Monster Sanctuary Wiki
#19 - Crackle Knight
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Lightning Bolt

  • Enkindles torches
  • Activates lightning orbs
Common Loot
Hazelnut
Iron

Rare Loot
Green Gem
Helmet+2
Allows the Monster to equip an additional accessory.
Allows the Monster to equip two weapons. Second weapon values are reduced by 50%.
BioHistoryAcquisitionSkillsLoadoutsBuildsTrivia


Bio[]

A living set of armor with the power of lightning, which is often found brooding in abandoned castle ruins. However, the Crackle Knight has no lack of personality, as there are many stories of the Crackle Knights' sense of honor and their noble nature. Once a Monster Keeper has earned the respect of a Crackle Knight, it is not uncommon for that Crackle Knight to make it its life goal to protect its master from all perils.

History[]

It is unknown how the Crackle Knights came into existence, although there are many stories and ballads from medieval times that feature them in prominent roles. In one of these stories, a group of bandits and renegade knights fled to a forest glade after ransacking a nearby village. Of course, they did not know of the legendary Knight Gawain who wielded the Sword of Lightning and who had made a solemn vow a century ago that these lands would forever be under his protection. As nightfall came, a rainstorm fell upon the bandits. Lightning struck the earth, and the Crackle Knight emerged from it. He challenged the bandits, and one by one, he exacted his revenge and felled them all.

Acquisition[]

Crackle Knight can be encountered in the Stronghold Dungeon. Click here for its location details!

Evolution[]

Crackle Knight can evolve into Sizzle Knight with the Sun Stone evolution catalyst.

Skills[]

Lvl1+
Lvl10+
Lvl20+
Lvl30+
Lvl40


List Form[]

Damaging Actions
Skill Effect
Lightning Bolt
45 3 x 60% (180%) damage
lv2 80 3 x 80% (240%) damage
lv3 110 4 x 70% (280%) damage
lv4 150 4 x 90% (360%) damage
lv5 210 5 x 95% (475%) damage
Lightning Slash
40 2 x 85% (170%) damage + Critical Hits apply Bleed [20% damage dealt]
lv2 75 2 x 115% (230%) damage + Critical Hits apply Bleed [20% damage dealt]
lv3 110 3 x 95% (285%) damage + Critical Hits apply Bleed [20% damage dealt]
lv4 150 3 x 120% (360%) damage + Critical Hits apply Bleed [20% damage dealt]
lv5 190 4 x 110% (440%) damage + Critical Hits apply Bleed [20% damage dealt]
Slash
40 1 x 210% damage + Critical Hits apply Bleed [20% damage dealt]
lv2 70 2 x 120% (240%) damage + Critical Hits apply Bleed [20% damage dealt]
lv3 100 2 x 155% (310%) damage + Critical Hits apply Bleed [20% damage dealt]
lv4 140 3 x 125% (375%) damage + Critical Hits apply Bleed [20% damage dealt]
lv5 180 3 x 155% (465%) damage + Critical Hits apply Bleed [20% damage dealt]
Arcane Bolt
30 4 x 40% (160%) damage
lv2 60 5 x 40% (200%) damage
lv3 90 6 x 45% (270%) damage
lv4 130 7 x 50% (350%) damage
lv5 180 8 x 55% (440%) damage
Shocking Slash
120 1 x 165% damage to all + Applies Shock (Debuff) [50%]
lv2 170 2 x 100% (200%) damage to all + Applies Shock (Debuff) [50%]
lv3 230 2 x 130% (260%) damage to all + Applies Shock (Debuff) [50%]
Severe Cuts
170 6 x 65% (390%) damage + Applies a stack of Wound
lv2 220 6 x 80% (480%) damage + Applies a stack of Wound

Non-damaging Actions
Skill Effect
Barrier lv1
60 Applies Barrier (Buff) to whole party
Safecast lv1
90 Applies Barrier (Buff) to whole party, and Channel (Buff) to 1 Monster
lv2 120 Applies Barrier (Buff) to whole party, and Channel (Buff) to 2 Monsters
lv3 160 Applies Barrier & Channel (Buffs) to whole party
Protect lv1
60 Redirects the next attack on target ally to self + Shield self for 3 x (80 +25%
)
lv2 80 Redirects the next attack on target ally to self + Shield self for 4 x (80 +25%
)
lv3 110 Redirects the next attack on target ally to self + Shield self for 5 x (90 +20%
)
lv4 150 Redirects the next attack on target ally to self + Shield self for 6 x (100 +20%
)
lv5 200 Redirects the next attack on target ally to self + Shield self for 7 x (130 +20%
)

Ultimate Skills
Skill
Electric Surge 230
2 x 150% (300%)
damage to all enemies - 50% chance to apply Shock
Shield all allies for 1 x (500 + 25%
+ 25%
)
Mega Protect 240
Redirects the next attack targeting each ally to this Monster
Shield all allies for 3 x (250 + 30%
)
Armor Up 220
Shield all allies for 1 x (750 + 75%
)
Applies Barrier and Glory to all allies

Stat Boost Passives
Skill Effect
Attack Plus Improve
rating by 1
Magic Plus Improve
rating by 1
Defense Plus Improve
rating by 1
Health Plus x2 Improve
rating by 1
Mana Plus x2 Improve
rating by 1
Crit Chance Plus x2 +5% Critical Chance
Hybrid Mastery Increases Attack by 10% of this Monster's Magic and increases Magic by 10% of this Monster's Attack.
Defense Focus x2 Defense from equipment increased by 25%.
Heavy Hitter Increases Critical Damage by 1% for every 20 Defense.
Critical Base Increases Critical Chance by 15% while wearing no equipment that increases Critical Chance.
Defense Overload Increases Attack and Magic by 15% of this Monster's Defense.

Aura Passives
Skill Effect
Chain Lightning Unique Aura: When a Monster in the party applies Shock on an enemy, 40% chance to spread it to another enemy.
Multi Shock Aura: Shock (Debuff) can be stacked two additional times on enemies. Additional stacks have only a 50% chance to trigger.
Protector Aura: All Monsters in the party receive 7.5% less damage.
Magnetize Unique Aura: Shock on enemies causes their attacks to have a 15% chance to be redirected to the Monster in your party with the highest Defense value.
Electrolytes Unique Aura: Monsters in the party have a 75% chance to remove a Debuff from themselves when they trigger Shock damage.
Mass Protector Aura: All Monsters in the party receive 15% less damage from Multi-Target-Attacks.
Armory Aura: Increases the stats gained from accessories by 15% for allied Warrior Monsters.

Procs
Skill Effect
Defense Proc x2 Every attack triggers an additional hit equal to 50% of Defense value.
Chain Reaction When attacking a single target, trigger Shock (Debuff) damage on all enemies.

Special Passives
Skill Effect
Shocking Current Every Wind attack hit has a 15% chance to apply Shock.
Electric Field When this Monster gets attacked, 50% chance to apply Shock on the attacker.
Mana Generator Regenerate 4 Mana for every hit this Monster receives.
Revenge Every time this Monster takes a hit, it gains a Charge stack.
Buffing Shield When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense.
Hybrid Shield At the start of combat, apply a Shield equal to 100% of Attack and Magic value.
Variety Every attack deals 15% increased damage when used for the first time during combat. (Different levels count as same attack)
Cleanse Every hit has a 25% chance to remove a Buff from the target.

Encounter Loadouts[]

Wild Battles[]

Below are the skills Crackle Knight has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

Known Skills
Actives

Master Mode

Passives

Advanced (min level: 20)

Master Mode

Keeper Duels[]

WIP

Builds & Discussions[]

For a list of all useful guides and links, check this page.