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#93 - Changeling
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Morph Ball

  • Transforms player into a ball
  • Allows to traverse narrow corridors
Common Loot
Cookie Mushroom
Skill Resetter

Rare Loot
Ruby
Sapphire
This Monster may apply an additional stack of any Buff. Additional stacks are only half as strong.
This Monster may apply an additional stack of any Debuff. Additional stacks are only half as strong.
BioHistoryAcquisitionSkillsLoadoutsBuildsTrivia

Changeling is a shapeshifting liquid Monster that has every Monster type.

Bio[]

Changelings are the ever-changing true shapeshifters of the Monster kingdom. Each Changeling contains the traits of every single Monster that is known to us. The matter that makes up their body is fluid and metallic at the same time, like liquid quicksilver, but it's also able to perfectly mimic biological structures and processes.

History[]

For a long time, it was believed that Changelings were simply born from the earth itself - but there is evidence that Changelings originated from the stars. All Changelings were once part of a single being, called the Proto-Changeling. It traveled through the empty void like a half-sentient, slumbering comet for many years. Thousands of years ago, it landed on our world, creating a substantial crater. Being a fluid, amorphous mass, it then slowly seeped underground, becoming part of the very lands and oceans of our world. Over the millennia, it absorbed the fallen remains of countless Monsters, gaining access to their traits in the process. Eventually, small parts of the Proto-Changeling gained sentience and dug their way through the earth to the world above, emerging as Changelings. Unconscious parts of the Proto-Changeling can still be found underground in some parts of the world.

Acquisition[]

Changeling can be encountered in Blob Burg. Click here for its location details!

Skills[]

Lvl1+
Lvl10+
Lvl20+
Lvl30+
Lvl40


List Form[]

Damaging Actions
Skill Effect
Slash
40 1 x 210% damage + Critical Hits apply Bleed [20% damage dealt]
lv2 70 2 x 120% (240%) damage + Critical Hits apply Bleed [20% damage dealt]
lv3 100 2 x 155% (310%) damage + Critical Hits apply Bleed [20% damage dealt]
lv4 140 3 x 125% (375%) damage + Critical Hits apply Bleed [20% damage dealt]
lv5 180 3 x 155% (465%) damage + Critical Hits apply Bleed [20% damage dealt]
Arcane Bolt
30 4 x 40% (160%) damage
lv2 60 5 x 40% (200%) damage
lv3 90 6 x 45% (270%) damage
lv4 130 7 x 50% (350%) damage
lv5 180 8 x 55% (440%) damage
Long Slash
100 1 x 160% damage to all + Critical Hits apply Bleed [20% damage dealt]
lv2 150 1 x 210% damage to all + Critical Hits apply Bleed [20% damage dealt]
lv3 200 2 x 140% (280%) damage to all + Critical Hits apply Bleed [20% damage dealt]
Imitate lv1
150 Uses the last action used by target ally.
Counterfeit lv1
150 Uses the last action used by target enemy.

Non-damaging Actions
Skill Effect
Might lv1
60 Applies Might (Buff) to whole party
Power lv1
80 Applies Might (Buff) to whole party, and Sorcery (Buff) to 1 Monster
lv2 100 Applies Might (Buff) to whole party, and Sorcery (Buff) to 2 Monsters
lv3 130 Applies Might & Sorcery (Buffs) to whole party
Encapsulate lv1
50 Heal target for 5 x (40 + 15%
) + Shield target for 1 x (80% Max
)
lv2 80 Heal target for 6 x (50 + 20%
) + Shield target for 1 x (100% Max
)
lv3 120 Heal target for 7 x (60 + 20%
) + Shield target for 1 x (120% Max
)
lv4 160 Heal target for 8 x (70 + 20%
) + Shield target for 1 x (150% Max
)
lv5 210 Heal target for 9 x (90 + 20%
) + Shield target for 1 x (200% Max
)
Restoring Shield lv1
50 Shield target for 4 x (50 +15%
) + Removes 1 Debuff
lv2 80 Shield target for 5 x (60 +15%
) + Removes 2 Debuffs
lv3 120 Shield target for 6 x (75 +15%
) + Removes 2 Debuffs
lv4 160 Shield target for 6 x (100 +15%
) + Removes 3 Debuffs
lv5 210 Shield target for 7 x (125 +15%
) + Removes 4 Debuffs
Imitate lv1
150 Uses the last action used by target ally.
Counterfeit lv1
150 Uses the last action used by target enemy.

Ultimate Skills
Skill
Fatal Cut 230
2 x 160% (320%)
damage to all enemies
Critical Hits apply Bleed stacks equal to 20% of damage dealt - Applies a stack of Wound
Arcane Barrage 220
10 x 65% (650%)
damage
Shield self for 1 x (750 + 200%
)
Channeled Heal 230
Heal all allies for 2 x (400 + 40%
+ 40%
)
Applies Channel to all allies

Stat Boost Passives
Skill Effect
Attack Plus x2 Improve
rating by 1
Magic Plus x2 Improve
rating by 1
Defense Plus x2 Improve
rating by 1
Health Plus x2 Improve
rating by 1
Mana Plus x2 Improve
rating by 1
Crit Chance Plus x4 +5% Critical Chance
Crit Damage Plus x3 +15% Critical Damage
Critical Base Increases Critical Chance by 15% while wearing no equipment that increases Critical Chance.
Mana Overload Increases Attack and Magic by 15% of this Monster's Max Mana.
Defense Overload Increases Attack and Magic by 15% of this Monster's Defense.
Life Overload Increases Attack and Magic by 1.5% of this Monster's Max Health.

Aura Passives
Skill Effect
Sidekick Support Unique Aura: Healing, Shield and Buffing actions are now also affected by Sidekick Buff - triggering additional heals (40% Magic), shields (40% Defense) or Buffs.
Heroic Party Aura: Every Monster in the party deals 1% increased damage for each Buff on it.

Procs
Skill Effect
Critical Hybridization The first critical hit of a physical attack triggers an additional hit equal to 60% of Magic value and vice versa.
Proliferate When applying a Debuff, trigger an additional 30% damage hit.
Combo Buffing Every Buff action applies one additional random Buff.
Attack Proc Every attack triggers an additional hit equal to 35% of Attack value.
Magic Proc Every attack triggers an additional hit equal to 35% of Magic value.
Attack Mastery Every physical attack triggers an additional hit equal to 50% of Attack value.

Special Passives
Skill Effect
Cascade The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%)
Death Blow Deals 5% increased damage for each Debuff on the target.
Hexed Touch When this Monster gets attacked, 50% chance to apply a random Debuff on the attacker.
Healing Shield Healing skills (active and passive) also apply a Shield equal to 20% of the amount healed.
Assistance Every heal that comes from this Monster (active and passive) has a 10% chance to apply Sidekick (Buff).
Observe Whenever this Monster spends a turn without attacking an enemy, shield all Monsters in the party by 50% of this Monster's Defense.
Hexing Support Whenever this Monster spends a turn without attacking an enemy, apply a random Debuff on a random enemy.
Buffing Shield When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense.
Variety Every attack deals 15% increased damage when used for the first time during combat. (Different levels count as same attack)
Hex Every hit has a 7.5% chance to apply a random Debuff.
Warlock Healing For every heal applied there is a 10% chance to apply Poison, Weakness or Armor Break on a random enemy.
Barricade Every shield that comes from this Monster (active and passive) has a 4% chance to apply Barrier (Buff).
Buffing Heal When applying a Buff, also heal the target by 50% of this Monster's Magic.
Lifesteal Heal by 15% of the damage dealt to enemies.
Saboteur's Shield Apply Shield equal to 50% of own Defense when applying a Debuff.
Anti Cascade Reduces enemy damage by 3% for every consecutive hit. (1st hit: 0% reduction, 2nd hit: 3% reduction, 3rd hit: 6% reduction)

Encounter Loadouts[]

Wild Battles[]

Below are the skills Changeling has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

Known Skills
Actives

Passives

Master Mode

Keeper Duels[]

WIP

Builds & Discussions[]

For a list of all useful guides and links, check this page.

Trivia[]

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