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Accessories are equipment given to your Monsters for additional stats and effects. A Monster can can be equipped with up to three accessories (four if it has Equipment Mastery), and only one type of each accessory can be equipped onto a Monster at a time. Thus, if you equip a Belt+1 onto your Monster, you cannot equip a Belt+2. This only applies to the same accessory, so you can equip different types of rings at the same time. Accessories can be upgraded up to 5 times by the Smith in the Keepers' Stronghold using crafting materials.

Accessories can be bought from merchants, found in chests, obtained from Reward Boxes, or dropped by Monsters. Accessories are carried over when playing New Game+ but are reverted to the base level.

Basic Accessories[]

Basic accessories boost at most two stats (three if the accessory boosts both Attack and Magic) and have no special effects. These accessories can be normally bought from the Equipment Merchant in the Keepers' Stronghold or rarely dropped by wild Monsters.

Item Description

{{#if:Shell|

Icon shell Shell


Icon defense
+20

{{#if:Vital Ring|

Icon ring Vital Ring


Icon health
+160

{{#if:Mana Ring|

Icon ring Mana Ring


Icon mana
+35

{{#if:Sustain Ring|

Icon ring Sustain Ring


Icon mana regeneration
+18

{{#if:Crit Ring|

Icon ring Crit Ring


Icon crt
+10%

{{#if:Impact Ring|

Icon ring Impact Ring


Icon cd
+20%

{{#if:Bandana|

Icon bandana Bandana


Icon mana
+25
Icon crt
+5%

{{#if:Belt|

Icon belt Belt


Icon defense
+15
Icon cd
+10%

{{#if:Bracelet|

Icon bracelet Bracelet


Icon defense
+10
Icon mana regeneration
+12

{{#if:Bracer|

Icon bracer Bracer


Icon attack
+10
Icon magic
+10
Icon health
+100

{{#if:Cape|

Icon cape Cape


Icon crt
+5%
Icon cd
+15%

{{#if:Coat|

Icon coat Coat


Icon health
+100
Icon crt
+5%

{{#if:Diadem|

Icon diadem Diadem


Icon defense
+10
Icon mana
+25

{{#if:Fang|

Icon fang Fang


Icon attack
+8
Icon magic
+8
Icon crt
+5%

{{#if:Feather|

Icon feather Feather


Icon mana regeneration
+8
Icon crt
+6%

{{#if:Gauntlet|

Icon gauntlet Gauntlet


Icon defense
+12
Icon crt
+5%

{{#if:Helmet|

Icon helmet Helmet


Icon attack
+10
Icon defense
+10

{{#if:Hide|

Icon hide Hide


Icon defense
+12
Icon health
+110

{{#if:Hood|

Icon hood Hood


Icon health
+110
Icon mana regeneration
+10

{{#if:Needle|

Icon needle Needle


Icon attack
+10
Icon magic
+10
Icon mana
+25

{{#if:Ribbon|

Icon ribbon Ribbon


Icon health
+110
Icon mana
+25

{{#if:Scroll|

Icon scroll Scroll


Icon magic
+8
Icon mana regeneration
+15

{{#if:Tome|

Icon tome Tome


Icon mana
+20
Icon mana regeneration
+12

{{#if:Wizard Hat|

Icon wizard hat Wizard Hat


Icon magic
+10
Icon defense
+10

Item Description

{{#if:Shell|

Icon shell Shell+1


Icon defense
+32

{{#if:Vital Ring|

Icon ring Vital Ring+1


Icon health
+250

{{#if:Mana Ring|

Icon ring Mana Ring+1


Icon mana
+49

{{#if:Sustain Ring|

Icon ring Sustain Ring+1


Icon mana regeneration
+25

{{#if:Crit Ring|

Icon ring Crit Ring+1


Icon crt
+11%

{{#if:Impact Ring|

Icon ring Impact Ring+1


Icon cd
+22%

{{#if:Bandana|

Icon bandana Bandana+1


Icon mana
+32
Icon crt
+6%

{{#if:Belt|

Icon belt Belt+1


Icon defense
+25
Icon cd
+11%

{{#if:Bracelet|

Icon bracelet Bracelet+1


Icon defense
+16
Icon mana regeneration
+17

{{#if:Bracer|

Icon bracer Bracer+1


Icon attack
+16
Icon magic
+16
Icon health
+150

{{#if:Cape|

Icon cape Cape+1


Icon crt
+6%
Icon cd
+16%

{{#if:Coat|

Icon coat Coat+1


Icon health
+150
Icon crt
+6%

{{#if:Diadem|

Icon diadem Diadem+1


Icon defense
+16
Icon mana
+35

{{#if:Fang|

Icon fang Fang+1


Icon attack
+13
Icon magic
+13
Icon crt
+6%

{{#if:Feather|

Icon feather Feather+1


Icon mana regeneration
+12
Icon crt
+7%

{{#if:Gauntlet|

Icon gauntlet Gauntlet+1


Icon defense
+20
Icon crt
+6%

{{#if:Helmet|

Icon helmet Helmet+1


Icon attack
+16
Icon defense
+16

{{#if:Hide|

Icon hide Hide+1


Icon defense
+20
Icon health
+180

{{#if:Hood|

Icon hood Hood+1


Icon health
+160
Icon mana regeneration
+14

{{#if:Needle|

Icon needle Needle+1


Icon attack
+16
Icon magic
+16
Icon mana
+32

{{#if:Ribbon|

Icon ribbon Ribbon+1


Icon health
+180
Icon mana
+32

{{#if:Scroll|

Icon scroll Scroll+1


Icon magic
+14
Icon mana regeneration
+21

{{#if:Tome|

Icon tome Tome+1


Icon mana
+28
Icon mana regeneration
+17

{{#if:Wizard Hat|

Icon wizard hat Wizard Hat+1


Icon magic
+16
Icon defense
+16

Item Description

{{#if:Shell|

Icon shell Shell+2


Icon defense
+44

{{#if:Vital Ring|

Icon ring Vital Ring+2


Icon health
+380

{{#if:Mana Ring|

Icon ring Mana Ring+2


Icon mana
+64

{{#if:Sustain Ring|

Icon ring Sustain Ring+2


Icon mana regeneration
+33

{{#if:Crit Ring|

Icon ring Crit Ring+2


Icon crt
+12%

{{#if:Impact Ring|

Icon ring Impact Ring+2


Icon cd
+24%

{{#if:Bandana|

Icon bandana Bandana+2


Icon mana
+40
Icon crt
+7%

{{#if:Belt|

Icon belt Belt+2


Icon defense
+35
Icon cd
+12%

{{#if:Bracelet|

Icon bracelet Bracelet+2


Icon defense
+22
Icon mana regeneration
+22

{{#if:Bracer|

Icon bracer Bracer+2


Icon attack
+24
Icon magic
+24
Icon health
+240

{{#if:Cape|

Icon cape Cape+2


Icon crt
+7%
Icon cd
+17%

{{#if:Coat|

Icon coat Coat+2


Icon health
+240
Icon crt
+7%

{{#if:Diadem|

Icon diadem Diadem+2


Icon defense
+22
Icon mana
+45

{{#if:Fang|

Icon fang Fang+2


Icon attack
+18
Icon magic
+18
Icon crt
+7%

{{#if:Feather|

Icon feather Feather+2


Icon mana regeneration
+16
Icon crt
+8%

{{#if:Gauntlet|

Icon gauntlet Gauntlet+2


Icon defense
+28
Icon crt
+7%

{{#if:Helmet|

Icon helmet Helmet+2


Icon attack
+24
Icon defense
+24

{{#if:Hide|

Icon hide Hide+2


Icon defense
+28
Icon health
+260

{{#if:Hood|

Icon hood Hood+2


Icon health
+250
Icon mana regeneration
+18

{{#if:Needle|

Icon needle Needle+2


Icon attack
+24
Icon magic
+24
Icon mana
+40

{{#if:Ribbon|

Icon ribbon Ribbon+2


Icon health
+260
Icon mana
+40

{{#if:Scroll|

Icon scroll Scroll+2


Icon magic
+20
Icon mana regeneration
+27

{{#if:Tome|

Icon tome Tome+2


Icon mana
+36
Icon mana regeneration
+22

{{#if:Wizard Hat|

Icon wizard hat Wizard Hat+2


Icon magic
+24
Icon defense
+24

Item Description

{{#if:Shell|

Icon shell Shell+3


Icon defense
+58

{{#if:Vital Ring|

Icon ring Vital Ring+3


Icon health
+550

{{#if:Mana Ring|

Icon ring Mana Ring+3


Icon mana
+80

{{#if:Sustain Ring|

Icon ring Sustain Ring+3


Icon mana regeneration
+41

{{#if:Crit Ring|

Icon ring Crit Ring+3


Icon crt
+13%

{{#if:Impact Ring|

Icon ring Impact Ring+3


Icon cd
+26%

{{#if:Bandana|

Icon bandana Bandana+3


Icon mana
+50
Icon crt
+8%

{{#if:Belt|

Icon belt Belt+3


Icon defense
+45
Icon cd
+13%

{{#if:Bracelet|

Icon bracelet Bracelet+3


Icon defense
+30
Icon mana regeneration
+26

{{#if:Bracer|

Icon bracer Bracer+3


Icon attack
+35
Icon magic
+35
Icon health
+340

{{#if:Cape|

Icon cape Cape+3


Icon crt
+8%
Icon cd
+18%

{{#if:Coat|

Icon coat Coat+3


Icon health
+350
Icon crt
+8%

{{#if:Diadem|

Icon diadem Diadem+3


Icon defense
+30
Icon mana
+57

{{#if:Fang|

Icon fang Fang+3


Icon attack
+25
Icon magic
+25
Icon crt
+8%

{{#if:Feather|

Icon feather Feather+3


Icon mana regeneration
+22
Icon crt
+9%

{{#if:Gauntlet|

Icon gauntlet Gauntlet+3


Icon defense
+38
Icon crt
+8%

{{#if:Helmet|

Icon helmet Helmet+3


Icon attack
+35
Icon defense
+35

{{#if:Hide|

Icon hide Hide+3


Icon defense
+38
Icon health
+370

{{#if:Hood|

Icon hood Hood+3


Icon health
+370
Icon mana regeneration
+23

{{#if:Needle|

Icon needle Needle+3


Icon attack
+35
Icon magic
+35
Icon mana
+50

{{#if:Ribbon|

Icon ribbon Ribbon+3


Icon health
+380
Icon mana
+50

{{#if:Scroll|

Icon scroll Scroll+3


Icon magic
+28
Icon mana regeneration
+33

{{#if:Tome|

Icon tome Tome+3


Icon mana
+46
Icon mana regeneration
+27

{{#if:Wizard Hat|

Icon wizard hat Wizard Hat+3


Icon magic
+35
Icon defense
+35

Item Description

{{#if:Shell|

Icon shell Shell+4


Icon defense
+75

{{#if:Vital Ring|

Icon ring Vital Ring+4


Icon health
+750

{{#if:Mana Ring|

Icon ring Mana Ring+4


Icon mana
+100

{{#if:Sustain Ring|

Icon ring Sustain Ring+4


Icon mana regeneration
+50

{{#if:Crit Ring|

Icon ring Crit Ring+4


Icon crt
+14%

{{#if:Impact Ring|

Icon ring Impact Ring+4


Icon cd
+28%

{{#if:Bandana|

Icon bandana Bandana+4


Icon mana
+62
Icon crt
+9%

{{#if:Belt|

Icon belt Belt+4


Icon defense
+60
Icon cd
+14%

{{#if:Bracelet|

Icon bracelet Bracelet+4


Icon defense
+40
Icon mana regeneration
+32

{{#if:Bracer|

Icon bracer Bracer+4


Icon attack
+47
Icon magic
+47
Icon health
+480

{{#if:Cape|

Icon cape Cape+4


Icon crt
+9%
Icon cd
+19%

{{#if:Coat|

Icon coat Coat+4


Icon health
+500
Icon crt
+9%

{{#if:Diadem|

Icon diadem Diadem+4


Icon defense
+40
Icon mana
+70

{{#if:Fang|

Icon fang Fang+4


Icon attack
+35
Icon magic
+35
Icon crt
+9%

{{#if:Feather|

Icon feather Feather+4


Icon mana regeneration
+28
Icon crt
+10%

{{#if:Gauntlet|

Icon gauntlet Gauntlet+4


Icon defense
+50
Icon crt
+9%

{{#if:Helmet|

Icon helmet Helmet+4


Icon attack
+47
Icon defense
+47

{{#if:Hide|

Icon hide Hide+4


Icon defense
+50
Icon health
+520

{{#if:Hood|

Icon hood Hood+4


Icon health
+530
Icon mana regeneration
+28

{{#if:Needle|

Icon needle Needle+4


Icon attack
+47
Icon magic
+47
Icon mana
+62

{{#if:Ribbon|

Icon ribbon Ribbon+4


Icon health
+540
Icon mana
+62

{{#if:Scroll|

Icon scroll Scroll+4


Icon magic
+38
Icon mana regeneration
+40

{{#if:Tome|

Icon tome Tome+4


Icon mana
+58
Icon mana regeneration
+33

{{#if:Wizard Hat|

Icon wizard hat Wizard Hat+4


Icon magic
+47
Icon defense
+47

Item Description

{{#if:Shell|

Icon shell Shell+5


Icon defense
+100

{{#if:Vital Ring|

Icon ring Vital Ring+5


Icon health
+1000

{{#if:Mana Ring|

Icon ring Mana Ring+5


Icon mana
+120

{{#if:Sustain Ring|

Icon ring Sustain Ring+5


Icon mana regeneration
+60

{{#if:Crit Ring|

Icon ring Crit Ring+5


Icon crt
+15%

{{#if:Impact Ring|

Icon ring Impact Ring+5


Icon cd
+30%

{{#if:Bandana|

Icon bandana Bandana+5


Icon mana
+75
Icon crt
+10%

{{#if:Belt|

Icon belt Belt+5


Icon defense
+75
Icon cd
+15%

{{#if:Bracelet|

Icon bracelet Bracelet+5


Icon defense
+55
Icon mana regeneration
+40

{{#if:Bracer|

Icon bracer Bracer+5


Icon attack
+60
Icon magic
+60
Icon health
+650

{{#if:Cape|

Icon cape Cape+5


Icon crt
+10%
Icon cd
+20%

{{#if:Coat|

Icon coat Coat+5


Icon health
+700
Icon crt
+10%

{{#if:Diadem|

Icon diadem Diadem+5


Icon defense
+62
Icon mana
+85

{{#if:Fang|

Icon fang Fang+5


Icon attack
+50
Icon magic
+50
Icon crt
+10%

{{#if:Feather|

Icon feather Feather+5


Icon mana regeneration
+36
Icon crt
+11%

{{#if:Gauntlet|

Icon gauntlet Gauntlet+5


Icon defense
+65
Icon crt
+10%

{{#if:Helmet|

Icon helmet Helmet+5


Icon attack
+60
Icon defense
+60

{{#if:Hide|

Icon hide Hide+5


Icon defense
+65
Icon health
+700

{{#if:Hood|

Icon hood Hood+5


Icon health
+750
Icon mana regeneration
+36

{{#if:Needle|

Icon needle Needle+5


Icon attack
+60
Icon magic
+60
Icon mana
+75

{{#if:Ribbon|

Icon ribbon Ribbon+5


Icon health
+750
Icon mana
+75

{{#if:Scroll|

Icon scroll Scroll+5


Icon magic
+50
Icon mana regeneration
+48

{{#if:Tome|

Icon tome Tome+5


Icon mana
+70
Icon mana regeneration
+40

{{#if:Wizard Hat|

Icon wizard hat Wizard Hat+5


Icon magic
+60
Icon defense
+60

Unique Accessories[]

Unique accessories either boost at least one stat and have a special effect or boost at least three stats with no special effects. The icon for these accessories has a yellow border.

Unique accessories can be bought only once from certain merchants, found in chests in secret areas, or dropped by Champion Monsters. Additional copies of these items can be obtained from Reward Boxes, the Arena Coupon Trader or replaying the game through New Game+.

Item Description

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal


Icon attack
+10
Icon magic
+10
Monster starts with 1 Age stack and 1 Charge stack.

{{#if:Bead Chain|

Icon bead chain Bead Chain


Icon health
+90
Icon mana regeneration
+8
Icon crt
+2%

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel


Icon crt
+5%
Whenever an allied Monster applies Bleed, regenerate 2 Mana.

{{#if:Brooch|

Icon brooch Brooch


Icon defense
+10
Icon mana
+18
Icon crt
+3%

{{#if:Buckler|

Icon buckler Buckler


Icon defense
+10
Icon crt
+2%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Cauldron|

Icon cauldron Cauldron


Icon mana
+15
Icon mana regeneration
+5
Unique Aura: Debuffs are 5% more effective against enemies.

{{#if:Charging Sphere|

Icon charging sphere Charging Sphere


Icon health
+90
Icon mana regeneration
+8
Gain 1 Charge stack at the start of every turn.

{{#if:Crown|

Icon crown Crown


Icon defense
+10
Icon health
+90
Icon mana
+18

{{#if:Drum|

Icon drum Drum


Icon defense
+12
Healing and Shielding skills (active and passive) increased by 5%.

{{#if:Dumbbell|

Icon dumbbell Dumbbell


Icon attack
+10
Icon health
+100
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Fin|

Icon fin Fin


Icon health
+80
Icon crt
+3%
Icon cd
+10%

{{#if:Flute|

Icon flute Flute


Icon attack
+7
Icon magic
+7
Icon crt
+4%
Healing skills (active and passive) increased by 4%.

{{#if:Frozen Tear|

Icon frozen tear Frozen Tear


Icon health
+90
Icon mana
+18
Icon cd
+10%

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl


Icon attack
+20
Icon magic
+20
Icon defense
+20
Icon health
+200
Icon mana
+40
Icon crt
+10%
Can only be equipped by unshifted Monsters.

{{#if:Hourglass|

Icon hourglass Hourglass


Icon health
+60
Icon mana
+10
Unique Aura: Age stacks of allied Monsters are 33% more effective.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame


Icon attack
+6
Icon magic
+6
Icon health
+100
Icon mana
+20
Icon crt
+5%
Can only be equipped by Spectral Familiars.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere


Icon magic
+12
Every hit has a 2.5% chance to apply Shock or Armor Break.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover


Icon mana regeneration
+5
Icon crt
+4%
10% chance to gain a random Buff when landing a Critical Hit.

{{#if:Mage Flask|

Icon mage flask Mage Flask


Icon magic
+10
Increases damage by 2.5%. Heal self for 50% Magic value at the start of every turn.

{{#if:Medallion|

Icon medallion Medallion


Icon defense
+10
Icon mana regeneration
+8
Icon cd
+10%

{{#if:Ocarina|

Icon ocarina Ocarina


Icon mana
+18
Icon mana regeneration
+10
Healing skills (active and passive) increased by 5%.

{{#if:Omni Ring|

Icon omni ring Omni Ring


Icon health
+60
Icon mana
+15
Icon mana regeneration
+5
Icon crt
+2%
Icon cd
+5%

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe


Icon attack
+5
Icon cd
+10%
Increases chance to dodge enemy hits by 5%.

{{#if:Pandora's Box|

Icon pandora's box Pandora's Box


Icon defense
+12
Receive 1 random Buff at the start of combat. (The Monster can still receive another instance of that Buff normally)

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart


Icon attack
+12
Every hit has a 2.5% chance to apply Poison or Weakness.

{{#if:Shield Generator|

Icon shield generator Shield Generator


Icon mana
+30
Shield self for 50% of Max Mana at the start of every turn.

{{#if:Slime Skin|

Icon slime skin Slime Skin


Icon health
+120
When getting attacked, 25% chance to apply Weakness on the attacker.

{{#if:Spark|

Icon spark Spark


Icon defense
+10
Icon mana regeneration
+8
When getting attacked, 40% chance to apply Burn on the attacker.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant


Icon defense
+5
Icon crt
+2%
Shield self for 40 when receiving a Buff.

{{#if:Tambourine|

Icon tambourine Tambourine


Icon health
+90
Icon crt
+2%
Healing skills (active and passive) increased by 5%.

{{#if:Tarot Card|

Icon tarot card Tarot Card


Icon magic
+10
Icon health
+100
Allows this Monster to receive an additional stack of Sorcery + Channel. (Additional stacks are only half as strong)

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor


Icon crt
+2%
Icon cd
+10%
Every hit has a 2.5% chance to apply Burn or Chill.

{{#if:Totem|

Icon totem Totem


Icon attack
+10
Icon magic
+10
Icon health
+100
Shield self for 200 at the start of combat.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask


Icon attack
+10
Increases damage by 2.5%. Heal self for 50% Attack value at the start of every turn.

Item Description

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal+1


Icon attack
+15
Icon magic
+15
Monster starts with 1 Age stack and 2 Charge stacks.

{{#if:Bead Chain|

Icon bead chain Bead Chain+1


Icon health
+140
Icon mana regeneration
+11
Icon crt
+3%

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel+1


Icon crt
+6%
Whenever an allied Monster applies Bleed, regenerate 2 Mana.

{{#if:Brooch|

Icon brooch Brooch+1


Icon defense
+16
Icon mana
+25
Icon crt
+5%

{{#if:Buckler|

Icon buckler Buckler+1


Icon defense
+16
Icon crt
+3%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Cauldron|

Icon cauldron Cauldron+1


Icon mana
+20
Icon mana regeneration
+7
Unique Aura: Debuffs are 6% more effective against enemies.

{{#if:Charging Sphere|

Icon charging sphere Charging Sphere+1


Icon health
+140
Icon mana regeneration
+11
Gain 1 Charge stack at the start of every turn.

{{#if:Crown|

Icon crown Crown+1


Icon defense
+16
Icon health
+140
Icon mana
+25

{{#if:Drum|

Icon drum Drum+1


Icon defense
+20
Healing and Shielding skills (active and passive) increased by 6%.

{{#if:Dumbbell|

Icon dumbbell Dumbbell+1


Icon attack
+16
Icon health
+150
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Fin|

Icon fin Fin+1


Icon health
+130
Icon crt
+4%
Icon cd
+11%

{{#if:Flute|

Icon flute Flute+1


Icon attack
+12
Icon magic
+12
Icon crt
+5%
Healing skills (active and passive) increased by 5%.

{{#if:Frozen Tear|

Icon frozen tear Frozen Tear+1


Icon health
+140
Icon mana
+25
Icon cd
+11%

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+1


Icon attack
+30
Icon magic
+30
Icon defense
+30
Icon health
+300
Icon mana
+50
Icon crt
+11%
Can only be equipped by unshifted Monsters.

{{#if:Hourglass|

Icon hourglass Hourglass+1


Icon health
+100
Icon mana
+14
Unique Aura: Age stacks of allied Monsters are 33% more effective.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+1


Icon attack
+10
Icon magic
+10
Icon health
+160
Icon mana
+26
Icon crt
+6%
Can only be equipped by Spectral Familiars.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere+1


Icon magic
+20
Every hit has a 3% chance to apply Shock or Armor Break.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover+1


Icon mana regeneration
+7
Icon crt
+5%
11% chance to gain a random Buff when landing a Critical Hit.

{{#if:Mage Flask|

Icon mage flask Mage Flask+1


Icon magic
+16
Increases damage by 3%. Heal self for 60% Magic value at the start of every turn.

{{#if:Medallion|

Icon medallion Medallion+1


Icon defense
+16
Icon mana regeneration
+11
Icon cd
+12%

{{#if:Ocarina|

Icon ocarina Ocarina+1


Icon mana
+25
Icon mana regeneration
+15
Healing skills (active and passive) increased by 6%.

{{#if:Omni Ring|

Icon omni ring Omni Ring+1


Icon health
+90
Icon mana
+21
Icon mana regeneration
+7
Icon crt
+3%
Icon cd
+6%

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe+1


Icon attack
+8
Icon cd
+11%
Increases chance to dodge enemy hits by 6%.

{{#if:Pandora's Box|

Icon pandora's box Pandora's Box+1


Icon defense
+18
Receive 1 random Buff at the start of combat. (The Monster can still receive another instance of that Buff normally)

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+1


Icon attack
+20
Every hit has a 3% chance to apply Poison or Weakness.

{{#if:Shield Generator|

Icon shield generator Shield Generator+1


Icon mana
+40
Shield self for 60% of Max Mana at the start of every turn.

{{#if:Slime Skin|

Icon slime skin Slime Skin+1


Icon health
+200
When getting attacked, 27% chance to apply Weakness on the attacker.

{{#if:Spark|

Icon spark Spark+1


Icon defense
+15
Icon mana regeneration
+12
When getting attacked, 44% chance to apply Burn on the attacker.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+1


Icon defense
+8
Icon crt
+3%
Shield self for 60 when receiving a Buff.

{{#if:Tambourine|

Icon tambourine Tambourine+1


Icon health
+135
Icon crt
+3%
Healing skills (active and passive) increased by 6%.

{{#if:Tarot Card|

Icon tarot card Tarot Card+1


Icon magic
+16
Icon health
+150
Allows this Monster to receive an additional stack of Sorcery + Channel. (Additional stacks are only half as strong)

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+1


Icon crt
+3%
Icon cd
+11%
Every hit has a 3% chance to apply Burn or Chill.

{{#if:Totem|

Icon totem Totem+1


Icon attack
+16
Icon magic
+16
Icon health
+150
Shield self for 300 at the start of combat.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask+1


Icon attack
+16
Increases damage by 3%. Heal self for 60% Attack value at the start of every turn.

Item Description

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal+2


Icon attack
+22
Icon magic
+22
Monster starts with 1 Age stack and 3 Charge stacks.

{{#if:Bead Chain|

Icon bead chain Bead Chain+2


Icon health
+220
Icon mana regeneration
+14
Icon crt
+4%

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel+2


Icon crt
+7%
Whenever an allied Monster applies Bleed, regenerate 3 Mana.

{{#if:Brooch|

Icon brooch Brooch+2


Icon defense
+22
Icon mana
+32
Icon crt
+6%

{{#if:Buckler|

Icon buckler Buckler+2


Icon defense
+24
Icon crt
+4%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Cauldron|

Icon cauldron Cauldron+2


Icon mana
+26
Icon mana regeneration
+10
Unique Aura: Debuffs are 7% more effective against enemies.

{{#if:Charging Sphere|

Icon charging sphere Charging Sphere+2


Icon health
+220
Icon mana regeneration
+14
Gain 2 Charge stacks at the start of every turn.

{{#if:Crown|

Icon crown Crown+2


Icon defense
+22
Icon health
+220
Icon mana
+32

{{#if:Drum|

Icon drum Drum+2


Icon defense
+30
Healing and Shielding skills (active and passive) increased by 7%.

{{#if:Dumbbell|

Icon dumbbell Dumbbell+2


Icon attack
+24
Icon health
+220
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Fin|

Icon fin Fin+2


Icon health
+200
Icon crt
+5%
Icon cd
+12%

{{#if:Flute|

Icon flute Flute+2


Icon attack
+17
Icon magic
+17
Icon crt
+6%
Healing skills (active and passive) increased by 6%.

{{#if:Frozen Tear|

Icon frozen tear Frozen Tear+2


Icon health
+220
Icon mana
+32
Icon cd
+12%

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+2


Icon attack
+40
Icon magic
+40
Icon defense
+40
Icon health
+400
Icon mana
+62
Icon crt
+12%
Can only be equipped by unshifted Monsters.

{{#if:Hourglass|

Icon hourglass Hourglass+2


Icon health
+150
Icon mana
+18
Unique Aura: Age stacks of allied Monsters are 33% more effective.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+2


Icon attack
+15
Icon magic
+15
Icon health
+240
Icon mana
+32
Icon crt
+7%
Can only be equipped by Spectral Familiars.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere+2


Icon magic
+30
Every hit has a 3.5% chance to apply Shock or Armor Break.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover+2


Icon mana regeneration
+10
Icon crt
+6%
12% chance to gain a random Buff when landing a Critical Hit.

{{#if:Mage Flask|

Icon mage flask Mage Flask+2


Icon magic
+24
Increases damage by 3.5%. Heal self for 70% Magic value at the start of every turn.

{{#if:Medallion|

Icon medallion Medallion+2


Icon defense
+22
Icon mana regeneration
+14
Icon cd
+14%

{{#if:Ocarina|

Icon ocarina Ocarina+2


Icon mana
+33
Icon mana regeneration
+20
Healing skills (active and passive) increased by 7%.

{{#if:Omni Ring|

Icon omni ring Omni Ring+2


Icon health
+140
Icon mana
+27
Icon mana regeneration
+9
Icon crt
+3%
Icon cd
+7%

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe+2


Icon attack
+11
Icon cd
+12%
Increases chance to dodge enemy hits by 7%.

{{#if:Pandora's Box|

Icon pandora's box Pandora's Box+2


Icon defense
+25
Receive 1 random Buff at the start of combat. (The Monster can still receive another instance of that Buff normally)

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+2


Icon attack
+30
Every hit has a 3.5% chance to apply Poison or Weakness.

{{#if:Shield Generator|

Icon shield generator Shield Generator+2


Icon mana
+50
Shield self for 70% of Max Mana at the start of every turn.

{{#if:Slime Skin|

Icon slime skin Slime Skin+2


Icon health
+280
When getting attacked, 29% chance to apply Weakness on the attacker.

{{#if:Spark|

Icon spark Spark+2


Icon defense
+20
Icon mana regeneration
+16
When getting attacked, 48% chance to apply Burn on the attacker.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+2


Icon defense
+12
Icon crt
+4%
Shield self for 85 when receiving a Buff.

{{#if:Tambourine|

Icon tambourine Tambourine+2


Icon health
+220
Icon crt
+4%
Healing skills (active and passive) increased by 7%.

{{#if:Tarot Card|

Icon tarot card Tarot Card+2


Icon magic
+24
Icon health
+220
Allows this Monster to receive an additional stack of Sorcery + Channel. (Additional stacks are only half as strong)

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+2


Icon crt
+4%
Icon cd
+12%
Every hit has a 3.5% chance to apply Burn or Chill.

{{#if:Totem|

Icon totem Totem+2


Icon attack
+22
Icon magic
+22
Icon health
+220
Shield self for 440 at the start of combat.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask+2


Icon attack
+24
Increases damage by 3.5%. Heal self for 70% Attack value at the start of every turn.

Item Description

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal+3


Icon attack
+32
Icon magic
+32
Monster starts with 1 Age stack and 4 Charge stacks.

{{#if:Bead Chain|

Icon bead chain Bead Chain+3


Icon health
+310
Icon mana regeneration
+17
Icon crt
+5%

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel+3


Icon crt
+8%
Whenever an allied Monster applies Bleed, regenerate 3 Mana.

{{#if:Brooch|

Icon brooch Brooch+3


Icon defense
+30
Icon mana
+41
Icon crt
+7%

{{#if:Buckler|

Icon buckler Buckler+3


Icon defense
+35
Icon crt
+5%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Cauldron|

Icon cauldron Cauldron+3


Icon mana
+32
Icon mana regeneration
+13
Unique Aura: Debuffs are 8% more effective against enemies.

{{#if:Charging Sphere|

Icon charging sphere Charging Sphere+3


Icon health
+310
Icon mana regeneration
+17
Gain 2 Charge stacks at the start of every turn.

{{#if:Crown|

Icon crown Crown+3


Icon defense
+30
Icon health
+310
Icon mana
+40

{{#if:Drum|

Icon drum Drum+3


Icon defense
+40
Healing and Shielding skills (active and passive) increased by 8%.

{{#if:Dumbbell|

Icon dumbbell Dumbbell+3


Icon attack
+35
Icon health
+300
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Fin|

Icon fin Fin+3


Icon health
+280
Icon crt
+6%
Icon cd
+13%

{{#if:Flute|

Icon flute Flute+3


Icon attack
+23
Icon magic
+23
Icon crt
+7%
Healing skills (active and passive) increased by 7%.

{{#if:Frozen Tear|

Icon frozen tear Frozen Tear+3


Icon health
+310
Icon mana
+40
Icon cd
+13%

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+3


Icon attack
+55
Icon magic
+55
Icon defense
+55
Icon health
+550
Icon mana
+74
Icon crt
+13%
Can only be equipped by unshifted Monsters.

{{#if:Hourglass|

Icon hourglass Hourglass+3


Icon health
+220
Icon mana
+23
Unique Aura: Age stacks of allied Monsters are 33% more effective.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+3


Icon attack
+22
Icon magic
+22
Icon health
+340
Icon mana
+40
Icon crt
+8%
Can only be equipped by Spectral Familiars.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere+3


Icon magic
+42
Every hit has a 4% chance to apply Shock or Armor Break.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover+3


Icon mana regeneration
+13
Icon crt
+7%
13% chance to gain a random Buff when landing a Critical Hit.

{{#if:Mage Flask|

Icon mage flask Mage Flask+3


Icon magic
+35
Increases damage by 4%. Heal self for 80% Magic value at the start of every turn.

{{#if:Medallion|

Icon medallion Medallion+3


Icon defense
+30
Icon mana regeneration
+17
Icon cd
+16%

{{#if:Ocarina|

Icon ocarina Ocarina+3


Icon mana
+40
Icon mana regeneration
+26
Healing skills (active and passive) increased by 8%.

{{#if:Omni Ring|

Icon omni ring Omni Ring+3


Icon health
+200
Icon mana
+34
Icon mana regeneration
+11
Icon crt
+4%
Icon cd
+8%

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe+3


Icon attack
+15
Icon cd
+13%
Increases chance to dodge enemy hits by 8%.

{{#if:Pandora's Box|

Icon pandora's box Pandora's Box+3


Icon defense
+32
Receive 2 random Buffs at the start of combat. (The Monster can still receive another instance of that Buff normally)

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+3


Icon attack
+42
Every hit has a 4% chance to apply Poison or Weakness.

{{#if:Shield Generator|

Icon shield generator Shield Generator+3


Icon mana
+62
Shield self for 80% of Max Mana at the start of every turn.

{{#if:Slime Skin|

Icon slime skin Slime Skin+3


Icon health
+400
When getting attacked, 31% chance to apply Weakness on the attacker.

{{#if:Spark|

Icon spark Spark+3


Icon defense
+26
Icon mana regeneration
+20
When getting attacked, 52% chance to apply Burn on the attacker.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+3


Icon defense
+18
Icon crt
+5%
Shield self for 110 when receiving a Buff.

{{#if:Tambourine|

Icon tambourine Tambourine+3


Icon health
+330
Icon crt
+5%
Healing skills (active and passive) increased by 8%.

{{#if:Tarot Card|

Icon tarot card Tarot Card+3


Icon magic
+35
Icon health
+300
Allows this Monster to receive an additional stack of Sorcery + Channel. (Additional stacks are only half as strong)

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+3


Icon crt
+5%
Icon cd
+13%
Every hit has a 4% chance to apply Burn or Chill.

{{#if:Totem|

Icon totem Totem+3


Icon attack
+30
Icon magic
+30
Icon health
+300
Shield self for 600 at the start of combat.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask+3


Icon attack
+35
Increases damage by 4%. Heal self for 80% Attack value at the start of every turn.

Item Description

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal+4


Icon attack
+42
Icon magic
+42
Monster starts with 1 Age stack and 5 Charge stacks.

{{#if:Bead Chain|

Icon bead chain Bead Chain+4


Icon health
+450
Icon mana regeneration
+21
Icon crt
+6%

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel+4


Icon crt
+9%
Whenever an allied Monster applies Bleed, regenerate 4 Mana.

{{#if:Brooch|

Icon brooch Brooch+4


Icon defense
+40
Icon mana
+50
Icon crt
+8%

{{#if:Buckler|

Icon buckler Buckler+4


Icon defense
+47
Icon crt
+6%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Cauldron|

Icon cauldron Cauldron+4


Icon mana
+40
Icon mana regeneration
+16
Unique Aura: Debuffs are 9% more effective against enemies.

{{#if:Charging Sphere|

Icon charging sphere Charging Sphere+4


Icon health
+440
Icon mana regeneration
+21
Gain 3 Charge stacks at the start of every turn.

{{#if:Crown|

Icon crown Crown+4


Icon defense
+40
Icon health
+440
Icon mana
+50

{{#if:Drum|

Icon drum Drum+4


Icon defense
+52
Healing and Shielding skills (active and passive) increased by 9%.

{{#if:Dumbbell|

Icon dumbbell Dumbbell+4


Icon attack
+47
Icon health
+400
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Fin|

Icon fin Fin+4


Icon health
+380
Icon crt
+7%
Icon cd
+14%

{{#if:Flute|

Icon flute Flute+4


Icon attack
+30
Icon magic
+30
Icon crt
+8%
Healing skills (active and passive) increased by 8%.

{{#if:Frozen Tear|

Icon frozen tear Frozen Tear+4


Icon health
+440
Icon mana
+50
Icon cd
+14%

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+4


Icon attack
+75
Icon magic
+75
Icon defense
+75
Icon health
+750
Icon mana
+86
Icon crt
+14%
Can only be equipped by unshifted Monsters.

{{#if:Hourglass|

Icon hourglass Hourglass+4


Icon health
+300
Icon mana
+28
Unique Aura: Age stacks of allied Monsters are 33% more effective.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+4


Icon attack
+30
Icon magic
+30
Icon health
+460
Icon mana
+50
Icon crt
+9%
Can only be equipped by Spectral Familiars.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere+4


Icon magic
+55
Every hit has a 4.5% chance to apply Shock or Armor Break.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover+4


Icon mana regeneration
+16
Icon crt
+8%
14% chance to gain a random Buff when landing a Critical Hit.

{{#if:Mage Flask|

Icon mage flask Mage Flask+4


Icon magic
+47
Increases damage by 4.5%. Heal self for 90% Magic value at the start of every turn.

{{#if:Medallion|

Icon medallion Medallion+4


Icon defense
+40
Icon mana regeneration
+21
Icon cd
+18%

{{#if:Ocarina|

Icon ocarina Ocarina+4


Icon mana
+50
Icon mana regeneration
+32
Healing skills (active and passive) increased by 9%.

{{#if:Omni Ring|

Icon omni ring Omni Ring+4


Icon health
+280
Icon mana
+42
Icon mana regeneration
+14
Icon crt
+4%
Icon cd
+9%

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe+4


Icon attack
+20
Icon cd
+14%
Increases chance to dodge enemy hits by 9%.

{{#if:Pandora's Box|

Icon pandora's box Pandora's Box+4


Icon defense
+45
Receive 2 random Buffs at the start of combat. (The Monster can still receive another instance of that Buff normally)

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+4


Icon attack
+55
Every hit has a 4.5% chance to apply Poison or Weakness.

{{#if:Shield Generator|

Icon shield generator Shield Generator+4


Icon mana
+75
Shield self for 90% of Max Mana at the start of every turn.

{{#if:Slime Skin|

Icon slime skin Slime Skin+4


Icon health
+550
When getting attacked, 33% chance to apply Weakness on the attacker.

{{#if:Spark|

Icon spark Spark+4


Icon defense
+35
Icon mana regeneration
+25
When getting attacked, 56% chance to apply Burn on the attacker.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+4


Icon defense
+24
Icon crt
+6%
Shield self for 140 when receiving a Buff.

{{#if:Tambourine|

Icon tambourine Tambourine+4


Icon health
+470
Icon crt
+6%
Healing skills (active and passive) increased by 9%.

{{#if:Tarot Card|

Icon tarot card Tarot Card+4


Icon magic
+47
Icon health
+400
Allows this Monster to receive an additional stack of Sorcery + Channel. (Additional stacks are only half as strong)

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+4


Icon crt
+6%
Icon cd
+14%
Every hit has a 4.5% chance to apply Burn or Chill.

{{#if:Totem|

Icon totem Totem+4


Icon attack
+40
Icon magic
+40
Icon health
+400
Shield self for 800 at the start of combat.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask+4


Icon attack
+47
Increases damage by 4.5%. Heal self for 90% Attack value at the start of every turn.

Item Description

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal+5


Icon attack
+55
Icon magic
+55
Monster starts with 1 Age stack and 5 Charge stacks.

{{#if:Bead Chain|

Icon bead chain Bead Chain+5


Icon health
+600
Icon mana regeneration
+25
Icon crt
+7%

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel+5


Icon crt
+10%
Whenever an allied Monster applies Bleed, regenerate 4 Mana.

{{#if:Brooch|

Icon brooch Brooch+5


Icon defense
+55
Icon mana
+60
Icon crt
+9%

{{#if:Buckler|

Icon buckler Buckler+5


Icon defense
+60
Icon crt
+7%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Cauldron|

Icon cauldron Cauldron+5


Icon mana
+50
Icon mana regeneration
+20
Unique Aura: Debuffs are 10% more effective against enemies.

{{#if:Charging Sphere|

Icon charging sphere Charging Sphere+5


Icon health
+600
Icon mana regeneration
+25
Gain 3 Charge stacks at the start of every turn.

{{#if:Crown|

Icon crown Crown+5


Icon defense
+55
Icon health
+600
Icon mana
+60

{{#if:Drum|

Icon drum Drum+5


Icon defense
+65
Healing and Shielding skills (active and passive) increased by 10%.

{{#if:Dumbbell|

Icon dumbbell Dumbbell+5


Icon attack
+60
Icon health
+500
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Fin|

Icon fin Fin+5


Icon health
+500
Icon crt
+8%
Icon cd
+15%

{{#if:Flute|

Icon flute Flute+5


Icon attack
+40
Icon magic
+40
Icon crt
+9%
Healing skills (active and passive) increased by 9%.

{{#if:Frozen Tear|

Icon frozen tear Frozen Tear+5


Icon health
+600
Icon mana
+60
Icon cd
+15%

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+5


Icon attack
+100
Icon magic
+100
Icon defense
+100
Icon health
+1000
Icon mana
+100
Icon crt
+15%
Can only be equipped by unshifted Monsters.

{{#if:Hourglass|

Icon hourglass Hourglass+5


Icon health
+400
Icon mana
+35
Unique Aura: Age stacks of allied Monsters are 33% more effective.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+5


Icon attack
+40
Icon magic
+40
Icon health
+600
Icon mana
+65
Icon crt
+10%
Can only be equipped by Spectral Familiars.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere+5


Icon magic
+75
Every hit has a 5% chance to apply Shock or Armor Break.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover+5


Icon mana regeneration
+20
Icon crt
+9%
15% chance to gain a random Buff when landing a Critical Hit.

{{#if:Mage Flask|

Icon mage flask Mage Flask+5


Icon magic
+60
Increases damage by 5%. Heal self for 100% Magic value at the start of every turn.

{{#if:Medallion|

Icon medallion Medallion+5


Icon defense
+55
Icon mana regeneration
+25
Icon cd
+20%

{{#if:Ocarina|

Icon ocarina Ocarina+5


Icon mana
+60
Icon mana regeneration
+40
Healing skills (active and passive) increased by 10%.

{{#if:Omni Ring|

Icon omni ring Omni Ring+5


Icon health
+380
Icon mana
+50
Icon mana regeneration
+18
Icon crt
+5%
Icon cd
+10%

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe+5


Icon attack
+25
Icon cd
+15%
Increases chance to dodge enemy hits by 10%.

{{#if:Pandora's Box|

Icon pandora's box Pandora's Box+5


Icon defense
+60
Receive 2 random Buffs at the start of combat. (The Monster can still receive another instance of that Buff normally)

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+5


Icon attack
+75
Every hit has a 5% chance to apply Poison or Weakness.

{{#if:Shield Generator|

Icon shield generator Shield Generator+5


Icon mana
+90
Shield self for 100% of Max Mana at the start of every turn.

{{#if:Slime Skin|

Icon slime skin Slime Skin+5


Icon health
+750
When getting attacked, 35% chance to apply Weakness on the attacker.

{{#if:Spark|

Icon spark Spark+5


Icon defense
+45
Icon mana regeneration
+30
When getting attacked, 60% chance to apply Burn on the attacker.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+5


Icon defense
+32
Icon crt
+7%
Shield self for 175 when receiving a Buff.

{{#if:Tambourine|

Icon tambourine Tambourine+5


Icon health
+650
Icon crt
+7%
Healing skills (active and passive) increased by 10%.

{{#if:Tarot Card|

Icon tarot card Tarot Card+5


Icon magic
+60
Icon health
+500
Allows this Monster to receive an additional stack of Sorcery + Channel. (Additional stacks are only half as strong)

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+5


Icon crt
+7%
Icon cd
+15%
Every hit has a 5% chance to apply Burn or Chill.

{{#if:Totem|

Icon totem Totem+5


Icon attack
+55
Icon magic
+55
Icon health
+500
Shield self for 1000 at the start of combat.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask+5


Icon attack
+60
Increases damage by 5%. Heal self for 100% Attack value at the start of every turn.

Relic Accessories[]

Relic accessories are only obtainable if Relics of Chaos is active. These accessories have powerful effects but have some drawbacks or restrictions. The icon for these accessories has a purple border.

When playing Relics of Chaos, a random chest in every area is chosen to contain a random Relic based on the seed used. The chest has a special color and will also give its normal content. Additional copies of these items can be obtained from Reward Boxes or the Arena Coupon Trader.

Associated Passives[]

Accessory passives
Skill Effect
Icon armory Armory Aura: Increases the stats gained from accessories by 15% for allied Warrior Monsters.
Icon ring focus Ring Focus Ring equipment values are increased by 80%.

Accessory passives
Shift Passive
Icon light passive Equipment Mastery
Allows the Monster to equip an additional accessory.

+5 Accessory Comparison[]

Item
Icon attack
Icon magic
Icon defense
Icon health
Icon mana
Icon mana regeneration
Icon crt
Icon cd
Description

{{#if:Shell|

Icon shell Shell+5


100

{{#if:Vital Ring|

Icon ring Vital Ring+5


1000

{{#if:Mana Ring|

Icon ring Mana Ring+5


120

{{#if:Sustain Ring|

Icon ring Sustain Ring+5


60

{{#if:Crit Ring|

Icon ring Crit Ring+5


15%

{{#if:Impact Ring|

Icon ring Impact Ring+5


30%

{{#if:Bandana|

Icon bandana Bandana+5


75 10%

{{#if:Belt|

Icon belt Belt+5


75 15%

{{#if:Bracelet|

Icon bracelet Bracelet+5


55 40

{{#if:Bracer|

Icon bracer Bracer+5


60 60 650

{{#if:Cape|

Icon cape Cape+5


10% 20%

{{#if:Coat|

Icon coat Coat+5


700 10%

{{#if:Diadem|

Icon diadem Diadem+5


62 85

{{#if:Fang|

Icon fang Fang+5


50 50 10%

{{#if:Feather|

Icon feather Feather+5


36 11%

{{#if:Gauntlet|

Icon gauntlet Gauntlet+5


65 10%

{{#if:Helmet|

Icon helmet Helmet+5


60 60

{{#if:Hide|

Icon hide Hide+5


65 700

{{#if:Hood|

Icon hood Hood+5


750 36

{{#if:Needle|

Icon needle Needle+5


60 60 75

{{#if:Ribbon|

Icon ribbon Ribbon+5


750 75

{{#if:Scroll|

Icon scroll Scroll+5


50 48

{{#if:Tome|

Icon tome Tome+5


70 40

{{#if:Wizard Hat|

Icon wizard hat Wizard Hat+5


60 60

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal+5


55 55
Monster starts with 1 Age stack and 5 Charge stacks.

{{#if:Bead Chain|

Icon bead chain Bead Chain+5


600 25 7%

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel+5


10%
Whenever an allied Monster applies Bleed, regenerate 4 Mana.

{{#if:Brooch|

Icon brooch Brooch+5


55 60 9%

{{#if:Buckler|

Icon buckler Buckler+5


60 7%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Cauldron|

Icon cauldron Cauldron+5


50 20
Unique Aura: Debuffs are 10% more effective against enemies.

{{#if:Charging Sphere|

Icon charging sphere Charging Sphere+5


600 25
Gain 3 Charge stacks at the start of every turn.

{{#if:Crown|

Icon crown Crown+5


55 600 60

{{#if:Drum|

Icon drum Drum+5


65
Healing and Shielding skills (active and passive) increased by 10%.

{{#if:Dumbbell|

Icon dumbbell Dumbbell+5


60 500
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Fin|

Icon fin Fin+5


500 8% 15%

{{#if:Flute|

Icon flute Flute+5


40 40 9%
Healing skills (active and passive) increased by 9%.

{{#if:Frozen Tear|

Icon frozen tear Frozen Tear+5


600 60 15%

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+5


100 100 100 1000 100 15%
Can only be equipped by unshifted Monsters.

{{#if:Hourglass|

Icon hourglass Hourglass+5


400 35
Unique Aura: Age stacks of allied Monsters are 33% more effective.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+5


40 40 600 65 10%
Can only be equipped by Spectral Familiars.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere+5


75
Every hit has a 5% chance to apply Shock or Armor Break.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover+5


20 9%
15% chance to gain a random Buff when landing a Critical Hit.

{{#if:Mage Flask|

Icon mage flask Mage Flask+5


60
Increases damage by 5%. Heal self for 100% Magic value at the start of every turn.

{{#if:Medallion|

Icon medallion Medallion+5


55 25 20%

{{#if:Ocarina|

Icon ocarina Ocarina+5


60 40
Healing skills (active and passive) increased by 10%.

{{#if:Omni Ring|

Icon omni ring Omni Ring+5


380 50 18 5% 10%

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe+5


25 15%
Increases chance to dodge enemy hits by 10%.

{{#if:Pandora's Box|

Icon pandora's box Pandora's Box+5


60
Receive 2 random Buffs at the start of combat. (The Monster can still receive another instance of that Buff normally)

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+5


75
Every hit has a 5% chance to apply Poison or Weakness.

{{#if:Shield Generator|

Icon shield generator Shield Generator+5


90
Shield self for 100% of Max Mana at the start of every turn.

{{#if:Slime Skin|

Icon slime skin Slime Skin+5


750
When getting attacked, 35% chance to apply Weakness on the attacker.

{{#if:Spark|

Icon spark Spark+5


45 30
When getting attacked, 60% chance to apply Burn on the attacker.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+5


32 7%
Shield self for 175 when receiving a Buff.

{{#if:Tambourine|

Icon tambourine Tambourine+5


650 7%
Healing skills (active and passive) increased by 10%.

{{#if:Tarot Card|

Icon tarot card Tarot Card+5


60 500
Allows this Monster to receive an additional stack of Sorcery + Channel. (Additional stacks are only half as strong)

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+5


7% 15%
Every hit has a 5% chance to apply Burn or Chill.

{{#if:Totem|

Icon totem Totem+5


55 55 500
Shield self for 1000 at the start of combat.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask+5


60
Increases damage by 5%. Heal self for 100% Attack value at the start of every turn.

Item
Icon attack
Icon magic
Icon defense
Icon health
Icon mana
Icon mana regeneration
Icon crt
Icon cd
Description

{{#if:Shell|

Icon shell Shell+5


100

{{#if:Vital Ring|

Icon ring Vital Ring+5


1000

{{#if:Mana Ring|

Icon ring Mana Ring+5


120

{{#if:Sustain Ring|

Icon ring Sustain Ring+5


60

{{#if:Crit Ring|

Icon ring Crit Ring+5


15%

{{#if:Impact Ring|

Icon ring Impact Ring+5


30%

{{#if:Bandana|

Icon bandana Bandana+5


75 10%

{{#if:Belt|

Icon belt Belt+5


75 15%

{{#if:Bracelet|

Icon bracelet Bracelet+5


55 40

{{#if:Bracer|

Icon bracer Bracer+5


60 60 650

{{#if:Cape|

Icon cape Cape+5


10% 20%

{{#if:Coat|

Icon coat Coat+5


700 10%

{{#if:Diadem|

Icon diadem Diadem+5


62 85

{{#if:Fang|

Icon fang Fang+5


50 50 10%

{{#if:Feather|

Icon feather Feather+5


36 11%

{{#if:Gauntlet|

Icon gauntlet Gauntlet+5


65 10%

{{#if:Helmet|

Icon helmet Helmet+5


60 60

{{#if:Hide|

Icon hide Hide+5


65 700

{{#if:Hood|

Icon hood Hood+5


750 36

{{#if:Needle|

Icon needle Needle+5


60 60 75

{{#if:Ribbon|

Icon ribbon Ribbon+5


750 75

{{#if:Scroll|

Icon scroll Scroll+5


50 48

{{#if:Tome|

Icon tome Tome+5


70 40

{{#if:Wizard Hat|

Icon wizard hat Wizard Hat+5


60 60

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal+5


55 55
Monster starts with 1 Age stack and 5 Charge stacks.

{{#if:Bead Chain|

Icon bead chain Bead Chain+5


600 25 7%

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel+5


10%
Whenever an allied Monster applies Bleed, regenerate 4 Mana.

{{#if:Brooch|

Icon brooch Brooch+5


55 60 9%

{{#if:Buckler|

Icon buckler Buckler+5


60 7%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Cauldron|

Icon cauldron Cauldron+5


50 20
Unique Aura: Debuffs are 10% more effective against enemies.

{{#if:Charging Sphere|

Icon charging sphere Charging Sphere+5


600 25
Gain 3 Charge stacks at the start of every turn.

{{#if:Crown|

Icon crown Crown+5


55 600 60

{{#if:Drum|

Icon drum Drum+5


65
Healing and Shielding skills (active and passive) increased by 10%.

{{#if:Dumbbell|

Icon dumbbell Dumbbell+5


60 500
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Fin|

Icon fin Fin+5


500 8% 15%

{{#if:Flute|

Icon flute Flute+5


40 40 9%
Healing skills (active and passive) increased by 9%.

{{#if:Frozen Tear|

Icon frozen tear Frozen Tear+5


600 60 15%

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+5


100 100 100 1000 100 15%
Can only be equipped by unshifted Monsters.

{{#if:Hourglass|

Icon hourglass Hourglass+5


400 35
Unique Aura: Age stacks of allied Monsters are 33% more effective.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+5


40 40 600 65 10%
Can only be equipped by Spectral Familiars.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere+5


75
Every hit has a 5% chance to apply Shock or Armor Break.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover+5


20 9%
15% chance to gain a random Buff when landing a Critical Hit.

{{#if:Mage Flask|

Icon mage flask Mage Flask+5


60
Increases damage by 5%. Heal self for 100% Magic value at the start of every turn.

{{#if:Medallion|

Icon medallion Medallion+5


55 25 20%

{{#if:Ocarina|

Icon ocarina Ocarina+5


60 40
Healing skills (active and passive) increased by 10%.

{{#if:Omni Ring|

Icon omni ring Omni Ring+5


380 50 18 5% 10%

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe+5


25 15%
Increases chance to dodge enemy hits by 10%.

{{#if:Pandora's Box|

Icon pandora's box Pandora's Box+5


60
Receive 2 random Buffs at the start of combat. (The Monster can still receive another instance of that Buff normally)

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+5


75
Every hit has a 5% chance to apply Poison or Weakness.

{{#if:Shield Generator|

Icon shield generator Shield Generator+5


90
Shield self for 100% of Max Mana at the start of every turn.

{{#if:Slime Skin|

Icon slime skin Slime Skin+5


750
When getting attacked, 35% chance to apply Weakness on the attacker.

{{#if:Spark|

Icon spark Spark+5


45 30
When getting attacked, 60% chance to apply Burn on the attacker.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+5


32 7%
Shield self for 175 when receiving a Buff.

{{#if:Tambourine|

Icon tambourine Tambourine+5


650 7%
Healing skills (active and passive) increased by 10%.

{{#if:Tarot Card|

Icon tarot card Tarot Card+5


60 500
Allows this Monster to receive an additional stack of Sorcery + Channel. (Additional stacks are only half as strong)

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+5


7% 15%
Every hit has a 5% chance to apply Burn or Chill.

{{#if:Totem|

Icon totem Totem+5


55 55 500
Shield self for 1000 at the start of combat.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask+5


60
Increases damage by 5%. Heal self for 100% Attack value at the start of every turn.

{{#if:Ancient Clock|

Icon ancient clock Ancient Clock+5


75 75 75
Unique Aura: Age stacks of allied Monsters are 100% more effective. Can only be equipped by Ancient Monsters.

{{#if:Cursed Drum|

Icon cursed drum Cursed Drum+5


50 600 40
Increases damage taken by 10%. Healing skills (active and passive) increased by 30%.

{{#if:Devonian Medal|

Icon devonian medal Devonian Medal+5


50
Monster starts with 3 Age stacks and 10 Charge stacks. Can only be equipped by Insect Monsters.

{{#if:Dragon Saddle|

Icon dragon saddle Dragon Saddle+5


1500 10%
Heal self for 15% Health value at the start of every turn. Can only be equipped by Dragon Monsters.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown+5


70 700 70 -20 8%
Shield self for 200% of Defense at the start of combat.

{{#if:Earth Symbol|

Icon earth symbol Earth Symbol+5


100
Increases damage taken by 10%. Increases earth damage by 20%. Every Earth attack hit has a 10% chance to apply Poison.

{{#if:Fire Symbol|

Icon fire symbol Fire Symbol+5


120
Increases damage taken by 10%. Increases fire damage by 20%. Every Fire attack hit has a 10% chance to apply Burn.

{{#if:Goblin Garment|

Icon goblin garment Goblin Garment+5


80 80 80 40%
Can only be equipped by Goblin Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+5


45 15%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Grey Stone|

Icon grey stone Grey Stone+5


Increases healing, shielding and reduces damage taken by 30%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Heavy Greaves|

Icon heavy greaves Heavy Greaves+5


-30 -30 60 500 40
Every hit has a 10% chance to apply Weakness or Armor Break.

{{#if:Holy Necklace|

Icon holy necklace Holy Necklace+5


-20 -20 -200
Allows this Monster to receive an additional stack of every Buff. (Additional stacks are only half as strong)

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze+5


Increases damage, healing and shielding by 25%. Reduces damage taken by 25%. Can only be equipped by Spectral Familiars.

{{#if:Lion Fang|

Icon lion fang Lion Fang+5


50 50 13%
Increases damage by 10%. Reduces damage taken by 10%. Can only be equipped by Beast Monsters.

{{#if:Moon Ring|

Icon relic ring Moon Ring+5


100 1000 120 -15 -4% -8%

{{#if:Nimble Wings|

Icon nimble wings Nimble Wings+5


50 500 10%
Increases chances to dodge enemy hits by 15%. Can only be equipped by Aerial Monsters.

{{#if:Pandora's Chest|

Icon pandora's chest Pandora's Chest+5


-60 12%
Receive 5 random Buffs at the start of a turn.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+5


55 500 36
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

{{#if:Reptilian Idol|

Icon reptilian idol Reptilian Idol+5


60 600 10%
Receive 2 random Buffs at the start of a turn. Can only be equipped by Reptile Monsters.

{{#if:Sharp Fin|

Icon sharp fin Sharp Fin+5


1200 35%
When getting attacked, 100% chance to apply Armor Break on the attacker. Can only be equipped by Aquatic Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+5


2000
Unique Aura: Debuffs are 15% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Spirit Blaze|

Icon spirit blaze Spirit Blaze+5


800 12%
25% chance to gain a random Buff when landing a Critical Hit. Can only be equipped by Spirit Monsters.

{{#if:Static Loop|

Icon static loop Static Loop+5


100 100 60 60 -20%
Non-critical damage increased by 20%.

{{#if:Sun Ring|

Icon relic ring Sun Ring+5


-25 -250 -30 60 15% 30%

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+5


40 400 -40
Unique Aura: Debuffs are 20% more effective against enemies.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+5


100 100
Increases damage, healing and shielding by 13%. Can only be equipped by Mage Monsters.

{{#if:Water Symbol|

Icon water symbol Water Symbol+5


1000
Increases damage taken by 10%. Increases water damage by 20%. Every Water attack hit has a 10% chance to apply Chill.

{{#if:Wind Symbol|

Icon wind symbol Wind Symbol+5


80 80
Increases damage taken by 10%. Increases wind damage by 20%. Every Wind attack hit has a 10% chance to apply Shock.

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