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The Critical Chance stat is the probability of landing a Critical Hit. It is initially 10% for every Monster, and can be increased through passive skills, equipment, and Glory. The Critical Chance stat stacks additively.

Increases allied Critical Chance stat
Skill Effect
Icon crit chance plus Crit Chance Plus +5% Critical Chance
Icon aquatic predator Aquatic Predator Aura: Increases the Critical Chance of Aquatic Monsters in the party by 5% and the Critical Damage by 15%.
Icon critical base Critical Base Increases Critical Chance by 15% while wearing no equipment that increases Critical Chance.
Icon critical sorcery Critical Sorcery Unique Aura: Sorcery also increases Critical Chance by 6%.
Icon hunt Hunt Aura: Increases the Critical Chance of the whole party by 4%.
Icon rampage Rampage Aura: Increases the Critical Chance and Critical Damage of Beast Monsters in the party by 10%.
Icon tailwind Tailwind Aura: Increases the Critical Chance of Aerial Monsters in the party by 7%.
Increases Critical Chance stat from equipment
Skill Effect
Icon armory Armory Aura: Increases the stats gained from accessories by 15% for allied Warrior Monsters.
Icon crit chance focus Crit Chance Focus Critical Chance values from equipment increased by 25%.
Icon goblin smith Goblin Smith Aura: Increases Defense, Health, Mana, Mana Regeneration, Critical Chance and Critical Damage from equipment by 15% for allied Goblins.
Icon weaponry Weaponry Aura: Increases the stats gained from weapons by 25% for allied Warrior Monsters.
Scales with allied Critical Chance stat
Skill Effect
Icon critical buffs Critical Buffs When applying a Buff, there is a chance to also apply 2 Charge stacks, equal to this Monster's Critical Chance.
Icon critical healing Critical Healing Healing actions can land a "Critical Heal" to heal for an increased amount, based on Critical Chance and Critical Damage. (Triggering any Crit-based skills)
Icon evasion Evasion Critical Chance also increases the chance to dodge enemy hits by 20% of the value.
Increases Critical Chance of allied hits
Skill Effect
Icon backstab Backstab Hits against enemies with 70% or more Health deal 35% more damage and have 15% increased Critical Hit Chance.
Icon counter attack Counter Attack When getting attacked, hit the attacker for 1 x 200% Attack. Hit can't be dodged and has 20% increased Critical Chance.
Icon critical essence Critical Essence Neutral attacks have 10% increased Critical Chance.
Icon critical exploit Critical Exploit Attacks that exploit an enemy's weakness have 10% increased Critical Chance.
Icon critical current Critical Current Wind attacks have 10% increased Critical Chance.
Icon critical flames Critical Flames Fire attacks have 10% increased Critical Chance.
Icon critical ground Critical Ground Earth attacks have 10% increased Critical Chance.
Icon critical liquid Critical Liquid Water attacks have 10% increased Critical Chance.
Icon impactful shock Impactful Shock Unique Aura: Shock hits have a 40% increased Critical Chance and do 10% increased base damage.
Icon precision Precision First hit of an ability has a 20% increased Critical Chance.
Icon shatter Shatter Unique Aura: Chill causes attacks against enemies affected by it to have 10% increased Critical Chance.
Icon stuck tight Stuck Tight Aura: Attacks that target Tethered enemies have 5% increased Critical Chance for each stack of Tether on the enemy.
Icon sure strike Sure Strike First hit of an ability has a 10% increased Critical Chance and cannot be dodged.
Reduces opposing Critical Chance stat
Skill Effect
Icon stunned Stunned Unique Aura: Shock (Debuff) also reduces enemy's Dodge chance by 10% and their Critical Chance by 7%.
Icon weapon break Weapon Break Unique Aura: Enemies with Armor Break (Debuff) get their Critical Chance decreased by 10%.
Reduces Critical Chance of opposing hits
Skill Effect
Icon hard shell Hard Shell Aura: All Insects and Warriors in the party receive 5% less damage and have a 15% reduced chance to receive Critical Hits.

Increases allied Critical Chance stat
Shift Passive
Icon light passive Lifelink
When landing a critical hit, heal the whole party by 20% of the damage dealt. Increases Critical Chance by 7%.
Icon dark passive Assault Shield
Shield by 30% of the damage dealt to enemies by critical hits. Increases Critical Chance by 7%.
Icon dark passive Heroic Assault
Aura: Every Monster in the party gains 1% Critical Chance for each Buff on it.

Increases Critical Chance stat from equipment
Shift Passive
Icon dark passive Blacksmithing
Aura: Increases
Icon defense
,
Icon health
,
Icon mana
,
Icon mana regeneration
,
Icon crt
&
Icon cd
from equipment by 15% for allied Monsters.

Increases Critical Chance of allied hits
Shift Passive
Icon dark passive Critical Apex
The Critical Chance and Critical Damage of every consecutive hit during an ability is increased by 2.5% continuously. - (For a 4 hit attack it is +0%, +2.5%, +5%, +7.5%)

Increases Critical Chance stat
Icon buff glory
Glory
Increases critical chance by 10% and critical damage by 20%.
Increases Critical Chance of hits
Icon stack predation
Predation
Increases Critical Chance of the next attack by 20% and reduces enemy Dodge Chance by 10%.

Weapons[]

Increases allied Critical Chance stat
Item Description

{{#if:Katar|

Icon katar Katar


Icon attack
+40
Icon crt
+7%

{{#if:Katar|

Icon katar Katar+1


Icon attack
+60
Icon crt
+8%

{{#if:Katar|

Icon katar Katar+2


Icon attack
+90
Icon crt
+9%

{{#if:Katar|

Icon katar Katar+3


Icon attack
+130
Icon crt
+10%

{{#if:Katar|

Icon katar Katar+4


Icon attack
+180
Icon crt
+11%

{{#if:Katar|

Icon katar Katar+5


Icon attack
+250
Icon crt
+12%

{{#if:Shuriken|

Icon shuriken Shuriken


Icon attack
+30
Icon magic
+30
Icon crt
+7%

{{#if:Shuriken|

Icon shuriken Shuriken+1


Icon attack
+50
Icon magic
+50
Icon crt
+8%

{{#if:Shuriken|

Icon shuriken Shuriken+2


Icon attack
+75
Icon magic
+75
Icon crt
+9%

{{#if:Shuriken|

Icon shuriken Shuriken+3


Icon attack
+110
Icon magic
+110
Icon crt
+10%

{{#if:Shuriken|

Icon shuriken Shuriken+4


Icon attack
+155
Icon magic
+155
Icon crt
+11%

{{#if:Shuriken|

Icon shuriken Shuriken+5


Icon attack
+220
Icon magic
+220
Icon crt
+12%

{{#if:Staff|

Icon staff Staff


Icon magic
+40
Icon crt
+7%

{{#if:Staff|

Icon staff Staff+1


Icon magic
+60
Icon crt
+8%

{{#if:Staff|

Icon staff Staff+2


Icon magic
+90
Icon crt
+9%

{{#if:Staff|

Icon staff Staff+3


Icon magic
+130
Icon crt
+10%

{{#if:Staff|

Icon staff Staff+4


Icon magic
+180
Icon crt
+11%

{{#if:Staff|

Icon staff Staff+5


Icon magic
+250
Icon crt
+12%

{{#if:Fan|

Icon fan Fan


Icon magic
+35
Icon crt
+10%
Increases damage, healing and shielding by 2.5%.

{{#if:Fan|

Icon fan Fan+1


Icon magic
+50
Icon crt
+11%
Increases damage, healing and shielding by 3%.

{{#if:Fan|

Icon fan Fan+2


Icon magic
+70
Icon crt
+12%
Increases damage, healing and shielding by 3.5%.

{{#if:Fan|

Icon fan Fan+3


Icon magic
+100
Icon crt
+13%
Increases damage, healing and shielding by 4%.

{{#if:Fan|

Icon fan Fan+4


Icon magic
+145
Icon crt
+14%
Increases damage, healing and shielding by 4.5%.

{{#if:Fan|

Icon fan Fan+5


Icon magic
+200
Icon crt
+15%
Increases damage, healing and shielding by 5%.

{{#if:Hammer|

Icon hammer Hammer


Icon attack
+25
Icon magic
+20
Icon defense
+10
Icon mana regeneration
+8
Icon crt
+3%

{{#if:Hammer|

Icon hammer Hammer+1


Icon attack
+40
Icon magic
+30
Icon defense
+15
Icon mana regeneration
+11
Icon crt
+4%

{{#if:Hammer|

Icon hammer Hammer+2


Icon attack
+65
Icon magic
+55
Icon defense
+20
Icon mana regeneration
+14
Icon crt
+5%

{{#if:Hammer|

Icon hammer Hammer+3


Icon attack
+95
Icon magic
+80
Icon defense
+28
Icon mana regeneration
+18
Icon crt
+6%

{{#if:Hammer|

Icon hammer Hammer+4


Icon attack
+135
Icon magic
+120
Icon defense
+36
Icon mana regeneration
+22
Icon crt
+7%

{{#if:Hammer|

Icon hammer Hammer+5


Icon attack
+190
Icon magic
+170
Icon defense
+46
Icon mana regeneration
+28
Icon crt
+8%

{{#if:Katana|

Icon katana Katana


Icon attack
+35
Icon crt
+10%
Icon cd
+15%

{{#if:Katana|

Icon katana Katana+1


Icon attack
+50
Icon crt
+11%
Icon cd
+16%

{{#if:Katana|

Icon katana Katana+2


Icon attack
+70
Icon crt
+12%
Icon cd
+17%

{{#if:Katana|

Icon katana Katana+3


Icon attack
+100
Icon crt
+13%
Icon cd
+18%

{{#if:Katana|

Icon katana Katana+4


Icon attack
+145
Icon crt
+14%
Icon cd
+19%

{{#if:Katana|

Icon katana Katana+5


Icon attack
+200
Icon crt
+15%
Icon cd
+20%

{{#if:Mandolin|

Icon mandolin Mandolin


Icon attack
+40
Icon magic
+25
Icon crt
+4%
Healing skills (active and passive) increased by 10%.

{{#if:Mandolin|

Icon mandolin Mandolin+1


Icon attack
+60
Icon magic
+40
Icon crt
+5%
Healing skills (active and passive) increased by 11%.

{{#if:Mandolin|

Icon mandolin Mandolin+2


Icon attack
+85
Icon magic
+60
Icon crt
+6%
Healing skills (active and passive) increased by 12%.

{{#if:Mandolin|

Icon mandolin Mandolin+3


Icon attack
+125
Icon magic
+85
Icon crt
+7%
Healing skills (active and passive) increased by 13%.

{{#if:Mandolin|

Icon mandolin Mandolin+4


Icon attack
+175
Icon magic
+120
Icon crt
+8%
Healing skills (active and passive) increased by 14%.

{{#if:Mandolin|

Icon mandolin Mandolin+5


Icon attack
+240
Icon magic
+160
Icon crt
+9%
Healing skills (active and passive) increased by 15%.

{{#if:Pirate Hook|

Icon pirate hook Pirate Hook


Icon attack
+30
Icon magic
+25
Icon crt
+5%
Heal self for 250 on the first critical hit of an ability.

{{#if:Pirate Hook|

Icon pirate hook Pirate Hook+1


Icon attack
+50
Icon magic
+45
Icon crt
+6%
Heal self for 300 on the first critical hit of an ability.

{{#if:Pirate Hook|

Icon pirate hook Pirate Hook+2


Icon attack
+80
Icon magic
+70
Icon crt
+7%
Heal self for 400 on the first critical hit of an ability.

{{#if:Pirate Hook|

Icon pirate hook Pirate Hook+3


Icon attack
+110
Icon magic
+100
Icon crt
+8%
Heal self for 500 on the first critical hit of an ability.

{{#if:Pirate Hook|

Icon pirate hook Pirate Hook+4


Icon attack
+160
Icon magic
+145
Icon crt
+9%
Heal self for 700 on the first critical hit of an ability.

{{#if:Pirate Hook|

Icon pirate hook Pirate Hook+5


Icon attack
+230
Icon magic
+210
Icon crt
+10%
Heal self for 1000 on the first critical hit of an ability.

{{#if:Scythe|

Icon scythe Scythe


Icon attack
+30
Icon magic
+35
Icon crt
+2%
Icon cd
+15%

{{#if:Scythe|

Icon scythe Scythe+1


Icon attack
+45
Icon magic
+55
Icon crt
+3%
Icon cd
+17%

{{#if:Scythe|

Icon scythe Scythe+2


Icon attack
+70
Icon magic
+80
Icon crt
+4%
Icon cd
+19%

{{#if:Scythe|

Icon scythe Scythe+3


Icon attack
+100
Icon magic
+120
Icon crt
+5%
Icon cd
+21%

{{#if:Scythe|

Icon scythe Scythe+4


Icon attack
+140
Icon magic
+165
Icon crt
+6%
Icon cd
+23%

{{#if:Scythe|

Icon scythe Scythe+5


Icon attack
+200
Icon magic
+225
Icon crt
+7%
Icon cd
+25%

{{#if:Arch Bow|

Icon arch bow Arch Bow


Icon attack
+35
Icon magic
+30
Icon defense
-20
Icon crt
+5%
Icon cd
+10%
Each attack triggers 3 additional 10% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+1


Icon attack
+55
Icon magic
+50
Icon defense
-24
Icon crt
+6%
Icon cd
+12%
Each attack triggers 3 additional 12% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+2


Icon attack
+80
Icon magic
+70
Icon defense
-28
Icon crt
+7%
Icon cd
+14%
Each attack triggers 3 additional 14% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+3


Icon attack
+115
Icon magic
+105
Icon defense
-34
Icon crt
+8%
Icon cd
+16%
Each attack triggers 3 additional 16% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+4


Icon attack
+160
Icon magic
+150
Icon defense
-41
Icon crt
+9%
Icon cd
+18%
Each attack triggers 3 additional 18% damage hits.

{{#if:Arch Bow|

Icon arch bow Arch Bow+5


Icon attack
+225
Icon magic
+210
Icon defense
-50
Icon crt
+10%
Icon cd
+20%
Each attack triggers 3 additional 20% damage hits.

{{#if:Eclipse Sword|

Icon eclipse sword Eclipse Sword


Icon attack
+50
Icon magic
+50
Icon crt
+5%
Icon cd
+10%
Increases damage taken by 15%.

{{#if:Eclipse Sword|

Icon eclipse sword Eclipse Sword+1


Icon attack
+75
Icon magic
+75
Icon crt
+6%
Icon cd
+12%
Increases damage taken by 15%.

{{#if:Eclipse Sword|

Icon eclipse sword Eclipse Sword+2


Icon attack
+110
Icon magic
+110
Icon crt
+7%
Icon cd
+14%
Increases damage taken by 15%.

{{#if:Eclipse Sword|

Icon eclipse sword Eclipse Sword+3


Icon attack
+150
Icon magic
+150
Icon crt
+8%
Icon cd
+16%
Increases damage taken by 15%.

{{#if:Eclipse Sword|

Icon eclipse sword Eclipse Sword+4


Icon attack
+210
Icon magic
+210
Icon crt
+9%
Icon cd
+18%
Increases damage taken by 15%.

{{#if:Eclipse Sword|

Icon eclipse sword Eclipse Sword+5


Icon attack
+300
Icon magic
+300
Icon crt
+10%
Icon cd
+20%
Increases damage taken by 15%.

{{#if:Grim Ripper|

Icon grim ripper Grim Ripper


Icon attack
+40
Icon magic
+35
Icon crt
+2%
Icon cd
+20%
Increases damage taken by 10%. Heals by 10% of the damage done.

{{#if:Grim Ripper|

Icon grim ripper Grim Ripper+1


Icon attack
+60
Icon magic
+55
Icon crt
+3%
Icon cd
+24%
Increases damage taken by 10%. Heals by 12% of the damage done.

{{#if:Grim Ripper|

Icon grim ripper Grim Ripper+2


Icon attack
+85
Icon magic
+75
Icon crt
+4%
Icon cd
+28%
Increases damage taken by 10%. Heals by 14% of the damage done.

{{#if:Grim Ripper|

Icon grim ripper Grim Ripper+3


Icon attack
+120
Icon magic
+110
Icon crt
+5%
Icon cd
+32%
Increases damage taken by 10%. Heals by 16% of the damage done.

{{#if:Grim Ripper|

Icon grim ripper Grim Ripper+4


Icon attack
+170
Icon magic
+155
Icon crt
+6%
Icon cd
+36%
Increases damage taken by 10%. Heals by 18% of the damage done.

{{#if:Grim Ripper|

Icon grim ripper Grim Ripper+5


Icon attack
+240
Icon magic
+220
Icon crt
+7%
Icon cd
+40%
Increases damage taken by 10%. Heals by 20% of the damage done.

{{#if:Omni Sword|

Icon omni sword Omni Sword


Icon attack
+35
Icon magic
+35
Icon defense
+10
Icon health
+100
Icon mana regeneration
+10
Icon crt
+5%
Can only be equipped by Warrior Monsters.

{{#if:Omni Sword|

Icon omni sword Omni Sword+1


Icon attack
+55
Icon magic
+55
Icon defense
+14
Icon health
+140
Icon mana regeneration
+14
Icon crt
+6%
Can only be equipped by Warrior Monsters.

{{#if:Omni Sword|

Icon omni sword Omni Sword+2


Icon attack
+75
Icon magic
+75
Icon defense
+20
Icon health
+195
Icon mana regeneration
+18
Icon crt
+7%
Can only be equipped by Warrior Monsters.

{{#if:Omni Sword|

Icon omni sword Omni Sword+3


Icon attack
+110
Icon magic
+110
Icon defense
+27
Icon health
+265
Icon mana regeneration
+23
Icon crt
+8%
Can only be equipped by Warrior Monsters.

{{#if:Omni Sword|

Icon omni sword Omni Sword+4


Icon attack
+160
Icon magic
+160
Icon defense
+37
Icon health
+365
Icon mana regeneration
+31
Icon crt
+9%
Can only be equipped by Warrior Monsters.

{{#if:Omni Sword|

Icon omni sword Omni Sword+5


Icon attack
+230
Icon magic
+230
Icon defense
+50
Icon health
+500
Icon mana regeneration
+40
Icon crt
+10%
Can only be equipped by Warrior Monsters.

{{#if:One Punch Fist|

Icon one punch fist One Punch Fist


Icon attack
+45
Icon magic
+35
Icon health
-50
Icon crt
+10%
Increases damage of the first hit by 20%.

{{#if:One Punch Fist|

Icon one punch fist One Punch Fist+1


Icon attack
+65
Icon magic
+55
Icon health
-75
Icon crt
+11%
Increases damage of the first hit by 22%.

{{#if:One Punch Fist|

Icon one punch fist One Punch Fist+2


Icon attack
+90
Icon magic
+75
Icon health
-110
Icon crt
+12%
Increases damage of the first hit by 24%.

{{#if:One Punch Fist|

Icon one punch fist One Punch Fist+3


Icon attack
+130
Icon magic
+110
Icon health
-170
Icon crt
+13%
Increases damage of the first hit by 26%.

{{#if:One Punch Fist|

Icon one punch fist One Punch Fist+4


Icon attack
+180
Icon magic
+160
Icon health
-260
Icon crt
+14%
Increases damage of the first hit by 28%.

{{#if:One Punch Fist|

Icon one punch fist One Punch Fist+5


Icon attack
+250
Icon magic
+230
Icon health
-400
Icon crt
+15%
Increases damage of the first hit by 30%.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom


Icon attack
+30
Icon magic
+45
Icon health
+100
Icon crt
+5%
Every hit and heal has a 5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+1


Icon attack
+45
Icon magic
+65
Icon health
+150
Icon crt
+6%
Every hit and heal has a 5.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+2


Icon attack
+65
Icon magic
+90
Icon health
+220
Icon crt
+7%
Every hit and heal has a 6% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+3


Icon attack
+95
Icon magic
+130
Icon health
+325
Icon crt
+8%
Every hit and heal has a 6.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+4


Icon attack
+140
Icon magic
+180
Icon health
+475
Icon crt
+9%
Every hit and heal has a 7% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+5


Icon attack
+200
Icon magic
+250
Icon health
+700
Icon crt
+10%
Every hit and heal has a 7.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Tiny Pin|

Icon tiny pin Tiny Pin


Icon attack
+1
Icon magic
+1
Icon crt
+15%
Increases damage by 20%. Reduces damage taken by 5%. Heals by 20% of the damage done.

{{#if:Tiny Pin|

Icon tiny pin Tiny Pin+1


Icon attack
+2
Icon magic
+2
Icon crt
+16%
Increases damage by 22%. Reduces damage taken by 6%. Heals by 22% of the damage done.

{{#if:Tiny Pin|

Icon tiny pin Tiny Pin+2


Icon attack
+3
Icon magic
+3
Icon crt
+17%
Increases damage by 24%. Reduces damage taken by 7%. Heals by 24% of the damage done.

{{#if:Tiny Pin|

Icon tiny pin Tiny Pin+3


Icon attack
+4
Icon magic
+4
Icon crt
+18%
Increases damage by 26%. Reduces damage taken by 8%. Heals by 26% of the damage done.

{{#if:Tiny Pin|

Icon tiny pin Tiny Pin+4


Icon attack
+5
Icon magic
+5
Icon crt
+19%
Increases damage by 28%. Reduces damage taken by 9%. Heals by 28% of the damage done.

{{#if:Tiny Pin|

Icon tiny pin Tiny Pin+5


Icon attack
+6
Icon magic
+6
Icon crt
+20%
Increases damage by 30%. Reduces damage taken by 10%. Heals by 30% of the damage done.

Accessories[]

Increases allied Critical Chance stat
Item Description

{{#if:Crit Ring|

Icon ring Crit Ring


Icon crt
+10%

{{#if:Crit Ring|

Icon ring Crit Ring+1


Icon crt
+11%

{{#if:Crit Ring|

Icon ring Crit Ring+2


Icon crt
+12%

{{#if:Crit Ring|

Icon ring Crit Ring+3


Icon crt
+13%

{{#if:Crit Ring|

Icon ring Crit Ring+4


Icon crt
+14%

{{#if:Crit Ring|

Icon ring Crit Ring+5


Icon crt
+15%

{{#if:Bandana|

Icon bandana Bandana


Icon mana
+25
Icon crt
+5%

{{#if:Bandana|

Icon bandana Bandana+1


Icon mana
+32
Icon crt
+6%

{{#if:Bandana|

Icon bandana Bandana+2


Icon mana
+40
Icon crt
+7%

{{#if:Bandana|

Icon bandana Bandana+3


Icon mana
+50
Icon crt
+8%

{{#if:Bandana|

Icon bandana Bandana+4


Icon mana
+62
Icon crt
+9%

{{#if:Bandana|

Icon bandana Bandana+5


Icon mana
+75
Icon crt
+10%

{{#if:Cape|

Icon cape Cape


Icon crt
+5%
Icon cd
+15%

{{#if:Cape|

Icon cape Cape+1


Icon crt
+6%
Icon cd
+16%

{{#if:Cape|

Icon cape Cape+2


Icon crt
+7%
Icon cd
+17%

{{#if:Cape|

Icon cape Cape+3


Icon crt
+8%
Icon cd
+18%

{{#if:Cape|

Icon cape Cape+4


Icon crt
+9%
Icon cd
+19%

{{#if:Cape|

Icon cape Cape+5


Icon crt
+10%
Icon cd
+20%

{{#if:Coat|

Icon coat Coat


Icon health
+100
Icon crt
+5%

{{#if:Coat|

Icon coat Coat+1


Icon health
+150
Icon crt
+6%

{{#if:Coat|

Icon coat Coat+2


Icon health
+240
Icon crt
+7%

{{#if:Coat|

Icon coat Coat+3


Icon health
+350
Icon crt
+8%

{{#if:Coat|

Icon coat Coat+4


Icon health
+500
Icon crt
+9%

{{#if:Coat|

Icon coat Coat+5


Icon health
+700
Icon crt
+10%

{{#if:Fang|

Icon fang Fang


Icon attack
+8
Icon magic
+8
Icon crt
+5%

{{#if:Fang|

Icon fang Fang+1


Icon attack
+13
Icon magic
+13
Icon crt
+6%

{{#if:Fang|

Icon fang Fang+2


Icon attack
+18
Icon magic
+18
Icon crt
+7%

{{#if:Fang|

Icon fang Fang+3


Icon attack
+25
Icon magic
+25
Icon crt
+8%

{{#if:Fang|

Icon fang Fang+4


Icon attack
+35
Icon magic
+35
Icon crt
+9%

{{#if:Fang|

Icon fang Fang+5


Icon attack
+50
Icon magic
+50
Icon crt
+10%

{{#if:Feather|

Icon feather Feather


Icon mana regeneration
+8
Icon crt
+6%

{{#if:Feather|

Icon feather Feather+1


Icon mana regeneration
+12
Icon crt
+7%

{{#if:Feather|

Icon feather Feather+2


Icon mana regeneration
+16
Icon crt
+8%

{{#if:Feather|

Icon feather Feather+3


Icon mana regeneration
+22
Icon crt
+9%

{{#if:Feather|

Icon feather Feather+4


Icon mana regeneration
+28
Icon crt
+10%

{{#if:Feather|

Icon feather Feather+5


Icon mana regeneration
+36
Icon crt
+11%

{{#if:Gauntlet|

Icon gauntlet Gauntlet


Icon defense
+12
Icon crt
+5%

{{#if:Gauntlet|

Icon gauntlet Gauntlet+1


Icon defense
+20
Icon crt
+6%

{{#if:Gauntlet|

Icon gauntlet Gauntlet+2


Icon defense
+28
Icon crt
+7%

{{#if:Gauntlet|

Icon gauntlet Gauntlet+3


Icon defense
+38
Icon crt
+8%

{{#if:Gauntlet|

Icon gauntlet Gauntlet+4


Icon defense
+50
Icon crt
+9%

{{#if:Gauntlet|

Icon gauntlet Gauntlet+5


Icon defense
+65
Icon crt
+10%

{{#if:Bead Chain|

Icon bead chain Bead Chain


Icon health
+90
Icon mana regeneration
+8
Icon crt
+2%

{{#if:Bead Chain|

Icon bead chain Bead Chain+1


Icon health
+140
Icon mana regeneration
+11
Icon crt
+3%

{{#if:Bead Chain|

Icon bead chain Bead Chain+2


Icon health
+220
Icon mana regeneration
+14
Icon crt
+4%

{{#if:Bead Chain|

Icon bead chain Bead Chain+3


Icon health
+310
Icon mana regeneration
+17
Icon crt
+5%

{{#if:Bead Chain|

Icon bead chain Bead Chain+4


Icon health
+450
Icon mana regeneration
+21
Icon crt
+6%

{{#if:Bead Chain|

Icon bead chain Bead Chain+5


Icon health
+600
Icon mana regeneration
+25
Icon crt
+7%

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel


Icon crt
+5%
Whenever an allied Monster applies Bleed, regenerate 2 Mana.

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel+1


Icon crt
+6%
Whenever an allied Monster applies Bleed, regenerate 2 Mana.

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel+2


Icon crt
+7%
Whenever an allied Monster applies Bleed, regenerate 3 Mana.

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel+3


Icon crt
+8%
Whenever an allied Monster applies Bleed, regenerate 3 Mana.

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel+4


Icon crt
+9%
Whenever an allied Monster applies Bleed, regenerate 4 Mana.

{{#if:Blood Vessel|

Icon blood vessel Blood Vessel+5


Icon crt
+10%
Whenever an allied Monster applies Bleed, regenerate 4 Mana.

{{#if:Brooch|

Icon brooch Brooch


Icon defense
+10
Icon mana
+18
Icon crt
+3%

{{#if:Brooch|

Icon brooch Brooch+1


Icon defense
+16
Icon mana
+25
Icon crt
+5%

{{#if:Brooch|

Icon brooch Brooch+2


Icon defense
+22
Icon mana
+32
Icon crt
+6%

{{#if:Brooch|

Icon brooch Brooch+3


Icon defense
+30
Icon mana
+41
Icon crt
+7%

{{#if:Brooch|

Icon brooch Brooch+4


Icon defense
+40
Icon mana
+50
Icon crt
+8%

{{#if:Brooch|

Icon brooch Brooch+5


Icon defense
+55
Icon mana
+60
Icon crt
+9%

{{#if:Buckler|

Icon buckler Buckler


Icon defense
+10
Icon crt
+2%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Buckler|

Icon buckler Buckler+1


Icon defense
+16
Icon crt
+3%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Buckler|

Icon buckler Buckler+2


Icon defense
+24
Icon crt
+4%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Buckler|

Icon buckler Buckler+3


Icon defense
+35
Icon crt
+5%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Buckler|

Icon buckler Buckler+4


Icon defense
+47
Icon crt
+6%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Buckler|

Icon buckler Buckler+5


Icon defense
+60
Icon crt
+7%
Allows this Monster to receive an additional stack of Sidekick + Barrier. (Additional stacks are only half as strong)

{{#if:Fin|

Icon fin Fin


Icon health
+80
Icon crt
+3%
Icon cd
+10%

{{#if:Fin|

Icon fin Fin+1


Icon health
+130
Icon crt
+4%
Icon cd
+11%

{{#if:Fin|

Icon fin Fin+2


Icon health
+200
Icon crt
+5%
Icon cd
+12%

{{#if:Fin|

Icon fin Fin+3


Icon health
+280
Icon crt
+6%
Icon cd
+13%

{{#if:Fin|

Icon fin Fin+4


Icon health
+380
Icon crt
+7%
Icon cd
+14%

{{#if:Fin|

Icon fin Fin+5


Icon health
+500
Icon crt
+8%
Icon cd
+15%

{{#if:Flute|

Icon flute Flute


Icon attack
+7
Icon magic
+7
Icon crt
+4%
Healing skills (active and passive) increased by 4%.

{{#if:Flute|

Icon flute Flute+1


Icon attack
+12
Icon magic
+12
Icon crt
+5%
Healing skills (active and passive) increased by 5%.

{{#if:Flute|

Icon flute Flute+2


Icon attack
+17
Icon magic
+17
Icon crt
+6%
Healing skills (active and passive) increased by 6%.

{{#if:Flute|

Icon flute Flute+3


Icon attack
+23
Icon magic
+23
Icon crt
+7%
Healing skills (active and passive) increased by 7%.

{{#if:Flute|

Icon flute Flute+4


Icon attack
+30
Icon magic
+30
Icon crt
+8%
Healing skills (active and passive) increased by 8%.

{{#if:Flute|

Icon flute Flute+5


Icon attack
+40
Icon magic
+40
Icon crt
+9%
Healing skills (active and passive) increased by 9%.

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl


Icon attack
+20
Icon magic
+20
Icon defense
+20
Icon health
+200
Icon mana
+40
Icon crt
+10%
Can only be equipped by unshifted Monsters.

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+1


Icon attack
+30
Icon magic
+30
Icon defense
+30
Icon health
+300
Icon mana
+50
Icon crt
+11%
Can only be equipped by unshifted Monsters.

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+2


Icon attack
+40
Icon magic
+40
Icon defense
+40
Icon health
+400
Icon mana
+62
Icon crt
+12%
Can only be equipped by unshifted Monsters.

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+3


Icon attack
+55
Icon magic
+55
Icon defense
+55
Icon health
+550
Icon mana
+74
Icon crt
+13%
Can only be equipped by unshifted Monsters.

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+4


Icon attack
+75
Icon magic
+75
Icon defense
+75
Icon health
+750
Icon mana
+86
Icon crt
+14%
Can only be equipped by unshifted Monsters.

{{#if:Gray Pearl|

Icon gray pearl Gray Pearl+5


Icon attack
+100
Icon magic
+100
Icon defense
+100
Icon health
+1000
Icon mana
+100
Icon crt
+15%
Can only be equipped by unshifted Monsters.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame


Icon attack
+6
Icon magic
+6
Icon health
+100
Icon mana
+20
Icon crt
+5%
Can only be equipped by Spectral Familiars.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+1


Icon attack
+10
Icon magic
+10
Icon health
+160
Icon mana
+26
Icon crt
+6%
Can only be equipped by Spectral Familiars.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+2


Icon attack
+15
Icon magic
+15
Icon health
+240
Icon mana
+32
Icon crt
+7%
Can only be equipped by Spectral Familiars.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+3


Icon attack
+22
Icon magic
+22
Icon health
+340
Icon mana
+40
Icon crt
+8%
Can only be equipped by Spectral Familiars.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+4


Icon attack
+30
Icon magic
+30
Icon health
+460
Icon mana
+50
Icon crt
+9%
Can only be equipped by Spectral Familiars.

{{#if:Infinity Flame|

Icon infinity flame Infinity Flame+5


Icon attack
+40
Icon magic
+40
Icon health
+600
Icon mana
+65
Icon crt
+10%
Can only be equipped by Spectral Familiars.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover


Icon mana regeneration
+5
Icon crt
+4%
10% chance to gain a random Buff when landing a Critical Hit.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover+1


Icon mana regeneration
+7
Icon crt
+5%
11% chance to gain a random Buff when landing a Critical Hit.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover+2


Icon mana regeneration
+10
Icon crt
+6%
12% chance to gain a random Buff when landing a Critical Hit.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover+3


Icon mana regeneration
+13
Icon crt
+7%
13% chance to gain a random Buff when landing a Critical Hit.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover+4


Icon mana regeneration
+16
Icon crt
+8%
14% chance to gain a random Buff when landing a Critical Hit.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover+5


Icon mana regeneration
+20
Icon crt
+9%
15% chance to gain a random Buff when landing a Critical Hit.

{{#if:Omni Ring|

Icon omni ring Omni Ring


Icon health
+60
Icon mana
+15
Icon mana regeneration
+5
Icon crt
+2%
Icon cd
+5%

{{#if:Omni Ring|

Icon omni ring Omni Ring+1


Icon health
+90
Icon mana
+21
Icon mana regeneration
+7
Icon crt
+3%
Icon cd
+6%

{{#if:Omni Ring|

Icon omni ring Omni Ring+2


Icon health
+140
Icon mana
+27
Icon mana regeneration
+9
Icon crt
+3%
Icon cd
+7%

{{#if:Omni Ring|

Icon omni ring Omni Ring+3


Icon health
+200
Icon mana
+34
Icon mana regeneration
+11
Icon crt
+4%
Icon cd
+8%

{{#if:Omni Ring|

Icon omni ring Omni Ring+4


Icon health
+280
Icon mana
+42
Icon mana regeneration
+14
Icon crt
+4%
Icon cd
+9%

{{#if:Omni Ring|

Icon omni ring Omni Ring+5


Icon health
+380
Icon mana
+50
Icon mana regeneration
+18
Icon crt
+5%
Icon cd
+10%

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant


Icon defense
+5
Icon crt
+2%
Shield self for 40 when receiving a Buff.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+1


Icon defense
+8
Icon crt
+3%
Shield self for 60 when receiving a Buff.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+2


Icon defense
+12
Icon crt
+4%
Shield self for 85 when receiving a Buff.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+3


Icon defense
+18
Icon crt
+5%
Shield self for 110 when receiving a Buff.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+4


Icon defense
+24
Icon crt
+6%
Shield self for 140 when receiving a Buff.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+5


Icon defense
+32
Icon crt
+7%
Shield self for 175 when receiving a Buff.

{{#if:Tambourine|

Icon tambourine Tambourine


Icon health
+90
Icon crt
+2%
Healing skills (active and passive) increased by 5%.

{{#if:Tambourine|

Icon tambourine Tambourine+1


Icon health
+135
Icon crt
+3%
Healing skills (active and passive) increased by 6%.

{{#if:Tambourine|

Icon tambourine Tambourine+2


Icon health
+220
Icon crt
+4%
Healing skills (active and passive) increased by 7%.

{{#if:Tambourine|

Icon tambourine Tambourine+3


Icon health
+330
Icon crt
+5%
Healing skills (active and passive) increased by 8%.

{{#if:Tambourine|

Icon tambourine Tambourine+4


Icon health
+470
Icon crt
+6%
Healing skills (active and passive) increased by 9%.

{{#if:Tambourine|

Icon tambourine Tambourine+5


Icon health
+650
Icon crt
+7%
Healing skills (active and passive) increased by 10%.

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor


Icon crt
+2%
Icon cd
+10%
Every hit has a 2.5% chance to apply Burn or Chill.

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+1


Icon crt
+3%
Icon cd
+11%
Every hit has a 3% chance to apply Burn or Chill.

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+2


Icon crt
+4%
Icon cd
+12%
Every hit has a 3.5% chance to apply Burn or Chill.

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+3


Icon crt
+5%
Icon cd
+13%
Every hit has a 4% chance to apply Burn or Chill.

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+4


Icon crt
+6%
Icon cd
+14%
Every hit has a 4.5% chance to apply Burn or Chill.

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor+5


Icon crt
+7%
Icon cd
+15%
Every hit has a 5% chance to apply Burn or Chill.

{{#if:Dragon Saddle|

Icon dragon saddle Dragon Saddle


Icon health
+250
Icon crt
+5%
Heal self for 10% Health value at the start of every turn. Can only be equipped by Dragon Monsters.

{{#if:Dragon Saddle|

Icon dragon saddle Dragon Saddle+1


Icon health
+360
Icon crt
+6%
Heal self for 11% Health value at the start of every turn. Can only be equipped by Dragon Monsters.

{{#if:Dragon Saddle|

Icon dragon saddle Dragon Saddle+2


Icon health
+515
Icon crt
+7%
Heal self for 12% Health value at the start of every turn. Can only be equipped by Dragon Monsters.

{{#if:Dragon Saddle|

Icon dragon saddle Dragon Saddle+3


Icon health
+735
Icon crt
+8%
Heal self for 13% Health value at the start of every turn. Can only be equipped by Dragon Monsters.

{{#if:Dragon Saddle|

Icon dragon saddle Dragon Saddle+4


Icon health
+1050
Icon crt
+9%
Heal self for 14% Health value at the start of every turn. Can only be equipped by Dragon Monsters.

{{#if:Dragon Saddle|

Icon dragon saddle Dragon Saddle+5


Icon health
+1500
Icon crt
+10%
Heal self for 15% Health value at the start of every turn. Can only be equipped by Dragon Monsters.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown


Icon defense
+15
Icon health
+150
Icon mana
+15
Icon mana regeneration
-10
Icon crt
+3%
Shield self for 150% of Defense at the start of combat.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown+1


Icon defense
+21
Icon health
+210
Icon mana
+21
Icon mana regeneration
-12
Icon crt
+4%
Shield self for 160% of Defense at the start of combat.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown+2


Icon defense
+28
Icon health
+280
Icon mana
+28
Icon mana regeneration
-14
Icon crt
+5%
Shield self for 170% of Defense at the start of combat.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown+3


Icon defense
+38
Icon health
+380
Icon mana
+38
Icon mana regeneration
-16
Icon crt
+6%
Shield self for 180% of Defense at the start of combat.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown+4


Icon defense
+52
Icon health
+520
Icon mana
+52
Icon mana regeneration
-18
Icon crt
+7%
Shield self for 190% of Defense at the start of combat.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown+5


Icon defense
+70
Icon health
+700
Icon mana
+70
Icon mana regeneration
-20
Icon crt
+8%
Shield self for 200% of Defense at the start of combat.

{{#if:Gold Feather|

Icon gold feather Gold Feather


Icon mana regeneration
+12
Icon crt
+10%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+1


Icon mana regeneration
+16
Icon crt
+11%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+2


Icon mana regeneration
+21
Icon crt
+12%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+3


Icon mana regeneration
+27
Icon crt
+13%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+4


Icon mana regeneration
+35
Icon crt
+14%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+5


Icon mana regeneration
+45
Icon crt
+15%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Lion Fang|

Icon lion fang Lion Fang


Icon attack
+8
Icon magic
+8
Icon crt
+8%
Increases damage by 5%. Reduces damage taken by 5%. Can only be equipped by Beast Monsters.

{{#if:Lion Fang|

Icon lion fang Lion Fang+1


Icon attack
+12
Icon magic
+12
Icon crt
+9%
Increases damage by 6%. Reduces damage taken by 6%. Can only be equipped by Beast Monsters.

{{#if:Lion Fang|

Icon lion fang Lion Fang+2


Icon attack
+17
Icon magic
+17
Icon crt
+10%
Increases damage by 7%. Reduces damage taken by 7%. Can only be equipped by Beast Monsters.

{{#if:Lion Fang|

Icon lion fang Lion Fang+3


Icon attack
+25
Icon magic
+25
Icon crt
+11%
Increases damage by 8%. Reduces damage taken by 8%. Can only be equipped by Beast Monsters.

{{#if:Lion Fang|

Icon lion fang Lion Fang+4


Icon attack
+35
Icon magic
+35
Icon crt
+12%
Increases damage by 9%. Reduces damage taken by 9%. Can only be equipped by Beast Monsters.

{{#if:Lion Fang|

Icon lion fang Lion Fang+5


Icon attack
+50
Icon magic
+50
Icon crt
+13%
Increases damage by 10%. Reduces damage taken by 10%. Can only be equipped by Beast Monsters.

{{#if:Nimble Wings|

Icon nimble wings Nimble Wings


Icon defense
+10
Icon health
+80
Icon crt
+5%
Increases chances to dodge enemy hits by 10%. Can only be equipped by Aerial Monsters.

{{#if:Nimble Wings|

Icon nimble wings Nimble Wings+1


Icon defense
+14
Icon health
+130
Icon crt
+6%
Increases chances to dodge enemy hits by 11%. Can only be equipped by Aerial Monsters.

{{#if:Nimble Wings|

Icon nimble wings Nimble Wings+2


Icon defense
+20
Icon health
+200
Icon crt
+7%
Increases chances to dodge enemy hits by 12%. Can only be equipped by Aerial Monsters.

{{#if:Nimble Wings|

Icon nimble wings Nimble Wings+3


Icon defense
+27
Icon health
+280
Icon crt
+8%
Increases chances to dodge enemy hits by 13%. Can only be equipped by Aerial Monsters.

{{#if:Nimble Wings|

Icon nimble wings Nimble Wings+4


Icon defense
+37
Icon health
+380
Icon crt
+9%
Increases chances to dodge enemy hits by 14%. Can only be equipped by Aerial Monsters.

{{#if:Nimble Wings|

Icon nimble wings Nimble Wings+5


Icon defense
+50
Icon health
+500
Icon crt
+10%
Increases chances to dodge enemy hits by 15%. Can only be equipped by Aerial Monsters.

{{#if:Pandora's Chest|

Icon pandora's chest Pandora's Chest


Icon defense
-60
Icon crt
+2%
Receive 3 random Buffs at the start of a turn.

{{#if:Pandora's Chest|

Icon pandora's chest Pandora's Chest+1


Icon defense
-60
Icon crt
+4%
Receive 3 random Buffs at the start of a turn.

{{#if:Pandora's Chest|

Icon pandora's chest Pandora's Chest+2


Icon defense
-60
Icon crt
+6%
Receive 3 random Buffs at the start of a turn.

{{#if:Pandora's Chest|

Icon pandora's chest Pandora's Chest+3


Icon defense
-60
Icon crt
+8%
Receive 4 random Buffs at the start of a turn.

{{#if:Pandora's Chest|

Icon pandora's chest Pandora's Chest+4


Icon defense
-60
Icon crt
+10%
Receive 4 random Buffs at the start of a turn.

{{#if:Pandora's Chest|

Icon pandora's chest Pandora's Chest+5


Icon defense
-60
Icon crt
+12%
Receive 5 random Buffs at the start of a turn.

{{#if:Reptilian Idol|

Icon reptilian idol Reptilian Idol


Icon defense
+10
Icon health
+100
Icon crt
+5%
Receive 2 random Buffs at the start of a turn. Can only be equipped by Reptile Monsters.

{{#if:Reptilian Idol|

Icon reptilian idol Reptilian Idol+1


Icon defense
+15
Icon health
+145
Icon crt
+6%
Receive 2 random Buffs at the start of a turn. Can only be equipped by Reptile Monsters.

{{#if:Reptilian Idol|

Icon reptilian idol Reptilian Idol+2


Icon defense
+21
Icon health
+205
Icon crt
+7%
Receive 2 random Buffs at the start of a turn. Can only be equipped by Reptile Monsters.

{{#if:Reptilian Idol|

Icon reptilian idol Reptilian Idol+3


Icon defense
+30
Icon health
+295
Icon crt
+8%
Receive 2 random Buffs at the start of a turn. Can only be equipped by Reptile Monsters.

{{#if:Reptilian Idol|

Icon reptilian idol Reptilian Idol+4


Icon defense
+42
Icon health
+420
Icon crt
+9%
Receive 2 random Buffs at the start of a turn. Can only be equipped by Reptile Monsters.

{{#if:Reptilian Idol|

Icon reptilian idol Reptilian Idol+5


Icon defense
+60
Icon health
+600
Icon crt
+10%
Receive 2 random Buffs at the start of a turn. Can only be equipped by Reptile Monsters.

{{#if:Spirit Blaze|

Icon spirit blaze Spirit Blaze


Icon health
+120
Icon crt
+7%
15% chance to gain a random Buff when landing a Critical Hit. Can only be equipped by Spirit Monsters.

{{#if:Spirit Blaze|

Icon spirit blaze Spirit Blaze+1


Icon health
+180
Icon crt
+8%
17% chance to gain a random Buff when landing a Critical Hit. Can only be equipped by Spirit Monsters.

{{#if:Spirit Blaze|

Icon spirit blaze Spirit Blaze+2


Icon health
+260
Icon crt
+9%
19% chance to gain a random Buff when landing a Critical Hit. Can only be equipped by Spirit Monsters.

{{#if:Spirit Blaze|

Icon spirit blaze Spirit Blaze+3


Icon health
+375
Icon crt
+10%
21% chance to gain a random Buff when landing a Critical Hit. Can only be equipped by Spirit Monsters.

{{#if:Spirit Blaze|

Icon spirit blaze Spirit Blaze+4


Icon health
+550
Icon crt
+11%
23% chance to gain a random Buff when landing a Critical Hit. Can only be equipped by Spirit Monsters.

{{#if:Spirit Blaze|

Icon spirit blaze Spirit Blaze+5


Icon health
+800
Icon crt
+12%
25% chance to gain a random Buff when landing a Critical Hit. Can only be equipped by Spirit Monsters.

{{#if:Sun Ring|

Icon relic ring Sun Ring


Icon defense
-5
Icon health
-40
Icon mana
-9
Icon mana regeneration
+18
Icon crt
+10%
Icon cd
+20%

{{#if:Sun Ring|

Icon relic ring Sun Ring+1


Icon defense
-7
Icon health
-70
Icon mana
-12
Icon mana regeneration
+25
Icon crt
+11%
Icon cd
+22%

{{#if:Sun Ring|

Icon relic ring Sun Ring+2


Icon defense
-10
Icon health
-100
Icon mana
-16
Icon mana regeneration
+32
Icon crt
+12%
Icon cd
+24%

{{#if:Sun Ring|

Icon relic ring Sun Ring+3


Icon defense
-13
Icon health
-140
Icon mana
-20
Icon mana regeneration
+40
Icon crt
+13%
Icon cd
+26%

{{#if:Sun Ring|

Icon relic ring Sun Ring+4


Icon defense
-18
Icon health
-190
Icon mana
-25
Icon mana regeneration
+50
Icon crt
+14%
Icon cd
+28%

{{#if:Sun Ring|

Icon relic ring Sun Ring+5


Icon defense
-25
Icon health
-250
Icon mana
-30
Icon mana regeneration
+60
Icon crt
+15%
Icon cd
+30%

Reduces allied Critical Chance stat
Item Description

{{#if:Moon Ring|

Icon relic ring Moon Ring


Icon defense
+20
Icon health
+160
Icon mana
+35
Icon mana regeneration
-5
Icon crt
-2%
Icon cd
-5%

{{#if:Moon Ring|

Icon relic ring Moon Ring+1


Icon defense
+28
Icon health
+250
Icon mana
+49
Icon mana regeneration
-6
Icon crt
-2%
Icon cd
-5%

{{#if:Moon Ring|

Icon relic ring Moon Ring+2


Icon defense
+39
Icon health
+380
Icon mana
+64
Icon mana regeneration
-8
Icon crt
-3%
Icon cd
-6%

{{#if:Moon Ring|

Icon relic ring Moon Ring+3


Icon defense
+53
Icon health
+550
Icon mana
+80
Icon mana regeneration
-10
Icon crt
-3%
Icon cd
-6%

{{#if:Moon Ring|

Icon relic ring Moon Ring+4


Icon defense
+73
Icon health
+750
Icon mana
+100
Icon mana regeneration
-13
Icon crt
-3%
Icon cd
-7%

{{#if:Moon Ring|

Icon relic ring Moon Ring+5


Icon defense
+100
Icon health
+1000
Icon mana
+120
Icon mana regeneration
-15
Icon crt
-4%
Icon cd
-8%

{{#if:Static Loop|

Icon static loop Static Loop


Icon attack
+20
Icon magic
+20
Icon defense
+10
Icon mana
+20
Icon crt
-10%
Non-critical damage increased by 10%.

{{#if:Static Loop|

Icon static loop Static Loop+1


Icon attack
+30
Icon magic
+30
Icon defense
+16
Icon mana
+25
Icon crt
-12%
Non-critical damage increased by 12%.

{{#if:Static Loop|

Icon static loop Static Loop+2


Icon attack
+45
Icon magic
+45
Icon defense
+24
Icon mana
+32
Icon crt
-14%
Non-critical damage increased by 14%.

{{#if:Static Loop|

Icon static loop Static Loop+3


Icon attack
+60
Icon magic
+60
Icon defense
+35
Icon mana
+39
Icon crt
-16%
Non-critical damage increased by 16%.

{{#if:Static Loop|

Icon static loop Static Loop+4


Icon attack
+80
Icon magic
+80
Icon defense
+47
Icon mana
+49
Icon crt
-18%
Non-critical damage increased by 18%.

{{#if:Static Loop|

Icon static loop Static Loop+5


Icon attack
+100
Icon magic
+100
Icon defense
+60
Icon mana
+60
Icon crt
-20%
Non-critical damage increased by 20%.

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