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Rewards[]

Weapons[]

Item Description

{{#if:Morning Star|

Icon morning star Morning Star+5


Icon attack
+250
Icon defense
+70

{{#if:Staff|

Icon staff Staff+5


Icon magic
+250
Icon crt
+12%

{{#if:Hammer|

Icon hammer Hammer


Icon attack
+25
Icon magic
+20
Icon defense
+10
Icon mana regeneration
+8
Icon crt
+3%

{{#if:Scythe|

Icon scythe Scythe


Icon attack
+30
Icon magic
+35
Icon crt
+2%
Icon cd
+15%

{{#if:Summoned Sword|

Icon summoned sword Summoned Sword


Icon magic
+45
Non critical damage increased by 10%.

Accessories[]

Item Description

{{#if:Crit Ring|

Icon ring Crit Ring+5


Icon crt
+15%

{{#if:Helmet|

Icon helmet Helmet+5


Icon attack
+60
Icon defense
+60

{{#if:Wizard Hat|

Icon wizard hat Wizard Hat+5


Icon magic
+60
Icon defense
+60

{{#if:Charging Sphere|

Icon charging sphere Charging Sphere


Icon health
+90
Icon mana regeneration
+8
Gain 1 Charge stack at the start of every turn.

{{#if:Frozen Tear|

Icon frozen tear Frozen Tear


Icon health
+90
Icon mana
+18
Icon cd
+10%

{{#if:Ocarina|

Icon ocarina Ocarina


Icon mana
+18
Icon mana regeneration
+10
Healing skills (active and passive) increased by 5%.

{{#if:Omni Ring|

Icon omni ring Omni Ring


Icon health
+60
Icon mana
+15
Icon mana regeneration
+5
Icon crt
+2%
Icon cd
+5%

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart


Icon attack
+12
Every hit has a 2.5% chance to apply Poison or Weakness.

{{#if:Shield Generator|

Icon shield generator Shield Generator


Icon mana
+30
Shield self for 50% of Max Mana at the start of every turn.

{{#if:Thermal Reactor|

Icon thermal reactor Thermal Reactor


Icon crt
+2%
Icon cd
+10%
Every hit has a 2.5% chance to apply Burn or Chill.

{{#if:Totem|

Icon totem Totem


Icon attack
+10
Icon magic
+10
Icon health
+100
Shield self for 200 at the start of combat.

Relics[]

Relics are special equipment that can only be dropped if Relics of Chaos is active.

Weapons[]

Item Description

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere


Icon attack
+50
Icon magic
+50
Icon defense
+20
Increases damage by 10%. Shield self for 200 at the start of every turn. Can only be equipped by Construct Monsters.

Accessories[]

Item Description

{{#if:Grey Stone|

Icon grey stone Grey Stone


Increases healing, shielding and reduces damage taken by 15%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Heavy Greaves|

Icon heavy greaves Heavy Greaves


Icon attack
-10
Icon magic
-10
Icon defense
+10
Icon health
+80
Icon mana regeneration
+10
Every hit has a 5% chance to apply Weakness or Armor Break.

{{#if:Moon Ring|

Icon relic ring Moon Ring


Icon defense
+20
Icon health
+160
Icon mana
+35
Icon mana regeneration
-5
Icon crt
-2%
Icon cd
-5%

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf


Icon defense
+10
Icon health
+80
Icon mana regeneration
+10
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Sun Ring|

Icon relic ring Sun Ring


Icon defense
-5
Icon health
-40
Icon mana
-9
Icon mana regeneration
+18
Icon crt
+10%
Icon cd
+20%

Monster Eggs[]

Eggs of Swimming Monsters cannot be obtained until the story segments at the Sun Palace are finished. If Randomizer is active, the Monster eggs are swapped accordingly. If Bravery is active, Monster eggs cannot be obtained.

Elderjel
Elderjel

Skorch
Skorch

Ornithopter
Ornithopter

Goblin Pilot
Goblin Pilot

Targoat
Targoat

Arachlich
Arachlich

Plague Egg
Plague Egg

Sutsune
Sutsune

Consumables[]

Item Description

{{#if:Skill Potion|

Icon skill potion Skill Potion


Grants a Skill Point - once per Monster.

{{#if:Shift Stone|

Icon shift stone Shift Stone


Changes a Monster to light-shifted or dark-shifted variation.

{{#if:Switch Stone|

Icon switch stone Switch Stone


Changes the shift of a Monster from dark to light or vice-versa.

{{#if:Clear Stone|

Icon clear stone Clear Stone


Transforms a shifted Monster to neutral form.

{{#if:Level Badge 42|

Icon level badge 42 Level Badge 42


Increases Monster level by 1. Can be used on Monsters that are below level 42.

{{#if:Mega Potion|

Icon mass potion Mega Potion


Heal all for 2 x 800

Catalysts[]

Item Description

{{#if:Dark Stone|

Icon dark stone Dark Stone


Required to evolve Draconov to Draconoir.

{{#if:Ice Stone|

Icon ice stone Ice Stone


Required to evolve Draconov to Dracozul.

Acquisition[]

Treasures[]


Room ID Treasure Instructions
1
3x Reward Box lvl 4 Open the magical vines using a Monster with Spore Shroud.


Room ID Treasure Instructions
2
2x Reward Box lvl 4 Parkour on the invisible platforms with a Monster with Secret Vision. You then need to parkour on fragile platforms. Before jumping to the fragile platform, you can quickly switch to a Flying Monster to easily reach the platform.


Room ID Treasure Instructions
3
2x Reward Box lvl 4 Destroy the right wall after defeating the Mad Lord Champion (requires going back to the spot).


Room ID Treasure Instructions
4
2x Reward Box lvl 4 Destroy the diamond blocks by riding a Monster with Charging Mount.
5
3x Reward Box lvl 4 Swim to the right in the body of water using a Monster with Dual Mobility. Jump and use Dual Mobility again to reach the ledge.

Merchants[]

Monster Drops[]

Rare Loot

Vodinoy
Vodinoy

Champion Monster 6 Star Reward
If Randomizer is active, the swapped Monster will drop this reward instead.

Mad Lord
Mad Lord
Reward Box lvl 4
(x5)
Ascendant
Ascendant
Reward Box lvl 4
(x5)

Rewards[]

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