Monster Sanctuary Wiki
Congeal
Skill Effect
Congeal Unique Aura: Chill (Debuff) deals damage to enemies at the start of their turn based on their missing Mana.

Damage calculations[]

Congeal damage on a Monster is calculated as follows:

In wild and Champion battles, the damage is affected by the afflicted Monster's level.

In Infinity Arena, the damage is modified to 1.1 but decreases on higher levels, capped at 0.85.

In Keeper Duels, damage is decreased by 10%, whereas in PvP, increased by 20%. Congeal damage on a Monster after the first instance is halved.

Learnset[]

Monster Elements Stats Count
Image Name
10 Yowie
▐▐▐              
▐▐▐              
▐▐▐▐▐ ▐▐         
▐▐▐              
▐▐▐▐▐            
x1
18 Specter
▐▐               
▐▐▐▐▐ ▐          
▐▐▐▐             
▐▐▐▐             
▐▐▐▐▐ ▐▐▐        
x1
34 Ice Blob
▐                
▐▐▐▐▐ ▐          
▐▐▐▐             
▐▐▐              
▐▐▐▐▐ ▐          
x1
40 Akhlut
▐▐▐▐▐ ▐▐         
▐▐▐▐▐            
▐▐▐▐▐ ▐▐         
▐▐▐              
▐▐▐▐▐            
x1
47 Imori
▐▐▐▐▐ ▐▐▐        
▐                
▐▐               
▐▐▐▐▐ ▐          
▐▐▐▐▐ ▐          
x1
83 Arachlich
▐                
▐▐▐▐▐ ▐▐▐        
▐▐▐              
▐▐▐              
▐▐▐▐▐ ▐▐▐        
x1

{{Monsters||Row|skillcount|||}

Associated Skills[]

Affects Congeal damage on opponents
Skill Effect
Corrosion Unique Aura: Armor Break increases the Poison, Burn, Shock and Congeal damage enemies take by 20%.
Fatal Upkeep Aura: Poison, Burn and Congeal damage dealt to enemies is increased by 20%.
Triggers when Congeal does damage
Skill Effect
Blood Drive Unique Aura: Whenever an enemy takes Poison, Burn or Congeal damage, there is a 70% chance to apply a Bleed stack equal to that damage.
Severe Cold Unique Aura: Whenever an enemy takes Congeal damage, 65% chance to inflict a Wound stack on them.