Monster Sanctuary Wiki
#103 - Fumagus
▐▐▐              

▐▐▐▐▐ ▐          

▐▐               

▐▐▐▐▐ ▐          

▐▐▐▐▐ ▐▐▐        

▐▐▐

▐▐▐▐▐ ▐

▐▐▐              

▐▐▐▐▐ ▐▐▐        

▐▐▐▐▐ ▐▐▐▐▐      

▐▐▐

▐▐▐▐▐ ▐▐▐        

▐▐▐▐             

▐▐▐▐▐ ▐

▐▐▐▐▐ ▐▐▐

Spore Shroud

  • Avoids Monster encounters
  • Opens magical vines
Common Loot
Cookie Mushroom
Linen

Rare Loot
Druid Soul
Hood+4
Aura: Whenever an allied Monster applies a Debuff, it gains 2 Charge stacks.
Whenever this Monster applies a Debuff to an enemy, 35% chance to spread that Debuff to another enemy.
BioHistoryAcquisitionSkillsLoadoutsBuildsTrivia


Bio[]

With short limbs and stout bodies, these fungal wizards are often underestimated. Those who have come in contact with Fumagi have made many wild claims about their powers. Among other things, they are supposedly able to cause terrifying hallucinations, bestow visions of the past and the future, and even bring about profound changes of heart. Fumagi are therefore seen as the most wondrous and unpredictable among the magic-wielding Monsters of the Sanctuary.

History[]

Fumagi are similar in nature to Druid Oaks. Among the druids of old, there was a lesser-known school of thought that revered mushrooms and Fungis as sources of great knowledge. Fungis were known to possess a telepathic link to a vast, branching underground network called "Myceli". It stretches throughout the earth and is much older than mankind. Some particularly adventurous and inventive druids developed a method of guiding their own passing souls into the bodies of Fungis. Their goal was to become connected to the "Myceli", therefore gaining access to both the secrets of the earth and the past. That is how Fumagi are created.

Acquisition[]

Fumagus can be encountered in the Forgotten World. However, they drop Fungi eggs instead of their own. Therefore, under normal circumstances, it can only be obtained through evolution. Click here for its location details!

In Randomizer and Bravery, it is possible to obtain its egg from certain NPCs, Monster chests, or Reward Boxes.

Evolution[]

Fumagus evolves from Fungi with the Druid Soul evolution catalyst.

Skills[]

Lvl1+
Lvl10+
Lvl20+
Lvl30+
Lvl40


List Form[]

Damaging Actions
Skill Effect
Arcane Bolt
30 4 x 40% (160%) damage
lv2 60 5 x 40% (200%) damage
lv3 90 6 x 45% (270%) damage
lv4 130 7 x 50% (350%) damage
lv5 180 8 x 55% (440%) damage
Spore
50 3 x 55% (165%) damage + Applies Weakness (Debuff)
lv2 80 4 x 50% (200%) damage + Applies Weakness (Debuff)
lv3 110 5 x 50% (250%) damage + Applies Weakness (Debuff)
lv4 150 5 x 65% (325%) damage + Applies Weakness (Debuff)
lv5 200 6 x 70% (420%) damage + Applies Weakness (Debuff)
Spore Cloud
110 1 x 155% damage to all + Applies Weakness (Debuff) [50%]
lv2 160 2 x 95% (190%) damage to all + Applies Weakness (Debuff) [50%]
lv3 210 2 x 125% (250%) damage to all + Applies Weakness (Debuff) [50%]
Arcane Diffusion
175 5 x 80% (400%) damage + Removes 2 Buffs from target
lv2 220 5 x 100% (500%) damage + Removes 3 Buffs from target

Non-damaging Actions
Skill Effect
Encapsulate lv1
50 Heal target for 5 x (40 + 15%
) + Shield target for 1 x (80% Max
)
lv2 80 Heal target for 6 x (50 + 20%
) + Shield target for 1 x (100% Max
)
lv3 120 Heal target for 7 x (60 + 20%
) + Shield target for 1 x (120% Max
)
lv4 160 Heal target for 8 x (70 + 20%
) + Shield target for 1 x (150% Max
)
lv5 210 Heal target for 9 x (90 + 20%
) + Shield target for 1 x (200% Max
)
Restoring Shield lv1
50 Shield target for 4 x (50 +15%
) + Removes 1 Debuff
lv2 80 Shield target for 5 x (60 +15%
) + Removes 2 Debuffs
lv3 120 Shield target for 6 x (75 +15%
) + Removes 2 Debuffs
lv4 160 Shield target for 6 x (100 +15%
) + Removes 3 Debuffs
lv5 210 Shield target for 7 x (125 +15%
) + Removes 4 Debuffs
Mass Restore lv1
110 Heal all for (200 + 70%
) + Removes 1 Debuff from all allies
lv2 150 Heal all for 2 x (175 + 40%
) + Removes 1 Debuff from all allies
lv3 220 Heal all for 2 x (250 + 50%
) + Removes 2 Debuffs from all allies
Weakening Shield lv1
160 Shield all for 2 x (200 +20%
+ 20%
) + Applies Weakness (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
+ 25%
) + Applies Weakness (Debuff) to 2 random enemies

Ultimate Skills
Skill
Aurora's Shield 220
Shield all allies for 3 x (300 + 25%
)
Removes 2 Debuffs from all allies
Arcane Barrage 220
10 x 65% (650%)
damage
Shield self for 1 x (750 + 200%
)
Spore Nebula 230
3 x 95% (285%)
damage to all enemies
Every hit has a 20% chance to apply Weakness

Stat Boost Passives
Skill Effect
Magic Plus x5 Improve
rating by 1
Defense Plus x4 Improve
rating by 1
Health Plus x2 Improve
rating by 1
Mana Plus x4 Improve
rating by 1
Mana Stability x2 Increases Defense by 15% of this Monster's Max Mana.
Mana Focus Mana and Mana Regeneration values from equipment increased by 30%.
Earth Allegiance Converts the element of all
attacks to
.
attacks ignore .
Mana Overload Increases Attack and Magic by 15% of this Monster's Max Mana.

Aura Passives
Skill Effect
Shield Aura Aura: All Shield effects of Monsters in the party are increased by 10%.
Dominance Aura: Enemies receive 3% increased damage for each Debuff on them.
Buff Corruption Unique Aura: Weakness reduces the strength of Buffs and beneficial Stacks on enemies by 6%.
Multi Weakness Aura: Weakness (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong.
Primal Hex Aura: Every damaging hit, heal and shield by Nature and Mage Monsters in the party has a 4% chance to apply a random Debuff on an enemy.

Procs
Skill Effect
Mana Healing x2 Healing actions trigger an additional Heal on the Monster with the lowest Health equal to 50% of Max Mana value.
Proliferate When applying a Debuff, trigger an additional 30% damage hit.
Mana Proc Every attack triggers an additional hit equal to 50% of Max Mana.
Combo Shielding Upon using a Shield action, additionally Shield an ally with the lowest Shield by 50% of this Monster's Defense.
Double Strike On each hit, there's a 10% chance to trigger another hit with the same base damage. (Cannot trigger again on Double Strike hits)

Special Passives
Skill Effect
Poisoning Soil Every Earth attack hit has a 15% chance to apply Poison.
Hexing Support Whenever this Monster spends a turn without attacking an enemy, apply a random Debuff on a random enemy.
Initial Weakness Apply Weakness (Debuff) to a random enemy at the start of combat.
Saboteur's Shield Apply Shield equal to 50% of own Defense when applying a Debuff.
Healing Shield Healing skills (active and passive) also apply a Shield equal to 20% of the amount healed.
Recover Heals 10% of this Monster's Max Health at the start of every turn.
Cascade The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%)
Death Blow Deals 5% increased damage for each Debuff on the target.

Encounter Loadouts[]

Wild Battles[]

Below are the skills Fumagus has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

Known Skills
Actives

Passives

Advanced (min level: 35)

Master Mode

Keeper Duels[]

WIP

Builds & Discussions[]

For a list of all useful guides and links, check this page.

Trivia[]

  • Fumagus's name is a portmanteau of the words fungus and magus.