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#41 - Blade Widow
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Bio[]
It is quite dangerous to come face to face with these mantis-like creatures, as they are known to prey on just about anything that stumbles into their territory. They are even known to feast on their own kind in certain situations. Almost all of the Blade Widows found in nature are female, as the males of the species are usually much smaller and their lifespans are quite limited. Once a Blade Widow's powerful eyes have found a target, the Blade Widow becomes utterly ruthless.
History[]
Despite the Blade Widows' predatory nature, scholars and mystics have been fascinated with this creature since ancient times. Some even believed the Blade Widows to be earthly messengers or incarnations of a female god of war, and warriors sometimes gave sacrifices to the Blade Widows in hopes that it would grant them fortune in future battles. One particular myth states that, should a warrior die outside of battle, their soul would have to face off against a Blade Widow in the spirit realm. No matter how strong the warrior was in life, they cannot win this fight, for it only serves to test the warrior's spirit and to give them a warrior's death.
Acquisition[]
Blade Widow can be encountered in the Sun Palace. It can also be obtained from Reward Box lvl 2. Click here for its location details!
Skills[]
List Form[]
| Skill | Effect | ||||||
|---|---|---|---|---|---|---|---|
| 40 | 1 x 210% damage + Critical Hits apply Bleed [20% damage dealt] | ||||||
| lv2 | 70 | 2 x 120% (240%) damage + Critical Hits apply Bleed [20% damage dealt] | |||||
| lv3 | 100 | 2 x 155% (310%) damage + Critical Hits apply Bleed [20% damage dealt] | |||||
| lv4 | 140 | 3 x 125% (375%) damage + Critical Hits apply Bleed [20% damage dealt] | |||||
| lv5 | 180 | 3 x 155% (465%) damage + Critical Hits apply Bleed [20% damage dealt] | |||||
| 50 | 4 x 40% (160%) damage | ||||||
| lv2 | 80 | 4 x 55% (220%) damage | |||||
| lv3 | 110 | 5 x 55% (275%) damage | |||||
| lv4 | 150 | 5 x 70% (350%) damage | |||||
| lv5 | 210 | 5 x 95% (475%) damage | |||||
| 40 | 3 x 50% (150%) damage + Cannot be dodged | ||||||
| lv2 | 70 | 4 x 50% (200%) damage + Cannot be dodged | |||||
| lv3 | 100 | 5 x 50% (250%) damage + Cannot be dodged | |||||
| lv4 | 140 | 5 x 65% (325%) damage + Cannot be dodged | |||||
| lv5 | 200 | 6 x 70% (420%) damage + Cannot be dodged | |||||
| 100 | 1 x 160% damage to all + Critical Hits apply Bleed [20% damage dealt] | ||||||
| lv2 | 150 | 1 x 210% damage to all + Critical Hits apply Bleed [20% damage dealt] | |||||
| lv3 | 200 | 2 x 140% (280%) damage to all + Critical Hits apply Bleed [20% damage dealt] | |||||
| 110 | 2 x 75% (150%) damage to all | ||||||
| lv2 | 160 | 2 x 100% (200%) damage to all | |||||
| lv3 | 210 | 2 x 130% (260%) damage to all | |||||
| 170 | 6 x 65% (390%) damage + Applies a stack of Wound | ||||||
| lv2 | 220 | 6 x 80% (480%) damage + Applies a stack of Wound | |||||
| Skill | Effect | ||||
|---|---|---|---|---|---|
| lv1 | 60 | Applies Might (Buff) to whole party | |||
| lv1 | 80 | Applies Might (Buff) to whole party, and Sorcery (Buff) to 1 Monster | |||
| lv2 | 100 | Applies Might (Buff) to whole party, and Sorcery (Buff) to 2 Monsters | |||
| lv3 | 130 | Applies Might & Sorcery (Buffs) to whole party | |||
| Skill | |||
|---|---|---|---|
| 230 | |||
| 2 x 160% (320%) damage to all enemies Critical Hits apply Bleed stacks equal to 20% of damage dealt - Applies a stack of Wound | |||
| 210 | |||
| 6 x 90% (540%) damage Applies Glory, Sidekick, and Agility to itself | |||
| 230 | |||
| 3 x 100% (300%) damage to all enemies Critical Hits apply Bleed stacks equal to 20% of damage dealt | |||
| Skill | Effect | |
|---|---|---|
| Improve rating by 1 | ||
| Improve rating by 1 | ||
| Improve rating by 1 | ||
| Improve rating by 1 | ||
| +5% Critical Chance | ||
| +15% Critical Damage | ||
| Critical Chance values from equipment increased by 25%. | ||
| Skill | Effect | |
|---|---|---|
| Aura: Whenever an ally knocks out an enemy Monster, it is healed by 25% of that Monster's Max Health. | ||
| Aura: Your Monsters deal 10% more damage when attacking an enemy with Bleed stacks. | ||
| Aura: When an enemy is knocked out, spread half of their Bleed stacks to the remaining enemies. (rounded up) | ||
| Aura: Might (Buff) can be stacked two additional times. Additional stacks are only half as strong. | ||
| Aura: Increases Mana Regeneration of the whole party by 10%. | ||
| Unique Aura: When an allied Monster gains Might, they gain a shield equal to 100% of their Attack and 1 harmful Stack is removed. | ||
| Skill | Effect | |
|---|---|---|
| Every physical attack triggers an additional hit equal to 50% of Attack value. | ||
| Skill | Effect | |
|---|---|---|
| This Monster gets 2 random Buffs when an enemy Monster is knocked out. | ||
| Critical Hits apply Bleed stacks equal to 20% of the damage dealt. | ||
| Whenever this Monster knocks an enemy out, it gains 3 Charge stacks and it regains half of the Charge stacks it used up during the attack. | ||
| Deals 2% increased damage for every Buff on this Monster. | ||
| Reduces damage taken by 2% for every Buff on this Monster. | ||
| At the start of combat, apply a Shield equal to 150% of Attack value. | ||
| If this Monster would gain Sorcery (Buff), it gains Might (Buff) instead. | ||
| Each Critical Hit grants this Monster a Charge stack. | ||
| This Monster's attacks ignore 20% of the target's Defense damage reduction value. | ||
| When this Monster applies a Buff, it gains a Charge stack. | ||
| This Monster starts combat with 7 Charge stacks. | ||
| When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense. | ||
Encounter Loadouts[]
Wild Battles[]
Below are the skills Blade Widow has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.
| Known Skills | |
| Actives | |
| Passives | |
| Advanced (min level: 30) | |
| Master Mode | |
Keeper Duels[]
WIP

