Monster Sanctuary Wiki
#17 - Minitaur
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Slash

  • Breaks hidden walls
  • Cuts through vines
Common Loot
Copper
Phoenix Tear

Rare Loot
Crit Ring+1
Katar+1
Allows the Monster to equip an additional accessory.
Shield by 30% of the damage dealt to enemies by critical hits. Increases Critical Chance by 7%.
BioHistoryAcquisitionSkillsLoadoutsBuildsTrivia


Bio[]

These five feet tall bovine warriors expertly wield their oversized war axes like no human could. Beyond their martial prowess, they also wield spells of different kinds to enhance their destructive potential and protect their kin. An enraged Minitaur at their full potential might summon a Stone Rain as destructive as the impact of a meteor.

History[]

The story of the Minotaur is deeply embedded in ancient mythology. The story of the Minitaur, on the other hand, is a lesser known one. It begins with a band of clever adventurers who sought to get to the treasure hidden within the Minotaur's labyrinth. Those five adventurers went into the Labyrinth together, but each of them took a different path. The Minotaur couldn't be in all places at once and so he split himself in five, creating the first Minitaurs and fending off the intruders.

Acquisition[]

Minitaur is a Champion Monster in the Blue Caves. You can obtain its egg by achieving a 5-star rating and only once per playthrough. Click here for more details!

Once you obtain the Double Jump Boots, go to the Teleporter Stone and jump up until you get to a locked door. You can find the Blue Caves Key in the eastern parts of the Blue Caves. When you enter the room, you are greeted by a masked man, who mentions it might be dangerous for you to continue, then laughs before leaving you alone. You meet up with Will, who is intimidated by the Champion and will only observe your fight with the Minitaur.

It can also be obtained from Reward Box lvl 1. Alternatively, wild Megataurs may drop Minitaur eggs.

Evolution[]

Minitaur can evolve into Megataur with the Shard of Winter evolution catalyst.

Skills[]

Lvl1+
Lvl10+
Lvl20+
Lvl30+
Lvl40


List Form[]

Damaging Actions
Skill Effect
Heavy Punch
40 1 x 225% damage
lv2 70 1 x 290% damage
lv3 100 1 x 360% damage
lv4 140 1 x 450% damage
lv5 190 1 x 565% damage
Freezing Punches
60 3 x 65% (195%) damage
lv2 90 4 x 60% (240%) damage
lv3 125 4 x 75% (300%) damage
lv4 170 5 x 75% (375%) damage
lv5 220 6 x 80% (480%) damage
Slash
40 1 x 210% damage + Critical Hits apply Bleed [20% damage dealt]
lv2 70 2 x 120% (240%) damage + Critical Hits apply Bleed [20% damage dealt]
lv3 100 2 x 155% (310%) damage + Critical Hits apply Bleed [20% damage dealt]
lv4 140 3 x 125% (375%) damage + Critical Hits apply Bleed [20% damage dealt]
lv5 180 3 x 155% (465%) damage + Critical Hits apply Bleed [20% damage dealt]
Stone Rain
60 3 x 65% (195%) damage
lv2 90 4 x 60% (240%) damage
lv3 110 5 x 55% (275%) damage
lv4 160 6 x 60% (360%) damage
lv5 230 6 x 80% (480%) damage

Non-damaging Actions
Skill Effect
Barrier lv1
60 Applies Barrier (Buff) to whole party
Sustain lv1
90 Applies Barrier (Buff) to whole party, and Regeneration (Buff) to 1 Monster
lv2 120 Applies Barrier (Buff) to whole party, and Regeneration (Buff) to 2 Monsters
lv3 160 Applies Barrier & Regeneration (Buffs) to whole party
Full Offense lv1
100 Applies Might, Sorcery, & Glory (Buffs)
lv2 150 Applies Might, Sorcery, Glory, & Sidekick (Buffs)
lv3 210 Applies Might, Sorcery, Glory, Sidekick, & Channel (Buffs)

Ultimate Skills
Skill
Fatal Cut 230
2 x 160% (320%)
damage to all enemies
Critical Hits apply Bleed stacks equal to 20% of damage dealt - Applies a stack of Wound
Frost Pierce 230
8 x 65% (520%)
damage - Critical Damage +75%
Every hit has a 15% chance to apply Chill
Boulder Toss 220
1 x 500%
damage - Cannot be dodged
Ignores 50% of target's
damage reduction

Stat Boost Passives
Skill Effect
Attack Plus x4 Improve
rating by 1
Defense Plus x3 Improve
rating by 1
Health Plus x3 Improve
rating by 1
Mana Plus x3 Improve
rating by 1
Crit Chance Plus +5% Critical Chance
Crit Damage Plus x3 +15% Critical Damage
Improved Mana Regen +20% Mana Regeneration
Earth Affinity Earth attacks deal 10% increased damage.
Critical Consistency +10% Critical Damage. Critical Damage also increases non-Critical hits by 10% of the amount.
Critical Defense x2 Reduces damage taken by 10% of own Critical Damage value.
Crit Damage Focus Critical Damage values from equipment increased by 50%.

Aura Passives
Skill Effect
Protector x2 Aura: All Monsters in the party receive 7.5% less damage.
Weaponry Aura: Increases the stats gained from weapons by 25% for allied Warrior Monsters.
Improved Assault Aura: Every Monster in the party deals 3% increased damage for each Might, Sorcery and Glory Buff on them.
Hunt Aura: Increases the Critical Chance of the whole party by 4%.

Procs
Skill Effect
Health Proc Every attack triggers an additional hit equal to 5% of Max Health.

Special Passives
Skill Effect
Counter Attack When getting attacked, hit the attacker for 1 x 200% Attack. Hit can't be dodged and has 20% increased Critical Chance.
Heroism Deals 2% increased damage for every Buff on this Monster.
First Impact x2 Increases the base damage of the first hit of an attack by an additional 40% of Attack (physical) or Magic (magical). (25% for mass attacks)
Recuperate Critical Hits regenerate 7 Mana.
Heroic Defense Reduces damage taken by 2% for every Buff on this Monster.
Bleed Critical Hits apply Bleed stacks equal to 20% of the damage dealt.
Brawler When exploiting an enemy's weakness with an attack, gain Might (Buff) and shield self by 75% of this Monster's Attack value.
Shocking Hit If a single hit deals more than 20% of the enemy's Max HP (10% against Champions), the enemy is afflicted with Shock and a stack of Blind.
Weakening Crush Every physical attack hit has a 15% chance to apply Weakness.
Situational Support When this Monster uses a non-damaging action for the first time in combat, apply a random Buff on all allies and shield them by 20% of their Max Health.

Encounter Loadouts[]

Wild Battles[]

Below are the skills Minitaur has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

Known Skills
Actives

Master Mode

Passives

Advanced (min level: 20)

Master Mode

Keeper Duels[]

WIP

Builds & Discussions[]

For a list of all useful guides and links, check this page.

Trivia[]

  • As mentioned in its History, Minitaur's design is based on the Minotaur, a "part man and part bull" creature from Greek mythology.
  • Minitaur's name is a portmanteau of the words mini and minotaur.