#31 - Goblin Warlock
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Bio[]
Wielding a powerful staff and wearing the skull of a large rodent, the Goblin Warlock represents the tribe's witch doctor, shaman and scholar. They also teach the young, or at least they make an effort to do so. The most important subject of Goblin school is history, and every Goblin child gets taught about the creation of their kind through the human warlock Ryslind. Very few of them are able to recall the story - those are the ones who become Goblin Warlocks.
History[]
For many years and Goblin generations, the Goblins lived contentedly in the forest of the warlock Ryslind. However, there were some Goblins who looked up at the tall tower of Ryslind and wondered what powers could be found inside. Eventually, while the warlock was gone, a group of Goblins broke into the tower and they stole as many tomes and magic artifacts as they could carry. Immediately upon his return, Ryslind realized what had happened and he was furious. He demanded the Goblins turn the thieves over to him so they could be punished. The Goblins were eager to do so, but the group of thieves used the stolen artifacts to attack Ryslind, sparking a war between the Goblins and the human warlock.
Acquisition[]
Goblin Warlock can be encountered in the Goblin Fort of the Ancient Woods. Click here for its location details!
Skills[]
List Form[]
Skill | Effect | ||||||
---|---|---|---|---|---|---|---|
Lightning Bolt | 45 | 3 x 60% (180%) damage | |||||
lv2 | 80 | 3 x 80% (240%) damage | |||||
lv3 | 110 | 4 x 70% (280%) damage | |||||
lv4 | 150 | 4 x 90% (360%) damage | |||||
lv5 | 210 | 5 x 95% (475%) damage | |||||
Poison Bomb | 50 | 1 x 210% damage + Applies Poison (Debuff) | |||||
lv2 | 80 | 2 x 120% (240%) damage + Applies Poison (Debuff) | |||||
lv3 | 110 | 2 x 150% (300%) damage + Applies Poison (Debuff) | |||||
lv4 | 150 | 3 x 120% (360%) damage + Applies Poison (Debuff) | |||||
lv5 | 200 | 3 x 155% (465%) damage + Applies Poison (Debuff) | |||||
Thunderstorm | 120 | 1 x 160% damage to all + Applies Shock (Debuff) [50%] | |||||
lv2 | 170 | 1 x 210% damage to all + Applies Shock (Debuff) [50%] | |||||
lv3 | 210 | 2 x 125% (250%) damage to all + Applies Shock (Debuff) [50%] | |||||
Poison Cloud | 110 | 1 x 155% damage to all + Applies Poison (Debuff) [50%] | |||||
lv2 | 150 | 1 x 200% damage to all + Applies Poison (Debuff) [50%] | |||||
lv3 | 210 | 2 x 125% (250%) damage to all + Applies Poison (Debuff) [50%] | |||||
Thunder Strike | 160 | 1 x 370% damage + Deals additional 3 x 20% (60%) damage if target has Shock | |||||
lv2 | 210 | 1 x 460% damage + Deals additional 4 x 20% (80%) damage if target has Shock | |||||
Skill | Effect | ||||||
---|---|---|---|---|---|---|---|
Sidekick | lv1 | 60 | Applies Sidekick (Buff) to whole party | ||||
Teamplay | lv1 | 90 | Applies Sidekick (Buff) to whole party, and Barrier (Buff) to 1 Monster | ||||
lv2 | 120 | Applies Sidekick (Buff) to whole party, and Barrier (Buff) to 2 Monsters | |||||
lv3 | 160 | Applies Sidekick & Barrier (Buffs) to whole party | |||||
Full Offense | lv1 | 100 | Applies Might, Sorcery, & Glory (Buffs) | ||||
lv2 | 150 | Applies Might, Sorcery, Glory, & Sidekick (Buffs) | |||||
lv3 | 210 | Applies Might, Sorcery, Glory, Sidekick, & Channel (Buffs) | |||||
Heal | lv1 | 40 | Heal target for 4 x (60 + 20% ) | ||||
lv2 | 70 | Heal target for 5 x (70 + 25% ) | |||||
lv3 | 100 | Heal target for 6 x (85 + 25% ) | |||||
lv4 | 140 | Heal target for 7 x (100 + 25% ) | |||||
lv5 | 190 | Heal target for 8 x (130 + 25% ) | |||||
Mass Restore | lv1 | 110 | Heal all for (200 + 70% ) + Removes 1 Debuff from all allies | ||||
lv2 | 150 | Heal all for 2 x (175 + 40% ) + Removes 1 Debuff from all allies | |||||
lv3 | 220 | Heal all for 2 x (250 + 50% ) + Removes 2 Debuffs from all allies | |||||
Occult Power | lv1 | 200 | Grants target Goblin or Occult Monster 4 random Buffs and a shield equal to 40% of their Max . | ||||
Skill | |||
---|---|---|---|
Full Heal | 220 | ||
Heal target for 6 x (200 + 40% ) Applies Glory, Barrier, Channel, and Sidekick | |||
Hades | 240 | ||
3 x 95% (285%) damage to all enemies Every hit has a 20% chance to apply Poison or Burn | |||
Full Restore | 220 | ||
Heal target for 4 x (200 + 30% ) Shield target for 4 x (200 + 30% ) - Removes 6 Debuffs | |||
Skill | Effect | |
---|---|---|
Magic Plus x4 | Improve rating by 1 | |
Defense Plus x3 | Improve rating by 1 | |
Health Plus x3 | Improve rating by 1 | |
Mana Plus x3 | Improve rating by 1 | |
Overcast | Increases the Mana Cost of all attacks, healing and shielding actions by 10% and the power by 15%. | |
Mana Stability | Increases Defense by 15% of this Monster's Max Mana. | |
Skill | Effect | |
---|---|---|
Goblin Recovery | Aura: All Goblins have 15% increased Mana Regeneration and gain a random Buff at the start of every turn. | |
Multi Barrier | Aura: Barrier (Buff) can be stacked two additional times. Additional stacks are only half as strong. | |
Toxic Reaction | Unique Aura: When an enemy receives Shock damage, there is a 40% chance to apply Poison. | |
Multi Poison | Aura: Poison (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong. | |
Dominance | Aura: Enemies receive 3% increased damage for each Debuff on them. | |
Sidekick Support | Unique Aura: Healing, Shield and Buffing actions are now also affected by Sidekick Buff - triggering additional heals (40% Magic), shields (40% Defense) or Buffs. | |
Magic Penetration | Aura: Mage Monsters in the party ignore 20% of the target's Defense damage reduction value. | |
Skill | Effect | |
---|---|---|
Mana Proc x2 | Every attack triggers an additional hit equal to 50% of Max Mana. | |
Magic Proc | Every attack triggers an additional hit equal to 35% of Magic value. | |
Skill | Effect | |
---|---|---|
Shocking Current | Every Wind attack hit has a 15% chance to apply Shock. | |
Disease Control | Receive 4% reduced damage from a debuffed enemy for each Debuff on them. | |
Phoenix Affinity | When this Monster is knocked out for the first time in combat, it is revived with 10% of its Max Health. | |
Hex | Every hit has a 7.5% chance to apply a random Debuff. | |
Aging | At the end of its turn, this Monster gains an Age stack. | |
Mentor | Whenever this Monster uses a single-target skill on an ally, they gain 2 random Buffs. | |
Healing Shield | Healing skills (active and passive) also apply a Shield equal to 20% of the amount healed. | |
Warlock Healing | For every heal applied there is a 10% chance to apply Poison, Weakness or Armor Break on a random enemy. | |
Hexing Support | Whenever this Monster spends a turn without attacking an enemy, apply a random Debuff on a random enemy. | |
Buffing Heal | When applying a Buff, also heal the target by 50% of this Monster's Magic. | |
Purify | Healing actions also remove 4 harmful Stacks (Bleed, Wound, Blind, Tether). Multi-Target-Heals remove 2. | |
Heal Mastery | Healing skills (active and passive) are increased by 20%. | |
Encounter Loadouts[]
Wild Battles[]
Below are the skills Goblin Warlock has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.
Known Skills | |
Actives | |
Master Mode | |
Champion | |
Passives |
|
Advanced (min level: 25) | |
Master Mode | |
Keeper Duels[]
WIP
Builds & Discussions[]
- SmugLookingBarrel's Sample Builds
- Goblin Warlock PvP Build
- Monster of the Day Reddit Discussion - Goblin Warlock
Trivia[]
- Goblin Warlock is one of the only three Monsters to have more than one Monster type skill, in this case Goblin Recovery, Magic Penetration and Occult Power. The other two Monsters are Ascendant and Terradrile.
- Goblin Warlock and Ascendant are the only Monsters to have more than one Monster type aura.