Skill | Effect | |
---|---|---|
Energize | Unique Aura: Monsters in the party recover 7.5% of Max Health when they trigger Shock damage. | |
Effect[]
Energize is a Unique Aura passive skill that heals an allied Monster whenever it triggers Shock damage on an enemy. The heal value on the allied Monster is equal to 7.5% of its Max Health. Triggering subsequent Shock procs on an enemy does not directly affect this passive, but it does have a 50% chance to trigger when factoring in the chance for the Shock to proc.
The healing is applied by the Monster that triggered the Shock damage, triggering and being affected by any effects owned by the Monster or originating from other Auras, such as Healing Shield, Heal Charging, and Harp. Multiple instances of allied Energize on the field do not stack.
Learnset[]
Monster | Elements | Stats | Count | ||||||||
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Image | Name | ||||||||||
3 | Spectral Eagle | ▐▐▐▐▐ ▐
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▐▐▐▐▐ ▐
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▐▐▐▐▐ ▐
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▐▐▐
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▐▐▐▐▐ ▐
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x1 | ||||
24 | Beetloid | ▐▐
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▐▐▐▐
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▐▐▐
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▐▐▐▐▐ ▐▐
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▐▐▐▐▐ ▐▐
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x1 | ||||
76 | Shockhopper | ▐
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▐▐▐▐▐ ▐▐▐
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▐▐▐▐
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▐▐▐▐
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▐▐▐▐▐ ▐
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x1
{{Monsters||Row|skillcount|||} |