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Shielding is the act of preventing loss of Health by utilizing temporary Health to absorb attacks. The maximum amount of Shield of a Monster is equal to the Monster's Max Health.

Applies shielding to allies
Skill Icon mana Effect
Icon shielding leaves Shielding Leaves
Icon Physical
Icon Earth
120 3 x 95% (285%) damage + Shield self for 1 x (200 + 100%
Icon defense
)
lv2 170 4 x 90% (360%) damage + Shield self for 1 x (350 + 110%
Icon defense
)
lv3 220 5 x 90% (450%) damage + Shield self for 1 x (600 + 125%
Icon defense
)
Icon encapsulate Encapsulate lv1
50 Heal target for 5 x (40 + 15%
Icon magic
) + Shield target for 1 x (80% Max
Icon mana
)
lv2 80 Heal target for 6 x (50 + 20%
Icon magic
) + Shield target for 1 x (100% Max
Icon mana
)
lv3 120 Heal target for 7 x (60 + 20%
Icon magic
) + Shield target for 1 x (120% Max
Icon mana
)
lv4 160 Heal target for 8 x (70 + 20%
Icon magic
) + Shield target for 1 x (150% Max
Icon mana
)
lv5 210 Heal target for 9 x (90 + 20%
Icon magic
) + Shield target for 1 x (200% Max
Icon mana
)
Icon power focus Power Focus lv1
100 Shield self for 4 x (50 +20%
Icon attack
) + Increases damage of the next attack by 15% for every ally that acted this turn (including self)
lv2 140 Shield self for 5 x (50 +20%
Icon attack
) + Increases damage of the next attack by 18% for every ally that acted this turn (including self)
lv3 180 Shield self for 6 x (50 +20%
Icon attack
) + Increases damage of the next attack by 20% for every ally that acted this turn (including self)
lv4 220 Shield self for 7 x (50 +20%
Icon attack
) + Increases damage of the next attack by 22% for every ally that acted this turn (including self)
lv5 260 Shield self for 8 x (50 +20%
Icon attack
) + Increases damage of the next attack by 25% for every ally that acted this turn (including self)
Icon protect Protect lv1
60 Redirects the next attack on target ally to self + Shield self for 3 x (80 +25%
Icon defense
)
lv2 80 Redirects the next attack on target ally to self + Shield self for 4 x (80 +25%
Icon defense
)
lv3 110 Redirects the next attack on target ally to self + Shield self for 5 x (90 +20%
Icon defense
)
lv4 150 Redirects the next attack on target ally to self + Shield self for 6 x (100 +20%
Icon defense
)
lv5 200 Redirects the next attack on target ally to self + Shield self for 7 x (130 +20%
Icon defense
)
Icon restoring shield Restoring Shield lv1
50 Shield target for 4 x (50 +15%
Icon defense
) + Removes 1 Debuff
lv2 80 Shield target for 5 x (60 +15%
Icon defense
) + Removes 2 Debuffs
lv3 120 Shield target for 6 x (75 +15%
Icon defense
) + Removes 2 Debuffs
lv4 160 Shield target for 6 x (100 +15%
Icon defense
) + Removes 3 Debuffs
lv5 210 Shield target for 7 x (125 +15%
Icon defense
) + Removes 4 Debuffs
Icon shield Shield lv1
40 Shield all for 1 x (125 +40%
Icon defense
)
lv2 70 Shield all for 1 x (200 +45%
Icon defense
)
lv3 110 Shield all for 1 x (350 +50%
Icon defense
)
lv4 150 Shield all for 2 x (250 +25%
Icon defense
)
lv5 200 Shield all for 3 x (250 +20%
Icon defense
)
Icon arcane shield Arcane Shield lv1
100 Shield target for 4 x (90 +40%
Icon magic
) + Applies Sorcery (Buff)
lv2 150 Shield target for 5 x (90 +40%
Icon magic
) + Applies Sorcery & Channel (Buffs)
lv3 200 Shield target for 6 x (120 +40%
Icon magic
) + Applies Sorcery & Channel (Buffs)
Icon full protect Full Protect lv1
150 Redirects the next attack targeting each ally to self + Shield self for 4 x (150 +20%
Icon defense
)
lv2 190 Redirects the next attack targeting each ally to self + Shield self for 5 x (175 +20%
Icon defense
)
lv3 240 Redirects the next attack targeting each ally to self + Shield self for 6 x (200 +20%
Icon defense
)
Icon revive Revive Icon permadeath lv1
140 Shield target for 20% of target's Max
Icon health
+ Heal target for 5 x (50 + 15%
Icon magic
)
lv2 180 Shield target for 20% of target's Max
Icon health
+ Heal target for 6 x (75 + 20%
Icon magic
)
lv3 220 Shield target for 20% of target's Max
Icon health
+ Heal target for 6 x (125 + 30%
Icon magic
)
Icon fire shield Fire Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon magic
) + Applies Burn (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon magic
) + Applies Burn (Debuff) to 2 random enemies
Icon forge Forge lv1
160 Shield all for 1 x (500 +80%
Icon attack
) + Applies Glory (Buff) to whole party
lv2 210 Shield all for 1 x (750 +100%
Icon attack
) + Applies Glory (Buff) to whole party
Icon ice shield Ice Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon magic
) + Applies Chill (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon magic
) + Applies Chill (Debuff) to 2 random enemies
Icon lava shield Lava Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon attack
) + Applies Armor Break (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon attack
) + Applies Armor Break (Debuff) to 2 random enemies
Icon weakening shield Weakening Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon attack
) + Applies Weakness (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon attack
) + Applies Weakness (Debuff) to 2 random enemies
Icon occult power Occult Power lv1
200 Grants target Goblin or Occult Monster 4 random Buffs and a shield equal to 40% of their Max
Icon health
.
Affected by allied shield
Skill Icon mana Effect
Icon shield burst Shield Burst
Icon Magical
Icon Neutral
160 Expends 90% of all Shield; deal 140% of the Shield strength as damage + Cannot be dodged, cannot crit
lv2 220 Expends 90% of all Shield; deal 175% of the Shield strength as damage + Cannot be dodged, cannot crit

Applies shielding to allies
Skill Effect
Icon attack powered shield Attack Powered Shield At the start of combat, apply a Shield equal to 150% of Attack value.
Icon brawler Brawler When exploiting an enemy's weakness with an attack, gain Might (Buff) and shield self by 75% of this Monster's Attack value.
Icon buffing shield Buffing Shield When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense.
Icon burning desire Burning Desire Unique Aura: Apply Shield to the party when an enemy receives Burn (Debuff) damage equal to 3% of each Monster's Max Health.
Icon charging shield Charging Shield Shield self for 60 when receiving a Charge stack.
Icon combo shielding Combo Shielding Upon using a Shield action, additionally Shield an ally with the lowest Shield by 50% of this Monster's Defense.
Icon copy shield Copy Shield When Shielding yourself, also apply 20% of that Shield to allies.
Icon healing shield Healing Shield Healing skills (active and passive) also apply a Shield equal to 20% of the amount healed.
Icon hybrid shield Hybrid Shield At the start of combat, apply a Shield equal to 100% of Attack and Magic value.
Icon exploit Exploit When exploiting an enemy's weakness with an attack, gain a random Buff and shield self by 10% of Max Health.
Icon exploit party Exploit Party Aura: Whenever a Monster in the party exploits an enemy's weakness with an attack, it gains a random Buff and shields by 5% of its Max Health.
Icon magic barrier Magic Barrier Aura: All Mage Monsters in the party start the combat with a shield equal to 150% of their Max Mana and receive 1% less damage for every 100 Max Mana.
Icon magic powered shield Magic Powered Shield At the start of combat, apply a Shield equal to 150% of Magic value.
Icon mana buffer Mana Buffer When consuming or losing Mana, shield self by 300% of that amount.
Icon mana shielding Mana Shielding When attacking an enemy, generate a Shield equal to 20% of Max Mana for each hit.
Icon mighty boost Mighty Boost Unique Aura: When an allied Monster gains Might, they gain a shield equal to 100% of their Attack and 1 harmful Stack is removed.
Icon observe Observe Whenever this Monster spends a turn without attacking an enemy, shield all Monsters in the party by 50% of this Monster's Defense.
Icon outlast Outlast Unique Aura: When an allied Monster gains their first, second, or third Age stack, they also gain a shield equal to 15% of their Max Health.
Icon preemptive shield Preemptive Shield Aura: At the start of combat, apply a Shield equal to 75% of this Monster's Defense value to the whole party.
Icon regeneration shield Regeneration Shield Unique Aura: Regeneration (Buff) also shields the Monster by 7.5% of its Max Health at the start of turn.
Icon renewal Renewal Unique Aura: Whenever a Debuff or harmful Stack is removed from an ally, also Heal and Shield them by 100.
Icon saboteur's shield Saboteur's Shield Apply Shield equal to 50% of own Defense when applying a Debuff.
Icon sheltered nature Sheltered Nature Aura: All Nature Monsters in the party start the combat with a shield equal to 25% of their Max Health and receive 1% less damage for every 1000 Max Health.
Icon sidekick support Sidekick Support Unique Aura: Healing, Shield and Buffing actions are now also affected by Sidekick Buff - triggering additional heals (40% Magic), shields (40% Defense) or Buffs.
Icon situational support Situational Support When this Monster uses a non-damaging action for the first time in combat, apply a random Buff on all allies and shield them by 20% of their Max Health.
Icon sorcerer Sorcerer When exploiting an enemy's weakness with an attack, gain Sorcery (Buff) and shield self by 75% of this Monster's Magic value.
Icon sorcerous boost Sorcerous Boost Unique Aura: When an allied Monster gains Sorcery, they gain a Shield equal to 100% of their Magic and 1 Debuff is removed.
Icon stick focus Stick Focus When this Monster has a Wooden Stick equipped, it gains 300 Attack, 60 Defense, and it Shields all allies for 600 at start of combat.
Icon trickster spirit Trickster Spirit Aura: Whenever a Spirit Monster in the party applies a Buff or a Debuff, it is shielded by 4% of its Max Health.
Triggers on each shield applied
Skill Effect
Icon augmented shielding Augmented Shielding Every shield that comes from this Monster (active and passive) has a 7.5% chance to apply a random Buff.
Icon barricade Barricade Every shield that comes from this Monster (active and passive) has a 4% chance to apply Barrier (Buff).
Icon copy shield Copy Shield When Shielding yourself, also apply 20% of that Shield to allies.
Icon disarming shielding Disarming Shielding For every shield applied there is a 10% chance to apply Armor Break, Weakness or Chill to a random enemy.
Icon fiery glands Fiery Glands For every shield applied there is a 3% chance to apply Burn (Debuff) on a random enemy. This Monster can apply an additional stack of Burn.
Icon load up Load Up Shield actions apply 1 Charge stack per shield. Passive shields have a 20% chance to apply 1 Charge stack.
Icon primal hex Primal Hex Aura: Every damaging hit, heal and shield by Nature and Mage Monsters in the party has a 4% chance to apply a random Debuff on an enemy.
Increases allied shielding
Skill Effect
Icon aegis chord Aegis Chord Shielding skills (active and passive) are increased by 10% for every instrument equipped.
Icon ancient nurture Ancient Nurture Aura: Healing and shielding skills (active and passive) of Ancients in your party are increased by 15%. They start combat with Age.
Icon carapace Carapace Aura: Healing and shielding skills (active and passive) of Reptiles in your party are increased by 20%.
Icon channeling support Channeling Support Unique Aura: Channel also improves all healing and shielding skills (active and passive) by 15%.
Icon shield aura Shield Aura Aura: All Shield effects of Monsters in the party are increased by 10%.
Icon slimy support Slimy Support Aura: Healing and shielding skills (active and passive) of Slimes in your party are increased by 20%.
Affected by allied shield
Skill Effect
Icon combo shielding Combo Shielding Upon using a Shield action, additionally Shield an ally with the lowest Shield by 50% of this Monster's Defense.
Icon optimal performance Optimal Performance Aura: While under the effect of a Shield, Constructs in your party receive 10% less damage and are 10% more resistant to Debuffs.
Icon protected offense Protected Offense Aura: While under the effect of a Shield, Monsters in the party deal 10% increased damage.
Icon sheltered Sheltered While under the effect of a Shield, reduce all incoming damage by 15%.
Icon volatile shield Volatile Shield Every attack consumes 50% of the current shield to do an additional hit equal to 150% of that value.
Reduces opposing shielding receive
Skill Effect
Icon demotivate Demotivate Unique Aura: Weakness (Debuff) reduces enemies' healing and shielding by 20%.
Affected by opposing shield
Skill Effect
Icon prehistoric screech Prehistoric Screech Aura: Aerial and Reptile Monsters deal 7.5% increased damage and additional 15% against shielded enemies.
Icon shield crush Shield Crush Unique Aura: Might also increases damage done against shielded enemies by 20%.

Applies shielding to allies
Skill
Icon 1000 leaves 1000 Leaves 220
Icon mana
2 x 140% (280%)
Icon Physical
Icon Earth
damage to all enemies - Cannot be dodged
Shield all allies for 1 x (600 + 75%
Icon defense
)
Icon arcane barrage Arcane Barrage 220
Icon mana
10 x 65% (650%)
Icon Magical
Icon Neutral
damage
Shield self for 1 x (750 + 200%
Icon mana
)
Icon electric surge Electric Surge 230
Icon mana
2 x 150% (300%)
Icon Physical
Icon Wind
damage to all enemies - 50% chance to apply Shock
Shield all allies for 1 x (500 + 25%
Icon defense
+ 25%
Icon attack
)
Icon meteorite shower Meteorite Shower 240
Icon mana
2 x 175% (350%)
Icon Physical
Icon Fire
damage to all enemies
Shield all allies for 1 x (700 + 150%
Icon attack
)
Icon ancient conjunction Ancient Conjunction 220
Icon mana
Shield all allies for 2 x (400 + 60%
Icon defense
) - Applies Barrier (Buff) to all allies
Applies a stack of Age to Ancients
Icon armor up Armor Up 220
Icon mana
Shield all allies for 1 x (750 + 75%
Icon defense
)
Applies Barrier and Glory to all allies
Icon aurora's shield Aurora's Shield 220
Icon mana
Shield all allies for 3 x (300 + 25%
Icon defense
)
Removes 2 Debuffs from all allies
Icon fortress Fortress 240
Icon mana
Shield all allies for 3 x (350 + 30%
Icon defense
)
Applies Barrier to all allies
Icon full potential Full Potential 220
Icon mana
Shield target for 25% of target's
Icon health

Applies Might, Sorcery, Regeneration, Sidekick, Agility, and Spellshield to target
Icon full restore Full Restore 220
Icon mana
Heal target for 4 x (200 + 30%
Icon magic
)
Shield target for 4 x (200 + 30%
Icon defense
) - Removes 6 Debuffs
Icon gift of life Gift of Life Icon permadeath 220
Icon mana
Shield all allies for 20% of their Max
Icon health

Heal all allies for 3 x (400 + 50%
Icon magic
)
Icon mega protect Mega Protect 240
Icon mana
Redirects the next attack targeting each ally to this Monster
Shield all allies for 3 x (250 + 30%
Icon defense
)
Icon replenish Replenish 240
Icon mana
Heal all allies for 2 x (350 + 50%
Icon magic
)
Shield all allies for 2 x (350 + 50%
Icon magic
)

Applies shielding to allies
Shift Passive
Icon light passive Divine Shield
Whenever this Monster receives a Buff, it gains a Shield equal to 5% of its Maximum Health and 1 Charge stack.
Icon dark passive Assault Shield
Shield by 30% of the damage dealt to enemies by critical hits. Increases Critical Chance by 7%.
Icon dark passive Overheal
Unique Aura: When an allied Monster is getting healed above Max Health, convert 50% of that amount into a Shield.
Icon dark passive Shadow Proc
Every action applies a damage hit (75% Attack or Magic), shield (75% Defense), heal (7.5% Max Health) or a random Buff, depending on action type.

Applies shielding to allies
Item Description

{{#if:Phoenix Tear-PD|

Icon phoenix tear Phoenix Tear Icon permadeath


Shield target for 450 of target's Max Health
Heal target for 4 x 200

{{#if:Phoenix Serum-PD|

Icon phoenix serum Phoenix Serum Icon permadeath


Shield target for 450 of target's Max Health
Heal target for 5 x 450

Increases allied shielding
Item Description

{{#if:Cookie Mushroom|

Icon cookie mushroom Cookie Mushroom


Increases damage, healing and shielding by 3%.

Weapons[]

Applies shielding to allies
Item Description

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere


Icon attack
+50
Icon magic
+50
Icon defense
+20
Increases damage by 10%. Shield self for 200 at the start of every turn. Can only be equipped by Construct Monsters.

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere+1


Icon attack
+75
Icon magic
+75
Icon defense
+30
Increases damage by 12%. Shield self for 280 at the start of every turn. Can only be equipped by Construct Monsters.

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere+2


Icon attack
+110
Icon magic
+110
Icon defense
+45
Increases damage by 14%. Shield self for 385 at the start of every turn. Can only be equipped by Construct Monsters.

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere+3


Icon attack
+150
Icon magic
+150
Icon defense
+60
Increases damage by 16%. Shield self for 530 at the start of every turn. Can only be equipped by Construct Monsters.

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere+4


Icon attack
+210
Icon magic
+210
Icon defense
+80
Increases damage by 18%. Shield self for 725 at the start of every turn. Can only be equipped by Construct Monsters.

{{#if:Droid Sphere|

Icon droid sphere Droid Sphere+5


Icon attack
+280
Icon magic
+280
Icon defense
+100
Increases damage by 20%. Shield self for 1000 at the start of every turn. Can only be equipped by Construct Monsters.

Increases allied shielding
Item Description

{{#if:Fan|

Icon fan Fan


Icon magic
+35
Icon crt
+10%
Increases damage, healing and shielding by 2.5%.

{{#if:Fan|

Icon fan Fan+1


Icon magic
+50
Icon crt
+11%
Increases damage, healing and shielding by 3%.

{{#if:Fan|

Icon fan Fan+2


Icon magic
+70
Icon crt
+12%
Increases damage, healing and shielding by 3.5%.

{{#if:Fan|

Icon fan Fan+3


Icon magic
+100
Icon crt
+13%
Increases damage, healing and shielding by 4%.

{{#if:Fan|

Icon fan Fan+4


Icon magic
+145
Icon crt
+14%
Increases damage, healing and shielding by 4.5%.

{{#if:Fan|

Icon fan Fan+5


Icon magic
+200
Icon crt
+15%
Increases damage, healing and shielding by 5%.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere


Icon attack
+30
Icon magic
+35
Icon mana regeneration
-8
Increases damage, healing and shielding by 15%. Each attack triggers 2 additional 20% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+1


Icon attack
+45
Icon magic
+55
Icon mana regeneration
-10
Increases damage, healing and shielding by 16%. Each attack triggers 2 additional 24% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+2


Icon attack
+70
Icon magic
+85
Icon mana regeneration
-12
Increases damage, healing and shielding by 17%. Each attack triggers 2 additional 28% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+3


Icon attack
+100
Icon magic
+120
Icon mana regeneration
-14
Increases damage, healing and shielding by 18%. Each attack triggers 2 additional 32% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+4


Icon attack
+140
Icon magic
+170
Icon mana regeneration
-17
Increases damage, healing and shielding by 19%. Each attack triggers 2 additional 36% damage hits.

{{#if:Projectile Sphere|

Icon projectile sphere Projectile Sphere+5


Icon attack
+200
Icon magic
+230
Icon mana regeneration
-20
Increases damage, healing and shielding by 20%. Each attack triggers 2 additional 40% damage hits.

Accessories[]

Applies shielding to allies
Item Description

{{#if:Shield Generator|

Icon shield generator Shield Generator


Icon mana
+30
Shield self for 50% of Max Mana at the start of every turn.

{{#if:Shield Generator|

Icon shield generator Shield Generator+1


Icon mana
+40
Shield self for 60% of Max Mana at the start of every turn.

{{#if:Shield Generator|

Icon shield generator Shield Generator+2


Icon mana
+50
Shield self for 70% of Max Mana at the start of every turn.

{{#if:Shield Generator|

Icon shield generator Shield Generator+3


Icon mana
+62
Shield self for 80% of Max Mana at the start of every turn.

{{#if:Shield Generator|

Icon shield generator Shield Generator+4


Icon mana
+75
Shield self for 90% of Max Mana at the start of every turn.

{{#if:Shield Generator|

Icon shield generator Shield Generator+5


Icon mana
+90
Shield self for 100% of Max Mana at the start of every turn.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant


Icon defense
+5
Icon crt
+2%
Shield self for 40 when receiving a Buff.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+1


Icon defense
+8
Icon crt
+3%
Shield self for 60 when receiving a Buff.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+2


Icon defense
+12
Icon crt
+4%
Shield self for 85 when receiving a Buff.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+3


Icon defense
+18
Icon crt
+5%
Shield self for 110 when receiving a Buff.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+4


Icon defense
+24
Icon crt
+6%
Shield self for 140 when receiving a Buff.

{{#if:Sun Pendant|

Icon sun pendant Sun Pendant+5


Icon defense
+32
Icon crt
+7%
Shield self for 175 when receiving a Buff.

{{#if:Totem|

Icon totem Totem


Icon attack
+10
Icon magic
+10
Icon health
+100
Shield self for 200 at the start of combat.

{{#if:Totem|

Icon totem Totem+1


Icon attack
+16
Icon magic
+16
Icon health
+150
Shield self for 300 at the start of combat.

{{#if:Totem|

Icon totem Totem+2


Icon attack
+22
Icon magic
+22
Icon health
+220
Shield self for 440 at the start of combat.

{{#if:Totem|

Icon totem Totem+3


Icon attack
+30
Icon magic
+30
Icon health
+300
Shield self for 600 at the start of combat.

{{#if:Totem|

Icon totem Totem+4


Icon attack
+40
Icon magic
+40
Icon health
+400
Shield self for 800 at the start of combat.

{{#if:Totem|

Icon totem Totem+5


Icon attack
+55
Icon magic
+55
Icon health
+500
Shield self for 1000 at the start of combat.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown


Icon defense
+15
Icon health
+150
Icon mana
+15
Icon mana regeneration
-10
Icon crt
+3%
Shield self for 150% of Defense at the start of combat.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown+1


Icon defense
+21
Icon health
+210
Icon mana
+21
Icon mana regeneration
-12
Icon crt
+4%
Shield self for 160% of Defense at the start of combat.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown+2


Icon defense
+28
Icon health
+280
Icon mana
+28
Icon mana regeneration
-14
Icon crt
+5%
Shield self for 170% of Defense at the start of combat.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown+3


Icon defense
+38
Icon health
+380
Icon mana
+38
Icon mana regeneration
-16
Icon crt
+6%
Shield self for 180% of Defense at the start of combat.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown+4


Icon defense
+52
Icon health
+520
Icon mana
+52
Icon mana regeneration
-18
Icon crt
+7%
Shield self for 190% of Defense at the start of combat.

{{#if:Dwarven Crown|

Icon dwarven crown Dwarven Crown+5


Icon defense
+70
Icon health
+700
Icon mana
+70
Icon mana regeneration
-20
Icon crt
+8%
Shield self for 200% of Defense at the start of combat.

Increases allied shielding
Item Description

{{#if:Drum|

Icon drum Drum


Icon defense
+12
Healing and Shielding skills (active and passive) increased by 5%.

{{#if:Drum|

Icon drum Drum+1


Icon defense
+20
Healing and Shielding skills (active and passive) increased by 6%.

{{#if:Drum|

Icon drum Drum+2


Icon defense
+30
Healing and Shielding skills (active and passive) increased by 7%.

{{#if:Drum|

Icon drum Drum+3


Icon defense
+40
Healing and Shielding skills (active and passive) increased by 8%.

{{#if:Drum|

Icon drum Drum+4


Icon defense
+52
Healing and Shielding skills (active and passive) increased by 9%.

{{#if:Drum|

Icon drum Drum+5


Icon defense
+65
Healing and Shielding skills (active and passive) increased by 10%.

{{#if:Grey Stone|

Icon grey stone Grey Stone


Increases healing, shielding and reduces damage taken by 15%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Grey Stone|

Icon grey stone Grey Stone+1


Increases healing, shielding and reduces damage taken by 18%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Grey Stone|

Icon grey stone Grey Stone+2


Increases healing, shielding and reduces damage taken by 21%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Grey Stone|

Icon grey stone Grey Stone+3


Increases healing, shielding and reduces damage taken by 24%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Grey Stone|

Icon grey stone Grey Stone+4


Increases healing, shielding and reduces damage taken by 27%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Grey Stone|

Icon grey stone Grey Stone+5


Increases healing, shielding and reduces damage taken by 30%. Non-damaging actìons apply 2 random Buffs. Can only be equipped by unshifted Monsters.

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze


Increases damage, healing and shielding by 15%. Reduces damage taken by 15%. Can only be equipped by Spectral Familiars.

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze+1


Increases damage, healing and shielding by 17%. Reduces damage taken by 17%. Can only be equipped by Spectral Familiars.

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze+2


Increases damage, healing and shielding by 19%. Reduces damage taken by 19%. Can only be equipped by Spectral Familiars.

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze+3


Increases damage, healing and shielding by 21%. Reduces damage taken by 21%. Can only be equipped by Spectral Familiars.

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze+4


Increases damage, healing and shielding by 23%. Reduces damage taken by 23%. Can only be equipped by Spectral Familiars.

{{#if:Infinity Blaze|

Icon infinity blaze Infinity Blaze+5


Increases damage, healing and shielding by 25%. Reduces damage taken by 25%. Can only be equipped by Spectral Familiars.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat


Icon magic
+20
Icon mana
+30
Increases damage, healing and shielding by 8%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+1


Icon magic
+30
Icon mana
+40
Increases damage, healing and shielding by 9%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+2


Icon magic
+40
Icon mana
+50
Increases damage, healing and shielding by 10%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+3


Icon magic
+55
Icon mana
+65
Increases damage, healing and shielding by 11%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+4


Icon magic
+75
Icon mana
+80
Increases damage, healing and shielding by 12%. Can only be equipped by Mage Monsters.

{{#if:Warlock Hat|

Icon warlock hat Warlock Hat+5


Icon magic
+100
Icon mana
+100
Increases damage, healing and shielding by 13%. Can only be equipped by Mage Monsters.

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