#13 - Grummy
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Bio[]
These creatures from the dark corners of the ocean are known for their various supernatural qualities. They outlive humans by far, although scholars can't seem to agree on how long a Grummy can live for exactly. Old tales from the coastal areas say that a Grummy never forgets and never forgives, even as centuries pass and empires rise and fall. The skin of a Grummy is thick, spongy and toxic to a deadly degree, no matter how it is cooked or prepared. The insides of a Grummy are more similar to polyps than fishes or mammals.
History[]
Their biology indicates an otherworldly origin, which coincides with cryptic passages from the Ahrimaaya written by the Blind Starseer. This ancient book of demons was written in times when man was sparsely able to glimpse the terrors that lurk within our planet or beyond, and it holds knowledge that is still considered dangerous and abhorrent. According to these scriptures, Grummies entered our plane as the unholy entourage of the great Graamu, the deathless dreamer who holds the key to the ancient fallen realms of Sygoth and Nar'kenth. Great Graamu is said to reside in unseen realms underneath the sea, biding his time until he can take charge of this plane.
Acquisition[]
Grummy can be encountered in the Blue Caves or Stronghold Dungeon. Alternatively, wild G'rulus may drop Grummy eggs. Click here for its location details!
Evolution[]
Grummy can evolve into G'rulu with the Stardust evolution catalyst.
Skills[]
List Form[]
Skill | Effect | |||
---|---|---|---|---|
Acid Rain | 40 | 3 x 55% (165%) damage + Applies Armor Break (Debuff) | ||
lv2 | 70 | 4 x 50% (200%) damage + Applies Armor Break (Debuff) | ||
lv3 | 110 | 4 x 65% (260%) damage + Applies Armor Break (Debuff) | ||
lv4 | 150 | 5 x 65% (325%) damage + Applies Armor Break (Debuff) | ||
lv5 | 200 | 6 x 70% (420%) damage + Applies Armor Break (Debuff) | ||
Bubble Burst | 50 | 4 x 40% (160%) damage | ||
lv2 | 85 | 5 x 45% (225%) damage | ||
lv3 | 125 | 5 x 55% (275%) damage | ||
lv4 | 170 | 6 x 60% (360%) damage | ||
lv5 | 210 | 7 x 65% (455%) damage | ||
Slime Shot | 50 | 4 x 35% (140%) damage + Applies Poison (Debuff) | ||
lv2 | 80 | 5 x 40% (200%) damage + Applies Poison (Debuff) | ||
lv3 | 110 | 5 x 50% (250%) damage + Applies Poison (Debuff) | ||
lv4 | 160 | 6 x 55% (330%) damage + Applies Poison (Debuff) | ||
lv5 | 210 | 7 x 60% (420%) damage + Applies Poison (Debuff) | ||
Poison Bomb | 50 | 1 x 210% damage + Applies Poison (Debuff) | ||
lv2 | 80 | 2 x 120% (240%) damage + Applies Poison (Debuff) | ||
lv3 | 110 | 2 x 150% (300%) damage + Applies Poison (Debuff) | ||
lv4 | 150 | 3 x 120% (360%) damage + Applies Poison (Debuff) | ||
lv5 | 200 | 3 x 155% (465%) damage + Applies Poison (Debuff) | ||
Skill | Effect | |||
---|---|---|---|---|
Restoring Shield | lv1 | 50 | Shield target for 4 x (50 +15% ) + Removes 1 Debuff | |
lv2 | 80 | Shield target for 5 x (60 +15% ) + Removes 2 Debuffs | ||
lv3 | 120 | Shield target for 6 x (75 +15% ) + Removes 2 Debuffs | ||
lv4 | 160 | Shield target for 6 x (100 +15% ) + Removes 3 Debuffs | ||
lv5 | 210 | Shield target for 7 x (125 +15% ) + Removes 4 Debuffs | ||
Shield | lv1 | 40 | Shield all for 1 x (125 +40% ) | |
lv2 | 70 | Shield all for 1 x (200 +45% ) | ||
lv3 | 110 | Shield all for 1 x (350 +50% ) | ||
lv4 | 150 | Shield all for 2 x (250 +25% ) | ||
lv5 | 200 | Shield all for 3 x (250 +20% ) | ||
Skill | |||
---|---|---|---|
Acid Hurricane | 230 | ||
3 x 95% (285%) damage to all enemies 75% chance to apply Armor Break | |||
Aurora's Shield | 220 | ||
Shield all allies for 3 x (300 + 25% ) Removes 2 Debuffs from all allies | |||
Slime-ageddon | 230 | ||
9 x 60% (540%) damage Applies Poison and Weakness | |||
Skill | Effect | |
---|---|---|
Magic Plus x2 | Improve rating by 1 | |
Defense Plus | Improve rating by 1 | |
Health Plus | Improve rating by 1 | |
Mana Plus x2 | Improve rating by 1 | |
Overcast | Increases the Mana Cost of all attacks, healing and shielding actions by 10% and the power by 15%. | |
Life Overload | Increases Attack and Magic by 1.5% of this Monster's Max Health. | |
Mana Stability | Increases Defense by 15% of this Monster's Max Mana. | |
Skill | Effect | |
---|---|---|
Multi Regeneration | Aura: Regeneration (Buff) can be stacked two additional times. Additional stacks are only half as strong. | |
Weapon Break | Unique Aura: Enemies with Armor Break (Debuff) get their Critical Chance decreased by 10%. | |
Preemptive Shield | Aura: At the start of combat, apply a Shield equal to 75% of this Monster's Defense value to the whole party. | |
Broken Immunity | Unique Aura: Armor Break on enemies also increases chances to apply Debuffs on them by 20%. | |
Dominance | Aura: Enemies receive 3% increased damage for each Debuff on them. | |
Age of Purification | Unique Aura: Whenever an ally gets an Age stack, remove a harmful Stack from all allies. (Bleed, Wound, Blind, Tether) | |
Regeneration Shield | Unique Aura: Regeneration (Buff) also shields the Monster by 7.5% of its Max Health at the start of turn. | |
Protected Offense | Aura: While under the effect of a Shield, Monsters in the party deal 10% increased damage. | |
Skill | Effect | |
---|---|---|
Proliferate | When applying a Debuff, trigger an additional 30% damage hit. | |
Health Proc | Every attack triggers an additional hit equal to 5% of Max Health. | |
Combo Shielding x2 | Upon using a Shield action, additionally Shield an ally with the lowest Shield by 50% of this Monster's Defense. | |
Defense Proc | Every attack triggers an additional hit equal to 50% of Defense value. | |
Skill | Effect | |
---|---|---|
Armor Shred | Every hit has a 10% chance to apply Armor Break. | |
Remunerate | When applying a Debuff, 60% chance to gain Regeneration (Buff). | |
Saboteur's Shield | Apply Shield equal to 50% of own Defense when applying a Debuff. | |
Shared Regeneration | Whenever this Monster gains Regeneration (Buff), another random Monster in the party also gains Regeneration. | |
Sheltered | While under the effect of a Shield, reduce all incoming damage by 15%. | |
Cleanse | Every hit has a 25% chance to remove a Buff from the target. | |
Weaken | Every hit has a 10% chance to apply Weakness. | |
Aging | At the end of its turn, this Monster gains an Age stack. | |
Aeons | At the start of the turn, heal 3% of this Monster's Max HP for every Age stack. (Capped at 7 stacks) | |
Healing Shield | Healing skills (active and passive) also apply a Shield equal to 20% of the amount healed. | |
Disarming Shielding | For every shield applied there is a 10% chance to apply Armor Break, Weakness or Chill to a random enemy. | |
Auto Heal | When attacking, also heal the Monster with the lowest Health in the party by 200% of Magic. | |
Hexing Support | Whenever this Monster spends a turn without attacking an enemy, apply a random Debuff on a random enemy. | |
Toxic Support | Every heal applied by this Monster has a 10% chance to apply Poison to a random enemy. This Monster can apply an additional stack of Poison. | |
Encounter Loadouts[]
Wild Battles[]
Below are the skills Grummy has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.
Known Skills | |
Actives | |
Passives |
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Advanced (min level: 25) | |
Master Mode | |
Keeper Duels[]
WIP
Builds & Discussions[]
Trivia[]
- Grummy's name is a corruption of the word grumpy.