Monster Sanctuary Wiki

Shielding actions are active abilities that provide shields to your Monsters.

Shielding actions
Skill Icon mana Effect
Icon shielding leaves Shielding Leaves
Icon Physical
Icon Earth
120 3 x 95% (285%) damage + Shield self for 1 x (200 + 100%
Icon defense
)
lv2 170 4 x 90% (360%) damage + Shield self for 1 x (350 + 110%
Icon defense
)
lv3 220 5 x 90% (450%) damage + Shield self for 1 x (600 + 125%
Icon defense
)
Icon encapsulate Encapsulate lv1
50 Heal target for 5 x (40 + 15%
Icon magic
) + Shield target for 1 x (80% Max
Icon mana
)
lv2 80 Heal target for 6 x (50 + 20%
Icon magic
) + Shield target for 1 x (100% Max
Icon mana
)
lv3 120 Heal target for 7 x (60 + 20%
Icon magic
) + Shield target for 1 x (120% Max
Icon mana
)
lv4 160 Heal target for 8 x (70 + 20%
Icon magic
) + Shield target for 1 x (150% Max
Icon mana
)
lv5 210 Heal target for 9 x (90 + 20%
Icon magic
) + Shield target for 1 x (200% Max
Icon mana
)
Icon power focus Power Focus lv1
100 Shield self for 4 x (50 +20%
Icon attack
) + Increases damage of the next attack by 15% for every ally that acted this turn (including self)
lv2 140 Shield self for 5 x (50 +20%
Icon attack
) + Increases damage of the next attack by 18% for every ally that acted this turn (including self)
lv3 180 Shield self for 6 x (50 +20%
Icon attack
) + Increases damage of the next attack by 20% for every ally that acted this turn (including self)
lv4 220 Shield self for 7 x (50 +20%
Icon attack
) + Increases damage of the next attack by 22% for every ally that acted this turn (including self)
lv5 260 Shield self for 8 x (50 +20%
Icon attack
) + Increases damage of the next attack by 25% for every ally that acted this turn (including self)
Icon protect Protect lv1
60 Redirects the next attack on target ally to self + Shield self for 3 x (80 +25%
Icon defense
)
lv2 80 Redirects the next attack on target ally to self + Shield self for 4 x (80 +25%
Icon defense
)
lv3 110 Redirects the next attack on target ally to self + Shield self for 5 x (90 +20%
Icon defense
)
lv4 150 Redirects the next attack on target ally to self + Shield self for 6 x (100 +20%
Icon defense
)
lv5 200 Redirects the next attack on target ally to self + Shield self for 7 x (130 +20%
Icon defense
)
Icon restoring shield Restoring Shield lv1
50 Shield target for 4 x (50 +15%
Icon defense
) + Removes 1 Debuff
lv2 80 Shield target for 5 x (60 +15%
Icon defense
) + Removes 2 Debuffs
lv3 120 Shield target for 6 x (75 +15%
Icon defense
) + Removes 2 Debuffs
lv4 160 Shield target for 6 x (100 +15%
Icon defense
) + Removes 3 Debuffs
lv5 210 Shield target for 7 x (125 +15%
Icon defense
) + Removes 4 Debuffs
Icon shield Shield lv1
40 Shield all for 1 x (125 +40%
Icon defense
)
lv2 70 Shield all for 1 x (200 +45%
Icon defense
)
lv3 110 Shield all for 1 x (350 +50%
Icon defense
)
lv4 150 Shield all for 2 x (250 +25%
Icon defense
)
lv5 200 Shield all for 3 x (250 +20%
Icon defense
)
Icon arcane shield Arcane Shield lv1
100 Shield target for 4 x (90 +40%
Icon magic
) + Applies Sorcery (Buff)
lv2 150 Shield target for 5 x (90 +40%
Icon magic
) + Applies Sorcery & Channel (Buffs)
lv3 200 Shield target for 6 x (120 +40%
Icon magic
) + Applies Sorcery & Channel (Buffs)
Icon full protect Full Protect lv1
150 Redirects the next attack targeting each ally to self + Shield self for 4 x (150 +20%
Icon defense
)
lv2 190 Redirects the next attack targeting each ally to self + Shield self for 5 x (175 +20%
Icon defense
)
lv3 240 Redirects the next attack targeting each ally to self + Shield self for 6 x (200 +20%
Icon defense
)
Icon fire shield Fire Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon magic
) + Applies Burn (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon magic
) + Applies Burn (Debuff) to 2 random enemies
Icon forge Forge lv1
160 Shield all for 1 x (500 +80%
Icon attack
) + Applies Glory (Buff) to whole party
lv2 210 Shield all for 1 x (750 +100%
Icon attack
) + Applies Glory (Buff) to whole party
Icon ice shield Ice Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon magic
) + Applies Chill (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon magic
) + Applies Chill (Debuff) to 2 random enemies
Icon lava shield Lava Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon attack
) + Applies Armor Break (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon attack
) + Applies Armor Break (Debuff) to 2 random enemies
Icon weakening shield Weakening Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon attack
) + Applies Weakness (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon attack
) + Applies Weakness (Debuff) to 2 random enemies
Icon occult power Occult Power lv1
200 Grants target Goblin or Occult Monster 4 random Buffs and a shield equal to 40% of their Max
Icon health
.

Triggers when using Shielding actions
Skill Effect
Icon augmented shielding Augmented Shielding Every shield that comes from this Monster (active and passive) has a 7.5% chance to apply a random Buff.
Icon barricade Barricade Every shield that comes from this Monster (active and passive) has a 4% chance to apply Barrier (Buff).
Icon combo shielding Combo Shielding Upon using a Shield action, additionally Shield an ally with the lowest Shield by 50% of this Monster's Defense.
Icon copy shield Copy Shield When Shielding yourself, also apply 20% of that Shield to allies.
Icon disarming shielding Disarming Shielding For every shield applied there is a 10% chance to apply Armor Break, Weakness or Chill to a random enemy.
Icon fiery glands Fiery Glands For every shield applied there is a 3% chance to apply Burn (Debuff) on a random enemy. This Monster can apply an additional stack of Burn.
Icon load up Load Up Shield actions apply 1 Charge stack per shield. Passive shields have a 20% chance to apply 1 Charge stack.
Icon primal hex Primal Hex Aura: Every damaging hit, heal and shield by Nature and Mage Monsters in the party has a 4% chance to apply a random Debuff on an enemy.
Icon sidekick support Sidekick Support Unique Aura: Healing, Shield and Buffing actions are now also affected by Sidekick Buff - triggering additional heals (40% Magic), shields (40% Defense) or Buffs.
Increases allied shielding from Shielding actions
Skill Effect
Icon aegis chord Aegis Chord Shielding skills (active and passive) are increased by 10% for every instrument equipped.
Icon ancient nurture Ancient Nurture Aura: Healing and shielding skills (active and passive) of Ancients in your party are increased by 15%. They start combat with Age.
Icon carapace Carapace Aura: Healing and shielding skills (active and passive) of Reptiles in your party are increased by 20%.
Icon cascade Cascade The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%)
Icon channeling support Channeling Support Unique Aura: Channel also improves all healing and shielding skills (active and passive) by 15%.
Icon overcast Overcast Increases the Mana Cost of all attacks, healing and shielding actions by 10% and the power by 15%.
Icon shield aura Shield Aura Aura: All Shield effects of Monsters in the party are increased by 10%.
Icon slimy support Slimy Support Aura: Healing and shielding skills (active and passive) of Slimes in your party are increased by 20%.
Reduces opposing shielding from Shielding actions
Skill Effect
Icon demotivate Demotivate Unique Aura: Weakness (Debuff) reduces enemies' healing and shielding by 20%.

Shielding actions
Skill
Icon 1000 leaves 1000 Leaves 220
Icon mana
2 x 140% (280%)
Icon Physical
Icon Earth
damage to all enemies - Cannot be dodged
Shield all allies for 1 x (600 + 75%
Icon defense
)
Icon arcane barrage Arcane Barrage 220
Icon mana
10 x 65% (650%)
Icon Magical
Icon Neutral
damage
Shield self for 1 x (750 + 200%
Icon mana
)
Icon electric surge Electric Surge 230
Icon mana
2 x 150% (300%)
Icon Physical
Icon Wind
damage to all enemies - 50% chance to apply Shock
Shield all allies for 1 x (500 + 25%
Icon defense
+ 25%
Icon attack
)
Icon meteorite shower Meteorite Shower 240
Icon mana
2 x 175% (350%)
Icon Physical
Icon Fire
damage to all enemies
Shield all allies for 1 x (700 + 150%
Icon attack
)
Icon ancient conjunction Ancient Conjunction 220
Icon mana
Shield all allies for 2 x (400 + 60%
Icon defense
) - Applies Barrier (Buff) to all allies
Applies a stack of Age to Ancients
Icon armor up Armor Up 220
Icon mana
Shield all allies for 1 x (750 + 75%
Icon defense
)
Applies Barrier and Glory to all allies
Icon aurora's shield Aurora's Shield 220
Icon mana
Shield all allies for 3 x (300 + 25%
Icon defense
)
Removes 2 Debuffs from all allies
Icon fortress Fortress 240
Icon mana
Shield all allies for 3 x (350 + 30%
Icon defense
)
Applies Barrier to all allies
Icon full potential Full Potential 220
Icon mana
Shield target for 25% of target's
Icon health

Applies Might, Sorcery, Regeneration, Sidekick, Agility, and Spellshield to target
Icon full restore Full Restore 220
Icon mana
Heal target for 4 x (200 + 30%
Icon magic
)
Shield target for 4 x (200 + 30%
Icon defense
) - Removes 6 Debuffs
Icon mega protect Mega Protect 240
Icon mana
Redirects the next attack targeting each ally to this Monster
Shield all allies for 3 x (250 + 30%
Icon defense
)
Icon replenish Replenish 240
Icon mana
Heal all allies for 2 x (350 + 50%
Icon magic
)
Shield all allies for 2 x (350 + 50%
Icon magic
)

Triggers when using Shielding actions
Shift Passive
Icon light passive Holy Presence
Aura: Every Buff, Shield or Heal action of an ally additionally applies one random Buff.
Icon dark passive Shadow Proc
Every action applies a damage hit (75% Attack or Magic), shield (75% Defense), heal (7.5% Max Health) or a random Buff, depending on action type.

Triggers when using Shielding actions
Item Description

{{#if:Cookie Mushroom|

Icon cookie mushroom Cookie Mushroom


Increases damage, healing and shielding by 3%.

Weapons[]

Triggers when using Shielding actions
Item Description

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod


Icon attack
+25
Icon magic
+40
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+1


Icon attack
+40
Icon magic
+60
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+2


Icon attack
+60
Icon magic
+85
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+3


Icon attack
+80
Icon magic
+120
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+4


Icon attack
+110
Icon magic
+175
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+5


Icon attack
+160
Icon magic
+245
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand


Icon magic
+30
Icon defense
+8
Healing, Buffing and Shielding actions additionally remove 1 Debuff.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+1


Icon magic
+45
Icon defense
+10
Healing, Buffing and Shielding actions additionally remove 1 Debuff.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+2


Icon magic
+65
Icon defense
+13
Healing, Buffing and Shielding actions additionally remove 1 Debuff.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+3


Icon magic
+95
Icon defense
+16
Healing, Buffing and Shielding actions additionally remove 2 Debuffs.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+4


Icon magic
+135
Icon defense
+20
Healing, Buffing and Shielding actions additionally remove 2 Debuffs.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+5


Icon magic
+190
Icon defense
+25
Healing, Buffing and Shielding actions additionally remove 2 Debuffs.

{{#if:Warhorn|

Icon warhorn Warhorn


Icon attack
+35
Icon health
+100
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 75% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+1


Icon attack
+55
Icon health
+160
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 85% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+2


Icon attack
+85
Icon health
+240
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 95% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+3


Icon attack
+125
Icon health
+320
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 105% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+4


Icon attack
+170
Icon health
+400
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 115% of this Monster's Attack value.

{{#if:Warhorn|

Icon warhorn Warhorn+5


Icon attack
+240
Icon health
+500
Healing, Shielding and Buff actions heal the Monster with the lowest Health equal to 125% of this Monster's Attack value.

Increases allied shielding from Shielding actions
Item Description

{{#if:Fan|

Icon fan Fan


Icon magic
+35
Icon crt
+10%
Increases damage, healing and shielding by 2.5%.

{{#if:Fan|

Icon fan Fan+1


Icon magic
+50
Icon crt
+11%
Increases damage, healing and shielding by 3%.

{{#if:Fan|

Icon fan Fan+2


Icon magic
+70
Icon crt
+12%
Increases damage, healing and shielding by 3.5%.

{{#if:Fan|

Icon fan Fan+3


Icon magic
+100
Icon crt
+13%
Increases damage, healing and shielding by 4%.

{{#if:Fan|

Icon fan Fan+4


Icon magic
+145
Icon crt
+14%
Increases damage, healing and shielding by 4.5%.

{{#if:Fan|

Icon fan Fan+5


Icon magic
+200
Icon crt
+15%
Increases damage, healing and shielding by 5%.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere


Icon attack
+30
Icon magic
+35
Icon mana regeneration
-8
Increases damage, healing and shielding by 15%. Each attack triggers 2 additional 20% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+1


Icon attack
+45
Icon magic
+55
Icon mana regeneration
-10
Increases damage, healing and shielding by 16%. Each attack triggers 2 additional 24% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+2


Icon attack
+70
Icon magic
+85
Icon mana regeneration
-12
Increases damage, healing and shielding by 17%. Each attack triggers 2 additional 28% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+3


Icon attack
+100
Icon magic
+120
Icon mana regeneration
-14
Increases damage, healing and shielding by 18%. Each attack triggers 2 additional 32% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+4


Icon attack
+140
Icon magic
+170
Icon mana regeneration
-17
Increases damage, healing and shielding by 19%. Each attack triggers 2 additional 36% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+5


Icon attack
+200
Icon magic
+230
Icon mana regeneration
-20
Increases damage, healing and shielding by 20%. Each attack triggers 2 additional 40% damage hits.

Accessories[]

Triggers when using Shielding actions
Item Description

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf


Icon defense
+10
Icon health
+80
Icon mana regeneration
+10
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+1


Icon defense
+15
Icon health
+120
Icon mana regeneration
+13
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+2


Icon defense
+20
Icon health
+170
Icon mana regeneration
+17
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+3


Icon defense
+28
Icon health
+245
Icon mana regeneration
+22
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+4


Icon defense
+40
Icon health
+350
Icon mana regeneration
+28
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+5


Icon defense
+55
Icon health
+500
Icon mana regeneration
+36
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

Increases allied shielding from Shielding actions
Item Description

{{#if:Drum|

Icon drum Drum


Icon defense
+12
Healing and Shielding skills (active and passive) increased by 5%.

{{#if:Drum|

Icon drum Drum+1


Icon defense
+20
Healing and Shielding skills (active and passive) increased by 6%.

{{#if:Drum|

Icon drum Drum+2


Icon defense
+30
Healing and Shielding skills (active and passive) increased by 7%.

{{#if:Drum|

Icon drum Drum+3


Icon defense
+40
Healing and Shielding skills (active and passive) increased by 8%.

{{#if:Drum|

Icon drum Drum+4


Icon defense
+52
Healing and Shielding skills (active and passive) increased by 9%.

{{#if:Drum|

Icon drum Drum+5


Icon defense
+65
Healing and Shielding skills (active and passive) increased by 10%.

{{#if:Grey Stone|

Icon grey stone Grey Stone


Increases healing, shielding and reduces damage taken by 15%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Grey Stone|

Icon grey stone Grey Stone+1


Increases healing, shielding and reduces damage taken by 18%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Grey Stone|

Icon grey stone Grey Stone+2


Increases healing, shielding and reduces damage taken by 21%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Grey Stone|

Icon grey stone Grey Stone+3


Increases healing, shielding and reduces damage taken by 24%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Grey Stone|

Icon grey stone Grey Stone+4


Increases healing, shielding and reduces damage taken by 27%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Grey Stone|

Icon grey stone Grey Stone+5


Increases healing, shielding and reduces damage taken by 30%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze


Increases damage, healing and shielding by 15%. Reduces damage taken by 15%. Can only be equipped by Spectral Familiars.

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze+1


Increases damage, healing and shielding by 17%. Reduces damage taken by 17%. Can only be equipped by Spectral Familiars.

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze+2


Increases damage, healing and shielding by 19%. Reduces damage taken by 19%. Can only be equipped by Spectral Familiars.

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze+3


Increases damage, healing and shielding by 21%. Reduces damage taken by 21%. Can only be equipped by Spectral Familiars.

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze+4


Increases damage, healing and shielding by 23%. Reduces damage taken by 23%. Can only be equipped by Spectral Familiars.

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze+5


Increases damage, healing and shielding by 25%. Reduces damage taken by 25%. Can only be equipped by Spectral Familiars.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat


Icon magic
+20
Icon mana
+30
Increases damage, healing and shielding by 8%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+1


Icon magic
+30
Icon mana
+40
Increases damage, healing and shielding by 9%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+2


Icon magic
+40
Icon mana
+50
Increases damage, healing and shielding by 10%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+3


Icon magic
+55
Icon mana
+65
Increases damage, healing and shielding by 11%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+4


Icon magic
+75
Icon mana
+80
Increases damage, healing and shielding by 12%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+5


Icon magic
+100
Icon mana
+100
Increases damage, healing and shielding by 13%. Can only be equipped by Mage Monsters.