#33 - Raduga
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Bio[]
The most majestic of all bird-like Monsters, save perhaps for the Spectral Eagle. But whereas the Spectral Eagle governs the powers of storm and sun, the Raduga symbolizes universal balance. Its distinct long tail feathers symbolize the four main elements of nature, and its mere presence fills all beings around it with hope and vigor.
History[]
For hundreds of years, Monster Keepers travelled the Old World in search of this mythical being. The myths hint towards the Raduga only appearing in lands that are at complete peace and tranquility. But the Raduga remained elusive as ever even when there weren't any wars fought in the Old World. In 400 AC, on the anniversary day of the Sanctuary's creation, the Keepers were amazed to see a Raduga flying high in the sky above the Sanctuary. Needless to say, the Keepers rejoiced and celebrated like they had never celebrated before.
Acquisition[]
Raduga is a Champion Monster in the Ancient Woods. You can obtain its egg by achieving a 5-star rating and only once per playthrough. Click here for more details!
At the far east of the Ancient Woods, you'll come across a room with four elemental orbs: Fire, Water, Lightning, and Earth. You need to activate all four orbs to open the gates. Raduga can be fought in the next room.
It can also be normally encountered in the Abandoned Tower or obtained from Reward Box lvl 2. Click here for its location details!
Skills[]
List Form[]
Skill | Effect | |||||
---|---|---|---|---|---|---|
Whirlwind | 50 | 5 x 30% (150%) damage + Cannot be dodged | ||||
lv2 | 80 | 5 x 40% (200%) damage + Cannot be dodged | ||||
lv3 | 110 | 6 x 40% (240%) damage + Cannot be dodged | ||||
lv4 | 160 | 6 x 55% (330%) damage + Cannot be dodged | ||||
lv5 | 200 | 6 x 70% (420%) damage + Cannot be dodged | ||||
Spark Shower | 50 | 6 x 20% (120%) damage + Cannot be dodged | ||||
lv2 | 80 | 6 x 30% (180%) damage + Cannot be dodged | ||||
lv3 | 110 | 6 x 40% (240%) damage + Cannot be dodged | ||||
lv4 | 150 | 7 x 45% (315%) damage + Cannot be dodged | ||||
lv5 | 210 | 7 x 60% (420%) damage + Cannot be dodged | ||||
Gemstone Rain | 60 | 6 x 25% (150%) damage | ||||
lv2 | 90 | 6 x 35% (210%) damage | ||||
lv3 | 120 | 6 x 45% (270%) damage | ||||
lv4 | 170 | 7 x 50% (350%) damage | ||||
lv5 | 220 | 7 x 65% (455%) damage | ||||
Freeze | 60 | 5 x 30% (150%) damage + Applies Chill (Debuff) | ||||
lv2 | 90 | 5 x 40% (200%) damage + Applies Chill (Debuff) | ||||
lv3 | 130 | 6 x 45% (270%) damage + Applies Chill (Debuff) | ||||
lv4 | 180 | 6 x 60% (360%) damage + Applies Chill (Debuff) | ||||
lv5 | 220 | 7 x 60% (420%) damage + Applies Chill (Debuff) | ||||
Charge Beam | 120 | 3 x 100% (300%) damage + Applies Sorcery (Buff) to self | ||||
lv2 | 170 | 4 x 95% (380%) damage + Applies Sorcery (Buff) to self | ||||
lv3 | 230 | 5 x 95% (475%) damage + Applies Sorcery (Buff) to self | ||||
Heat Shimmer | 120 | 3 x 100% (300%) damage + Applies Glory (Buff) to self | ||||
lv2 | 170 | 4 x 95% (380%) damage + Applies Glory (Buff) to self | ||||
lv3 | 230 | 5 x 95% (475%) damage + Applies Glory (Buff) to self | ||||
Soul Beam | 120 | 3 x 100% (300%) damage + Applies Regeneration (Buff) to self | ||||
lv2 | 170 | 4 x 95% (380%) damage + Applies Regeneration (Buff) to self | ||||
lv3 | 230 | 5 x 95% (475%) damage + Applies Regeneration (Buff) to self | ||||
Snow Veil | 120 | 3 x 100% (300%) damage + Applies Barrier (Buff) to self | ||||
lv2 | 170 | 4 x 95% (380%) damage + Applies Barrier (Buff) to self | ||||
lv3 | 230 | 5 x 95% (475%) damage + Applies Barrier (Buff) to self | ||||
Skill | Effect | |||
---|---|---|---|---|
This Monster has no Skills of this type | ||||
Skill | |||
---|---|---|---|
Fire Pillar | 240 | ||
3 x 200% (600%) damage Applies Sorcery, Regeneration, and Spellshield to itself | |||
Gemstone Barrage | 240 | ||
3 x 100% (300%) damage to all enemies Applies Regeneration to all allies | |||
Ice Breath | 240 | ||
5 x 115% (575%) damage Removes 2 Buffs from target - Applies 2 random Buffs to itself | |||
Skill | Effect | |
---|---|---|
Magic Plus x2 | Improve rating by 1 | |
Defense Plus | Improve rating by 1 | |
Health Plus x2 | Improve rating by 1 | |
Mana Plus x3 | Improve rating by 1 | |
Crit Chance Plus x2 | +5% Critical Chance | |
Crit Damage Plus | +15% Critical Damage | |
Mana Stability x2 | Increases Defense by 15% of this Monster's Max Mana. | |
Mana Focus | Mana and Mana Regeneration values from equipment increased by 30%. | |
Skill | Effect | |
---|---|---|
Heroic Party | Aura: Every Monster in the party deals 1% increased damage for each Buff on it. | |
Empower | Aura: All Monsters in the party deal 5% more damage. | |
Protector | Aura: All Monsters in the party receive 7.5% less damage. | |
Mana Upkeep | Aura: Increases Mana Regeneration of the whole party by 10%. | |
Gorgeous Plumage | Aura: Buffs on allies and Debuffs on enemies are 8% more effective for every Bird in the party. | |
Skill | Effect | |
---|---|---|
Double Impact x2 | When exploiting an enemy's weakness with an attack, trigger an additional 50% damage hit. | |
Combo Buffing | Every Buff action applies one additional random Buff. | |
Mana Proc | Every attack triggers an additional hit equal to 50% of Max Mana. | |
Skill | Effect | |
---|---|---|
Phoenix Affinity | When this Monster is knocked out for the first time in combat, it is revived with 10% of its Max Health. | |
Variety | Every attack deals 15% increased damage when used for the first time during combat. (Different levels count as same attack) | |
Critical Boon | On Critical Hit, 50% chance to grant a random Buff to another random Monster in the party. | |
Critical Mass | 50% chance to gain a random Buff when landing a Critical Hit. | |
Magic Attack | This Monster's basic attack is replaced by Magic Attack: 6 x 60% (360%) magical damage, gain a random Buff. | |
Aging | At the end of its turn, this Monster gains an Age stack. | |
Buffing Shield | When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense. | |
Buffing Heal | When applying a Buff, also heal the target by 50% of this Monster's Magic. | |
Critical Exploit | Attacks that exploit an enemy's weakness have 10% increased Critical Chance. | |
Maneki | Critical Hits have a 30% chance to grant Glory to a random ally. This Monster can apply Glory an additional time. | |
Cascade | The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%) | |
Exploit | When exploiting an enemy's weakness with an attack, gain a random Buff and shield self by 10% of Max Health. | |
Buffing Restore | When applying a Buff, 50% chance that a Debuff is removed. | |
Encounter Loadouts[]
Wild Battles[]
Below are the skills Raduga has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.
Known Skills | |
Actives | |
Passives |
|
Advanced (min level: 35) | |
Master Mode | |
Notes: Raduga does not normally know Combo Healing (nor is able to trigger it).
Keeper Duels[]
WIP
Builds & Discussions[]
Trivia[]
- Raduga's design is based on the Fènghuáng, a mythological bird found in Sinospheric mythology that reign over all other birds, also commonly known as the Chinese phoenix.
- Raduga's name literally means rainbow in Russian, referencing its affinity of the four main elements of nature.
- Raduga was originally going to be named Hou-ou (Japanese reading for Fènghuáng is Hōō), but was changed due to a Pokémon with a similar name.