Monster Sanctuary Wiki
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Rewards[]

Weapons[]

Item Description

{{#if:Fan|

Icon fan Fan


Icon magic
+35
Icon crt
+10%
Increases damage, healing and shielding by 2.5%.

{{#if:Mandolin|

Icon mandolin Mandolin


Icon attack
+40
Icon magic
+25
Icon crt
+4%
Healing skills (active and passive) increased by 10%.

{{#if:Purifying Mace|

Icon purifying mace Purifying Mace


Icon attack
+40
Icon magic
+30
Actions by this Monster remove 1 harmful Stack from each ally.

{{#if:Scythe|

Icon scythe Scythe


Icon attack
+30
Icon magic
+35
Icon crt
+2%
Icon cd
+15%

{{#if:Swallow|

Icon swallow Swallow


Icon attack
+35
Icon magic
+35
Non critical damage increased by 10%.

{{#if:Torch|

Icon torch Torch


Icon attack
+30
Icon magic
+25
Icon cd
+20%
Increases damage by 5%.

{{#if:Warhorn|

Icon warhorn Warhorn


Icon attack
+35
Icon health
+100
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 75% of this Monster's Attack value.

Accessories[]

Item Description

{{#if:Hood|

Icon hood Hood+5


Icon health
+750
Icon mana regeneration
+36

{{#if:Ancestral Medal|

Icon ancestral medal Ancestral Medal


Icon attack
+10
Icon magic
+10
Monster starts with 1 Age stack and 1 Charge stack.

{{#if:Bead Chain|

Icon bead chain Bead Chain


Icon health
+90
Icon mana regeneration
+8
Icon crt
+2%

{{#if:Crown|

Icon crown Crown


Icon defense
+10
Icon health
+90
Icon mana
+18

{{#if:Fin|

Icon fin Fin


Icon health
+80
Icon crt
+3%
Icon cd
+10%

{{#if:Flute|

Icon flute Flute


Icon attack
+7
Icon magic
+7
Icon crt
+4%
Healing skills (active and passive) increased by 4%.

{{#if:Lucky Clover|

Icon lucky clover Lucky Clover


Icon mana regeneration
+5
Icon crt
+4%
10% chance to gain a random Buff when landing a Critical Hit.

{{#if:Mage Flask|

Icon mage flask Mage Flask


Icon magic
+10
Increases damage by 2.5%. Heal self for 50% Magic value at the start of every turn.

{{#if:Tambourine|

Icon tambourine Tambourine


Icon health
+90
Icon crt
+2%
Healing skills (active and passive) increased by 5%.

{{#if:Warrior Flask|

Icon warrior flask Warrior Flask


Icon attack
+10
Increases damage by 2.5%. Heal self for 50% Attack value at the start of every turn.

Relics[]

Relics are special equipment that can only be dropped if Relics of Chaos is active.

Accessories[]

Item Description

{{#if:Ancient Clock|

Icon ancient clock Ancient Clock


Icon attack
+50
Icon magic
+50
Icon defense
+50
Unique Aura: Age stacks of allied Monsters are 50% more effective. Can only be equipped by Ancient Monsters.

{{#if:Earth Symbol|

Icon earth symbol Earth Symbol


Icon defense
+20
Increases damage taken by 10%. Increases earth damage by 15%. Every Earth attack hit has a 5% chance to apply Poison.

{{#if:Fire Symbol|

Icon fire symbol Fire Symbol


Icon mana
+35
Increases damage taken by 10%. Increases fire damage by 15%. Every Fire attack hit has a 5% chance to apply Burn.

{{#if:Reptilian Idol|

Icon reptilian idol Reptilian Idol


Icon defense
+10
Icon health
+100
Icon crt
+5%
Receive 2 random Buffs at the start of a turn. Can only be equipped by Reptile Monsters.

{{#if:Water Symbol|

Icon water symbol Water Symbol


Icon health
+160
Increases damage taken by 10%. Increases water damage by 15%. Every Water attack hit has a 5% chance to apply Chill.

{{#if:Wind Symbol|

Icon wind symbol Wind Symbol


Icon attack
+15
Icon magic
+15
Increases damage taken by 10%. Increases wind damage by 15%. Every Wind attack hit has a 5% chance to apply Shock.

Monster Eggs[]

Eggs of Swimming Monsters cannot be obtained until the story segments at the Sun Palace are finished. If Randomizer is active, the Monster eggs are swapped accordingly. If Bravery is active, Monster eggs cannot be obtained.

Rampede
Rampede

Rathops
Rathops

Krakaturtle
Krakaturtle

Tar Blob
Tar Blob

Amberlgna
Amberlgna

Terradrile
Terradrile

Bard
Bard

Consumables[]

Item Description

{{#if:Skill Potion|

Icon skill potion Skill Potion


Grants a Skill Point - once per Monster.

{{#if:Shift Stone|

Icon shift stone Shift Stone


Changes a Monster to light-shifted or dark-shifted variation.

{{#if:Switch Stone|

Icon switch stone Switch Stone


Changes the shift of a Monster from dark to light or vice-versa.

Catalysts[]

Item Description

{{#if:Deep Stone|

Icon deep stone Deep Stone


Required to evolve Draconov to Dracomer.

{{#if:Druid Soul|

Icon druid soul Druid Soul


Required to evolve Fungi to Fumagus.

{{#if:Primordial Branch|

Icon primordial branch Primordial Branch


Required to evolve Monk to Ascendant.

Acquisition[]

Treasures[]


Room ID Treasure Instructions
1
3x Reward Box X Left room: Dissolve the magic wall using a Monster with Minnesang.
Move through the tar using a Monster with Dual Mobility or Tar Mount to reach the ledge.


Monster Drops[]

Champion Monster 6 Star Reward
If Randomizer is active, the swapped Monster will drop this reward instead.

Dracomer
Dracomer
Reward Box X
(x5)
Terradrile
Terradrile
Reward Box X
(x4)

Rewards[]

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