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Mountain Path

The Mountain Path area is shown in green.


Storyline Edit

The Hero begins their Keeper Journey here, in the Mountain Path on the Keeper's Trail. Your Spectral Familiar explains that you must tame other Monsters in order to survive in the Monster Sanctuary.

You progress onward and capture yourself a Blob - your very first friend - by hatching it from an egg.

After traveling through the Keeper's Trail, you eventually find your way to Old Buran. He lives out here to help new Keepers in their travels. To make sure you're good enough to visit the Keeper's Stronghold, he challenges you to defeat some Blobs he's trained. After this, he teaches you about Champion Monsters and forces you to fight your very first one - the Steam Golem.

Once you defeat the Steam Golem, you earn a new rank - Keeper Aspirant and are told to head off to the Stronghold, next. He also tells you that these mysterious "Champion Monsters" have been becoming more prevalent in the Monster Sanctuary lately, but no one is quite sure of the cause.

Before you leave, Old Buran tells you of another Champion residing in the Mountain Path and gives you a Mountain Path Key required to face off against a Monk Champion.

Monsters Edit

Monster Elements Stats
Image Name Icon attack Icon defense Icon attack Icon magic Icon health Icon defense Icon mana
Blob Blob Icon WaterIcon EarthIcon Neutral Icon weakness windIcon water resistance
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Magmapillar Magmapillar Icon FireIcon Neutral Icon weakness waterIcon fire resistance
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Rocky Rocky Icon EarthIcon Neutral Icon weakness fireIcon earth resistance
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Vaero Vaero Icon WindIcon Neutral Icon weakness earthIcon wind resistance
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Catzerker Catzerker Icon WindIcon Neutral Icon weakness earthIcon wind resistance
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Yowie Yowie Icon WaterIcon Neutral Icon weakness fireIcon wind resistance
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Steam Golem Steam Golem Icon EarthIcon FireIcon Neutral Icon weakness windIcon fire resistance
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Monk Monk Icon FireIcon WindIcon WaterIcon Neutral Icon weakness earthIcon wind resistance
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Treasures Edit

Mountain Path Treasures

  1. Blob Egg
    You defeat a Blob and obtain its egg automatically.
  2. Cestus
  3. Vital Ring
    You must break a wall to obtain this chest.
  4. Kunai
  5. Hide
    You need a monster that can levitate you to reach this chest.
  6. Bracelet
  7. Gauntlet
  8. 2x Copper
  9. Diadem
    You need a monster that can levitate you to reach this chest.
  10. Orb and Morning Star
  11. Impact Ring
  12. 3x Phoenix Tear
  13. Red Gem and 150 G
    You need a monster to cut or burn vines to reach these chests.
  14. Bandana
  15. Skill Resetter
    You must break a wall to obtain this chest.
  16. Walnut
    You need a monster to cut or burn vines to reach this chest.
  17. Crit Ring
  18. 3x Smoke Bomb
  19. 100 G
  20. Helmet
    You must break a wall to obtain this chest.
  21. Wizard Hat
  22. Pandora's Box (left) and 2x Potion (right)
    You must activate a Fire Orb (left) and/or a Water Orb (right) to access these chests.
  23. Ocarina
    You must obtain the Mountain Path Key or use the Double Jump Boots to reach this chest.
  24. Tome and 2x Potion
  25. Shield
    You must have the Double Jump Boots to obtain this chest.
  26. Shell
  27. Ribbon
  28. Gauntlet +3
    You must have both the Double Jump Boots and a monster that can levitate you to reach this chest.
  29. Mountain Path Key and 2x Apple and 2x Potato
    After defeating the Champion here, you get the Key and some food for your Monsters.
  30. Sustain Ring
    You must defeat the Monk Champion or use the Double Jump Boots to reach this chest.
  31. Mana Ring +3
    You must have both the Double Jump Boots and a monster that can levitate you to reach this chest.


Merchants Edit

Treasure Hunter
Item Cost (G)
Small Potion 30
Phoenix Tear 200
Shell 150
Sustain Ring 150

Obelisk Story Edit

Young Keeper,
'tis the Keepers' Trail's beginning,
for all of man, beast and Sanctuary
has beginning.

Man prospered through generations,
Founded cities and nations,
Connected by dirt and wheel
And later by steam and steel.

Man knew of those who wait
In the woods and caverns beyond,
Yet for the treasures within he longed,
For the greed of kings was great.

Man plunged into deepest abyss,
Foraged, attacked, and slew.
These endeavors were without solace,
The cost on humanity nobody knew.

But then came the four,
Free from greed or any other sin,
Who listened to the voice within,
Struck a wound to the realm's core.

From this wound, rivers flowed
And mountains grew mighty and cold.
'Tis the only place for any creature
That lives in peace with its nature.

Edit

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