Monster Sanctuary Wiki
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Monsters[]

Tengu
Tengu
Nature Spirit Mage
Specter
Specter
Spirit Occult Mage
Druid Oak
Druid Oak
Nature Spirit Mage
Goblin Warlock
Goblin Warlock
Goblin Mage
Caraglow
Caraglow
Beast Mage
Mogwai
Mogwai
Nature Beast Mage
Tanuki
Tanuki
Nature Beast Mage
Manticorb
Manticorb
Beast Mage
Stolby
Stolby
Occult Bird Mage
Shockhopper
Shockhopper
Bird Mage
Arachlich
Arachlich
Occult Mage
Plague Egg
Plague Egg
Bird Mage
Sutsune
Sutsune
Occult Beast Mage
Thanatos
Thanatos
Spirit Occult Mage
Changeling
Changeling
All Types
Vertraag
Vertraag
Ancient Spirit Mage
Ascendant
Ascendant
Spirit Warrior Mage
Fumagus
Fumagus
Nature Mage

Associated Skills/Equipment[]

Mage passives
Skill Effect
Icon blood magic Blood Magic Aura: Whenever an allied Occult or Mage Monster hits an enemy, 40% chance to inflict a Bleed stack equal to 40% of that damage.
Icon magic barrier Magic Barrier Aura: All Mage Monsters in the party start the combat with a shield equal to 150% of their Max Mana and receive 1% less damage for every 100 Max Mana.
Icon magic penetration Magic Penetration Aura: Mage Monsters in the party ignore 20% of the target's Defense damage reduction value.
Icon path to knowledge Path to Knowledge Unique Aura: When an allied Mage gets attacked, it has a 75% chance to gain Sorcery or Barrier. They can gain an additional stack of those Buffs.
Icon primal hex Primal Hex Aura: Every damaging hit, heal and shield by Nature and Mage Monsters in the party has a 4% chance to apply a random Debuff on an enemy.

Accessories[]

Mage equipment
Item Description

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat


Icon magic
+20
Icon mana
+30
Increases damage, healing and shielding by 8%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+1


Icon magic
+30
Icon mana
+40
Increases damage, healing and shielding by 9%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+2


Icon magic
+40
Icon mana
+50
Increases damage, healing and shielding by 10%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+3


Icon magic
+55
Icon mana
+65
Increases damage, healing and shielding by 11%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+4


Icon magic
+75
Icon mana
+80
Increases damage, healing and shielding by 12%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+5


Icon magic
+100
Icon mana
+100
Increases damage, healing and shielding by 13%. Can only be equipped by Mage Monsters.

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