Equipment refer to items that can be given to your Monsters, providing bonus stats and sometimes additional effects. There are two types of equipment: weapons and accessories. There is also equipment that belongs to a certain group, such as rings and instruments. Normally, a Monster can equip one weapon and up to three different accessories; however, certain abilities allow them to equip additional equipment. Equipment can be upgraded up to 5 times by the Smith in the Keepers' Stronghold using crafting materials.
Equipment can be bought from merchants, dropped by Monsters, or found in chests. All equipment is carried over when playing New Game+ but is reverted to the base level.
Associated Passives[]
Skill | Effect | |
---|---|---|
Crit Chance Focus | Critical Chance values from equipment increased by 25%. | |
Crit Damage Focus | Critical Damage values from equipment increased by 50%. | |
Defense Focus | Defense from equipment increased by 25%. | |
Health Focus | Health values from equipment increased by 25%. | |
Mana Focus | Mana and Mana Regeneration values from equipment increased by 30%. | |
Ring Focus | Ring equipment values are increased by 80%. | |
Stick Focus | When this Monster has a Wooden Stick equipped, it gains 300 Attack, 60 Defense, and it Shields all allies for 600 at start of combat. | |
Critical Base | Increases Critical Chance by 15% while wearing no equipment that increases Critical Chance. | |
Armory | Aura: Increases the stats gained from accessories by 15% for allied Warrior Monsters. | |
Goblin Smith | Aura: Increases Defense, Health, Mana, Mana Regeneration, Critical Chance and Critical Damage from equipment by 15% for allied Goblins. | |
Weaponry | Aura: Increases the stats gained from weapons by 25% for allied Warrior Monsters. | |
Aegis Chord | Shielding skills (active and passive) are increased by 10% for every instrument equipped. | |
Patron Chord | Damage taken is reduced by 5% for every instrument equipped. | |
Power Chord | Damage dealt is increased by 10% for every instrument equipped. | |
Support Chord | When applying a Buff, there is a 5% for every instrument equipped to apply an additional random Buff. | |
Shift Passive | ||
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Equipment Mastery | ||
Allows the Monster to equip an additional accessory. | ||
Blacksmithing | ||
Aura: Increases ,,,, & from equipment by 15% for allied Monsters. | ||
Dual Wield | ||
Allows the Monster to equip two weapons. Second weapon values are reduced by 50%.
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