Monster Sanctuary Wiki
#75 - Goblin Pilot
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Crush

  • Breaks hidden walls
  • Destroys diamond blocks
Common Loot
Emerald
Sapphire

Rare Loot
Ruby
Hammer
Boosts damage dealt, reduces damage taken and Mana Cost by 1% for every Charge stack. Caps at 15 stacks.
This Monster may apply an additional stack of any Debuff. Additional stacks are only half as strong.
BioHistoryAcquisitionSkillsLoadoutsBuildsTrivia


Bio[]

Whoever claims that Goblins aren't meant for greatness has probably never encountered a Goblin Pilot. It's hard to say at this point whether this potential can ever be harnessed for the good of the Sanctuary, since there have been almost no records so far of Goblin Pilots being trained by Monster Keepers. Until then, Goblin Pilots will unfortunately only be known for their aptitude for wanton mayhem, large-scale demolitions and rude gestures.

History[]

For many years, Keepers observed the occasional Goblin or two wandering off into the Mystical Workshop Sometimes they'd create ill-made tools and weapons, which usually were most harmful to the Goblin wielding it. When, in 473 AC, Keeper Knight lkstrom first spotted a Goblin piloting a makeshift mechanical walker with flamethrower and chainsaw attached, he didn't know what to make of it. He underestimated the Goblin and, consequently, only barely escaped with his life.

Acquisition[]

Goblin Pilot is a Champion Monster in the Mystical Workshop. You can obtain its egg by achieving a 5-star rating and only once per playthrough. Click here for more details!

Upon approaching the top of the Mystical Workshop, Trevisan catches up with you but finds the path blocked by three doors, each requiring a Mystical Workshop Key. You must explore the rest of the Mystical Workshop to obtain all three keys before progressing onward. Trevisan then tells you that there must be a Champion nearby, as he implies Marduk uses them to guard places, and in this case, the Goblin Pilot.

It can also be obtained from Reward Box lvl 4.

Skills[]

Lvl1+
Lvl10+
Lvl20+
Lvl30+
Lvl40


List Form[]

Damaging Actions
Skill Effect
Fiery Shots
60 4 x 40% (160%) damage + Critical Damage +30%
lv2 80 5 x 40% (200%) damage + Critical Damage +30%
lv3 110 6 x 40% (240%) damage + Critical Damage +30%
lv4 150 6 x 55% (330%) damage + Critical Damage +30%
lv5 210 7 x 60% (420%) damage + Critical Damage +45%
Lightning Slash
40 2 x 85% (170%) damage + Critical Hits apply Bleed [20% damage dealt]
lv2 75 2 x 115% (230%) damage + Critical Hits apply Bleed [20% damage dealt]
lv3 110 3 x 95% (285%) damage + Critical Hits apply Bleed [20% damage dealt]
lv4 150 3 x 120% (360%) damage + Critical Hits apply Bleed [20% damage dealt]
lv5 190 4 x 110% (440%) damage + Critical Hits apply Bleed [20% damage dealt]
Long Slash
100 1 x 160% damage to all + Critical Hits apply Bleed [20% damage dealt]
lv2 150 1 x 210% damage to all + Critical Hits apply Bleed [20% damage dealt]
lv3 200 2 x 140% (280%) damage to all + Critical Hits apply Bleed [20% damage dealt]
Explosive Blast
110 1 x 165% damage to all
lv2 160 1 x 220% damage to all
lv3 210 2 x 130% (260%) damage to all
Thunderstorm
120 1 x 160% damage to all + Applies Shock (Debuff) [50%]
lv2 170 1 x 210% damage to all + Applies Shock (Debuff) [50%]
lv3 210 2 x 125% (250%) damage to all + Applies Shock (Debuff) [50%]
Fireball Storm
125 4 x 75% (300%) damage
lv2 180 4 x 100% (400%) damage
lv3 230 4 x 125% (500%) damage

Non-damaging Actions
Skill Effect
Might lv1
60 Applies Might (Buff) to whole party
Power lv1
80 Applies Might (Buff) to whole party, and Sorcery (Buff) to 1 Monster
lv2 100 Applies Might (Buff) to whole party, and Sorcery (Buff) to 2 Monsters
lv3 130 Applies Might & Sorcery (Buffs) to whole party
Shield lv1
40 Shield all for 1 x (125 +40%
)
lv2 70 Shield all for 1 x (200 +45%
)
lv3 110 Shield all for 1 x (350 +50%
)
lv4 150 Shield all for 2 x (250 +25%
)
lv5 200 Shield all for 3 x (250 +20%
)
Fire Shield lv1
160 Shield all for 2 x (200 +20%
+ 20%
) + Applies Burn (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
+ 25%
) + Applies Burn (Debuff) to 2 random enemies

Ultimate Skills
Skill
Rocket Launch 240
3 x 110% (330%)
damage to all enemies
Every hit has a 20% chance to apply Burn or Shock
Gigadrill 230
6 x 100% (600%)
damage - Applies Armor Break
Applies Might and Barrier to itself
Electric Surge 230
2 x 150% (300%)
damage to all enemies - 50% chance to apply Shock
Shield all allies for 1 x (500 + 25%
+ 25%
)

Stat Boost Passives
Skill Effect
Attack Plus x2 Improve
rating by 1
Defense Plus x2 Improve
rating by 1
Health Plus x2 Improve
rating by 1
Mana Plus x2 Improve
rating by 1
Crit Chance Plus +5% Critical Chance
Crit Damage Plus +15% Critical Damage
Defense Focus Defense from equipment increased by 25%.
Critical Base x2 Increases Critical Chance by 15% while wearing no equipment that increases Critical Chance.
Defense Overload Increases Attack and Magic by 15% of this Monster's Defense.

Aura Passives
Skill Effect
Goblin Science Aura: Every Goblin gains 2 Charge stacks at the end of their turn for every Goblin in the party.
Charged Hazard Aura: For every 12 Charge stacks spent by an ally, it applies Burn, Poison or Shock to a random enemy.
Wildfire Unique Aura: When a Monster in the party applies Burn on an enemy, 40% chance to spread it to another enemy.
Preemptive Shield Aura: At the start of combat, apply a Shield equal to 75% of this Monster's Defense value to the whole party.
Dominance Aura: Enemies receive 3% increased damage for each Debuff on them.
Fuel Unique Aura: Whenever an enemy takes Burn damage, each Monster in your party gains a Charge stack.

Procs
Skill Effect
Defense Proc Every attack triggers an additional hit equal to 50% of Defense value.
Attack Mastery Every physical attack triggers an additional hit equal to 50% of Attack value.
Volatile Shield Every attack consumes 50% of the current shield to do an additional hit equal to 150% of that value.
Proliferate When applying a Debuff, trigger an additional 30% damage hit.

Special Passives
Skill Effect
Kindle Every hit has a 10% chance to apply Burn.
Mana Charging For every 40 Mana regenerated, gain a Charge stack.
Initial Burn Apply Burn (Debuff) to a random enemy at the start of combat.
Meditation Whenever this Monster spends a turn without attacking an enemy, it gains 6 Charge stacks.
Situational Support When this Monster uses a non-damaging action for the first time in combat, apply a random Buff on all allies and shield them by 20% of their Max Health.
Saboteur's Shield Apply Shield equal to 50% of own Defense when applying a Debuff.
Supercharged As long as this Monster has 15 or more Charge stacks, its Magic is increased by 100% of its Attack.
Sheltered While under the effect of a Shield, reduce all incoming damage by 15%.
Charging Shield Shield self for 60 when receiving a Charge stack.

Encounter Loadouts[]

Wild Battles[]

Below are the skills Goblin Pilot has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

Known Skills
Actives

Passives

Master Mode

Notes: Goblin Pilot does not normally know Armor Shred.

Keeper Duels[]

Goblin Pilot does not appear in any Keeper Duels.

Builds & Discussions[]

For a list of all useful guides and links, check this page.

Trivia[]