Shielding actions are active abilities that provide shields to your Monsters.
| Skill | Effect | ||||||
|---|---|---|---|---|---|---|---|
| 120 | 3 x 95% (285%) damage + Shield self for 1 x (200 + 100% ) | ||||||
| lv2 | 170 | 4 x 90% (360%) damage + Shield self for 1 x (350 + 110% ) | |||||
| lv3 | 220 | 5 x 90% (450%) damage + Shield self for 1 x (600 + 125% ) | |||||
| lv1 | 50 | Heal target for 5 x (40 + 15% ) + Shield target for 1 x (80% Max ) | |||||
| lv2 | 80 | Heal target for 6 x (50 + 20% ) + Shield target for 1 x (100% Max ) | |||||
| lv3 | 120 | Heal target for 7 x (60 + 20% ) + Shield target for 1 x (120% Max ) | |||||
| lv4 | 160 | Heal target for 8 x (70 + 20% ) + Shield target for 1 x (150% Max ) | |||||
| lv5 | 210 | Heal target for 9 x (90 + 20% ) + Shield target for 1 x (200% Max ) | |||||
| lv1 | 100 | Shield self for 4 x (50 +20% ) + Increases damage of the next attack by 15% for every ally that acted this turn (including self) | |||||
| lv2 | 140 | Shield self for 5 x (50 +20% ) + Increases damage of the next attack by 18% for every ally that acted this turn (including self) | |||||
| lv3 | 180 | Shield self for 6 x (50 +20% ) + Increases damage of the next attack by 20% for every ally that acted this turn (including self) | |||||
| lv4 | 220 | Shield self for 7 x (50 +20% ) + Increases damage of the next attack by 22% for every ally that acted this turn (including self) | |||||
| lv5 | 260 | Shield self for 8 x (50 +20% ) + Increases damage of the next attack by 25% for every ally that acted this turn (including self) | |||||
| lv1 | 60 | Redirects the next attack on target ally to self + Shield self for 3 x (80 +25% ) | |||||
| lv2 | 80 | Redirects the next attack on target ally to self + Shield self for 4 x (80 +25% ) | |||||
| lv3 | 110 | Redirects the next attack on target ally to self + Shield self for 5 x (90 +20% ) | |||||
| lv4 | 150 | Redirects the next attack on target ally to self + Shield self for 6 x (100 +20% ) | |||||
| lv5 | 200 | Redirects the next attack on target ally to self + Shield self for 7 x (130 +20% ) | |||||
| lv1 | 50 | Shield target for 4 x (50 +15% ) + Removes 1 Debuff | |||||
| lv2 | 80 | Shield target for 5 x (60 +15% ) + Removes 2 Debuffs | |||||
| lv3 | 120 | Shield target for 6 x (75 +15% ) + Removes 2 Debuffs | |||||
| lv4 | 160 | Shield target for 6 x (100 +15% ) + Removes 3 Debuffs | |||||
| lv5 | 210 | Shield target for 7 x (125 +15% ) + Removes 4 Debuffs | |||||
| lv1 | 40 | Shield all for 1 x (125 +40% ) | |||||
| lv2 | 70 | Shield all for 1 x (200 +45% ) | |||||
| lv3 | 110 | Shield all for 1 x (350 +50% ) | |||||
| lv4 | 150 | Shield all for 2 x (250 +25% ) | |||||
| lv5 | 200 | Shield all for 3 x (250 +20% ) | |||||
| lv1 | 100 | Shield target for 4 x (90 +40% ) + Applies Sorcery (Buff) | |||||
| lv2 | 150 | Shield target for 5 x (90 +40% ) + Applies Sorcery & Channel (Buffs) | |||||
| lv3 | 200 | Shield target for 6 x (120 +40% ) + Applies Sorcery & Channel (Buffs) | |||||
| lv1 | 150 | Redirects the next attack targeting each ally to self + Shield self for 4 x (150 +20% ) | |||||
| lv2 | 190 | Redirects the next attack targeting each ally to self + Shield self for 5 x (175 +20% ) | |||||
| lv3 | 240 | Redirects the next attack targeting each ally to self + Shield self for 6 x (200 +20% ) | |||||
| lv1 | 160 | Shield all for 2 x (200 +20% + 20% ) + Applies Burn (Debuff) to a random enemy | |||||
| lv2 | 220 | Shield all for 2 x (300 +25% + 25% ) + Applies Burn (Debuff) to 2 random enemies | |||||
| lv1 | 160 | Shield all for 1 x (500 +80% ) + Applies Glory (Buff) to whole party | |||||
| lv2 | 210 | Shield all for 1 x (750 +100% ) + Applies Glory (Buff) to whole party | |||||
| lv1 | 160 | Shield all for 2 x (200 +20% + 20% ) + Applies Chill (Debuff) to a random enemy | |||||
| lv2 | 220 | Shield all for 2 x (300 +25% + 25% ) + Applies Chill (Debuff) to 2 random enemies | |||||
| lv1 | 160 | Shield all for 2 x (200 +20% + 20% ) + Applies Armor Break (Debuff) to a random enemy | |||||
| lv2 | 220 | Shield all for 2 x (300 +25% + 25% ) + Applies Armor Break (Debuff) to 2 random enemies | |||||
| lv1 | 160 | Shield all for 2 x (200 +20% + 20% ) + Applies Weakness (Debuff) to a random enemy | |||||
| lv2 | 220 | Shield all for 2 x (300 +25% + 25% ) + Applies Weakness (Debuff) to 2 random enemies | |||||
| lv1 | 200 | Grants target Goblin or Occult Monster 4 random Buffs and a shield equal to 40% of their Max . | |||||
| Skill | Effect | |
|---|---|---|
| Every shield that comes from this Monster (active and passive) has a 7.5% chance to apply a random Buff. | ||
| Every shield that comes from this Monster (active and passive) has a 4% chance to apply Barrier (Buff). | ||
| Upon using a Shield action, additionally Shield an ally with the lowest Shield by 50% of this Monster's Defense. | ||
| When Shielding yourself, also apply 20% of that Shield to allies. | ||
| For every shield applied there is a 10% chance to apply Armor Break, Weakness or Chill to a random enemy. | ||
| For every shield applied there is a 3% chance to apply Burn (Debuff) on a random enemy. This Monster can apply an additional stack of Burn. | ||
| Shield actions apply 1 Charge stack per shield. Passive shields have a 20% chance to apply 1 Charge stack. | ||
| Aura: Every damaging hit, heal and shield by Nature and Mage Monsters in the party has a 4% chance to apply a random Debuff on an enemy. | ||
| Unique Aura: Healing, Shield and Buffing actions are now also affected by Sidekick Buff - triggering additional heals (40% Magic), shields (40% Defense) or Buffs. | ||
| Skill | Effect | |
|---|---|---|
| Shielding skills (active and passive) are increased by 10% for every instrument equipped. | ||
| Aura: Healing and shielding skills (active and passive) of Ancients in your party are increased by 15%. They start combat with Age. | ||
| Aura: Healing and shielding skills (active and passive) of Reptiles in your party are increased by 20%. | ||
| The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%) | ||
| Unique Aura: Channel also improves all healing and shielding skills (active and passive) by 15%. | ||
| Increases the Mana Cost of all attacks, healing and shielding actions by 10% and the power by 15%. | ||
| Aura: All Shield effects of Monsters in the party are increased by 10%. | ||
| Aura: Healing and shielding skills (active and passive) of Slimes in your party are increased by 20%. | ||
| Skill | Effect | |
|---|---|---|
| Unique Aura: Weakness (Debuff) reduces enemies' healing and shielding by 20%. | ||
| Skill | |||
|---|---|---|---|
| 220 | |||
| 2 x 140% (280%) damage to all enemies - Cannot be dodged Shield all allies for 1 x (600 + 75% ) | |||
| 220 | |||
| 10 x 65% (650%) damage Shield self for 1 x (750 + 200% ) | |||
| 230 | |||
| 2 x 150% (300%) damage to all enemies - 50% chance to apply Shock Shield all allies for 1 x (500 + 25% + 25% ) | |||
| 240 | |||
| 2 x 175% (350%) damage to all enemies Shield all allies for 1 x (700 + 150% ) | |||
| 220 | |||
| Shield all allies for 2 x (400 + 60% ) - Applies Barrier (Buff) to all allies Applies a stack of Age to Ancients | |||
| 220 | |||
| Shield all allies for 1 x (750 + 75% ) Applies Barrier and Glory to all allies | |||
| 220 | |||
| Shield all allies for 3 x (300 + 25% ) Removes 2 Debuffs from all allies | |||
| 240 | |||
| Shield all allies for 3 x (350 + 30% ) Applies Barrier to all allies | |||
| 220 | |||
| Shield target for 25% of target's Applies Might, Sorcery, Regeneration, Sidekick, Agility, and Spellshield to target | |||
| 220 | |||
| Heal target for 4 x (200 + 30% ) Shield target for 4 x (200 + 30% ) - Removes 6 Debuffs | |||
| 240 | |||
| Redirects the next attack targeting each ally to this Monster Shield all allies for 3 x (250 + 30% ) | |||
| 240 | |||
| Heal all allies for 2 x (350 + 50% ) Shield all allies for 2 x (350 + 50% ) | |||
| Shift Passive | ||
|---|---|---|
| Aura: Every Buff, Shield or Heal action of an ally additionally applies one random Buff. | ||
| Every action applies a damage hit (75% Attack or Magic), shield (75% Defense), heal (7.5% Max Health) or a random Buff, depending on action type.
| ||
| Item | Description
{{#if:Cookie Mushroom| | ||||
|---|---|---|---|---|---|
|
Increases damage, healing and shielding by 3%.
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Weapons[]
| Item | Description
{{#if:Hexing Rod| | ||||
|---|---|---|---|---|---|
|
+25 +40 Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy. {{#if:Hexing Rod| | ||||
|
+40 +60 Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy. {{#if:Hexing Rod| | ||||
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+60 +85 Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy. {{#if:Hexing Rod| | ||||
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+80 +120 Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy. {{#if:Hexing Rod| | ||||
|
+110 +175 Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy. {{#if:Hexing Rod| | ||||
|
+160 +245 Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy. {{#if:Restoring Wand| | ||||
|
+30 +8 Healing, Buffing and Shielding actions additionally remove 1 Debuff. {{#if:Restoring Wand| | ||||
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+45 +10 Healing, Buffing and Shielding actions additionally remove 1 Debuff. {{#if:Restoring Wand| | ||||
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+65 +13 Healing, Buffing and Shielding actions additionally remove 1 Debuff. {{#if:Restoring Wand| | ||||
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+95 +16 Healing, Buffing and Shielding actions additionally remove 2 Debuffs. {{#if:Restoring Wand| | ||||
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+135 +20 Healing, Buffing and Shielding actions additionally remove 2 Debuffs. {{#if:Restoring Wand| | ||||
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+190 +25 Healing, Buffing and Shielding actions additionally remove 2 Debuffs. {{#if:Warhorn| | ||||
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+35 +100 Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 75% of this Monster's Attack value. {{#if:Warhorn| | ||||
|
+55 +160 Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 85% of this Monster's Attack value. {{#if:Warhorn| | ||||
|
+85 +240 Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 95% of this Monster's Attack value. {{#if:Warhorn| | ||||
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+125 +320 Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 105% of this Monster's Attack value. {{#if:Warhorn| | ||||
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+170 +400 Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 115% of this Monster's Attack value. {{#if:Warhorn| | ||||
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+240 +500 Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 125% of this Monster's Attack value.
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| Item | Description
{{#if:Fan| | ||||
|---|---|---|---|---|---|
|
+35 +10% Increases damage, healing and shielding by 2.5%. {{#if:Fan| | ||||
|
+50 +11% Increases damage, healing and shielding by 3%. {{#if:Fan| | ||||
|
+70 +12% Increases damage, healing and shielding by 3.5%. {{#if:Fan| | ||||
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+100 +13% Increases damage, healing and shielding by 4%. {{#if:Fan| | ||||
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+145 +14% Increases damage, healing and shielding by 4.5%. {{#if:Fan| | ||||
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+200 +15% Increases damage, healing and shielding by 5%. {{#if:Projectile Sphere| | ||||
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+30 +35 -8 Increases damage, healing and shielding by 15%. Each attack triggers 2 additional 20% damage hits. {{#if:Projectile Sphere| | ||||
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+45 +55 -10 Increases damage, healing and shielding by 16%. Each attack triggers 2 additional 24% damage hits. {{#if:Projectile Sphere| | ||||
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+70 +85 -12 Increases damage, healing and shielding by 17%. Each attack triggers 2 additional 28% damage hits. {{#if:Projectile Sphere| | ||||
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+100 +120 -14 Increases damage, healing and shielding by 18%. Each attack triggers 2 additional 32% damage hits. {{#if:Projectile Sphere| | ||||
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+140 +170 -17 Increases damage, healing and shielding by 19%. Each attack triggers 2 additional 36% damage hits. {{#if:Projectile Sphere| | ||||
|
+200 +230 -20 Increases damage, healing and shielding by 20%. Each attack triggers 2 additional 40% damage hits.
| ||||
Accessories[]
| Item | Description
{{#if:Pure Leaf| | ||||
|---|---|---|---|---|---|
|
+10 +80 +10 Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters. {{#if:Pure Leaf| | ||||
|
+15 +120 +13 Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters. {{#if:Pure Leaf| | ||||
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+20 +170 +17 Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters. {{#if:Pure Leaf| | ||||
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+28 +245 +22 Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters. {{#if:Pure Leaf| | ||||
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+40 +350 +28 Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters. {{#if:Pure Leaf| | ||||
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+55 +500 +36 Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.
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| Item | Description
{{#if:Drum| | ||||
|---|---|---|---|---|---|
|
+12 Healing and Shielding skills (active and passive) increased by 5%. {{#if:Drum| | ||||
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+20 Healing and Shielding skills (active and passive) increased by 6%. {{#if:Drum| | ||||
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+30 Healing and Shielding skills (active and passive) increased by 7%. {{#if:Drum| | ||||
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+40 Healing and Shielding skills (active and passive) increased by 8%. {{#if:Drum| | ||||
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+52 Healing and Shielding skills (active and passive) increased by 9%. {{#if:Drum| | ||||
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+65 Healing and Shielding skills (active and passive) increased by 10%. {{#if:Grey Stone| | ||||
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Increases healing, shielding and reduces damage taken by 15%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.
{{#if:Grey Stone| | ||||
|
Increases healing, shielding and reduces damage taken by 18%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.
{{#if:Grey Stone| | ||||
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Increases healing, shielding and reduces damage taken by 21%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.
{{#if:Grey Stone| | ||||
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Increases healing, shielding and reduces damage taken by 24%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.
{{#if:Grey Stone| | ||||
|
Increases healing, shielding and reduces damage taken by 27%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.
{{#if:Grey Stone| | ||||
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Increases healing, shielding and reduces damage taken by 30%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.
{{#if:Infinity Blaze| | ||||
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Increases damage, healing and shielding by 15%. Reduces damage taken by 15%. Can only be equipped by Spectral Familiars.
{{#if:Infinity Blaze| | ||||
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Increases damage, healing and shielding by 17%. Reduces damage taken by 17%. Can only be equipped by Spectral Familiars.
{{#if:Infinity Blaze| | ||||
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Increases damage, healing and shielding by 19%. Reduces damage taken by 19%. Can only be equipped by Spectral Familiars.
{{#if:Infinity Blaze| | ||||
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Increases damage, healing and shielding by 21%. Reduces damage taken by 21%. Can only be equipped by Spectral Familiars.
{{#if:Infinity Blaze| | ||||
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Increases damage, healing and shielding by 23%. Reduces damage taken by 23%. Can only be equipped by Spectral Familiars.
{{#if:Infinity Blaze| | ||||
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Increases damage, healing and shielding by 25%. Reduces damage taken by 25%. Can only be equipped by Spectral Familiars.
{{#if:Warlock Hat| | ||||
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+20 +30 Increases damage, healing and shielding by 8%. Can only be equipped by Mage Monsters. {{#if:Warlock Hat| | ||||
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+30 +40 Increases damage, healing and shielding by 9%. Can only be equipped by Mage Monsters. {{#if:Warlock Hat| | ||||
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+40 +50 Increases damage, healing and shielding by 10%. Can only be equipped by Mage Monsters. {{#if:Warlock Hat| | ||||
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+55 +65 Increases damage, healing and shielding by 11%. Can only be equipped by Mage Monsters. {{#if:Warlock Hat| | ||||
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+75 +80 Increases damage, healing and shielding by 12%. Can only be equipped by Mage Monsters. {{#if:Warlock Hat| | ||||
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+100 +100 Increases damage, healing and shielding by 13%. Can only be equipped by Mage Monsters.
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