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Chill
Icon debuff chill
Chill
Monster loses 10% mana when applied. Mana regeneration reduced by 20%.

Applies Chill to opponents
Skill Icon mana Effect
Icon chilling wind Chilling Wind
Icon Magical
Icon Wind
60 4 x 40% (160%) damage + Applies Chill (Debuff)
lv2 90 5 x 40% (200%) damage + Applies Chill (Debuff)
lv3 120 5 x 55% (275%) damage + Applies Chill (Debuff)
lv4 160 6 x 55% (330%) damage + Applies Chill (Debuff)
lv5 220 6 x 75% (450%) damage + Applies Chill (Debuff)
Icon freeze Freeze
Icon Magical
Icon Water
60 5 x 30% (150%) damage + Applies Chill (Debuff)
lv2 90 5 x 40% (200%) damage + Applies Chill (Debuff)
lv3 130 6 x 45% (270%) damage + Applies Chill (Debuff)
lv4 180 6 x 60% (360%) damage + Applies Chill (Debuff)
lv5 220 7 x 60% (420%) damage + Applies Chill (Debuff)
Icon ice bolt Ice Bolt
Icon Magical
Icon Water
60 1 x 220% damage + Applies Chill (Debuff)
lv2 90 1 x 275% damage + Applies Chill (Debuff)
lv3 120 1 x 335% damage + Applies Chill (Debuff)
lv4 160 1 x 410% damage + Applies Chill (Debuff)
lv5 210 1 x 510% damage + Applies Chill (Debuff)
Icon ice storm Ice Storm
Icon Magical
Icon Water
120 1 x 160% damage to all + Applies Chill (Debuff) [50%]
lv2 170 1 x 210% damage to all + Applies Chill (Debuff) [50%]
lv3 230 2 x 130% (260%) damage to all + Applies Chill (Debuff) [50%]
Icon ice shield Ice Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon magic
) + Applies Chill (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon magic
) + Applies Chill (Debuff) to 2 random enemies
Affected by Chill on opponents
Skill Icon mana Effect
Icon deep freeze Deep Freeze
Icon Magical
Icon Water
160 4 x 85% (340%) damage + deals an additional 40% hit for every Chill on target
lv2 210 4 x 110% (440%) damage + deals an additional 40% hit for every Chill on target
Removes Chill from allies
Skill Icon mana Effect
Icon whirlpool Whirlpool
Icon Magical
Icon Water
170 5 x 70% (350%) damage + Removes 2 Debuffs from Caster
lv2 220 6 x 70% (420%) damage + Removes 3 Debuffs from Caster
Icon restore Restore lv1
50 Heal target for 4 x (50 + 20%
Icon magic
) + Removes 1 Debuff
lv2 80 Heal target for 5 x (60 + 25%
Icon magic
) + Removes 2 Debuffs
lv3 110 Heal target for 5 x (70 + 25%
Icon magic
) + Removes 3 Debuffs
lv4 150 Heal target for 6 x (100 + 25%
Icon magic
) + Removes 3 Debuffs
lv5 210 Heal target for 7 x (120 + 25%
Icon magic
) + Removes 4 Debuffs
Icon restoring shield Restoring Shield lv1
50 Shield target for 4 x (50 +15%
Icon defense
) + Removes 1 Debuff
lv2 80 Shield target for 5 x (60 +15%
Icon defense
) + Removes 2 Debuffs
lv3 120 Shield target for 6 x (75 +15%
Icon defense
) + Removes 2 Debuffs
lv4 160 Shield target for 6 x (100 +15%
Icon defense
) + Removes 3 Debuffs
lv5 210 Shield target for 7 x (125 +15%
Icon defense
) + Removes 4 Debuffs
Icon mass restore Mass Restore lv1
110 Heal all for (200 + 70%
Icon magic
) + Removes 1 Debuff from all allies
lv2 150 Heal all for 2 x (175 + 40%
Icon magic
) + Removes 1 Debuff from all allies
lv3 220 Heal all for 2 x (250 + 50%
Icon magic
) + Removes 2 Debuffs from all allies

Applies Chill to opponents
Skill Effect
Icon charged anomaly Charged Anomaly Aura: For every 12 Charge stacks spent by an ally, it applies Chill, Shock or Weakness to a random enemy.
Icon chilling cold Chilling Cold Every Water attack hit has a 15% chance to apply Chill.
Icon cooling Cooling Every hit has a 10% chance to apply Chill.
Icon critical freeze Critical Freeze The first critical hit of an ability applies Chill (Debuff).
Icon disarming shielding Disarming Shielding For every shield applied there is a 10% chance to apply Armor Break, Weakness or Chill to a random enemy.
Icon dragon mastery Dragon Mastery Aura: Actions by Dragons apply a Debuff to all enemies based on element.
Icon Fire
Burn,
Icon Water
Chill,
Icon Wind
Shock,
Icon Earth
Poison,
Icon Neutral
Armor Break, Support: Weakness.
Icon icy fists Icy Fists Every critical hit has a 50% chance to apply Chill on enemies. This Monster can apply an additional stack of Chill.
Icon icy skin Icy Skin When this Monster gets attacked, 50% chance to apply Chill on the attacker.
Icon initial chill Initial Chill Apply Chill (Debuff) to a random enemy at the start of combat.
Icon tri-mage healing Tri-Mage Healing For every heal applied there is a 10% to apply Burn, Chill or Poison to a random enemy.
Icon trickster buffing Trickster Buffing For every Buff applied there is a 15% chance to apply Chill, Shock or Burn to a random enemy.
Icon critical hex Critical Hex The first critical hit of an ability applies a random Debuff.
Icon curse of weakness Curse of Weakness Unique Aura: When a Monster in the party applies Weakness on an enemy, 35% chance to also apply a random Debuff.
Icon hex Hex Every hit has a 7.5% chance to apply a random Debuff.
Icon hexed touch Hexed Touch When this Monster gets attacked, 50% chance to apply a random Debuff on the attacker.
Icon hexing support Hexing Support Whenever this Monster spends a turn without attacking an enemy, apply a random Debuff on a random enemy.
Icon primal hex Primal Hex Aura: Every damaging hit, heal and shield by Nature and Mage Monsters in the party has a 4% chance to apply a random Debuff on an enemy.
Icon sprawl Sprawl Aura: Each Nature Monster in the party gains a random Buff after each action. Non-damaging actions also apply a random Debuff on an enemy.
Icon true darkness True Darkness Aura: Whenever a Monster in the party applies a Blind stack on an enemy, 35% chance to apply a random Debuff on them.
Increases Chill application to opponents
Skill Effect
Icon broken immunity Broken Immunity Unique Aura: Armor Break on enemies also increases chances to apply Debuffs on them by 20%.
Allows Chill to be stacked on opponents
Skill Effect
Icon icy fists Icy Fists Every critical hit has a 50% chance to apply Chill on enemies. This Monster can apply an additional stack of Chill.
Icon multi chill Multi Chill Aura: Chill (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong.
Triggers when applying Chill
Skill Effect
Icon antipode Antipode When applying Chill or Burn (Debuffs) while the target already has the other Debuff, trigger an additional 125% damage hit.
Icon flash freeze Flash Freeze Trigger an additional 100% damage hit when applying Chill with an attack.
Icon frostbite Frostbite Unique Aura: When a Monster in the party applies Chill on an enemy, 50% chance to also apply Armor Break.
Icon reckless mending Reckless Mending Unique Aura: When an ally applies Armor Break or Chill, it regains 3% of Max Health and Max Mana.
Icon intelligent swarm Intelligent Swarm Aura: Whenever an Insect or Construct Monster in the party applies a Buff or a Debuff, it gains a Charge stack.
Icon mystify Mystify When applying a Debuff, 50% chance to gain a random Buff.
Icon proliferate Proliferate When applying a Debuff, trigger an additional 30% damage hit.
Icon remunerate Remunerate When applying a Debuff, 60% chance to gain Regeneration (Buff).
Icon saboteur's shield Saboteur's Shield Apply Shield equal to 50% of own Defense when applying a Debuff.
Icon trickster spirit Trickster Spirit Aura: Whenever a Spirit Monster in the party applies a Buff or a Debuff, it is shielded by 4% of its Max Health.
Icon vicious Vicious When applying a Debuff, 40% chance to gain Glory (Buff).
Affects Chill on opponents
Skill Effect
Icon congeal Congeal Unique Aura: Chill (Debuff) deals damage to enemies at the start of their turn based on their missing Mana.
Icon gorgeous plumage Gorgeous Plumage Aura: Buffs on allies and Debuffs on enemies are 8% more effective for every Bird in the party.
Icon polluted water Polluted Water Aura: Debuffs are 10% more effective against enemies for every Aquatic Monster in the party.
Icon severe infection Severe Infection Aura: Debuffs are 10% more effective against Wounded enemies.
Affected by Chill on opponents
Skill Effect
Icon antipode Antipode When applying Chill or Burn (Debuffs) while the target already has the other Debuff, trigger an additional 125% damage hit.
Icon shatter Shatter Unique Aura: Chill causes attacks against enemies affected by it to have 10% increased Critical Chance.
Icon sub zero Sub Zero Unique Aura: Chill causes enemies affected by it to take 10% increased damage.
Icon death blow Death Blow Deals 5% increased damage for each Debuff on the target.
Icon disease control Disease Control Receive 4% reduced damage from a debuffed enemy for each Debuff on them.
Icon dominance Dominance Aura: Enemies receive 3% increased damage for each Debuff on them.
Icon occult control Occult Control Aura: Occult Monsters in the party receive 3.5% reduced damage from a debuffed enemy for each Debuff on them.
Applies Chill to allies
Skill Effect
Icon necromancy Necromancy Unique Aura: Whenever a Monster in the party is revived, it additionally heals 25% of its Max Health, gains 3 random Debuffs and 3 Age stacks.
Affects Chill on allies
Skill Effect
Icon anti curse Anti Curse Aura: All Debuffs are 20% less effective on Monsters in your party.
Icon king of beasts King of Beasts Aura: Increases this Monster's damage by 5% for each Beast in the party. All Debuffs are 15% less effective on Beasts in your party.
Icon optimal performance Optimal Performance Aura: While under the effect of a Shield, Constructs in your party receive 10% less damage and are 10% more resistant to Debuffs.
Icon tenacious barrier Tenacious Barrier Unique Aura: Barrier also makes all Debuffs 10% less effective.
Affected by Chill on allies
Skill Effect
Icon curse transfusion Curse Transfusion For each Debuff this Monster has, it deals 5% increased damage and gains 5% Damage Reduction.
Removes Chill from allies
Skill Effect
Icon ancient restoration Ancient Restoration Aura: At the beginning of each turn, remove a random Debuff from Ancients in the party. They start combat with Age.
Icon antitoxins Antitoxins At the beginning of each turn, heal a random Debuff from this Monster.
Icon auto restore Auto Restore When attacking, also remove 2 Debuffs from the Monster with the most Debuffs in the party.
Icon buffing restore Buffing Restore When applying a Buff, 50% chance that a Debuff is removed.
Icon electrolytes Electrolytes Unique Aura: Monsters in the party have a 75% chance to remove a Debuff from themselves when they trigger Shock damage.
Icon golden age Golden Age Aura: Whenever a Monster in the party receives an Age stack, remove a Debuff from it.
Icon restoration Restoration Unique Aura: Regeneration (Buff) also has a 50% chance to remove a Debuff at the start of the turn.
Icon sorcerous boost Sorcerous Boost Unique Aura: When an allied Monster gains Sorcery, they gain a Shield equal to 100% of their Magic and 1 Debuff is removed.
Icon wonder potion Wonder Potion Aura: Potions also remove 3 Debuffs from the target and add 3 random Buffs. (1 for Multi-Target Items)
Triggers when removing Chill from allies
Skill Effect
Icon renewal Renewal Unique Aura: Whenever a Debuff or harmful Stack is removed from an ally, also Heal and Shield them by 100.

Applies Chill to opponents
Skill
Icon blizzard Blizzard 240
Icon mana
3 x 100% (300%)
Icon Magical
Icon Water
damage to all enemies
Every hit has a 20% chance to apply Chill
Icon cataclysm Cataclysm 250
Icon mana
4 x 75% (300%)
Icon Magical
Icon Elements
damage to all enemies
Applies Burn, Chill, Shock, or Poison
Icon frost pierce Frost Pierce 230
Icon mana
8 x 65% (520%)
Icon Physical
Icon Water
damage - Critical Damage +75%
Every hit has a 15% chance to apply Chill
Icon polar winds Polar Winds 230
Icon mana
2 x 150% (300%)
Icon Magical
Icon Wind
damage to all enemies - 50% chance to apply Chill
Heal all allies for 1 x (700 + 120%
Icon magic
)
Icon ion beam Ion Beam 240
Icon mana
9 x 60% (540%)
Icon Magical
Icon Wind
damage
Every hit has a 15% chance to apply a random Debuff
Removes Chill from allies
Skill
Icon bubble deluge Bubble Deluge 240
Icon mana
2 x 150% (300%)
Icon Magical
Icon Water
damage to all enemies
Applies Channel to and removes 1 Debuff from all allies
Icon aurora's shield Aurora's Shield 220
Icon mana
Shield all allies for 3 x (300 + 25%
Icon defense
)
Removes 2 Debuffs from all allies
Icon full restore Full Restore 220
Icon mana
Heal target for 4 x (200 + 30%
Icon magic
)
Shield target for 4 x (200 + 30%
Icon defense
) - Removes 6 Debuffs
Icon mega restore Mega Restore 230
Icon mana
Heal all allies for 3 x (250 + 40%
Icon magic
)
Removes 3 Debuffs from all allies

Applies Chill to opponents
Shift Passive
Icon dark passive Curse Chain
Whenever this Monster applies a Debuff to an enemy, 35% chance to spread that Debuff to another enemy.

Allows Chill to be stacked on opponents
Shift Passive
Icon dark passive Debuff Mastery
This Monster may apply an additional stack of any Debuff. Additional stacks are only half as strong.

Triggers when applying Chill
Shift Passive
Icon light passive Mass Mystify
Aura: When an allied Monster applies a Debuff, it has a 70% chance to apply a random Buff to a random ally.
Icon light passive Supremacy
Aura: Whenever an allied Monster applies a Debuff, it gains 2 Charge stacks.
Icon dark passive Curse Chain
Whenever this Monster applies a Debuff to an enemy, 35% chance to spread that Debuff to another enemy.

Affected by Chill on opponents
Shift Passive
Icon light passive Debuff Variety
Aura: For every different type of Debuff on an enemy Monster, it deals 3% less damage and takes 3% more damage.

Provides immunity to Chill application for allies
Shift Passive
Icon light passive Curse Resistance
Unique Aura: Allied Monsters have a 25% chance to resist the application of Debuffs and harmful Stacks.

Removes Chill from allies
Shift Passive
Icon light passive Curse Breaker
Aura: At the start of the turn, remove a Debuff from each Monster in the party.

Removes Chill from allies
Item Description

{{#if:Small Antidote|

Icon small antidote Small Antidote


Removes 2 Debuffs

{{#if:Antidote|

Icon antidote Antidote


Removes 4 Debuffs

{{#if:Mass Antidote|

Icon mass antidote Mass Antidote


Removes 2 Debuffs from all allies

Weapons[]

Applies Chill to opponents
Item Description

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword


Icon attack
+40
Icon magic
+40
When attacking or getting attacked, 50% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+1


Icon attack
+60
Icon magic
+60
When attacking or getting attacked, 60% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+2


Icon attack
+90
Icon magic
+90
When attacking or getting attacked, 70% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+3


Icon attack
+135
Icon magic
+135
When attacking or getting attacked, 80% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+4


Icon attack
+185
Icon magic
+185
When attacking or getting attacked, 90% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+5


Icon attack
+250
Icon magic
+250
When attacking or getting attacked, gain a random Buff or apply a random Debuff.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod


Icon attack
+25
Icon magic
+40
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+1


Icon attack
+40
Icon magic
+60
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+2


Icon attack
+60
Icon magic
+85
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+3


Icon attack
+80
Icon magic
+120
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+4


Icon attack
+110
Icon magic
+175
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+5


Icon attack
+160
Icon magic
+245
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom


Icon attack
+30
Icon magic
+45
Icon health
+100
Icon crt
+5%
Every hit and heal has a 5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+1


Icon attack
+45
Icon magic
+65
Icon health
+150
Icon crt
+6%
Every hit and heal has a 5.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+2


Icon attack
+65
Icon magic
+90
Icon health
+220
Icon crt
+7%
Every hit and heal has a 6% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+3


Icon attack
+95
Icon magic
+130
Icon health
+325
Icon crt
+8%
Every hit and heal has a 6.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+4


Icon attack
+140
Icon magic
+180
Icon health
+475
Icon crt
+9%
Every hit and heal has a 7% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+5


Icon attack
+200
Icon magic
+250
Icon health
+700
Icon crt
+10%
Every hit and heal has a 7.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

Removes Chill from allies
Item Description

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand


Icon magic
+30
Icon defense
+8
Healing, Buffing and Shielding actions additionally remove 1 Debuff.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+1


Icon magic
+45
Icon defense
+10
Healing, Buffing and Shielding actions additionally remove 1 Debuff.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+2


Icon magic
+65
Icon defense
+13
Healing, Buffing and Shielding actions additionally remove 1 Debuff.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+3


Icon magic
+95
Icon defense
+16
Healing, Buffing and Shielding actions additionally remove 2 Debuffs.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+4


Icon magic
+135
Icon defense
+20
Healing, Buffing and Shielding actions additionally remove 2 Debuffs.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+5


Icon magic
+190
Icon defense
+25
Healing, Buffing and Shielding actions additionally remove 2 Debuffs.

Accessories[]

Applies Chill to opponents
Item Description

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor


Icon crt
+2%
Icon cd
+10%
Every hit has a 2.5% chance to apply Burn or Chill.

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+1


Icon crt
+3%
Icon cd
+11%
Every hit has a 3% chance to apply Burn or Chill.

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+2


Icon crt
+4%
Icon cd
+12%
Every hit has a 3.5% chance to apply Burn or Chill.

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+3


Icon crt
+5%
Icon cd
+13%
Every hit has a 4% chance to apply Burn or Chill.

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+4


Icon crt
+6%
Icon cd
+14%
Every hit has a 4.5% chance to apply Burn or Chill.

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+5


Icon crt
+7%
Icon cd
+15%
Every hit has a 5% chance to apply Burn or Chill.

{{#if:Water Symbol|

Icon water symbol Water Symbol


Icon health
+160
Increases damage taken by 10%. Increases water damage by 15%. Every Water attack hit has a 5% chance to apply Chill.

{{#if:Water Symbol|

Icon water symbol Water Symbol+1


Icon health
+235
Increases damage taken by 10%. Increases water damage by 16%. Every Water attack hit has a 6% chance to apply Chill.

{{#if:Water Symbol|

Icon water symbol Water Symbol+2


Icon health
+335
Increases damage taken by 10%. Increases water damage by 17%. Every Water attack hit has a 7% chance to apply Chill.

{{#if:Water Symbol|

Icon water symbol Water Symbol+3


Icon health
+485
Increases damage taken by 10%. Increases water damage by 18%. Every Water attack hit has a 8% chance to apply Chill.

{{#if:Water Symbol|

Icon water symbol Water Symbol+4


Icon health
+695
Increases damage taken by 10%. Increases water damage by 19%. Every Water attack hit has a 9% chance to apply Chill.

{{#if:Water Symbol|

Icon water symbol Water Symbol+5


Icon health
+1000
Increases damage taken by 10%. Increases water damage by 20%. Every Water attack hit has a 10% chance to apply Chill.

{{#if:Gold Feather|

Icon gold feather Gold Feather


Icon mana regeneration
+12
Icon crt
+10%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+1


Icon mana regeneration
+16
Icon crt
+11%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+2


Icon mana regeneration
+21
Icon crt
+12%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+3


Icon mana regeneration
+27
Icon crt
+13%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+4


Icon mana regeneration
+35
Icon crt
+14%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+5


Icon mana regeneration
+45
Icon crt
+15%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

Affects Chill on opponents
Item Description

{{#if:Cauldron|

Icon cauldron Cauldron


Icon mana
+15
Icon mana regeneration
+5
Unique Aura: Debuffs are 5% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+1


Icon mana
+20
Icon mana regeneration
+7
Unique Aura: Debuffs are 6% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+2


Icon mana
+26
Icon mana regeneration
+10
Unique Aura: Debuffs are 7% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+3


Icon mana
+32
Icon mana regeneration
+13
Unique Aura: Debuffs are 8% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+4


Icon mana
+40
Icon mana regeneration
+16
Unique Aura: Debuffs are 9% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+5


Icon mana
+50
Icon mana regeneration
+20
Unique Aura: Debuffs are 10% more effective against enemies.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball


Icon health
+300
Unique Aura: Debuffs are 10% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+1


Icon health
+440
Unique Aura: Debuffs are 11% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+2


Icon health
+645
Unique Aura: Debuffs are 12% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+3


Icon health
+940
Unique Aura: Debuffs are 13% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+4


Icon health
+1370
Unique Aura: Debuffs are 14% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+5


Icon health
+2000
Unique Aura: Debuffs are 15% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot


Icon defense
+8
Icon health
+50
Icon mana regeneration
-12
Unique Aura: Debuffs are 15% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+1


Icon defense
+12
Icon health
+80
Icon mana regeneration
-15
Unique Aura: Debuffs are 16% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+2


Icon defense
+16
Icon health
+115
Icon mana regeneration
-19
Unique Aura: Debuffs are 17% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+3


Icon defense
+22
Icon health
+175
Icon mana regeneration
-24
Unique Aura: Debuffs are 18% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+4


Icon defense
+29
Icon health
+265
Icon mana regeneration
-31
Unique Aura: Debuffs are 19% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+5


Icon defense
+40
Icon health
+400
Icon mana regeneration
-40
Unique Aura: Debuffs are 20% more effective against enemies.

Removes Chill from allies
Item Description

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf


Icon defense
+10
Icon health
+80
Icon mana regeneration
+10
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+1


Icon defense
+15
Icon health
+120
Icon mana regeneration
+13
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+2


Icon defense
+20
Icon health
+170
Icon mana regeneration
+17
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+3


Icon defense
+28
Icon health
+245
Icon mana regeneration
+22
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+4


Icon defense
+40
Icon health
+350
Icon mana regeneration
+28
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+5


Icon defense
+55
Icon health
+500
Icon mana regeneration
+36
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

Debuffs
Icon debuff burn
Burn
Icon debuff chill
Chill
Icon debuff shock
Shock
Icon debuff poison
Poison
Icon debuff armorbreak
Armor Break
Icon debuff weakness
Weakness
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