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Horizon Beach

Horizon Beach is the easternmost region of the Monster Sanctuary. One of the only locations from which people have traveled between the Sanctuary and the Old World, this region is blanketed with beaches and rife with underwater caves containing buried pirate treasure. You will need to be able to swim to access these areas, though strong currents cannot be overcome without Improved Swimming. Locals call the utter easternmost region the "Horizon Cliffs". Extending far up into the sky, you will need a monster with Improved Flying to reach the heights.

Horizon Beach is connected to the Ancient Woods in the west, and to the Magma Chamber below (and to the west). There are two entrances to the Forgotten World below, though the eastern entrance must be first opened from the other side.

Storyline[]

Initially entering Horizon Beach the Hero runs into Leonard, who proceeds to tell them that someone is looking for experienced Monster Keepers to go on a treasure hunt in the underwater caves. Continuing on, they run into the Old Man by the Sea, who proceeds to tell them about the treasure hunt looking for the lost treasures of his pirate ancestor. Julia also appears and is also taking part in the treasure hunt. The Old Man mentions that his ancestor left clues for finding his treasure, one of them being "It takes three to enter the maw of the beast". He also mentions that a Memorial Ring should also be hidden somewhere in the caves.

Entering deep into the underwater caves, the Hero finds Leonard trapped in a pit. To help him, a monster with Improved Flying must be obtained. Once Leonard is saved, they traverse deeper into the caves. There exists a room in the underwater caves that contains the journal of the pirate and the Memorial Ring. Further on, the Hero runs into Leonard and Julia, who are standing on two of three ground switches in front of a rock formation that resembles a creature's mouth. Once all three Spectral Keepers stand on the switches, the mouth opens for them to continue on. Deeper in the underwater cave, they find the Champion Monster Elderjel, and fight over who should be the one to defeat it. Since Leonard was saved by the Hero, he gives the honors to them. However Julia wasn't part of that event at all, and challenges the Hero to a Keeper Duel for the honors.

Molebear
Molebear

Frosty
Frosty

Imori light
Imori

Caraglow
Caraglow

Catzerker light
Catzerker

Spectral Eagle dark
Spectral Eagle

Note: If the player chooses Spectral Eagle as their Spectral Familiar, Julia will use a dark-shifted Spectral Wolf instead.
Reward: Skill Potion

Once Julia is defeated, the Hero can then go on to fight the Elderjel. Once defeated, the treasure behind it is split threeways among the Keepers. Part of the treasure is also another Sanctuary Token.

Monsters[]

Monster Elements Stats
Image Name
Icon attack
Icon defense
Icon defense
Icon attack
Icon magic
Icon health
Icon defense
Icon mana
8 Vaero Vaero Icon WindIcon Neutral Icon weakness earth Icon wind resistance
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23 Toxiquus Toxiquus Icon WindIcon Earth Icon weakness wind Icon earth resistance
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50 Koi Koi Icon WaterIcon Neutral Icon weakness wind Icon water resistance
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53 Dodo Dodo Icon WindIcon EarthIcon Neutral Icon weakness water Icon wind resistance
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54 Kongamato Kongamato Icon FireIcon WindIcon Neutral Icon weakness earth Icon fire resistance
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55 Ucan Ucan Icon WaterIcon Neutral Icon weakness fire Icon water resistance
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56 Brawlish Brawlish Icon WaterIcon EarthIcon Neutral Icon weakness wind Icon water resistance
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57 Thornish Thornish Icon WaterIcon EarthIcon Neutral Icon weakness wind Icon earth resistance
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58 Nautilid Nautilid Icon WaterIcon WindIcon EarthIcon Neutral Icon weakness windIcon weakness debuff Icon physical resistance
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59 Silvaero Silvaero Icon WaterIcon WindIcon Neutral Icon weakness earth Icon wind resistance
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60 Elderjel Elderjel Icon FireIcon WaterIcon Wind Icon weakness neutral Icon water resistanceIcon debuff resistance
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96 Vodinoy Vodinoy Icon FireIcon WaterIcon Wind Icon weakness wind Icon water resistance
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{{Monsters||Row||||}

Map[]

Horizon Beach
Icon BexBex
Icon combo buffingMonster Farm
Icon heroic defenseOld Man by the Sea Icon heroic defenseFisherman
Icon championVodinoy
Icon championElderjel Icon heroismJulia



Locations[]

Monster Farm[]

Monster Farm

The Monster Farm is a location for the player to drop off monsters so as to either start a collection, or tidy up the monsters in the party. The monsters in the Monster Farm do not gain any experience while in the farm. It is only for storage.

NPCs[]

Old Man by the Sea[]

Old Man by the Sea
The Old Man by the Sea is the descendant of a well-known pirate infamous across the oceans of the Old World. That pirate had a ship that could travel between the Monster Sanctuary and the Old World, and it is later discovered that he smuggled the Alchemists into the Monster Sanctuary. The Old Man is looking for Monster Keepers to go on a treasure hunt for him to find the treasure buried by his pirate ancestor. Once you return to him the Memorial Ring, he will give you a Reward Box lvl 2.

Fisherman[]

Fisherman

The Fisherman lives on the eastern most beach in a fishing shack. He is collecting Rare Seashells, and if given five of them, he'll give in return the Fishing Rod.


Level Scaling Keeper[]

Material Merchant

She gives the player an option to raise the level of all wild Monsters, based on the player's current Keeper Rank. Turning off this option will return the wild Monsters back to their original levels.

Rank Minimum Level
Keeper Aspirant 3
Keeper Novice 9
Keeper Seeker 12
Keeper Lancer 15
Keeper Ranger 20
Keeper Knight 25
Keeper Champion 29
Keeper Dragoon 33
Keeper Master 42

Treasures[]

Click here to view the treasures in this area!


Room ID Treasure Instructions
1
Level Badge
2
Reward Box lvl 2 Go through the false wall.
3
Level Badge Navigate the Water Stream Puzzle or swim through the water streams using a Monster with Improved Swimming or Dual Mobility.
4
Crystal Shard
5
Big Potion Destroy the wall on the left side of the room.
6
Rare Seashell Swim through the water stream at the bottom right of the room using a Monster with Improved Swimming or Dual Mobility.
7
2x Monster Bell Enter this room from the right entrance and flip the lever to open the gate. Jump onto the gate and then to the ledge above.
8
Crit Ring+4 Enter this room from the right entrance and flip the lever to open the gate. Jump onto the gate and then to the ledge above. Jump again to the right platform.
9
Belt+4 Swim through the water stream at the bottom left of the room using a Monster with Improved Swimming or Dual Mobility.
10
Rare Seashell Jump with a Monster with Improved Flying or Dual Mobility or while riding a Lofty Mount to reach the ledge.
11
Shift Stone Jump with a Monster with Improved Flying or Dual Mobility or while riding a Lofty Mount to reach the ledge.
12
Skill Potion Swim through any of the water streams in the room using a Monster with Improved Swimming or Dual Mobility and then go through the false wall on the far left.
13
Crimson Gem Swim through any of the water streams in the room using a Monster with Improved Swimming or Dual Mobility.
14
Azure Gem Activate the Ice Orb to open the gate and then push the block to the right using a Monster with Tackle.
15
Rare Seashell Timed challenge. Flip the lower-left lever and get to the chest before time runs out by riding a Swimming Monster.
16
Level Badge
17
Verdant Gem Jump over the false floors.
18
Bronze
19
1000 G Destroy the wall on the left side of the room.
20
Reward Box lvl 2 Fall from the platform above or jump with a Monster with Improved Flying or Dual Mobility or while riding a Lofty Mount from the left grassy platform to reach the ledge.
21
2x Smoke Bomb
22
Shell+4 Enter the water stream and let it pull you upwards. As you near the water surface, jump immediately and onto the ledge. You can also use a Flying Monster after jumping. Alternatively, entering the water stream while riding a Monster with Swimming (but not Improved Swimming or Dual Mobility) gives you a higher jump boost, though you would not be able to switch to a Flying Monster.
23
Rare Seashell Enter this room from the right entrance and into the water streams until you reach the section with the chest. Alternatively, swim through the water streams using a Monster with Improved Swimming or Dual Mobility.
24
Carrot
25
Gauntlet+4
26
Silver Feather
27
Skill Potion Jump over the cliff with a Monster with Improved Flying or Dual Mobility or while riding a Lofty Mount onto the distant platform.
28
Reward Box lvl 2
29
Azure Gem Avoid the spikes while riding a Swimming Monster.
30
Diadem+4 Avoid the spikes while riding a Swimming Monster.
31
Phoenix Tear Right room: Avoid the spikes while riding a Swimming Monster to enter this room.
32
Rare Seashell
33
Memorial Ring
34
Moon Sword Bottom right room: Get to the ledge with an earlier chest and jump to the false ceiling above. This leads a secret room connecting to this room.
35
2000 G
36
2x Combo Potion
37
2000 G Defeat the Elderjel Champion.
Sanctuary Token
38
Mega Potion Top left room: Move through the small path using a Monster with Blob Form or Morph Ball to enter this room.
Navigate through the small paths.
39
Sapphire
40
Shift Stone Enter the small path using a Monster with Blob Form or Morph Ball and defeat the Vodinoy Champion.
41
4x Bronze Right room: As you fall down the dark pit, keep hugging the left wall until you land on a ledge with the entrance to this room.
3x Silver
2x Gold


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