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#98 - Diavola
Diavola journal
Icon weakness fire
Icon water resistance
Icon Fire
Icon Earth
Diavola Diavola light Diavola dark
Icon attack
▐▐▐▐▐ ▐▐▐▐       

Icon magic
▐▐▐▐▐ ▐▐         

Icon defense
▐▐▐▐             

Icon health
▐▐▐▐▐ ▐          

Icon mana
▐▐▐▐▐            

Icon attack
▐▐▐▐▐ ▐▐▐▐

Icon magic
▐▐▐▐▐ ▐▐▐▐       

Icon defense
▐▐▐▐▐ ▐          

Icon health
▐▐▐▐▐ ▐

Icon mana
▐▐▐▐▐ ▐▐         

Icon attack
▐▐▐▐▐ ▐▐▐▐▐      

Icon magic
▐▐▐▐▐ ▐▐▐        

Icon defense
▐▐▐▐▐            

Icon health
▐▐▐▐▐ ▐▐         

Icon mana
▐▐▐▐▐ ▐          

Levitate

  • Levitates big boulders
Common Loot
Icon craftable Green Gem
Icon craftable Verdant Gem

Rare Loot
Icon craftable Emerald
Icon thorn tendril Thorn Tendril
Aura: When an allied Monster applies a Debuff, it has a 70% chance to apply a random Buff to a random ally.
Unique Aura: Bleed stacks on enemies are not removed when they take Bleed damage.
BioHistoryAcquisitionSkillsLoadoutsBuildsTrivia


Bio[]

Diavolae are plant-like predators of demonic origin. In their dormant state, they are usually found in the middle of an empty clearing, as no other plants, animals, or Monsters would come close to them. They use their appearance to lure unsuspecting explorers in. They are also capable, however, of shifting into an active state by pulling their roots out of the ground and using them as limbs.

History[]

The first Diavola came to our world as a single seed. Being able to crawl during its seed stage similar to insect larvae, it attached itself to another, unknown demonic Monster that made the voyage to our world. In their seed stage, they are capable of evolving into different plant-like shapes, and so it chose an appearance that resembles the plants of our world. They may have spread to many different worlds in the same manner.

Acquisition[]

Diavola is a super Champion Monster in the Sun Palace. You can obtain its egg by achieving a 5-star rating and only once per playthrough. Click here for more details!

You can get to Diavola by bringing a Monster with Secret Vision to reveal the invisible platforms on the beaten path in the Sun Palace near the Blue Caves entrance. Parkour on the platform to reach the upper-right ledge. Alternatively, you can ride a Lofty Mount to reach the ledge. Diavola awaits at the top of the next room.

Diavola Champ Location

It can also be obtained from Reward Box lvl 5.

Skills[]

Lvl1+
Lvl10+
Lvl20+
Lvl30+
Icon leaf slash
Skill lvl 1
Icon bleed
Icon leaf slash
Skill lvl 2
Icon attack plus
Icon defense plus
Icon mana plus
Icon crit chance plus
Icon leaf slash
Skill lvl 3
Icon shielding leaves
Skill lvl 1
Icon critical hybridization
Icon defense plus
Icon combo shielding
Icon leaf slash
Skill lvl 4
Icon shielding leaves
Skill lvl 2
Icon critical base
Icon attack plus
Icon devour
Icon leaf slash
Skill lvl 5
Icon shielding leaves
Skill lvl 3
Icon scent of blood
Icon solar rays
Skill lvl 1
Icon weaken
Icon solar rays
Skill lvl 2
Icon predation
Icon crit damage plus
Icon critical consistency
Icon solar rays
Skill lvl 3
Icon solar burst
Skill lvl 1
Icon health plus
Icon heavy hitter
Icon kindle
Icon solar rays
Skill lvl 4
Icon solar burst
Skill lvl 2
Icon proliferate
Icon bleed
Icon critical consistency
Icon solar rays
Skill lvl 5
Icon solar burst
Skill lvl 3
Icon magic plus
Icon regeneration
Skill lvl 1
Icon mana bolster
Icon lifeline
Skill lvl 1
Icon health plus
Icon defense plus
Icon multi weakness
Icon lifeline
Skill lvl 2
Icon spore cloud
Skill lvl 1
Icon buffing shield
Icon curse of weakness
Icon lifeline
Skill lvl 3
Icon spore cloud
Skill lvl 2
Icon magic plus
Icon static glory
Icon multi glory
Icon spore cloud
Skill lvl 3
Icon sprawl
Icon restoring shield
Skill lvl 1
Icon shield aura
Icon restoring shield
Skill lvl 2
Icon crit damage plus
Icon combo shielding
Icon restoring shield
Skill lvl 3
Icon defense plus
Icon thorns
Icon critical defense
Icon restoring shield
Skill lvl 4
Icon weakening shield
Skill lvl 1
Icon mana plus
Icon combo shielding
Icon restoring shield
Skill lvl 5
Icon weakening shield
Skill lvl 2
Icon observe
Lvl40
Icon 1000 leaves Icon tectonic spikes Icon armor up


List Form[]

Damaging Actions
Skill Icon mana Effect
Icon leaf slash Leaf Slash
Icon Physical
Icon Earth
40 3 x 50% (150%) damage + Cannot be dodged
lv2 70 4 x 50% (200%) damage + Cannot be dodged
lv3 100 5 x 50% (250%) damage + Cannot be dodged
lv4 140 5 x 65% (325%) damage + Cannot be dodged
lv5 200 6 x 70% (420%) damage + Cannot be dodged
Icon solar rays Solar Rays
Icon Magical
Icon Fire
60 3 x 65% (195%) damage
lv2 95 4 x 60% (240%) damage
lv3 130 5 x 60% (300%) damage
lv4 170 5 x 75% (375%) damage
lv5 230 6 x 80% (480%) damage
Icon shielding leaves Shielding Leaves
Icon Physical
Icon Earth
120 3 x 95% (285%) damage + Shield self for 1 x (200 + 100%
Icon defense
)
lv2 170 4 x 90% (360%) damage + Shield self for 1 x (350 + 110%
Icon defense
)
lv3 220 5 x 90% (450%) damage + Shield self for 1 x (600 + 125%
Icon defense
)
Icon solar burst Solar Burst
Icon Magical
Icon Fire
120 1 x 170% damage to all
lv2 170 2 x 105% (210%) damage to all
lv3 230 3 x 85% (255%) damage to all
Icon spore cloud Spore Cloud
Icon Magical
Icon Earth
110 1 x 155% damage to all + Applies Weakness (Debuff) [50%]
lv2 160 2 x 95% (190%) damage to all + Applies Weakness (Debuff) [50%]
lv3 210 2 x 125% (250%) damage to all + Applies Weakness (Debuff) [50%]

Non-damaging Actions
Skill Icon mana Effect
Icon regeneration Regeneration lv1
60 Applies Regeneration (Buff) to whole party
Icon lifeline Lifeline lv1
90 Applies Regeneration (Buff) to whole party, and Glory (Buff) to 1 Monster
lv2 120 Applies Regeneration (Buff) to whole party, and Glory (Buff) to 2 Monsters
lv3 160 Applies Regeneration & Glory (Buffs) to whole party
Icon restoring shield Restoring Shield lv1
50 Shield target for 4 x (50 +15%
Icon defense
) + Removes 1 Debuff
lv2 80 Shield target for 5 x (60 +15%
Icon defense
) + Removes 2 Debuffs
lv3 120 Shield target for 6 x (75 +15%
Icon defense
) + Removes 2 Debuffs
lv4 160 Shield target for 6 x (100 +15%
Icon defense
) + Removes 3 Debuffs
lv5 210 Shield target for 7 x (125 +15%
Icon defense
) + Removes 4 Debuffs
Icon weakening shield Weakening Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon attack
) + Applies Weakness (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon attack
) + Applies Weakness (Debuff) to 2 random enemies

Ultimate Skills
Skill
Icon 1000 leaves 1000 Leaves 220
Icon mana
2 x 140% (280%)
Icon Physical
Icon Earth
damage to all enemies - Cannot be dodged
Shield all allies for 1 x (600 + 75%
Icon defense
)
Icon tectonic spikes Tectonic Spikes 230
Icon mana
3 x 100% (300%)
Icon Physical
Icon Earth
damage to all enemies
Critical Hits apply Bleed stacks equal to 20% of damage dealt
Icon armor up Armor Up 220
Icon mana
Shield all allies for 1 x (750 + 75%
Icon defense
)
Applies Barrier and Glory to all allies

Stat Boost Passives
Skill Effect
Icon attack plus Attack Plus x2 Improve
Icon attack
rating by 1
Icon magic plus Magic Plus x2 Improve
Icon magic
rating by 1
Icon defense plus Defense Plus x4 Improve
Icon defense
rating by 1
Icon health plus Health Plus x2 Improve
Icon health
rating by 1
Icon mana plus Mana Plus x2 Improve
Icon mana
rating by 1
Icon crit chance plus Crit Chance Plus +5% Critical Chance
Icon crit damage plus Crit Damage Plus x2 +15% Critical Damage
Icon critical consistency Critical Consistency x2 +10% Critical Damage. Critical Damage also increases non-Critical hits by 10% of the amount.
Icon critical base Critical Base Increases Critical Chance by 15% while wearing no equipment that increases Critical Chance.
Icon heavy hitter Heavy Hitter Increases Critical Damage by 1% for every 20 Defense.
Icon critical defense Critical Defense Reduces damage taken by 10% of own Critical Damage value.

Aura Passives
Skill Effect
Icon mana bolster Mana Bolster Unique Aura: Regeneration (Buff) and Barrier (Buff) also increase Mana Regeneration by 10%.
Icon shield aura Shield Aura Aura: All Shield effects of Monsters in the party are increased by 10%.
Icon multi weakness Multi Weakness Aura: Weakness (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong.
Icon curse of weakness Curse of Weakness Unique Aura: When a Monster in the party applies Weakness on an enemy, 35% chance to also apply a random Debuff.
Icon devour Devour Aura: Whenever an ally knocks out an enemy Monster, it is healed by 25% of that Monster's Max Health.
Icon scent of blood Scent of Blood Aura: Your Monsters deal 10% more damage when attacking an enemy with Bleed stacks.
Icon static glory Static Glory Aura: Glory (Buff) also increases non-Critical damage by 15%.
Icon multi glory Multi Glory Aura: Glory (Buff) can be stacked two additional times. Additional stacks are only half as strong.
Icon sprawl Sprawl Aura: Each Nature Monster in the party gains a random Buff after each action. Non-damaging actions also apply a random Debuff on an enemy.

Procs
Skill Effect
Icon critical hybridization Critical Hybridization The first critical hit of a physical attack triggers an additional hit equal to 60% of Magic value and vice versa.
Icon combo shielding Combo Shielding x3 Upon using a Shield action, additionally Shield an ally with the lowest Shield by 50% of this Monster's Defense.
Icon proliferate Proliferate When applying a Debuff, trigger an additional 30% damage hit.

Special Passives
Skill Effect
Icon bleed Bleed x2 Critical Hits apply Bleed stacks equal to 20% of the damage dealt.
Icon weaken Weaken Every hit has a 10% chance to apply Weakness.
Icon predation Predation When this Monster spends a turn without attacking, it gains a Predation stack.
Icon buffing shield Buffing Shield When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense.
Icon thorns Thorns When getting hit there is a 35% chance to apply a stack of Bleed onto the attacker equal to the damage received. (halved in Keeper Battles)
Icon kindle Kindle Every hit has a 10% chance to apply Burn.
Icon observe Observe Whenever this Monster spends a turn without attacking an enemy, shield all Monsters in the party by 50% of this Monster's Defense.

Encounter Loadouts[]

Wild Battles[]

Below are the skills Diavola has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

Known Skills
Actives

Icon solar rays Icon leaf slash Icon solar burst Icon spore cloud Icon restoring shield

Passives

Icon kindle Icon weaken Icon curse of weakness Icon sprawl

Master Mode

Icon proliferate Icon bleed Icon critical base Icon crit chance plus Icon crit chance plus

Champion

Icon multi weakness Icon thorns

Keeper Duels[]

WIP

Builds & Discussions[]

For a list of all useful guides and links, check this page.

Trivia[]

  • Diavola's name literally means devil (feminine) in Italian, referencing its Bio.
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