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#63 - Salahammer
Salahammer journal
Icon weakness water
Icon fire resistance
Icon Fire
Icon Earth
Salahammer Salahammer light Salahammer dark
Icon attack
▐▐▐▐             

Icon magic
▐▐▐▐             

Icon defense
▐▐▐▐             

Icon health
▐▐▐▐▐ ▐▐         

Icon mana
▐▐▐▐▐ ▐          

Icon attack
▐▐▐▐▐            

Icon magic
▐▐▐▐▐ ▐          

Icon defense
▐▐▐▐

Icon health
▐▐▐▐▐ ▐▐▐        

Icon mana
▐▐▐▐▐ ▐

Icon attack
▐▐▐▐▐ ▐▐         

Icon magic
▐▐▐▐▐ ▐          

Icon defense
▐▐▐▐▐ ▐          

Icon health
▐▐▐▐▐ ▐▐

Icon mana
▐▐▐▐▐ ▐▐▐        

Crush

  • Breaks hidden walls
  • Destroys diamond blocks
Common Loot
Icon craftable Leather
Icon craftable Steel

Rare Loot
Icon craftable Verdant Gem
Icon combo potion Combo Potion
This Monster may apply an additional stack of any Buff. Additional stacks are only half as strong.
Aura: Increases
Icon defense
,
Icon health
,
Icon mana
,
Icon mana regeneration
,
Icon crt
&
Icon cd
from equipment by 15% for allied Monsters.
BioHistoryAcquisitionSkillsLoadoutsBuildsTrivia

Salahammer was the Developers' Pick of the 4th Design Contest as it has a unique design niche and would fit really well in the game. Salahammer was designed by 'Taggerung559'.

Bio[]

Throughout history, Salahammers have been known as master smiths, using their internal fires to fuel their forge. It is believed that some Salahammers are obsessed with the creation of the perfect weapon, which may even cut through diamond with ease, while other Salahammers instead seek out to create an indestructible suit of armor, which would protect its wearer from all harm.

History[]

Salahammers have most often kept to themselves, working in volcanic caverns and other places that are hard to reach. Periodically, a lord would be able to entice one of them into his services, which gave the lords armies an edge over their opponents due to the quality of the gear the Salahammer would produce. Even more rare than an army equipped by a Salahammer were those with one in their ranks, who proved to be devastating in combat when they had a reason to fight. After the creation of the Monster Sanctuary, most Salahammers migrated there, attracted by the solitude it promised. Many of them developed a productive relationship with the Steam Golems and the other constructs of the workshop, while some Salahammers prefer the heat of the Magma Chamber.

Acquisition[]

Salahammer can be encountered in Magma Chamber or Mystical Workshop. It can also be obtained from Reward Box lvl 3. Click here for its location details!

Skills[]

Lvl1+
Lvl10+
Lvl20+
Lvl30+
Icon spark shower
Skill lvl 1
Icon cascade
Icon spark shower
Skill lvl 2
Icon magic plus
Icon attack plus
Icon preparation
Icon kindle
Icon spark shower
Skill lvl 3
Icon firestorm
Skill lvl 1
Icon critical buffs
Icon magic plus
Icon mana burn
Icon spark shower
Skill lvl 4
Icon firestorm
Skill lvl 2
Icon attack proc
Icon hunt
Icon attack plus
Icon spark shower
Skill lvl 5
Icon firestorm
Skill lvl 3
Icon critical buffs
Icon coal toss
Skill lvl 1
Icon crit chance focus
Icon coal toss
Skill lvl 2
Icon health plus
Icon attack plus
Icon magic proc
Icon combo initiator
Icon coal toss
Skill lvl 3
Icon earthquake
Skill lvl 1
Icon mana plus
Icon hybrid mastery
Icon forge
Skill lvl 1
Icon coal toss
Skill lvl 4
Icon earthquake
Skill lvl 2
Icon life overload
Icon critical hybridization
Icon forge
Skill lvl 2
Icon coal toss
Skill lvl 5
Icon earthquake
Skill lvl 3
Icon crit chance plus
Icon channel
Skill lvl 1
Icon auto heal
Icon glorycast
Skill lvl 1
Icon health plus
Icon charged banner
Icon combo buffing
Icon glorycast
Skill lvl 2
Icon defense plus
Icon mana upkeep
Icon buff charging
Icon glorycast
Skill lvl 3
Icon crit damage plus
Icon critical boon
Icon sidekick
Skill lvl 1
Icon improved barrier
Icon teamplay
Skill lvl 1
Icon mana plus
Icon combo buffing
Icon heroic defense
Icon teamplay
Skill lvl 2
Icon crit chance plus
Icon buffing heal
Icon heroic party
Icon teamplay
Skill lvl 3
Icon health focus
Icon life stability
Lvl40
Icon meteorite shower Icon armor up Icon legion


List Form[]

Damaging Actions
Skill Icon mana Effect
Icon spark shower Spark Shower
Icon Magical
Icon Fire
50 6 x 20% (120%) damage + Cannot be dodged
lv2 80 6 x 30% (180%) damage + Cannot be dodged
lv3 110 6 x 40% (240%) damage + Cannot be dodged
lv4 150 7 x 45% (315%) damage + Cannot be dodged
lv5 210 7 x 60% (420%) damage + Cannot be dodged
Icon coal toss Coal Toss
Icon Physical
Icon Earth
50 3 x 55% (165%) damage + Applies Burn (Debuff)
lv2 75 4 x 50% (200%) damage + Applies Burn (Debuff)
lv3 110 5 x 50% (250%) damage + Applies Burn (Debuff)
lv4 150 5 x 65% (325%) damage + Applies Burn (Debuff)
lv5 200 6 x 70% (420%) damage + Applies Burn (Debuff)
Icon firestorm Firestorm
Icon Magical
Icon Fire
120 1 x 160% damage to all + Applies Burn (Debuff) [50%]
lv2 170 2 x 100% (200%) damage to all + Applies Burn (Debuff) [50%]
lv3 230 2 x 130% (260%) damage to all + Applies Burn (Debuff) [50%]
Icon earthquake Earthquake
Icon Physical
Icon Earth
110 1 x 165% damage to all
lv2 160 2 x 100% (200%) damage to all
lv3 230 3 x 85% (255%) damage to all

Non-damaging Actions
Skill Icon mana Effect
Icon channel Channel lv1
60 Applies Channel (Buff) to whole party
Icon glorycast Glorycast lv1
90 Applies Channel (Buff) to whole party, and Glory (Buff) to 1 Monster
lv2 120 Applies Channel (Buff) to whole party, and Glory (Buff) to 2 Monsters
lv3 160 Applies Channel & Glory (Buffs) to whole party
Icon sidekick Sidekick lv1
60 Applies Sidekick (Buff) to whole party
Icon teamplay Teamplay lv1
90 Applies Sidekick (Buff) to whole party, and Barrier (Buff) to 1 Monster
lv2 120 Applies Sidekick (Buff) to whole party, and Barrier (Buff) to 2 Monsters
lv3 160 Applies Sidekick & Barrier (Buffs) to whole party
Icon forge Forge lv1
160 Shield all for 1 x (500 +80%
Icon attack
) + Applies Glory (Buff) to whole party
lv2 210 Shield all for 1 x (750 +100%
Icon attack
) + Applies Glory (Buff) to whole party

Ultimate Skills
Skill
Icon meteorite shower Meteorite Shower 240
Icon mana
2 x 175% (350%)
Icon Physical
Icon Fire
damage to all enemies
Shield all allies for 1 x (700 + 150%
Icon attack
)
Icon armor up Armor Up 220
Icon mana
Shield all allies for 1 x (750 + 75%
Icon defense
)
Applies Barrier and Glory to all allies
Icon legion Legion 210
Icon mana
Applies Might, Sorcery, and Barrier to all allies

Stat Boost Passives
Skill Effect
Icon attack plus Attack Plus x3 Improve
Icon attack
rating by 1
Icon magic plus Magic Plus x2 Improve
Icon magic
rating by 1
Icon defense plus Defense Plus Improve
Icon defense
rating by 1
Icon health plus Health Plus x2 Improve
Icon health
rating by 1
Icon mana plus Mana Plus x2 Improve
Icon mana
rating by 1
Icon crit chance plus Crit Chance Plus x2 +5% Critical Chance
Icon crit damage plus Crit Damage Plus +15% Critical Damage
Icon crit chance focus Crit Chance Focus Critical Chance values from equipment increased by 25%.
Icon hybrid mastery Hybrid Mastery Increases Attack by 10% of this Monster's Magic and increases Magic by 10% of this Monster's Attack.
Icon life overload Life Overload Increases Attack and Magic by 1.5% of this Monster's Max Health.
Icon health focus Health Focus Health values from equipment increased by 25%.
Icon life stability Life Stability Increases Defense by 1.5% of this Monster's Max Health.

Aura Passives
Skill Effect
Icon preparation Preparation Aura: Every Monster in the party starts the combat with a random Buff.
Icon charged banner Charged Banner Aura: Whenever an allied Monster gains a Charge stack, it has a 5% chance to also gain Glory, Spellshield or Regeneration.
Icon improved barrier Improved Barrier Unique Aura: Barrier (Buff) reduces damage received by an additional 7.5%.
Icon mana upkeep Mana Upkeep Aura: Increases Mana Regeneration of the whole party by 10%.
Icon hunt Hunt Aura: Increases the Critical Chance of the whole party by 4%.
Icon heroic party Heroic Party Aura: Every Monster in the party deals 1% increased damage for each Buff on it.

Procs
Skill Effect
Icon magic proc Magic Proc Every attack triggers an additional hit equal to 35% of Magic value.
Icon combo initiator Combo Initiator If this Monster acts first in the turn, it deals 30% more damage with its attack and deals an additional 30% damage hit.
Icon combo buffing Combo Buffing x2 Every Buff action applies one additional random Buff.
Icon attack proc Attack Proc Every attack triggers an additional hit equal to 35% of Attack value.
Icon critical hybridization Critical Hybridization The first critical hit of a physical attack triggers an additional hit equal to 60% of Magic value and vice versa.

Special Passives
Skill Effect
Icon cascade Cascade The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%)
Icon kindle Kindle Every hit has a 10% chance to apply Burn.
Icon critical buffs Critical Buffs x2 When applying a Buff, there is a chance to also apply 2 Charge stacks, equal to this Monster's Critical Chance.
Icon auto heal Auto Heal When attacking, also heal the Monster with the lowest Health in the party by 200% of Magic.
Icon mana burn Mana Burn Whenever an enemy takes Burn (Debuff) damage, regenerate 10 Mana.
Icon heroic defense Heroic Defense Reduces damage taken by 2% for every Buff on this Monster.
Icon buffing heal Buffing Heal When applying a Buff, also heal the target by 50% of this Monster's Magic.
Icon buff charging Buff Charging When this Monster applies a Buff, it gains a Charge stack.
Icon critical boon Critical Boon On Critical Hit, 50% chance to grant a random Buff to another random Monster in the party.

Encounter Loadouts[]

Wild Battles[]

Below are the skills Salahammer has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

Known Skills
Actives

Icon spark shower Icon coal toss Icon earthquake Icon forge

Passives

Icon magic proc Icon combo buffing Icon buff charging Icon attack plus Icon health plus

Master Mode

Icon critical boon Icon critical buffs Icon critical buffs Icon crit chance plus Icon crit chance plus Icon crit chance plus Icon crit chance plus Icon crit damage plus Icon crit damage plus Icon crit damage plus

Keeper Duels[]

WIP

Builds & Discussions[]

For a list of all useful guides and links, check this page.

Trivia[]

  • Despite being based on salamanders, which are amphibians, Salahammers are Reptile Monsters.
    • This is because Salahammer's design is based on the salamander monsters of the fantasy role-playing game Dungeons & Dragons/Pathfinder, which are reptilian, rather than the real world salamanders.
  • Salahammer's name is a portmanteau of the words salamander and hammer.
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