Monsters[]
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Associated Skills/Equipment[]
Skill | Effect | |
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Aquatic Predator | Aura: Increases the Critical Chance of Aquatic Monsters in the party by 5% and the Critical Damage by 15%. | |
Fish Scales | Aura: When an allied Aquatic Monster is hit, 35% chance to inflict a Bleed stack onto the attacker equal to damage received. (halved in Keeper Battles) | |
Polluted Water | Aura: Debuffs are 10% more effective against enemies for every Aquatic Monster in the party. | |
Lord of the Deep | Aura: Critical Hits of Aquatic Monsters apply Bleed stacks equal to 20% of the damage dealt. | |
Spawn of Champions | Aura: Aquatic and Warrior Monsters in the party start with Might, Glory, or Regeneration. They can gain an additional stack of those Buffs. | |
Accessories[]
Aquatic equipment
Item | Description
{{#if:Sharp Fin| | ||||
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Sharp Fin
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+200 +20% When getting attacked, 70% chance to apply Armor Break on the attacker. Can only be equipped by Aquatic Monsters. {{#if:Sharp Fin| | ||||
Sharp Fin+1
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+300 +23% When getting attacked, 75% chance to apply Armor Break on the attacker. Can only be equipped by Aquatic Monsters. {{#if:Sharp Fin| | ||||
Sharp Fin+2
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+450 +26% When getting attacked, 80% chance to apply Armor Break on the attacker. Can only be equipped by Aquatic Monsters. {{#if:Sharp Fin| | ||||
Sharp Fin+3
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+650 +29% When getting attacked, 85% chance to apply Armor Break on the attacker. Can only be equipped by Aquatic Monsters. {{#if:Sharp Fin| | ||||
Sharp Fin+4
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+900 +32% When getting attacked, 90% chance to apply Armor Break on the attacker. Can only be equipped by Aquatic Monsters. {{#if:Sharp Fin| | ||||
Sharp Fin+5
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+1200 +35% When getting attacked, 100% chance to apply Armor Break on the attacker. Can only be equipped by Aquatic Monsters.
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