Monsters[]
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Associated Skills/Equipment[]
Skill | Effect | |
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Cave Dwellers | Aura: Heal all Beast and Occult Monsters in the party by 10% of their own Max Health at the start of every turn. | |
King of Beasts | Aura: Increases this Monster's damage by 5% for each Beast in the party. All Debuffs are 15% less effective on Beasts in your party. | |
Rampage | Aura: Increases the Critical Chance and Critical Damage of Beast Monsters in the party by 10%. | |
Skirmish | Aura: When allied Beasts or Reptiles spend a turn without attacking, apply Bleed on enemies equal to 5% of their current Health. (2% vs. Champions, Infinity Arena) | |
Stampede | Aura: When a Beast Monster in your party attacks, it deals 10% more damage for each other Beast Monster that acted before it during that turn. | |
Wildlife Conservation | Aura: All Bird and Beast Monsters in the party receive 10% less damage. | |
Accessories[]
Beast equipment
Item | Description
{{#if:Lion Fang| | ||||
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Lion Fang
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+8 +8 +8% Increases damage by 5%. Reduces damage taken by 5%. Can only be equipped by Beast Monsters. {{#if:Lion Fang| | ||||
Lion Fang+1
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+12 +12 +9% Increases damage by 6%. Reduces damage taken by 6%. Can only be equipped by Beast Monsters. {{#if:Lion Fang| | ||||
Lion Fang+2
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+17 +17 +10% Increases damage by 7%. Reduces damage taken by 7%. Can only be equipped by Beast Monsters. {{#if:Lion Fang| | ||||
Lion Fang+3
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+25 +25 +11% Increases damage by 8%. Reduces damage taken by 8%. Can only be equipped by Beast Monsters. {{#if:Lion Fang| | ||||
Lion Fang+4
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+35 +35 +12% Increases damage by 9%. Reduces damage taken by 9%. Can only be equipped by Beast Monsters. {{#if:Lion Fang| | ||||
Lion Fang+5
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+50 +50 +13% Increases damage by 10%. Reduces damage taken by 10%. Can only be equipped by Beast Monsters.
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