#78 - Dracozul
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Bio[]
Dracozuls are known primarily for two things: their beautiful azure-colored scales that shimmer brilliantly in the light, and their unruly ferocity. Despite being the only cold-blooded member of the Draco family, they are possibly the wildest out of all of them. When the Keeper of a Dracozul becomes too old, it is advised for them to give their Dracozul away - to prevent the Dracozul from breaking free through force.
History[]
Famously, the Dragon Empress kept a small regiment of trained dragon riders, who were called Dragonlords or Dragoons. When the Monster Keepers fought the kings of the Old World, a group of daring Keepers sought to revive this ancient practice. It took a lot of time, but eventually, they succeeded, dealing harrowing blows to the armies of the Old World. Dracozuls proved especially effective due to their unrivaled agility in the sky. Those Monster Keepers were given the honorary title of Keeper Dragoons.
Acquisition[]
Dracozul is an optional Champion Monster in the Snowy Peaks. Unlike most Champion Monsters, achieving a 5-star rating will not reward you with its egg but instead, an Ice Stone catalyst. Therefore, under normal circumstances, it can only be obtained through evolution. Click here for more details!
Go to the room right of the Teleporter Stone in the Snowy Peaks. Climb upwards until you spot a diamond block. Destroy the block and climb upwards again in the next room, and you will come across the entrance to Dracozul's roost. The Dracozul will always fight alongside two Draconovs.
In Randomizer and Bravery, it is possible to obtain its egg from certain NPCs, Monster chests, or Reward Boxes.
Evolution[]
Dracozul evolves from Draconov with the Ice Stone evolution catalyst.
Skills[]
List Form[]
Skill | Effect | ||||||
---|---|---|---|---|---|---|---|
Chilling Wind | 60 | 4 x 40% (160%) damage + Applies Chill (Debuff) | |||||
lv2 | 90 | 5 x 40% (200%) damage + Applies Chill (Debuff) | |||||
lv3 | 120 | 5 x 55% (275%) damage + Applies Chill (Debuff) | |||||
lv4 | 160 | 6 x 55% (330%) damage + Applies Chill (Debuff) | |||||
lv5 | 220 | 6 x 75% (450%) damage + Applies Chill (Debuff) | |||||
Iceclaws | 50 | 2 x 95% (190%) damage + Critical Damage +50% | |||||
lv2 | 80 | 2 x 120% (240%) damage + Critical Damage +50% | |||||
lv3 | 110 | 3 x 95% (285%) damage + Critical Damage +50% | |||||
lv4 | 150 | 3 x 120% (360%) damage + Critical Damage +50% | |||||
lv5 | 210 | 4 x 110% (440%) damage + Critical Damage +50% | |||||
Gale | 110 | 1 x 165% damage to all | |||||
lv2 | 160 | 2 x 100% (200%) damage to all | |||||
lv3 | 230 | 3 x 85% (255%) damage to all | |||||
Snow Veil | 120 | 3 x 100% (300%) damage + Applies Barrier (Buff) to self | |||||
lv2 | 170 | 4 x 95% (380%) damage + Applies Barrier (Buff) to self | |||||
lv3 | 230 | 5 x 95% (475%) damage + Applies Barrier (Buff) to self | |||||
Avalanche | 120 | 1 x 160% damage to all + Critical Damage +30% | |||||
lv2 | 160 | 1 x 210% damage to all + Critical Damage +40% | |||||
lv3 | 220 | 2 x 130% (260%) damage to all + Critical Damage +50% | |||||
Aerial Strike | 170 | 4 x 90% (360%) damage + Applies Sidekick (Buff) to self | |||||
lv2 | 220 | 4 x 115% (460%) damage + Applies Sidekick & Might (Buffs) to self | |||||
Skill | Effect | ||||
---|---|---|---|---|---|
Spellshield | lv1 | 50 | Applies Spellshield (Buff) to whole party | ||
Dragonskin | lv1 | 80 | Applies Spellshield (Buff) to whole party, and Barrier (Buff) to 1 Monster | ||
lv2 | 110 | Applies Spellshield (Buff) to whole party, and Barrier (Buff) to 2 Monsters | |||
lv3 | 150 | Applies Spellshield & Barrier (Buffs) to whole party | |||
Agility | lv1 | 50 | Applies Agility (Buff) to whole party | ||
Quicken | lv1 | 80 | Applies Agility (Buff) to whole party, and Sidekick (Buff) to 1 Monster | ||
lv2 | 110 | Applies Agility (Buff) to whole party, and Sidekick (Buff) to 2 Monsters | |||
lv3 | 150 | Applies Agility & Sidekick (Buffs) to whole party | |||
Skill | |||
---|---|---|---|
Ice Breath | 240 | ||
5 x 115% (575%) damage Removes 2 Buffs from target - Applies 2 random Buffs to itself | |||
Full Aerial Assault | 230 | ||
2 x 165% (330%) damage to all enemies Applies Sidekick to all allies | |||
Typhoon Cut | 210 | ||
6 x 90% (540%) damage Applies Glory, Sidekick, and Agility to itself | |||
Skill | Effect | |
---|---|---|
Attack Plus | Improve rating by 1 | |
Magic Plus | Improve rating by 1 | |
Defense Plus x2 | Improve rating by 1 | |
Health Plus | Improve rating by 1 | |
Mana Plus x2 | Improve rating by 1 | |
Crit Chance Plus x2 | +5% Critical Chance | |
Crit Damage Plus | +15% Critical Damage | |
Evasion | Critical Chance also increases the chance to dodge enemy hits by 20% of the value. | |
Mana Stability | Increases Defense by 15% of this Monster's Max Mana. | |
Mana Focus | Mana and Mana Regeneration values from equipment increased by 30%. | |
Mana Overload | Increases Attack and Magic by 15% of this Monster's Max Mana. | |
Skill | Effect | |
---|---|---|
Exploit Party | Aura: Whenever a Monster in the party exploits an enemy's weakness with an attack, it gains a random Buff and shields by 5% of its Max Health. | |
Sidekick Support | Unique Aura: Healing, Shield and Buffing actions are now also affected by Sidekick Buff - triggering additional heals (40% Magic), shields (40% Defense) or Buffs. | |
Multi Chill | Aura: Chill (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong. | |
Dragon Mastery | Aura: Actions by Dragons apply a Debuff to all enemies based on element. Burn, Chill, Shock, Poison, Armor Break, Support: Weakness. |
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Multi Barrier | Aura: Barrier (Buff) can be stacked two additional times. Additional stacks are only half as strong. | |
Multi Sidekick | Aura: Sidekick (Buff) can be stacked two additional times. Additional stacks have only a 50% chance to trigger. | |
Sub Zero | Unique Aura: Chill causes enemies affected by it to take 10% increased damage. | |
Skill | Effect | |
---|---|---|
Mana Proc | Every attack triggers an additional hit equal to 50% of Max Mana. | |
Critical Hybridization | The first critical hit of a physical attack triggers an additional hit equal to 60% of Magic value and vice versa. | |
Flash Freeze | Trigger an additional 100% damage hit when applying Chill with an attack. | |
Skill | Effect | |
---|---|---|
Cascade | The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%) | |
Heroism | Deals 2% increased damage for every Buff on this Monster. | |
Shared Barrier | Whenever this Monster gains Barrier (Buff), another random Monster in the party also gains Barrier. | |
Buffing Shield x2 | When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense. | |
Critical Freeze | The first critical hit of an ability applies Chill (Debuff). | |
Barricade | Every shield that comes from this Monster (active and passive) has a 4% chance to apply Barrier (Buff). | |
Mana Shielding | When attacking an enemy, generate a Shield equal to 20% of Max Mana for each hit. | |
Copy Shield | When Shielding yourself, also apply 20% of that Shield to allies. | |
Encounter Loadouts[]
Wild Battles[]
Below are the skills Dracozul has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.
Known Skills | |
Actives | |
Passives | |
Master Mode | |
Notes: Dracozul does not normally know Combo Buffing.
Keeper Duels[]
WIP
Builds & Discussions[]
- SmugLookingBarrel's Sample Builds
- Dracozul PvP Build
- Monster of the Day Reddit Discussion - Dracozul
Trivia[]
- Dracozul's name is a portmanteau of the words draco (Latin for dragon) and azul (Spanish for blue).