|
Skill | Effect | |
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Berserk | If a single hit deals more than 25% of the enemy's Max HP (10% against Champions), gain 8 Charge stacks. (Once per attack) | |
Buff Celebration | Aura: As long as a Monster in your party has 4 or more Buffs at the beginning of a turn, it gains 3 Charge stacks. | |
Buff Charging | When this Monster applies a Buff, it gains a Charge stack. | |
Charged Start | This Monster starts combat with 7 Charge stacks. | |
Critical Buffs | When applying a Buff, there is a chance to also apply 2 Charge stacks, equal to this Monster's Critical Chance. | |
Critical Edge | Each Critical Hit grants this Monster a Charge stack. | |
Fuel | Unique Aura: Whenever an enemy takes Burn damage, each Monster in your party gains a Charge stack. | |
Goblin Science | Aura: Every Goblin gains 2 Charge stacks at the end of their turn for every Goblin in the party. | |
Insect Charge | Aura: All Insect Monsters in your party start combat with 8 Charge stacks. | |
Intelligent Swarm | Aura: Whenever an Insect or Construct Monster in the party applies a Buff or a Debuff, it gains a Charge stack. | |
Killing Dance | Whenever this Monster knocks an enemy out, it gains 3 Charge stacks and it regains half of the Charge stacks it used up during the attack. | |
Load Up | Shield actions apply 1 Charge stack per shield. Passive shields have a 20% chance to apply 1 Charge stack. | |
Mana Charging | For every 40 Mana regenerated, gain a Charge stack. | |
Mass Mana Charging | Aura: For every 60 Mana regenerated by this Monster, apply a Charge stack to the whole party. | |
Meditation | Whenever this Monster spends a turn without attacking an enemy, it gains 6 Charge stacks. | |
Reborn from Ashes | When this Monster is revived or revives another Monster, it additionally heals 30% of its Max Health and gains 7 Charge stacks. | |
Revenge | Every time this Monster takes a hit, it gains a Charge stack. | |
Shock Charging | Unique Aura: Whenever a Monster in the party triggers Shock damage, it gets 2 Charge stacks. | |
Skill | Effect | |
---|---|---|
Charged Banner | Aura: Whenever an allied Monster gains a Charge stack, it has a 5% chance to also gain Glory, Spellshield or Regeneration. | |
Charged Chant | Aura: Whenever an allied Monster gains a Charge stack, it has a 5% chance to also gain Sorcery, Barrier or Channel. | |
Charged Reflexes | Aura: Whenever an allied Monster gains a Charge stack, it has a 5% chance to also gain Might, Agility or Sidekick. | |
Charging Shield | Shield self for 60 when receiving a Charge stack. | |
Skill | Effect | |
---|---|---|
Charged Anomaly | Aura: For every 12 Charge stacks spent by an ally, it applies Chill, Shock or Weakness to a random enemy. | |
Charged Destruction | Aura: For every 12 Charge stacks spent by an ally, it applies Burn, Weakness or Armor Break to a random enemy. | |
Charged Hazard | Aura: For every 12 Charge stacks spent by an ally, it applies Burn, Poison or Shock to a random enemy. | |
Energy Conversion | Aura: Whenever a Monster in the party consumes a Charge stack, it is healed by 1% of its Max Health. | |
Skill | Effect | |
---|---|---|
Charge Amplifier | Aura: All Charge stacks in the party are 33% stronger. | |
Charged Healing | This Monster's healing actions are affected by Charge stacks as if they were attacks. | |
Skill | Effect | |
---|---|---|
Charged Rebirth | When this Monster is knocked out for the first time in combat, consume all Charge stacks to revive it with 1% of its Max Health for every stack. | |
Supercharged | As long as this Monster has 15 or more Charge stacks, its Magic is increased by 100% of its Attack. | |
Skill | Effect | |
---|---|---|
Buff Corruption | Unique Aura: Weakness reduces the strength of Buffs and beneficial Stacks on enemies by 6%. | |
Shift Passive | ||
---|---|---|
Divine Shield | ||
Whenever this Monster receives a Buff, it gains a Shield equal to 5% of its Maximum Health and 1 Charge stack. | ||
Heal Charging | ||
All healing skills give the healed Monster a Charge stack for each heal. (Active and Passive) | ||
Leadership | ||
Whenever this Monster gets a Charge stack, share it with another Monster in your party. | ||
Supremacy | ||
Aura: Whenever an allied Monster applies a Debuff, it gains 2 Charge stacks. | ||
Utopia | ||
Aura: Every Monster in the party gains 3 Charge stacks at the start of each turn. | ||
Mana Conflux | ||
Throughout combat, gain a Charge stack for every 75 Mana spent by any allied Monster.
|
Shift Passive | ||
---|---|---|
Leadership | ||
Whenever this Monster gets a Charge stack, share it with another Monster in your party.
|
Shift Passive | ||
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Slow Burn | ||
When this Monster uses an action, it only loses a third of its Charge stacks. (rounded down)
|
Shift Passive | ||
---|---|---|
Charged Up | ||
Boosts damage dealt, reduces damage taken and Mana Cost by 1% for every Charge stack. Caps at 15 stacks.
|
Accessories[]
Applies Charge to allies
Item | Description
{{#if:Ancestral Medal| | ||||
---|---|---|---|---|---|
Ancestral Medal
|
+10 +10 Monster starts with 1 Age stack and 1 Charge stack. {{#if:Ancestral Medal| | ||||
Ancestral Medal+1
|
+15 +15 Monster starts with 1 Age stack and 2 Charge stacks. {{#if:Ancestral Medal| | ||||
Ancestral Medal+2
|
+22 +22 Monster starts with 1 Age stack and 3 Charge stacks. {{#if:Ancestral Medal| | ||||
Ancestral Medal+3
|
+32 +32 Monster starts with 1 Age stack and 4 Charge stacks. {{#if:Ancestral Medal| | ||||
Ancestral Medal+4
|
+42 +42 Monster starts with 1 Age stack and 5 Charge stacks. {{#if:Ancestral Medal| | ||||
Ancestral Medal+5
|
+55 +55 Monster starts with 1 Age stack and 5 Charge stacks. {{#if:Charging Sphere| | ||||
Charging Sphere
|
+90 +8 Gain 1 Charge stack at the start of every turn. {{#if:Charging Sphere| | ||||
Charging Sphere+1
|
+140 +11 Gain 1 Charge stack at the start of every turn. {{#if:Charging Sphere| | ||||
Charging Sphere+2
|
+220 +14 Gain 2 Charge stacks at the start of every turn. {{#if:Charging Sphere| | ||||
Charging Sphere+3
|
+310 +17 Gain 2 Charge stacks at the start of every turn. {{#if:Charging Sphere| | ||||
Charging Sphere+4
|
+440 +21 Gain 3 Charge stacks at the start of every turn. {{#if:Charging Sphere| | ||||
Charging Sphere+5
|
+600 +25 Gain 3 Charge stacks at the start of every turn. {{#if:Devonian Medal| | ||||
Devonian Medal
|
+10 Monster starts with 3 Age stacks and 5 Charge stacks. Can only be equipped by Insect Monsters. {{#if:Devonian Medal| | ||||
Devonian Medal+1
|
+14 Monster starts with 3 Age stacks and 6 Charge stacks. Can only be equipped by Insect Monsters. {{#if:Devonian Medal| | ||||
Devonian Medal+2
|
+20 Monster starts with 3 Age stacks and 7 Charge stacks. Can only be equipped by Insect Monsters. {{#if:Devonian Medal| | ||||
Devonian Medal+3
|
+27 Monster starts with 3 Age stacks and 8 Charge stacks. Can only be equipped by Insect Monsters. {{#if:Devonian Medal| | ||||
Devonian Medal+4
|
+37 Monster starts with 3 Age stacks and 9 Charge stacks. Can only be equipped by Insect Monsters. {{#if:Devonian Medal| | ||||
Devonian Medal+5
|
+50 Monster starts with 3 Age stacks and 10 Charge stacks. Can only be equipped by Insect Monsters.
|
Stacks | ||||
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Beneficial | ||||
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Harmful | ||||
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