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Icon attack

The Attack stat determines the amount of physical damage the Monster can inflict. This stat value is directly multiplied by the percentage values of each skill to determine their final values, before applying any additional multipliers. For instance, if a Monster has an Attack stat value of 200 and uses a physical skill that deals 50% damage per hit, each hit will result in 100 damage. Some skills and effects are also affected by a Monster's Attack value. The Attack value of a Monster can increase through leveling up, passive skills, and equipment.

The base Attack value of a Monster (without equipment or related passives) is calculated as follows:

For the Attack value of wild Monsters, see Stats ⟶ Attack.

Scales with allied Attack stat
Skill Icon mana Effect
Icon bite Bite
Icon Physical
Icon Neutral
120 2 x 170% (340%) damage + Heal self for 2 x (50 + 40%
Icon attack
)
lv2 160 3 x 130% (390%) damage + Heal self for 3 x (50 + 30%
Icon attack
)
lv3 220 4 x 125% (500%) damage + Heal self for 4 x (75 + 25%
Icon attack
)
Icon minnesang Minnesang lv1
50 Heal target for 4 x (40 + 30%
Icon attack
) + Removes 1 harmful Stack
lv2 80 Heal target for 5 x (50 + 30%
Icon attack
) + Removes 2 harmful Stacks
lv3 120 Heal target for 6 x (60 + 30%
Icon attack
) + Removes 2 harmful Stacks
lv4 170 Heal target for 7 x (80 + 30%
Icon attack
) + Removes 3 harmful Stacks
lv5 220 Heal target for 8 x (100 + 30%
Icon attack
) + Removes 3 harmful Stacks
Icon power focus Power Focus lv1
100 Shield self for 4 x (50 +20%
Icon attack
) + Increases damage of the next attack by 15% for every ally that acted this turn (including self)
lv2 140 Shield self for 5 x (50 +20%
Icon attack
) + Increases damage of the next attack by 18% for every ally that acted this turn (including self)
lv3 180 Shield self for 6 x (50 +20%
Icon attack
) + Increases damage of the next attack by 20% for every ally that acted this turn (including self)
lv4 220 Shield self for 7 x (50 +20%
Icon attack
) + Increases damage of the next attack by 22% for every ally that acted this turn (including self)
lv5 260 Shield self for 8 x (50 +20%
Icon attack
) + Increases damage of the next attack by 25% for every ally that acted this turn (including self)
Icon forge Forge lv1
160 Shield all for 1 x (500 +80%
Icon attack
) + Applies Glory (Buff) to whole party
lv2 210 Shield all for 1 x (750 +100%
Icon attack
) + Applies Glory (Buff) to whole party
Icon lava shield Lava Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon attack
) + Applies Armor Break (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon attack
) + Applies Armor Break (Debuff) to 2 random enemies
Icon weakening shield Weakening Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon attack
) + Applies Weakness (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon attack
) + Applies Weakness (Debuff) to 2 random enemies

Increases allied Attack stat
Skill Effect
Icon attack plus Attack Plus Improve
Icon attack
rating by 1
Icon defense overload Defense Overload Increases Attack and Magic by 15% of this Monster's Defense.
Icon hybrid mastery Hybrid Mastery Increases Attack by 10% of this Monster's Magic and increases Magic by 10% of this Monster's Attack.
Icon life overload Life Overload Increases Attack and Magic by 1.5% of this Monster's Max Health.
Icon mana overload Mana Overload Increases Attack and Magic by 15% of this Monster's Max Mana.
Increases Attack stat from equipment
Skill Effect
Icon armory Armory Aura: Increases the stats gained from accessories by 15% for allied Warrior Monsters.
Icon stick focus Stick Focus When this Monster has a Wooden Stick equipped, it gains 300 Attack, 60 Defense, and it Shields all allies for 600 at start of combat.
Icon weaponry Weaponry Aura: Increases the stats gained from weapons by 25% for allied Warrior Monsters.
Scales with allied Attack stat
Skill Effect
Icon attack mastery Attack Mastery Every physical attack triggers an additional hit equal to 50% of Attack value.
Icon attack powered shield Attack Powered Shield At the start of combat, apply a Shield equal to 150% of Attack value.
Icon attack proc Attack Proc Every attack triggers an additional hit equal to 35% of Attack value.
Icon brawler Brawler When exploiting an enemy's weakness with an attack, gain Might (Buff) and shield self by 75% of this Monster's Attack value.
Icon counter attack Counter Attack When getting attacked, hit the attacker for 1 x 200% Attack. Hit can't be dodged and has 20% increased Critical Chance.
Icon hybrid mastery Hybrid Mastery Increases Attack by 10% of this Monster's Magic and increases Magic by 10% of this Monster's Attack.
Icon hybrid shield Hybrid Shield At the start of combat, apply a Shield equal to 100% of Attack and Magic value.
Icon mighty boost Mighty Boost Unique Aura: When an allied Monster gains Might, they gain a shield equal to 100% of their Attack and 1 harmful Stack is removed.
Icon power healing Power Healing Healing actions trigger an additional Heal on the Monster with the lowest Health equal to 50% of Attack value.
Icon supercharged Supercharged As long as this Monster has 15 or more Charge stacks, its Magic is increased by 100% of its Attack.
Scales with allied Attack stat when using Physical attacks
Skill Effect
Icon antipode Antipode When applying Chill or Burn (Debuffs) while the target already has the other Debuff, trigger an additional 125% damage hit.
Icon combo initiator Combo Initiator If this Monster acts first in the turn, it deals 30% more damage with its attack and deals an additional 30% damage hit.
Icon double impact Double Impact When exploiting an enemy's weakness with an attack, trigger an additional 50% damage hit.
Icon first impact First Impact Increases the base damage of the first hit of an attack by an additional 40% of Attack (physical) or Magic (magical). (25% for mass attacks)
Icon flash freeze Flash Freeze Trigger an additional 100% damage hit when applying Chill with an attack.
Icon glorious spark Glorious Spark Unique Aura: Allied Monsters with Glory trigger an additional 40% damage hit. Additional stacks of Glory increase the damage by an additional 20%.
Icon pecking order Pecking Order Aura: Every attack of a Bird triggers an additional hit equal to 30% of Attack or Magic value. (Depending on the attack)
Icon punishment Punishment Unique Aura: Whenever an allied Monster removes a Buff from an enemy with an attack, there is 50% chance the attack deals an additional 30% damage hit.
Icon proliferate Proliferate When applying a Debuff, trigger an additional 30% damage hit.
Icon static strike Static Strike First hit of an ability cannot be dodged. Its base damage is also increased by 50% of Attack/Magic if it isn't critical. (30% for mass attacks)
Scales with allied Attack stat when using Magical attacks
Skill Effect
Icon critical hybridization Critical Hybridization The first critical hit of a physical attack triggers an additional hit equal to 60% of Magic value and vice versa.

Scales with allied Attack stat
Skill
Icon carnage Carnage 220
Icon mana
2 x 165% (330%)
Icon Physical
Icon Neutral
damage to all enemies
Heal all allies for 1 x (500 + 150%
Icon attack
)
Icon electric surge Electric Surge 230
Icon mana
2 x 150% (300%)
Icon Physical
Icon Wind
damage to all enemies - 50% chance to apply Shock
Shield all allies for 1 x (500 + 25%
Icon defense
+ 25%
Icon attack
)
Icon meteorite shower Meteorite Shower 240
Icon mana
2 x 175% (350%)
Icon Physical
Icon Fire
damage to all enemies
Shield all allies for 1 x (700 + 150%
Icon attack
)

Scales with Attack stat when using Physical attacks
Shift Passive
Icon dark passive Shadow Proc
Every action applies a damage hit (75% Attack or Magic), shield (75% Defense), heal (7.5% Max Health) or a random Buff, depending on action type.

Scales with Attack stat
Icon debuff burn
Burn
Monster receives damage based on own attack or magic value (whichever is higher) at the start of each turn.
Scales with Attack stat when using Physical attacks
Icon buff sidekick
Sidekick
Each attack triggers an additional 40% damage hit.
Icon debuff shock
Shock
When attacking a shocked Monster, deal an additional 50% damage hit.

Weapons[]

Increases allied Attack stat
Item Description

{{#if:Cestus|

Icon cestus Cestus


Icon attack
+30
Icon magic
+30
Icon defense
+15

{{#if:Cestus|

Icon cestus Cestus+1


Icon attack
+50
Icon magic
+50
Icon defense
+24

{{#if:Cestus|

Icon cestus Cestus+2


Icon attack
+75
Icon magic
+75
Icon defense
+33

{{#if:Cestus|

Icon cestus Cestus+3


Icon attack
+110
Icon magic
+110
Icon defense
+45

{{#if:Cestus|

Icon cestus Cestus+4


Icon attack
+155
Icon magic
+155
Icon defense
+57

{{#if:Cestus|

Icon cestus Cestus+5


Icon attack
+220
Icon magic
+220
Icon defense
+70

{{#if:Claws|

Icon claws weapon Claws


Icon attack
+40
Icon mana regeneration
+12

{{#if:Claws|

Icon claws weapon Claws+1


Icon attack
+60
Icon mana regeneration
+16

{{#if:Claws|

Icon claws weapon Claws+2


Icon attack
+90
Icon mana regeneration
+21

{{#if:Claws|

Icon claws weapon Claws+3


Icon attack
+130
Icon mana regeneration
+26

{{#if:Claws|

Icon claws weapon Claws+4


Icon attack
+180
Icon mana regeneration
+32

{{#if:Claws|

Icon claws weapon Claws+5


Icon attack
+250
Icon mana regeneration
+40

{{#if:Katar|

Icon katar Katar


Icon attack
+40
Icon crt
+7%

{{#if:Katar|

Icon katar Katar+1


Icon attack
+60
Icon crt
+8%

{{#if:Katar|

Icon katar Katar+2


Icon attack
+90
Icon crt
+9%

{{#if:Katar|

Icon katar Katar+3


Icon attack
+130
Icon crt
+10%

{{#if:Katar|

Icon katar Katar+4


Icon attack
+180
Icon crt
+11%

{{#if:Katar|

Icon katar Katar+5


Icon attack
+250
Icon crt
+12%

{{#if:Kunai|

Icon kunai Kunai


Icon attack
+30
Icon magic
+30
Icon mana regeneration
+12

{{#if:Kunai|

Icon kunai Kunai+1


Icon attack
+50
Icon magic
+50
Icon mana regeneration
+16

{{#if:Kunai|

Icon kunai Kunai+2


Icon attack
+75
Icon magic
+75
Icon mana regeneration
+21

{{#if:Kunai|

Icon kunai Kunai+3


Icon attack
+110
Icon magic
+110
Icon mana regeneration
+26

{{#if:Kunai|

Icon kunai Kunai+4


Icon attack
+155
Icon magic
+155
Icon mana regeneration
+32

{{#if:Kunai|

Icon kunai Kunai+5


Icon attack
+220
Icon magic
+220
Icon mana regeneration
+40

{{#if:Morning Star|

Icon morning star Morning Star


Icon attack
+40
Icon defense
+15

{{#if:Morning Star|

Icon morning star Morning Star+1


Icon attack
+60
Icon defense
+24

{{#if:Morning Star|

Icon morning star Morning Star+2


Icon attack
+90
Icon defense
+33

{{#if:Morning Star|

Icon morning star Morning Star+3


Icon attack
+130
Icon defense
+45

{{#if:Morning Star|

Icon morning star Morning Star+4


Icon attack
+180
Icon defense
+57

{{#if:Morning Star|

Icon morning star Morning Star+5


Icon attack
+250
Icon defense
+70

{{#if:Shuriken|

Icon shuriken Shuriken


Icon attack
+30
Icon magic
+30
Icon crt
+7%

{{#if:Shuriken|

Icon shuriken Shuriken+1


Icon attack
+50
Icon magic
+50
Icon crt
+8%

{{#if:Shuriken|

Icon shuriken Shuriken+2


Icon attack
+75
Icon magic
+75
Icon crt
+9%

{{#if:Shuriken|

Icon shuriken Shuriken+3


Icon attack
+110
Icon magic
+110
Icon crt
+10%

{{#if:Shuriken|

Icon shuriken Shuriken+4


Icon attack
+155
Icon magic
+155
Icon crt
+11%

{{#if:Shuriken|

Icon shuriken Shuriken+5


Icon attack
+220
Icon magic
+220
Icon crt
+12%

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword


Icon attack
+40
Icon magic
+40
When attacking or getting attacked, 50% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+1


Icon attack
+60
Icon magic
+60
When attacking or getting attacked, 60% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+2


Icon attack
+90
Icon magic
+90
When attacking or getting attacked, 70% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+3


Icon attack
+135
Icon magic
+135
When attacking or getting attacked, 80% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+4


Icon attack
+185
Icon magic
+185
When attacking or getting attacked, 90% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+5


Icon attack
+250
Icon magic
+250
When attacking or getting attacked, gain a random Buff or apply a random Debuff.

{{#if:Bow|

Icon bow Bow


Icon attack
+35
Icon magic
+30
Each attack triggers an additional 20% damage hit.

{{#if:Bow|

Icon bow Bow+1


Icon attack
+55
Icon magic
+45
Each attack triggers an additional 22% damage hit.

{{#if:Bow|

Icon bow Bow+2


Icon attack
+80
Icon magic
+70
Each attack triggers an additional 24% damage hit.

{{#if:Bow|

Icon bow Bow+3


Icon attack
+115
Icon magic
+100
Each attack triggers an additional 26% damage hit.

{{#if:Bow|

Icon bow Bow+4


Icon attack
+165
Icon magic
+150
Each attack triggers an additional 28% damage hit.

{{#if:Bow|

Icon bow Bow+5


Icon attack
+230
Icon magic
+210
Each attack triggers an additional 30% damage hit.

{{#if:Fishing Rod|

Icon fishing rod Fishing Rod


Icon attack
+25
Icon magic
+35
Non-damaging actions apply one random Buff.

{{#if:Fishing Rod|

Icon fishing rod Fishing Rod+1


Icon attack
+45
Icon magic
+55
Non-damaging actions apply one random Buff.

{{#if:Fishing Rod|

Icon fishing rod Fishing Rod+2


Icon attack
+65
Icon magic
+85
Non-damaging actions apply one random Buff.

{{#if:Fishing Rod|

Icon fishing rod Fishing Rod+3


Icon attack
+100
Icon magic
+120
Non-damaging actions apply one random Buff.

{{#if:Fishing Rod|

Icon fishing rod Fishing Rod+4


Icon attack
+145
Icon magic
+165
Non-damaging actions apply one random Buff.

{{#if:Fishing Rod|

Icon fishing rod Fishing Rod+5


Icon attack
+205
Icon magic
+235
Non-damaging actions apply one random Buff.

{{#if:Hammer|

Icon hammer Hammer


Icon attack
+25
Icon magic
+20
Icon defense
+10
Icon mana regeneration
+8
Icon crt
+3%

{{#if:Hammer|

Icon hammer Hammer+1


Icon attack
+40
Icon magic
+30
Icon defense
+15
Icon mana regeneration
+11
Icon crt
+4%

{{#if:Hammer|

Icon hammer Hammer+2


Icon attack
+65
Icon magic
+55
Icon defense
+20
Icon mana regeneration
+14
Icon crt
+5%

{{#if:Hammer|

Icon hammer Hammer+3


Icon attack
+95
Icon magic
+80
Icon defense
+28
Icon mana regeneration
+18
Icon crt
+6%

{{#if:Hammer|

Icon hammer Hammer+4


Icon attack
+135
Icon magic
+120
Icon defense
+36
Icon mana regeneration
+22
Icon crt
+7%

{{#if:Hammer|

Icon hammer Hammer+5


Icon attack
+190
Icon magic
+170
Icon defense
+46
Icon mana regeneration
+28
Icon crt
+8%

{{#if:Heavy Mace|

Icon heavy mace Heavy Mace


Icon attack
+45
Non critical damage increased by 10%.

{{#if:Heavy Mace|

Icon heavy mace Heavy Mace+1


Icon attack
+65
Non critical damage increased by 11%.

{{#if:Heavy Mace|

Icon heavy mace Heavy Mace+2


Icon attack
+100
Non critical damage increased by 12%.

{{#if:Heavy Mace|

Icon heavy mace Heavy Mace+3


Icon attack
+140
Non critical damage increased by 13%.

{{#if:Heavy Mace|

Icon heavy mace Heavy Mace+4


Icon attack
+190
Non critical damage increased by 14%.

{{#if:Heavy Mace|

Icon heavy mace Heavy Mace+5


Icon attack
+265
Non critical damage increased by 15%.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod


Icon attack
+25
Icon magic
+40
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+1


Icon attack
+40
Icon magic
+60
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+2


Icon attack
+60
Icon magic
+85
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+3


Icon attack
+80
Icon magic
+120
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+4


Icon attack
+110
Icon magic
+175
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+5


Icon attack
+160
Icon magic
+245
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Katana|

Icon katana Katana


Icon attack
+35
Icon crt
+10%
Icon cd
+15%

{{#if:Katana|

Icon katana Katana+1


Icon attack
+50
Icon crt
+11%
Icon cd
+16%

{{#if:Katana|

Icon katana Katana+2


Icon attack
+70
Icon crt
+12%
Icon cd
+17%

{{#if:Katana|

Icon katana Katana+3


Icon attack
+100
Icon crt
+13%
Icon cd
+18%

{{#if:Katana|

Icon katana Katana+4


Icon attack
+145
Icon crt
+14%
Icon cd
+19%

{{#if:Katana|

Icon katana Katana+5


Icon attack
+200
Icon crt
+15%
Icon cd
+20%

{{#if:Large Shield|

Icon large shield Large Shield


Icon attack
+15
Icon magic
+15
Icon defense
+30
Provides full defense value when equipped in off hand by Dual Wield.

{{#if:Large Shield|

Icon large shield Large Shield+1


Icon attack
+30
Icon magic
+30
Icon defense
+45
Provides full defense value when equipped in off hand by Dual Wield.

{{#if:Large Shield|

Icon large shield Large Shield+2


Icon attack
+45
Icon magic
+45
Icon defense
+65
Provides full defense value when equipped in off hand by Dual Wield.

{{#if:Large Shield|

Icon large shield Large Shield+3


Icon attack
+65
Icon magic
+65
Icon defense
+85
Provides full defense value when equipped in off hand by Dual Wield.

{{#if:Large Shield|

Icon large shield Large Shield+4


Icon attack
+85
Icon magic
+85
Icon defense
+110
Provides full defense value when equipped in off hand by Dual Wield.

{{#if:Large Shield|

Icon large shield Large Shield+5


Icon attack
+110
Icon magic
+110
Icon defense
+140
Provides full defense value when equipped in off hand by Dual Wield.

{{#if:Mandolin|

Icon mandolin Mandolin


Icon attack
+40
Icon magic
+25
Icon crt
+4%
Healing skills (active and passive) increased by 10%.

{{#if:Mandolin|

Icon mandolin Mandolin+1


Icon attack
+60
Icon magic
+40
Icon crt
+5%
Healing skills (active and passive) increased by 11%.

{{#if:Mandolin|

Icon mandolin Mandolin+2


Icon attack
+85
Icon magic
+60
Icon crt
+6%
Healing skills (active and passive) increased by 12%.

{{#if:Mandolin|

Icon mandolin Mandolin+3


Icon attack
+125
Icon magic
+85
Icon crt
+7%
Healing skills (active and passive) increased by 13%.

{{#if:Mandolin|

Icon mandolin Mandolin+4


Icon attack
+175
Icon magic
+120
Icon crt
+8%
Healing skills (active and passive) increased by 14%.

{{#if:Mandolin|

Icon mandolin Mandolin+5


Icon attack
+240
Icon magic
+160
Icon crt
+9%
Healing skills (active and passive) increased by 15%.

{{#if:Moon Sword|

Icon moon sword Moon Sword


Icon attack
+60
Icon magic
+60

{{#if:Moon Sword|

Icon moon sword Moon Sword+1


Icon attack
+90
Icon magic
+90

{{#if:Moon Sword|

Icon moon sword Moon Sword+2


Icon attack
+130
Icon magic
+130

{{#if:Moon Sword|

Icon moon sword Moon Sword+3


Icon attack
+180
Icon magic
+180

{{#if:Moon Sword|

Icon moon sword Moon Sword+4


Icon attack
+240
Icon magic
+240

{{#if:Moon Sword|

Icon moon sword Moon Sword+5


Icon attack
+320
Icon magic
+320

{{#if:Pirate Hook|

Icon pirate hook Pirate Hook


Icon attack
+30
Icon magic
+25
Icon crt
+5%
Heal self for 250 on the first critical hit of an ability.

{{#if:Pirate Hook|

Icon pirate hook Pirate Hook+1


Icon attack
+50
Icon magic
+45
Icon crt
+6%
Heal self for 300 on the first critical hit of an ability.

{{#if:Pirate Hook|

Icon pirate hook Pirate Hook+2


Icon attack
+80
Icon magic
+70
Icon crt
+7%
Heal self for 400 on the first critical hit of an ability.

{{#if:Pirate Hook|

Icon pirate hook Pirate Hook+3


Icon attack
+110
Icon magic
+100
Icon crt
+8%
Heal self for 500 on the first critical hit of an ability.

{{#if:Pirate Hook|

Icon pirate hook Pirate Hook+4


Icon attack
+160
Icon magic
+145
Icon crt
+9%
Heal self for 700 on the first critical hit of an ability.

{{#if:Pirate Hook|

Icon pirate hook Pirate Hook+5


Icon attack
+230
Icon magic
+210
Icon crt
+10%
Heal self for 1000 on the first critical hit of an ability.

{{#if:Purifying Mace|

Icon purifying mace Purifying Mace


Icon attack
+40
Icon magic
+30
Actions by this Monster remove 1 harmful Stack from each ally.

{{#if:Purifying Mace|

Icon purifying mace Purifying Mace+1


Icon attack
+60
Icon magic
+50
Actions by this Monster remove 1 harmful Stack from each ally.

{{#if:Purifying Mace|

Icon purifying mace Purifying Mace+2


Icon attack
+90
Icon magic
+75
Actions by this Monster remove 1 harmful Stack from each ally.

{{#if:Purifying Mace|

Icon purifying mace Purifying Mace+3


Icon attack
+130
Icon magic
+105
Actions by this Monster remove 1 harmful Stack from each ally.

{{#if:Purifying Mace|

Icon purifying mace Purifying Mace+4


Icon attack
+180
Icon magic
+145
Actions by this Monster remove 1 harmful Stack from each ally.

{{#if:Purifying Mace|

Icon purifying mace Purifying Mace+5


Icon attack
+250
Icon magic
+200
Actions by this Monster remove 1 harmful Stack from each ally.

{{#if:Scythe|

Icon scythe Scythe


Icon attack
+30
Icon magic
+35
Icon crt
+2%
Icon cd
+15%

{{#if:Scythe|

Icon scythe Scythe+1


Icon attack
+45
Icon magic
+55
Icon crt
+3%
Icon cd
+17%

{{#if:Scythe|

Icon scythe Scythe+2


Icon attack
+70
Icon magic
+80
Icon crt
+4%
Icon cd
+19%

{{#if:Scythe|

Icon scythe Scythe+3


Icon attack
+100
Icon magic
+120
Icon crt
+5%
Icon cd
+21%

{{#if:Scythe|

Icon scythe Scythe+4


Icon attack
+140
Icon magic
+165
Icon crt
+6%
Icon cd
+23%

{{#if:Scythe|

Icon scythe Scythe+5


Icon attack
+200
Icon magic
+225
Icon crt
+7%
Icon cd
+25%

{{#if:Swallow|

Icon swallow Swallow


Icon attack
+35
Icon magic
+35
Non critical damage increased by 10%.

{{#if:Swallow|

Icon swallow Swallow+1


Icon attack
+55
Icon magic
+55
Non critical damage increased by 11%.

{{#if:Swallow|

Icon swallow Swallow+2


Icon attack
+85
Icon magic
+85
Non critical damage increased by 12%.

{{#if:Swallow|

Icon swallow Swallow+3


Icon attack
+120
Icon magic
+120
Non critical damage increased by 13%.

{{#if:Swallow|

Icon swallow Swallow+4


Icon attack
+170
Icon magic
+170
Non critical damage increased by 14%.

{{#if:Swallow|

Icon swallow Swallow+5


Icon attack
+240
Icon magic
+240
Non critical damage increased by 15%.

{{#if:Thorn Tendril|

Icon thorn tendril Thorn Tendril


Icon attack
+35
Icon magic
+35
Icon cd
+15%
Apply a Bleed stack on attackers equal to 200% of this Monster's Crit Damage. (halved in Keeper Battles)

{{#if:Thorn Tendril|

Icon thorn tendril Thorn Tendril+1


Icon attack
+55
Icon magic
+55
Icon cd
+16%
Apply a Bleed stack on attackers equal to 260% of this Monster's Crit Damage. (halved in Keeper Battles)

{{#if:Thorn Tendril|

Icon thorn tendril Thorn Tendril+2


Icon attack
+85
Icon magic
+85
Icon cd
+17%
Apply a Bleed stack on attackers equal to 320% of this Monster's Crit Damage. (halved in Keeper Battles)

{{#if:Thorn Tendril|

Icon thorn tendril Thorn Tendril+3


Icon attack
+120
Icon magic
+120
Icon cd
+18%
Apply a Bleed stack on attackers equal to 380% of this Monster's Crit Damage. (halved in Keeper Battles)

{{#if:Thorn Tendril|

Icon thorn tendril Thorn Tendril+4


Icon attack
+165
Icon magic
+165
Icon cd
+19%
Apply a Bleed stack on attackers equal to 440% of this Monster's Crit Damage. (halved in Keeper Battles)

{{#if:Thorn Tendril|

Icon thorn tendril Thorn Tendril+5


Icon attack
+230
Icon magic
+230
Icon cd
+20%
Apply a Bleed stack on attackers equal to 500% of this Monster's Crit Damage. (halved in Keeper Battles)

{{#if:Torch|

Icon torch Torch


Icon attack
+30
Icon magic
+25
Icon cd
+20%
Increases damage by 5%.

{{#if:Torch|

Icon torch Torch+1


Icon attack
+55
Icon magic
+45
Icon cd
+22%
Increases damage by 5%.

{{#if:Torch|

Icon torch Torch+2


Icon attack
+80
Icon magic
+70
Icon cd
+24%
Increases damage by 5%.

{{#if:Torch|

Icon torch Torch+3


Icon attack
+115
Icon magic
+105
Icon cd
+26%
Increases damage by 5%.

{{#if:Torch|

Icon torch Torch+4


Icon attack
+165
Icon magic
+145
Icon cd
+28%
Increases damage by 5%.

{{#if:Torch|

Icon torch Torch+5


Icon attack
+230
Icon magic
+210
Icon cd
+30%
Increases damage by 5%.

{{#if:Trident|

Icon trident Trident


Icon attack
+30
Icon defense
+10
Icon health
+100
Icon mana
+20

{{#if:Trident|

Icon trident Trident+1


Icon attack
+50
Icon defense
+16
Icon health
+150
Icon mana
+30

{{#if:Trident|

Icon trident Trident+2


Icon attack
+75
Icon defense
+22
Icon health
+230
Icon mana
+40

{{#if:Trident|

Icon trident Trident+3


Icon attack
+110
Icon defense
+30
Icon health
+330
Icon mana
+50

{{#if:Trident|

Icon trident Trident+4


Icon attack
+155
Icon defense
+38
Icon health
+450
Icon mana
+60

{{#if:Trident|

Icon trident Trident+5


Icon attack
+220
Icon defense
+50
Icon health
+600
Icon mana
+70

{{#if:Warhorn|

Icon warhorn Warhorn


Icon attack
+35
Icon health
+100
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 75% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+1


Icon attack
+55
Icon health
+160
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 85% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+2


Icon attack
+85
Icon health
+240
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 95% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+3


Icon attack
+125
Icon health
+320
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 105% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+4


Icon attack
+170
Icon health
+400
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 115% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+5


Icon attack
+240
Icon health
+500
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 125% of this Monster's Attack value.

{{#if:Wooden Stick|

Icon wooden stick Wooden Stick


Icon attack
+25
Icon magic
+25

{{#if:Arch Bow|

Icon arch bow Arch Bow


Icon attack
+35
Icon magic
+30
Icon defense
-20
Icon crt
+5%
Icon cd
+10%
Each attack triggers 3 additional 10% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+1


Icon attack
+55
Icon magic
+50
Icon defense
-24
Icon crt
+6%
Icon cd
+12%
Each attack triggers 3 additional 12% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+2


Icon attack
+80
Icon magic
+70
Icon defense
-28
Icon crt
+7%
Icon cd
+14%
Each attack triggers 3 additional 14% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+3


Icon attack
+115
Icon magic
+105
Icon defense
-34
Icon crt
+8%
Icon cd
+16%
Each attack triggers 3 additional 16% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+4


Icon attack
+160
Icon magic
+150
Icon defense
-41
Icon crt
+9%
Icon cd
+18%
Each attack triggers 3 additional 18% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+5


Icon attack
+225
Icon magic
+210
Icon defense
-50
Icon crt
+10%
Icon cd
+20%
Each attack triggers 3 additional 20% damage hits.

{{#if:Assisting Bow|

Icon assisting bow Assisting Bow


Icon attack
+15
Icon magic
+25
Icon health
+100
Icon mana regeneration
+10
Each attack triggers 3 additional 10% damage hits.

{{#if:Assisting Bow|

Icon assisting bow Assisting Bow+1


Icon attack
+25
Icon magic
+40
Icon health
+150
Icon mana regeneration
+13
Each attack triggers 3 additional 12% damage hits.

{{#if:Assisting Bow|

Icon assisting bow Assisting Bow+2


Icon attack
+40
Icon magic
+60
Icon health
+220
Icon mana regeneration
+15
Each attack triggers 3 additional 14% damage hits.

{{#if:Assisting Bow|

Icon assisting bow Assisting Bow+3


Icon attack
+55
Icon magic
+85
Icon health
+325
Icon mana regeneration
+18
Each attack triggers 3 additional 16% damage hits.

{{#if:Assisting Bow|

Icon assisting bow Assisting Bow+4


Icon attack
+80
Icon magic
+120
Icon health
+475
Icon mana regeneration
+21
Each attack triggers 3 additional 18% damage hits.

{{#if:Assisting Bow|

Icon assisting bow Assisting Bow+5


Icon attack
+100
Icon magic
+150
Icon health
+700
Icon mana regeneration
+25
Each attack triggers 3 additional 20% damage hits.

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere


Icon attack
+50
Icon magic
+50
Icon defense
+20
Increases damage by 10%. Shield self for 200 at the start of every turn. Can only be equipped by Construct Monsters.

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere+1


Icon attack
+75
Icon magic
+75
Icon defense
+30
Increases damage by 12%. Shield self for 280 at the start of every turn. Can only be equipped by Construct Monsters.

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere+2


Icon attack
+110
Icon magic
+110
Icon defense
+45
Increases damage by 14%. Shield self for 385 at the start of every turn. Can only be equipped by Construct Monsters.

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere+3


Icon attack
+150
Icon magic
+150
Icon defense
+60
Increases damage by 16%. Shield self for 530 at the start of every turn. Can only be equipped by Construct Monsters.

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere+4


Icon attack
+210
Icon magic
+210
Icon defense
+80
Increases damage by 18%. Shield self for 725 at the start of every turn. Can only be equipped by Construct Monsters.

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere+5


Icon attack
+280
Icon magic
+280
Icon defense
+100
Increases damage by 20%. Shield self for 1000 at the start of every turn. Can only be equipped by Construct Monsters.

{{#if:Eclipse Sword|

Icon eclipse sword Eclipse Sword


Icon attack
+50
Icon magic
+50
Icon crt
+5%
Icon cd
+10%
Increases damage taken by 15%.

{{#if:Eclipse Sword|

Icon eclipse sword Eclipse Sword+1


Icon attack
+75
Icon magic
+75
Icon crt
+6%
Icon cd
+12%
Increases damage taken by 15%.

{{#if:Eclipse Sword|

Icon eclipse sword Eclipse Sword+2


Icon attack
+110
Icon magic
+110
Icon crt
+7%
Icon cd
+14%
Increases damage taken by 15%.

{{#if:Eclipse Sword|

Icon eclipse sword Eclipse Sword+3


Icon attack
+150
Icon magic
+150
Icon crt
+8%
Icon cd
+16%
Increases damage taken by 15%.

{{#if:Eclipse Sword|

Icon eclipse sword Eclipse Sword+4


Icon attack
+210
Icon magic
+210
Icon crt
+9%
Icon cd
+18%
Increases damage taken by 15%.

{{#if:Eclipse Sword|

Icon eclipse sword Eclipse Sword+5


Icon attack
+300
Icon magic
+300
Icon crt
+10%
Icon cd
+20%
Increases damage taken by 15%.

{{#if:Fishing Pole|

Icon fishing pole Fishing Pole


Icon attack
+35
Icon magic
+45
Icon defense
-20
Icon mana
+40
Non-damaging actions apply 2 random Buffs.

{{#if:Fishing Pole|

Icon fishing pole Fishing Pole+1


Icon attack
+55
Icon magic
+65
Icon defense
-24
Icon mana
+49
Non-damaging actions apply 2 random Buffs.

{{#if:Fishing Pole|

Icon fishing pole Fishing Pole+2


Icon attack
+75
Icon magic
+90
Icon defense
-28
Icon mana
+58
Non-damaging actions apply 2 random Buffs.

{{#if:Fishing Pole|

Icon fishing pole Fishing Pole+3


Icon attack
+110
Icon magic
+130
Icon defense
-34
Icon mana
+70
Non-damaging actions apply 2 random Buffs.

{{#if:Fishing Pole|

Icon fishing pole Fishing Pole+4


Icon attack
+155
Icon magic
+180
Icon defense
-41
Icon mana
+84
Non-damaging actions apply 2 random Buffs.

{{#if:Fishing Pole|

Icon fishing pole Fishing Pole+5


Icon attack
+220
Icon magic
+250
Icon defense
-50
Icon mana
+100
Non-damaging actions apply 2 random Buffs.

{{#if:Grim Ripper|

Icon grim ripper Grim Ripper


Icon attack
+40
Icon magic
+35
Icon crt
+2%
Icon cd
+20%
Increases damage taken by 10%. Heals by 10% of the damage done.

{{#if:Grim Ripper|

Icon grim ripper Grim Ripper+1


Icon attack
+60
Icon magic
+55
Icon crt
+3%
Icon cd
+24%
Increases damage taken by 10%. Heals by 12% of the damage done.

{{#if:Grim Ripper|

Icon grim ripper Grim Ripper+2


Icon attack
+85
Icon magic
+75
Icon crt
+4%
Icon cd
+28%
Increases damage taken by 10%. Heals by 14% of the damage done.

{{#if:Grim Ripper|

Icon grim ripper Grim Ripper+3


Icon attack
+120
Icon magic
+110
Icon crt
+5%
Icon cd
+32%
Increases damage taken by 10%. Heals by 16% of the damage done.

{{#if:Grim Ripper|

Icon grim ripper Grim Ripper+4


Icon attack
+170
Icon magic
+155
Icon crt
+6%
Icon cd
+36%
Increases damage taken by 10%. Heals by 18% of the damage done.

{{#if:Grim Ripper|

Icon grim ripper Grim Ripper+5


Icon attack
+240
Icon magic
+220
Icon crt
+7%
Icon cd
+40%
Increases damage taken by 10%. Heals by 20% of the damage done.

{{#if:Omni Sword|

Icon omni sword Omni Sword


Icon attack
+35
Icon magic
+35
Icon defense
+10
Icon health
+100
Icon mana regeneration
+10
Icon crt
+5%
Can only be equipped by Warrior Monsters.

{{#if:Omni Sword|

Icon omni sword Omni Sword+1


Icon attack
+55
Icon magic
+55
Icon defense
+14
Icon health
+140
Icon mana regeneration
+14
Icon crt
+6%
Can only be equipped by Warrior Monsters.

{{#if:Omni Sword|

Icon omni sword Omni Sword+2


Icon attack
+75
Icon magic
+75
Icon defense
+20
Icon health
+195
Icon mana regeneration
+18
Icon crt
+7%
Can only be equipped by Warrior Monsters.

{{#if:Omni Sword|

Icon omni sword Omni Sword+3


Icon attack
+110
Icon magic
+110
Icon defense
+27
Icon health
+265
Icon mana regeneration
+23
Icon crt
+8%
Can only be equipped by Warrior Monsters.

{{#if:Omni Sword|

Icon omni sword Omni Sword+4


Icon attack
+160
Icon magic
+160
Icon defense
+37
Icon health
+365
Icon mana regeneration
+31
Icon crt
+9%
Can only be equipped by Warrior Monsters.

{{#if:Omni Sword|

Icon omni sword Omni Sword+5


Icon attack
+230
Icon magic
+230
Icon defense
+50
Icon health
+500
Icon mana regeneration
+40
Icon crt
+10%
Can only be equipped by Warrior Monsters.

{{#if:One Punch Fist|

Icon one punch fist One Punch Fist


Icon attack
+45
Icon magic
+35
Icon health
-50
Icon crt
+10%
Increases damage of the first hit by 20%.

{{#if:One Punch Fist|

Icon one punch fist One Punch Fist+1


Icon attack
+65
Icon magic
+55
Icon health
-75
Icon crt
+11%
Increases damage of the first hit by 22%.

{{#if:One Punch Fist|

Icon one punch fist One Punch Fist+2


Icon attack
+90
Icon magic
+75
Icon health
-110
Icon crt
+12%
Increases damage of the first hit by 24%.

{{#if:One Punch Fist|

Icon one punch fist One Punch Fist+3


Icon attack
+130
Icon magic
+110
Icon health
-170
Icon crt
+13%
Increases damage of the first hit by 26%.

{{#if:One Punch Fist|

Icon one punch fist One Punch Fist+4


Icon attack
+180
Icon magic
+160
Icon health
-260
Icon crt
+14%
Increases damage of the first hit by 28%.

{{#if:One Punch Fist|

Icon one punch fist One Punch Fist+5


Icon attack
+250
Icon magic
+230
Icon health
-400
Icon crt
+15%
Increases damage of the first hit by 30%.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere


Icon attack
+30
Icon magic
+35
Icon mana regeneration
-8
Increases damage, healing and shielding by 15%. Each attack triggers 2 additional 20% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+1


Icon attack
+45
Icon magic
+55
Icon mana regeneration
-10
Increases damage, healing and shielding by 16%. Each attack triggers 2 additional 24% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+2


Icon attack
+70
Icon magic
+85
Icon mana regeneration
-12
Increases damage, healing and shielding by 17%. Each attack triggers 2 additional 28% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+3


Icon attack
+100
Icon magic
+120
Icon mana regeneration
-14
Increases damage, healing and shielding by 18%. Each attack triggers 2 additional 32% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+4


Icon attack
+140
Icon magic
+170
Icon mana regeneration
-17
Increases damage, healing and shielding by 19%. Each attack triggers 2 additional 36% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+5


Icon attack
+200
Icon magic
+230
Icon mana regeneration
-20
Increases damage, healing and shielding by 20%. Each attack triggers 2 additional 40% damage hits.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom


Icon attack
+30
Icon magic
+45
Icon health
+100
Icon crt
+5%
Every hit and heal has a 5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+1


Icon attack
+45
Icon magic
+65
Icon health
+150
Icon crt
+6%
Every hit and heal has a 5.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+2


Icon attack
+65
Icon magic
+90
Icon health
+220
Icon crt
+7%
Every hit and heal has a 6% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+3


Icon attack
+95
Icon magic
+130
Icon health
+325
Icon crt
+8%
Every hit and heal has a 6.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+4


Icon attack
+140
Icon magic
+180
Icon health
+475
Icon crt
+9%
Every hit and heal has a 7% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+5


Icon attack
+200
Icon magic
+250
Icon health
+700
Icon crt
+10%
Every hit and heal has a 7.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Tiny Pin|

Icon tiny pin Tiny Pin


Icon attack
+1
Icon magic
+1
Icon crt
+15%
Increases damage by 20%. Reduces damage taken by 5%. Heals by 20% of the damage done.

{{#if:Tiny Pin|

Icon tiny pin Tiny Pin+1


Icon attack
+2
Icon magic
+2
Icon crt
+16%
Increases damage by 22%. Reduces damage taken by 6%. Heals by 22% of the damage done.

{{#if:Tiny Pin|

Icon tiny pin Tiny Pin+2


Icon attack
+3
Icon magic
+3
Icon crt
+17%
Increases damage by 24%. Reduces damage taken by 7%. Heals by 24% of the damage done.

{{#if:Tiny Pin|

Icon tiny pin Tiny Pin+3


Icon attack
+4
Icon magic
+4
Icon crt
+18%
Increases damage by 26%. Reduces damage taken by 8%. Heals by 26% of the damage done.

{{#if:Tiny Pin|

Icon tiny pin Tiny Pin+4


Icon attack
+5
Icon magic
+5
Icon crt
+19%
Increases damage by 28%. Reduces damage taken by 9%. Heals by 28% of the damage done.

{{#if:Tiny Pin|

Icon tiny pin Tiny Pin+5


Icon attack
+6
Icon magic
+6
Icon crt
+20%
Increases damage by 30%. Reduces damage taken by 10%. Heals by 30% of the damage done.

Scales with allied Attack stat
Item Description

{{#if:Warhorn|

Icon warhorn Warhorn


Icon attack
+35
Icon health
+100
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 75% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+1


Icon attack
+55
Icon health
+160
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 85% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+2


Icon attack
+85
Icon health
+240
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 95% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+3


Icon attack
+125
Icon health
+320
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 105% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+4


Icon attack
+170
Icon health
+400
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 115% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+5


Icon attack
+240
Icon health
+500
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 125% of this Monster's Attack value.

Scales with Attack stat when using Physical attacks
Item Description

{{#if:Bow|

Icon bow Bow


Icon attack
+35
Icon magic
+30
Each attack triggers an additional 20% damage hit.

{{#if:Bow|

Icon bow Bow+1


Icon attack
+55
Icon magic
+45
Each attack triggers an additional 22% damage hit.

{{#if:Bow|

Icon bow Bow+2


Icon attack
+80
Icon magic
+70
Each attack triggers an additional 24% damage hit.

{{#if:Bow|

Icon bow Bow+3


Icon attack
+115
Icon magic
+100
Each attack triggers an additional 26% damage hit.

{{#if:Bow|

Icon bow Bow+4


Icon attack
+165
Icon magic
+150
Each attack triggers an additional 28% damage hit.

{{#if:Bow|

Icon bow Bow+5


Icon attack
+230
Icon magic
+210
Each attack triggers an additional 30% damage hit.

{{#if:Arch Bow|

Icon arch bow Arch Bow


Icon attack
+35
Icon magic
+30
Icon defense
-20
Icon crt
+5%
Icon cd
+10%
Each attack triggers 3 additional 10% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+1


Icon attack
+55
Icon magic
+50
Icon defense
-24
Icon crt
+6%
Icon cd
+12%
Each attack triggers 3 additional 12% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+2


Icon attack
+80
Icon magic
+70
Icon defense
-28
Icon crt
+7%
Icon cd
+14%
Each attack triggers 3 additional 14% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+3


Icon attack
+115
Icon magic
+105
Icon defense
-34
Icon crt
+8%
Icon cd
+16%
Each attack triggers 3 additional 16% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+4


Icon attack
+160
Icon magic
+150
Icon defense
-41
Icon crt
+9%
Icon cd
+18%
Each attack triggers 3 additional 18% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+5


Icon attack
+225
Icon magic
+210
Icon defense
-50
Icon crt
+10%
Icon cd
+20%
Each attack triggers 3 additional 20% damage hits.

{{#if:Assisting Bow|

Icon assisting bow Assisting Bow


Icon attack
+15
Icon magic
+25
Icon health
+100
Icon mana regeneration
+10
Each attack triggers 3 additional 10% damage hits.

{{#if:Assisting Bow|

Icon assisting bow Assisting Bow+1


Icon attack
+25
Icon magic
+40
Icon health
+150
Icon mana regeneration
+13
Each attack triggers 3 additional 12% damage hits.

{{#if:Assisting Bow|

Icon assisting bow Assisting Bow+2


Icon attack
+40
Icon magic
+60
Icon health
+220
Icon mana regeneration
+15
Each attack triggers 3 additional 14% damage hits.

{{#if:Assisting Bow|

Icon assisting bow Assisting Bow+3


Icon attack
+55
Icon magic
+85
Icon health
+325
Icon mana regeneration
+18
Each attack triggers 3 additional 16% damage hits.

{{#if:Assisting Bow|

Icon assisting bow Assisting Bow+4


Icon attack
+80
Icon magic
+120
Icon health
+475
Icon mana regeneration
+21
Each attack triggers 3 additional 18% damage hits.

{{#if:Assisting Bow|

Icon assisting bow Assisting Bow+5


Icon attack
+100
Icon magic
+150
Icon health
+700
Icon mana regeneration
+25
Each attack triggers 3 additional 20% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere


Icon attack
+30
Icon magic
+35
Icon mana regeneration
-8
Increases damage, healing and shielding by 15%. Each attack triggers 2 additional 20% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+1


Icon attack
+45
Icon magic
+55
Icon mana regeneration
-10
Increases damage, healing and shielding by 16%. Each attack triggers 2 additional 24% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+2


Icon attack
+70
Icon magic
+85
Icon mana regeneration
-12
Increases damage, healing and shielding by 17%. Each attack triggers 2 additional 28% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+3


Icon attack
+100
Icon magic
+120
Icon mana regeneration
-14
Increases damage, healing and shielding by 18%. Each attack triggers 2 additional 32% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+4


Icon attack
+140
Icon magic
+170
Icon mana regeneration
-17
Increases damage, healing and shielding by 19%. Each attack triggers 2 additional 36% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+5


Icon attack
+200
Icon magic
+230
Icon mana regeneration
-20
Increases damage, healing and shielding by 20%. Each attack triggers 2 additional 40% damage hits.

Accessories[]

Increases allied Attack stat
Item Description

{{#if:Bracer|

Icon bracer Bracer


Icon attack
+10
Icon magic
+10
Icon health
+100

{{#if:Bracer|

Icon bracer Bracer+1


Icon attack
+16
Icon magic
+16
Icon health
+150

{{#if:Bracer|

Icon bracer Bracer+2


Icon attack
+24
Icon magic
+24
Icon health
+240

{{#if:Bracer|

Icon bracer Bracer+3


Icon attack
+35
Icon magic
+35
Icon health
+340

{{#if:Bracer|

Icon bracer Bracer+4


Icon attack
+47
Icon magic
+47
Icon health
+480

{{#if:Bracer|

Icon bracer Bracer+5


Icon attack
+60
Icon magic
+60
Icon health
+650

{{#if:Fang|

Icon fang Fang


Icon attack
+8
Icon magic
+8
Icon crt
+5%

{{#if:Fang|

Icon fang Fang+1


Icon attack
+13
Icon magic
+13
Icon crt
+6%

{{#if:Fang|

Icon fang Fang+2


Icon attack
+18
Icon magic
+18
Icon crt
+7%

{{#if:Fang|

Icon fang Fang+3


Icon attack
+25
Icon magic
+25
Icon crt
+8%

{{#if:Fang|

Icon fang Fang+4


Icon attack
+35
Icon magic
+35
Icon crt
+9%

{{#if:Fang|

Icon fang Fang+5


Icon attack
+50
Icon magic
+50
Icon crt
+10%

{{#if:Helmet|

Icon helmet Helmet


Icon attack
+10
Icon defense
+10

{{#if:Helmet|

Icon helmet Helmet+1


Icon attack
+16
Icon defense
+16

{{#if:Helmet|

Icon helmet Helmet+2


Icon attack
+24
Icon defense
+24

{{#if:Helmet|

Icon helmet Helmet+3


Icon attack
+35
Icon defense
+35

{{#if:Helmet|

Icon helmet Helmet+4


Icon attack
+47
Icon defense
+47

{{#if:Helmet|

Icon helmet Helmet+5


Icon attack
+60
Icon defense
+60

{{#if:Needle|

Icon needle Needle


Icon attack
+10
Icon magic
+10
Icon mana
+25

{{#if:Needle|

Icon needle Needle+1


Icon attack
+16
Icon magic
+16
Icon mana
+32

{{#if:Needle|

Icon needle Needle+2


Icon attack
+24
Icon magic
+24
Icon mana
+40

{{#if:Needle|

Icon needle Needle+3


Icon attack
+35
Icon magic
+35
Icon mana
+50

{{#if:Needle|

Icon needle Needle+4


Icon attack
+47
Icon magic
+47
Icon mana
+62

{{#if:Needle|

Icon needle Needle+5


Icon attack
+60
Icon magic
+60
Icon mana
+75

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal


Icon attack
+10
Icon magic
+10
Monster starts with 1 Age stack and 1 Charge stack.

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal+1


Icon attack
+15
Icon magic
+15
Monster starts with 1 Age stack and 2 Charge stacks.

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal+2


Icon attack
+22
Icon magic
+22
Monster starts with 1 Age stack and 3 Charge stacks.

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal+3


Icon attack
+32
Icon magic
+32
Monster starts with 1 Age stack and 4 Charge stacks.

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal+4


Icon attack
+42
Icon magic
+42
Monster starts with 1 Age stack and 5 Charge stacks.

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal+5


Icon attack
+55
Icon magic
+55
Monster starts with 1 Age stack and 5 Charge stacks.

{{#if:Dumbbell|

Icon dumbbell Dumbbell


Icon attack
+10
Icon health
+100
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Dumbbell|

Icon dumbbell Dumbbell+1


Icon attack
+16
Icon health
+150
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Dumbbell|

Icon dumbbell Dumbbell+2


Icon attack
+24
Icon health
+220
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Dumbbell|

Icon dumbbell Dumbbell+3


Icon attack
+35
Icon health
+300
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Dumbbell|

Icon dumbbell Dumbbell+4


Icon attack
+47
Icon health
+400
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Dumbbell|

Icon dumbbell Dumbbell+5


Icon attack
+60
Icon health
+500
Allows this Monster to receive an additional stack of Might + Regeneration. (Additional stacks are only half as strong)

{{#if:Flute|

Icon flute Flute


Icon attack
+7
Icon magic
+7
Icon crt
+4%
Healing skills (active and passive) increased by 4%.

{{#if:Flute|

Icon flute Flute+1


Icon attack
+12
Icon magic
+12
Icon crt
+5%
Healing skills (active and passive) increased by 5%.

{{#if:Flute|

Icon flute Flute+2


Icon attack
+17
Icon magic
+17
Icon crt
+6%
Healing skills (active and passive) increased by 6%.

{{#if:Flute|

Icon flute Flute+3


Icon attack
+23
Icon magic
+23
Icon crt
+7%
Healing skills (active and passive) increased by 7%.

{{#if:Flute|

Icon flute Flute+4


Icon attack
+30
Icon magic
+30
Icon crt
+8%
Healing skills (active and passive) increased by 8%.

{{#if:Flute|

Icon flute Flute+5


Icon attack
+40
Icon magic
+40
Icon crt
+9%
Healing skills (active and passive) increased by 9%.

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl


Icon attack
+20
Icon magic
+20
Icon defense
+20
Icon health
+200
Icon mana
+40
Icon crt
+10%
Can only be equipped by unshifted Monsters.

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+1


Icon attack
+30
Icon magic
+30
Icon defense
+30
Icon health
+300
Icon mana
+50
Icon crt
+11%
Can only be equipped by unshifted Monsters.

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+2


Icon attack
+40
Icon magic
+40
Icon defense
+40
Icon health
+400
Icon mana
+62
Icon crt
+12%
Can only be equipped by unshifted Monsters.

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+3


Icon attack
+55
Icon magic
+55
Icon defense
+55
Icon health
+550
Icon mana
+74
Icon crt
+13%
Can only be equipped by unshifted Monsters.

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+4


Icon attack
+75
Icon magic
+75
Icon defense
+75
Icon health
+750
Icon mana
+86
Icon crt
+14%
Can only be equipped by unshifted Monsters.

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+5


Icon attack
+100
Icon magic
+100
Icon defense
+100
Icon health
+1000
Icon mana
+100
Icon crt
+15%
Can only be equipped by unshifted Monsters.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame


Icon attack
+6
Icon magic
+6
Icon health
+100
Icon mana
+20
Icon crt
+5%
Can only be equipped by Spectral Familiars.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+1


Icon attack
+10
Icon magic
+10
Icon health
+160
Icon mana
+26
Icon crt
+6%
Can only be equipped by Spectral Familiars.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+2


Icon attack
+15
Icon magic
+15
Icon health
+240
Icon mana
+32
Icon crt
+7%
Can only be equipped by Spectral Familiars.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+3


Icon attack
+22
Icon magic
+22
Icon health
+340
Icon mana
+40
Icon crt
+8%
Can only be equipped by Spectral Familiars.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+4


Icon attack
+30
Icon magic
+30
Icon health
+460
Icon mana
+50
Icon crt
+9%
Can only be equipped by Spectral Familiars.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+5


Icon attack
+40
Icon magic
+40
Icon health
+600
Icon mana
+65
Icon crt
+10%
Can only be equipped by Spectral Familiars.

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe


Icon attack
+5
Icon cd
+10%
Increases chance to dodge enemy hits by 5%.

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe+1


Icon attack
+8
Icon cd
+11%
Increases chance to dodge enemy hits by 6%.

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe+2


Icon attack
+11
Icon cd
+12%
Increases chance to dodge enemy hits by 7%.

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe+3


Icon attack
+15
Icon cd
+13%
Increases chance to dodge enemy hits by 8%.

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe+4


Icon attack
+20
Icon cd
+14%
Increases chance to dodge enemy hits by 9%.

{{#if:Ornate Pipe|

Icon ornate pipe Ornate Pipe+5


Icon attack
+25
Icon cd
+15%
Increases chance to dodge enemy hits by 10%.

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart


Icon attack
+12
Every hit has a 2.5% chance to apply Poison or Weakness.

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+1


Icon attack
+20
Every hit has a 3% chance to apply Poison or Weakness.

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+2


Icon attack
+30
Every hit has a 3.5% chance to apply Poison or Weakness.

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+3


Icon attack
+42
Every hit has a 4% chance to apply Poison or Weakness.

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+4


Icon attack
+55
Every hit has a 4.5% chance to apply Poison or Weakness.

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+5


Icon attack
+75
Every hit has a 5% chance to apply Poison or Weakness.

{{#if:Totem|

Icon totem Totem


Icon attack
+10
Icon magic
+10
Icon health
+100
Shield self for 200 at the start of combat.

{{#if:Totem|

Icon totem Totem+1


Icon attack
+16
Icon magic
+16
Icon health
+150
Shield self for 300 at the start of combat.

{{#if:Totem|

Icon totem Totem+2


Icon attack
+22
Icon magic
+22
Icon health
+220
Shield self for 440 at the start of combat.

{{#if:Totem|

Icon totem Totem+3


Icon attack
+30
Icon magic
+30
Icon health
+300
Shield self for 600 at the start of combat.

{{#if:Totem|

Icon totem Totem+4


Icon attack
+40
Icon magic
+40
Icon health
+400
Shield self for 800 at the start of combat.

{{#if:Totem|

Icon totem Totem+5


Icon attack
+55
Icon magic
+55
Icon health
+500
Shield self for 1000 at the start of combat.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask


Icon attack
+10
Increases damage by 2.5%. Heal self for 50% Attack value at the start of every turn.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask+1


Icon attack
+16
Increases damage by 3%. Heal self for 60% Attack value at the start of every turn.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask+2


Icon attack
+24
Increases damage by 3.5%. Heal self for 70% Attack value at the start of every turn.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask+3


Icon attack
+35
Increases damage by 4%. Heal self for 80% Attack value at the start of every turn.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask+4


Icon attack
+47
Increases damage by 4.5%. Heal self for 90% Attack value at the start of every turn.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask+5


Icon attack
+60
Increases damage by 5%. Heal self for 100% Attack value at the start of every turn.

{{#if:Ancient Clock|

Icon ancient clock Ancient Clock


Icon attack
+50
Icon magic
+50
Icon defense
+50
Unique Aura: Age stacks of allied Monsters are 50% more effective. Can only be equipped by Ancient Monsters.

{{#if:Ancient Clock|

Icon ancient clock Ancient Clock+1


Icon attack
+55
Icon magic
+55
Icon defense
+55
Unique Aura: Age stacks of allied Monsters are 60% more effective. Can only be equipped by Ancient Monsters.

{{#if:Ancient Clock|

Icon ancient clock Ancient Clock+2


Icon attack
+60
Icon magic
+60
Icon defense
+60
Unique Aura: Age stacks of allied Monsters are 70% more effective. Can only be equipped by Ancient Monsters.

{{#if:Ancient Clock|

Icon ancient clock Ancient Clock+3


Icon attack
+65
Icon magic
+65
Icon defense
+65
Unique Aura: Age stacks of allied Monsters are 80% more effective. Can only be equipped by Ancient Monsters.

{{#if:Ancient Clock|

Icon ancient clock Ancient Clock+4


Icon attack
+70
Icon magic
+70
Icon defense
+70
Unique Aura: Age stacks of allied Monsters are 90% more effective. Can only be equipped by Ancient Monsters.

{{#if:Ancient Clock|

Icon ancient clock Ancient Clock+5


Icon attack
+75
Icon magic
+75
Icon defense
+75
Unique Aura: Age stacks of allied Monsters are 100% more effective. Can only be equipped by Ancient Monsters.

{{#if:Goblin Garment|

Icon goblin garment Goblin Garment


Icon attack
+20
Icon magic
+20
Icon defense
+20
Icon cd
+20%
Can only be equipped by Goblin Monsters.

{{#if:Goblin Garment|

Icon goblin garment Goblin Garment+1


Icon attack
+30
Icon magic
+30
Icon defense
+27
Icon cd
+24%
Can only be equipped by Goblin Monsters.

{{#if:Goblin Garment|

Icon goblin garment Goblin Garment+2


Icon attack
+35
Icon magic
+35
Icon defense
+35
Icon cd
+28%
Can only be equipped by Goblin Monsters.

{{#if:Goblin Garment|

Icon goblin garment Goblin Garment+3


Icon attack
+50
Icon magic
+50
Icon defense
+46
Icon cd
+32%
Can only be equipped by Goblin Monsters.

{{#if:Goblin Garment|

Icon goblin garment Goblin Garment+4


Icon attack
+65
Icon magic
+65
Icon defense
+61
Icon cd
+36%
Can only be equipped by Goblin Monsters.

{{#if:Goblin Garment|

Icon goblin garment Goblin Garment+5


Icon attack
+80
Icon magic
+80
Icon defense
+80
Icon cd
+40%
Can only be equipped by Goblin Monsters.

{{#if:Lion Fang|

Icon lion fang Lion Fang


Icon attack
+8
Icon magic
+8
Icon crt
+8%
Increases damage by 5%. Reduces damage taken by 5%. Can only be equipped by Beast Monsters.

{{#if:Lion Fang|

Icon lion fang Lion Fang+1


Icon attack
+12
Icon magic
+12
Icon crt
+9%
Increases damage by 6%. Reduces damage taken by 6%. Can only be equipped by Beast Monsters.

{{#if:Lion Fang|

Icon lion fang Lion Fang+2


Icon attack
+17
Icon magic
+17
Icon crt
+10%
Increases damage by 7%. Reduces damage taken by 7%. Can only be equipped by Beast Monsters.

{{#if:Lion Fang|

Icon lion fang Lion Fang+3


Icon attack
+25
Icon magic
+25
Icon crt
+11%
Increases damage by 8%. Reduces damage taken by 8%. Can only be equipped by Beast Monsters.

{{#if:Lion Fang|

Icon lion fang Lion Fang+4


Icon attack
+35
Icon magic
+35
Icon crt
+12%
Increases damage by 9%. Reduces damage taken by 9%. Can only be equipped by Beast Monsters.

{{#if:Lion Fang|

Icon lion fang Lion Fang+5


Icon attack
+50
Icon magic
+50
Icon crt
+13%
Increases damage by 10%. Reduces damage taken by 10%. Can only be equipped by Beast Monsters.

{{#if:Static Loop|

Icon static loop Static Loop


Icon attack
+20
Icon magic
+20
Icon defense
+10
Icon mana
+20
Icon crt
-10%
Non-critical damage increased by 10%.

{{#if:Static Loop|

Icon static loop Static Loop+1


Icon attack
+30
Icon magic
+30
Icon defense
+16
Icon mana
+25
Icon crt
-12%
Non-critical damage increased by 12%.

{{#if:Static Loop|

Icon static loop Static Loop+2


Icon attack
+45
Icon magic
+45
Icon defense
+24
Icon mana
+32
Icon crt
-14%
Non-critical damage increased by 14%.

{{#if:Static Loop|

Icon static loop Static Loop+3


Icon attack
+60
Icon magic
+60
Icon defense
+35
Icon mana
+39
Icon crt
-16%
Non-critical damage increased by 16%.

{{#if:Static Loop|

Icon static loop Static Loop+4


Icon attack
+80
Icon magic
+80
Icon defense
+47
Icon mana
+49
Icon crt
-18%
Non-critical damage increased by 18%.

{{#if:Static Loop|

Icon static loop Static Loop+5


Icon attack
+100
Icon magic
+100
Icon defense
+60
Icon mana
+60
Icon crt
-20%
Non-critical damage increased by 20%.

{{#if:Wind Symbol|

Icon wind symbol Wind Symbol


Icon attack
+15
Icon magic
+15
Increases damage taken by 10%. Increases wind damage by 15%. Every Wind attack hit has a 5% chance to apply Shock.

{{#if:Wind Symbol|