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Magma Chamber

The Magma Chamber: a hot, cavernous region deep below the Monster Sanctuary. Many Dragon type Monsters live in these depths. The only way initially to enter is either through the Stronghold Dungeon using a rideable monster, or from Horizon Beach after defeating the Elderjel. The lower portions of the chamber are filled with dense magma pools which must be drained to gain entrance to the deeper caves.

The Magma Chamber is connected to the Stronghold Dungeon to the west, the Ancient Woods above, Horizon Beach above and to the east, and the Forgotten World below and to the east — although this last connection must be opened from the other side. The secret area of Blob Burg can only be entered from here.

Storyline[]

When the Hero first enters the Magma Chamber, only the upper portion is accessible, due to the large magma pool blocking entrance into the deeper caverns. Along the upper chamber exists a Runestone with a portion removed. On closer examination, Will finds that the runes depict a poem of sorts, however it's unreadable without the remaining Runestone Shard. Once the Hero finds the remaining shard and fixes the Runestone, Will finds that the Runestone holds a rune spell, that once spoken, lowers the magma pool and allows for the Hero to continue deeper into the chamber.

In the lower chamber, the Hero finds the Alchemist Rhazes in his alchemy workshop. After fighting a Keeper Duel with them, they find that Rhazes only joined Marduk and the Alchemists to practice alchemy. They were the ones who developed the elixir that allowed Chymes to steal Will's Spectral Familiar. Familiars are bound to a bloodline, however the elixir allows the drinker to mask their own bloodline. If they defeat the current bloodline owner in a Keeper Duel, then the Spectral Familiar will be bound to the winner. Rhazes also mentions that the other Alchemists still have some flasks of his elixir, and that Marduk has some hidden plan to gather all the Spectral Familiars. Rhazes decides to join forces with the Monster Keepers instead of staying with the Alchemists, and sets up a shop in his alchemy workshop.

Lava Blob
Lava Blob

Kongamato
Kongamato

Mad Eye
Mad Eye

Magmamoth
Magmamoth

Steam Golem
Steam Golem

Imori
Imori

In the deepest room of the chamber, the Champion Monster Asura can be found guarding a Sanctuary Token. Will is found at the entrance of Asura's room, mentioning that one day he'll be strong enough to defeat a Champion Monster like that.

Monsters[]

Monster Elements Stats
Image Name
Icon attack
Icon defense
Icon defense
Icon attack
Icon magic
Icon health
Icon defense
Icon mana
28 Glowfly Glowfly Icon FireIcon Wind Icon weakness earth Icon wind resistance
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62 Goblin Miner Goblin Miner Icon FireIcon EarthIcon Neutral Icon weakness water Icon fire resistance
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63 Salahammer Salahammer Icon FireIcon Earth Icon weakness water Icon fire resistance
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64 Lava Blob Lava Blob Icon FireIcon Neutral Icon weakness water Icon fire resistance
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65 Glowdra Glowdra Icon FireIcon WindIcon Neutral Icon weakness earth Icon wind resistance
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66 Draconov Draconov Icon Neutral Icon weakness physical Icon debuff resistanceIcon neutral resistance
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67 Dracogran Dracogran Icon FireIcon Wind Icon weakness physical Icon fire resistanceIcon wind resistance
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68 Asura Asura Icon FireIcon Neutral Icon weakness water Icon fire resistance
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99 Gryphonix Gryphonix Icon FireIcon WindIcon Neutral Icon weakness earth Icon fire resistance
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{{Monsters||Row||||}

Map[]

Magma Chamber
Icon combo buffingRunestone Icon gold senseGoblin Trader
Icon BexBex
Icon heroismRhazes Icon gold senseRhazes' Workshop
Icon championGryphonix
Icon slime infestationBlob Locks
Icon championAsura



Locations[]

Runestone[]

Runestone

There is a Runestone deep within the Magma Chamber that is covered in obscure runes and writing. Will translates the runes to be an epic poem about a hero named Siegfried. Using the Runestone Shard found deeper in the Magma Chamber, the full rune spell can be casted. The rune spell translates to "Great Wotan! Grant us Siegfried's strength so that we may walk through fire unscathed!". This spell will lower the magma pools that exist deeper within the Magma Chamber allowing for further exploration.

Rhazes' Workshop[]

Rhazes Workshop

Rhazes has an alchemy workshop deep in the lower chambers of the Magma Chamber. After defeating them in a Keeper Duel, they'll set up a shop for the Hero to buy alchemy potions. Currently there is only one of each in stock.


Item Cost

{{#if:Mass Potion|

Icon mass potion Mass Potion 400G

{{#if:Combo Potion|

Icon combo potion Combo Potion 500G

{{#if:Big Potion|

Icon big potion Big Potion 650G

{{#if:Skill Potion|

Icon skill potion Skill Potion 1000G

{{#if:Cauldron|

Icon cauldron Cauldron 4000G

{{#if:??? Egg|

Icon egg ??? Egg 6000G

Legendary Keeper Hall[]

The Legendary Keeper Hall is a room with 25 Legendary Keeper monuments and a locked chest in the middle of the room. Accessing this room requires defeating Gryphonix Champion. The player can interact with the monuments and have a Keeper Duel against the Legendary Keeper's team. Defeating their team for the first time gives the player a special reward. Defeating all the monuments will allow the player to open the chest containing an Ancestral Medal accessory.

Lost Puppy Sidequest[]

Interacting with the Velvet Melody monument for the first time will give the player a Magma Chamber Key. This key is used to unlock a door, which is a few rooms on the right of Rhazes' Workshop. Once the player enters the room, they are greeted by a talking puppy named Mozzie, which asks the player to help return them to their master. The player needs to go back to Velvet Melody in order to complete the quest. The player will be given Gold, Linen, Emerald, Ruby, and Sapphire as a reward.

NPCs[]

Goblin Trader[]

Goblin Miner

The Goblin Trader is a talking Goblin Miner that has set up shop. Their shop is the only shop endorsed by the "Official Goblin Minah's Union". The shop has only one of each item in stock. The shop will restock once the player unlocks and enters the Abandoned Tower. The items are added to the inventory, regardless of whether the first stock was purchased or not.

Item Cost

{{#if:Skill Potion|

Icon skill potion Skill Potion 1000G

{{#if:Switch Stone|

Icon switch stone Switch Stone 2500G

{{#if:Shift Stone|

Icon shift stone Shift Stone 5000G

Treasures[]

Click here to view the treasures in this area!


Room ID Treasure Instructions
1
Level Badge
2
Gray Pearl Destroy the diamond block using a Monster with Light Crush, Crush or Charging Mount.
3
Raw Hide
4
Silver Parkour in the dark room with fragile platforms.
5
Verdant Gem
6
2x Steel Flip the two accessible levers to open the upper-right gate, which has another lever inside. Flip that lever and the leftmost lever to open the other two gates.
7
Dragon Lord Jump with a Monster with Improved Flying or Dual Mobility or while riding a Lofty Mount to reach the ledge. Reward Box lvl 1 if the player has already obtained this costume.
Dragon Lord (alt) Reward Box lvl 1 if the player has already obtained this costume.
8
Skill Potion Destroy the wall in the upper-left dark corner.
9
2x Mass Potion Fall from the ledge above into the left alcove below. Alternatively, jump from the ground with a Monster with Improved Flying or Dual Mobility or while riding a Lofty Mount to reach the ledge.
10
2x Almond
11
Mango
12
2x Bronze Enter this room from the right room or ride a Mount to get past the fragile floor if you enter from the Stronghold Dungeon entrance.
13
Volcanic Ash Jump to the right ledge with a Monster with Improved Flying or Dual Mobility or while riding a Lofty Mount, or lower the lava pool by completing the Runestone.
14
Runestone Shard
15
Silk
Crimson Gem Enter this room from the right room.
16
Kunai+4 Parkour on the fragile platform.
17
1000 G Destroy the left wall at the bottom.
18
Bracer+4 Jump with a Flying Monster to reach the upper-right ledge at the bottom.
19
Magma Chamber Key
20
Azure Gem
21
2x Silver Destroy the diamond block using a Monster with Light Crush, Crush or Charging Mount.
22
Silver
23
Raw Hide
24
2x Steel Left room: Parkour to the upper-right platform with a Monster with Improved Flying or Dual Mobility or while riding a Lofty Mount to reach this room.
25
Omni Ring Left room: Parkour to the upper-right platform with a Monster with Improved Flying or Dual Mobility or while riding a Lofty Mount to reach this room.
Use a Monster that can hold down the ground switch to open the gate and then get past the fragile floors by running and jumping. The easiest way to get past the first fragile floor is by starting from the platform below and then jump onto the fragile floor.
26
Needle+4 Fall from the ledge above into the left alcove below.
27
Craft Box
28
2x Leather Ride a Mount to get past the fragile floor.
29
2x Silver Left room: Ride a Mount to get past the fragile floor and destroy the right wall to enter this room.
or
Right room: Activate the ground switch using a Monster with Summon Big Rock to open the gate and then parkour to the left to enter this room.
Raw Hide
30
Craft Box Parkour to reach the right ledge when entering from the left entrance, or activate the ground switch using a Monster with Summon Big Rock to open the gate when entering from the right entrance.
31
Staff+4
32
Silk
33
Sanctuary Token Defeat the Asura Champion.
34
2x Craft Box Use a Monster with Grapple on the grappling anchor to open the gate.
35
2x Reward Box lvl 4 Parkour on the invisible platforms with a Monster with Secret Vision. You then need to parkour on fragile platforms. Before jumping to the fragile platform, you can quickly switch to a Flying Monster to easily reach the platform.
2x Mega Potion
36
Skill Potion Lift the big boulder using a Monster with Levitate and defeat the Gryphonix Champion.
37
Ancestral Medal Defeat all 25 Legendary Keepers to open this chest.
38
3x Reward Box X Left room: Dissolve the magic wall using a Monster with Minnesang.
Move through the tar using a Monster with Dual Mobility or Tar Mount to reach the ledge.
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