Monster Sanctuary Wiki
Advertisement
Shock
Icon debuff shock
Shock
When attacking a shocked Monster, deal an additional 50% damage hit.

Applies Shock to opponents
Skill Icon mana Effect
Icon voltage Voltage
Icon Magical
Icon Wind
60 4 x 40% (160%) damage + Applies Shock (Debuff)
lv2 90 5 x 40% (200%) damage + Applies Shock (Debuff)
lv3 130 5 x 55% (275%) damage + Applies Shock (Debuff)
lv4 160 6 x 55% (330%) damage + Applies Shock (Debuff)
lv5 200 6 x 70% (420%) damage + Applies Shock (Debuff)
Icon shocking slash Shocking Slash
Icon Physical
Icon Wind
120 1 x 165% damage to all + Applies Shock (Debuff) [50%]
lv2 170 2 x 100% (200%) damage to all + Applies Shock (Debuff) [50%]
lv3 230 2 x 130% (260%) damage to all + Applies Shock (Debuff) [50%]
Icon thunderstorm Thunderstorm
Icon Magical
Icon Wind
120 1 x 160% damage to all + Applies Shock (Debuff) [50%]
lv2 170 1 x 210% damage to all + Applies Shock (Debuff) [50%]
lv3 210 2 x 125% (250%) damage to all + Applies Shock (Debuff) [50%]
Affected by Shock on opponents
Skill Icon mana Effect
Icon thunder strike Thunder Strike
Icon Magical
Icon Wind
160 1 x 370% damage + Deals additional 3 x 20% (60%) damage if target has Shock
lv2 210 1 x 460% damage + Deals additional 4 x 20% (80%) damage if target has Shock
Removes Shock from allies
Skill Icon mana Effect
Icon whirlpool Whirlpool
Icon Magical
Icon Water
170 5 x 70% (350%) damage + Removes 2 Debuffs from Caster
lv2 220 6 x 70% (420%) damage + Removes 3 Debuffs from Caster
Icon restore Restore lv1
50 Heal target for 4 x (50 + 20%
Icon magic
) + Removes 1 Debuff
lv2 80 Heal target for 5 x (60 + 25%
Icon magic
) + Removes 2 Debuffs
lv3 110 Heal target for 5 x (70 + 25%
Icon magic
) + Removes 3 Debuffs
lv4 150 Heal target for 6 x (100 + 25%
Icon magic
) + Removes 3 Debuffs
lv5 210 Heal target for 7 x (120 + 25%
Icon magic
) + Removes 4 Debuffs
Icon restoring shield Restoring Shield lv1
50 Shield target for 4 x (50 +15%
Icon defense
) + Removes 1 Debuff
lv2 80 Shield target for 5 x (60 +15%
Icon defense
) + Removes 2 Debuffs
lv3 120 Shield target for 6 x (75 +15%
Icon defense
) + Removes 2 Debuffs
lv4 160 Shield target for 6 x (100 +15%
Icon defense
) + Removes 3 Debuffs
lv5 210 Shield target for 7 x (125 +15%
Icon defense
) + Removes 4 Debuffs
Icon mass restore Mass Restore lv1
110 Heal all for (200 + 70%
Icon magic
) + Removes 1 Debuff from all allies
lv2 150 Heal all for 2 x (175 + 40%
Icon magic
) + Removes 1 Debuff from all allies
lv3 220 Heal all for 2 x (250 + 50%
Icon magic
) + Removes 2 Debuffs from all allies

Applies Shock to opponents
Skill Effect
Icon chain lightning Chain Lightning Unique Aura: When a Monster in the party applies Shock on an enemy, 40% chance to spread it to another enemy.
Icon charged anomaly Charged Anomaly Aura: For every 12 Charge stacks spent by an ally, it applies Chill, Shock or Weakness to a random enemy.
Icon charged hazard Charged Hazard Aura: For every 12 Charge stacks spent by an ally, it applies Burn, Poison or Shock to a random enemy.
Icon dragon mastery Dragon Mastery Aura: Actions by Dragons apply a Debuff to all enemies based on element.
Icon Fire
Burn,
Icon Water
Chill,
Icon Wind
Shock,
Icon Earth
Poison,
Icon Neutral
Armor Break, Support: Weakness.
Icon electric field Electric Field When this Monster gets attacked, 50% chance to apply Shock on the attacker.
Icon electrify Electrify Every hit has a 10% chance to apply Shock.
Icon infernal roar Infernal Roar Aura: Critical Hits of allied Monsters have a 7.5% chance to apply Burn or Shock.
Icon initial shock Initial Shock Apply Shock (Debuff) on a random enemy at the start of combat.
Icon seismic shocks Seismic Shocks Every Earth attack hit has a 15% chance to apply Shock.
Icon shock support Shock Support Non-damaging actions apply Shock to 2 random enemies.
Icon shocking current Shocking Current Every Wind attack hit has a 15% chance to apply Shock.
Icon shocking hit Shocking Hit If a single hit deals more than 20% of the enemy's Max HP (10% against Champions), the enemy is afflicted with Shock and a stack of Blind.
Icon steampunk Steampunk Aura: Each Construct in your party applies Shock on a random enemy after each action.
Icon trickster buffing Trickster Buffing For every Buff applied there is a 15% chance to apply Chill, Shock or Burn to a random enemy.
Icon critical hex Critical Hex The first critical hit of an ability applies a random Debuff.
Icon curse of weakness Curse of Weakness Unique Aura: When a Monster in the party applies Weakness on an enemy, 35% chance to also apply a random Debuff.
Icon hex Hex Every hit has a 7.5% chance to apply a random Debuff.
Icon hexed touch Hexed Touch When this Monster gets attacked, 50% chance to apply a random Debuff on the attacker.
Icon hexing support Hexing Support Whenever this Monster spends a turn without attacking an enemy, apply a random Debuff on a random enemy.
Icon primal hex Primal Hex Aura: Every damaging hit, heal and shield by Nature and Mage Monsters in the party has a 4% chance to apply a random Debuff on an enemy.
Icon sprawl Sprawl Aura: Each Nature Monster in the party gains a random Buff after each action. Non-damaging actions also apply a random Debuff on an enemy.
Icon true darkness True Darkness Aura: Whenever a Monster in the party applies a Blind stack on an enemy, 35% chance to apply a random Debuff on them.
Increases Shock application to opponents
Skill Effect
Icon broken immunity Broken Immunity Unique Aura: Armor Break on enemies also increases chances to apply Debuffs on them by 20%.
Allows Shock to be stacked on opponents
Skill Effect
Icon multi shock Multi Shock Aura: Shock (Debuff) can be stacked two additional times on enemies. Additional stacks have only a 50% chance to trigger.
Triggers when applying Shock
Skill Effect
Icon chain lightning Chain Lightning Unique Aura: When a Monster in the party applies Shock on an enemy, 40% chance to spread it to another enemy.
Icon intelligent swarm Intelligent Swarm Aura: Whenever an Insect or Construct Monster in the party applies a Buff or a Debuff, it gains a Charge stack.
Icon mystify Mystify When applying a Debuff, 50% chance to gain a random Buff.
Icon proliferate Proliferate When applying a Debuff, trigger an additional 30% damage hit.
Icon remunerate Remunerate When applying a Debuff, 60% chance to gain Regeneration (Buff).
Icon saboteur's shield Saboteur's Shield Apply Shield equal to 50% of own Defense when applying a Debuff.
Icon trickster spirit Trickster Spirit Aura: Whenever a Spirit Monster in the party applies a Buff or a Debuff, it is shielded by 4% of its Max Health.
Icon vicious Vicious When applying a Debuff, 40% chance to gain Glory (Buff).
Triggers when triggering Shock damage
Skill Effect
Icon blinding sparks Blinding Sparks Unique Aura: There is a chance to apply Blind to enemies when they take Burn damage (40%) or Shock damage (20%).
Icon electrolytes Electrolytes Unique Aura: Monsters in the party have a 75% chance to remove a Debuff from themselves when they trigger Shock damage.
Icon energize Energize Unique Aura: Monsters in the party recover 7.5% of Max Health when they trigger Shock damage.
Icon shock charging Shock Charging Unique Aura: Whenever a Monster in the party triggers Shock damage, it gets 2 Charge stacks.
Icon toxic reaction Toxic Reaction Unique Aura: When an enemy receives Shock damage, there is a 40% chance to apply Poison.
Affects Shock on opponents
Skill Effect
Icon corrosion Corrosion Unique Aura: Armor Break increases the Poison, Burn, Shock and Congeal damage enemies take by 20%.
Icon impactful shock Impactful Shock Unique Aura: Shock hits have a 40% increased Critical Chance and do 10% increased base damage.
Icon gorgeous plumage Gorgeous Plumage Aura: Buffs on allies and Debuffs on enemies are 8% more effective for every Bird in the party.
Icon polluted water Polluted Water Aura: Debuffs are 10% more effective against enemies for every Aquatic Monster in the party.
Icon severe infection Severe Infection Aura: Debuffs are 10% more effective against Wounded enemies.
Affected by Shock on opponents
Skill Effect
Icon chain reaction Chain Reaction When attacking a single target, trigger Shock (Debuff) damage on all enemies.
Icon magnetize Magnetize Unique Aura: Shock on enemies causes their attacks to have a 15% chance to be redirected to the Monster in your party with the highest Defense value.
Icon stunned Stunned Unique Aura: Shock (Debuff) also reduces enemy's Dodge chance by 10% and their Critical Chance by 7%.
Icon death blow Death Blow Deals 5% increased damage for each Debuff on the target.
Icon disease control Disease Control Receive 4% reduced damage from a debuffed enemy for each Debuff on them.
Icon dominance Dominance Aura: Enemies receive 3% increased damage for each Debuff on them.
Icon occult control Occult Control Aura: Occult Monsters in the party receive 3.5% reduced damage from a debuffed enemy for each Debuff on them.
Applies Shock to allies
Skill Effect
Icon necromancy Necromancy Unique Aura: Whenever a Monster in the party is revived, it additionally heals 25% of its Max Health, gains 3 random Debuffs and 3 Age stacks.
Affects Shock on allies
Skill Effect
Icon anti curse Anti Curse Aura: All Debuffs are 20% less effective on Monsters in your party.
Icon king of beasts King of Beasts Aura: Increases this Monster's damage by 5% for each Beast in the party. All Debuffs are 15% less effective on Beasts in your party.
Icon optimal performance Optimal Performance Aura: While under the effect of a Shield, Constructs in your party receive 10% less damage and are 10% more resistant to Debuffs.
Icon tenacious barrier Tenacious Barrier Unique Aura: Barrier also makes all Debuffs 10% less effective.
Affected by Shock on allies
Skill Effect
Icon curse transfusion Curse Transfusion For each Debuff this Monster has, it deals 5% increased damage and gains 5% Damage Reduction.
Removes Shock from allies
Skill Effect
Icon ancient restoration Ancient Restoration Aura: At the beginning of each turn, remove a random Debuff from Ancients in the party. They start combat with Age.
Icon antitoxins Antitoxins At the beginning of each turn, heal a random Debuff from this Monster.
Icon auto restore Auto Restore When attacking, also remove 2 Debuffs from the Monster with the most Debuffs in the party.
Icon buffing restore Buffing Restore When applying a Buff, 50% chance that a Debuff is removed.
Icon electrolytes Electrolytes Unique Aura: Monsters in the party have a 75% chance to remove a Debuff from themselves when they trigger Shock damage.
Icon golden age Golden Age Aura: Whenever a Monster in the party receives an Age stack, remove a Debuff from it.
Icon restoration Restoration Unique Aura: Regeneration (Buff) also has a 50% chance to remove a Debuff at the start of the turn.
Icon sorcerous boost Sorcerous Boost Unique Aura: When an allied Monster gains Sorcery, they gain a Shield equal to 100% of their Magic and 1 Debuff is removed.
Icon wonder potion Wonder Potion Aura: Potions also remove 3 Debuffs from the target and add 3 random Buffs. (1 for Multi-Target Items)
Triggers when removing Shock from allies
Skill Effect
Icon renewal Renewal Unique Aura: Whenever a Debuff or harmful Stack is removed from an ally, also Heal and Shield them by 100.

Applies Shock to opponents
Skill
Icon ball lightning Ball Lightning 230
Icon mana
8 x 70% (560%)
Icon Magical
Icon Wind
damage - Triggers Shock (Debuff) damage on all enemies
Every hit has a 15% chance to apply Shock
Icon cataclysm Cataclysm 250
Icon mana
4 x 75% (300%)
Icon Magical
Icon Elements
damage to all enemies
Applies Burn, Chill, Shock, or Poison
Icon electric surge Electric Surge 230
Icon mana
2 x 150% (300%)
Icon Physical
Icon Wind
damage to all enemies - 50% chance to apply Shock
Shield all allies for 1 x (500 + 25%
Icon defense
+ 25%
Icon attack
)
Icon electrocute Electrocute 240
Icon mana
3 x 100% (300%)
Icon Magical
Icon Wind
damage to all enemies
Every hit has a 20% chance to apply Shock
Icon rocket launch Rocket Launch 240
Icon mana
3 x 110% (330%)
Icon Physical
Icon Neutral
damage to all enemies
Every hit has a 20% chance to apply Burn or Shock
Icon ion beam Ion Beam 240
Icon mana
9 x 60% (540%)
Icon Magical
Icon Wind
damage
Every hit has a 15% chance to apply a random Debuff
Affected by Shock on opponents
Skill
Icon ball lightning Ball Lightning 230
Icon mana
8 x 70% (560%)
Icon Magical
Icon Wind
damage - Triggers Shock (Debuff) damage on all enemies
Every hit has a 15% chance to apply Shock
Removes Shock from allies
Skill
Icon bubble deluge Bubble Deluge 240
Icon mana
2 x 150% (300%)
Icon Magical
Icon Water
damage to all enemies
Applies Channel to and removes 1 Debuff from all allies
Icon aurora's shield Aurora's Shield 220
Icon mana
Shield all allies for 3 x (300 + 25%
Icon defense
)
Removes 2 Debuffs from all allies
Icon full restore Full Restore 220
Icon mana
Heal target for 4 x (200 + 30%
Icon magic
)
Shield target for 4 x (200 + 30%
Icon defense
) - Removes 6 Debuffs
Icon mega restore Mega Restore 230
Icon mana
Heal all allies for 3 x (250 + 40%
Icon magic
)
Removes 3 Debuffs from all allies

Applies Shock to opponents
Shift Passive
Icon dark passive Curse Chain
Whenever this Monster applies a Debuff to an enemy, 35% chance to spread that Debuff to another enemy.

Allows Shock to be stacked on opponents
Shift Passive
Icon dark passive Debuff Mastery
This Monster may apply an additional stack of any Debuff. Additional stacks are only half as strong.

Triggers when applying Shock
Shift Passive
Icon light passive Mass Mystify
Aura: When an allied Monster applies a Debuff, it has a 70% chance to apply a random Buff to a random ally.
Icon light passive Supremacy
Aura: Whenever an allied Monster applies a Debuff, it gains 2 Charge stacks.
Icon dark passive Curse Chain
Whenever this Monster applies a Debuff to an enemy, 35% chance to spread that Debuff to another enemy.

Affected by Shock on opponents
Shift Passive
Icon light passive Debuff Variety
Aura: For every different type of Debuff on an enemy Monster, it deals 3% less damage and takes 3% more damage.

Provides immunity to Shock application for allies
Shift Passive
Icon light passive Curse Resistance
Unique Aura: Allied Monsters have a 25% chance to resist the application of Debuffs and harmful Stacks.

Removes Shock from allies
Shift Passive
Icon light passive Curse Breaker
Aura: At the start of the turn, remove a Debuff from each Monster in the party.

Removes Shock from allies
Item Description

{{#if:Small Antidote|

Icon small antidote Small Antidote


Removes 2 Debuffs

{{#if:Antidote|

Icon antidote Antidote


Removes 4 Debuffs

{{#if:Mass Antidote|

Icon mass antidote Mass Antidote


Removes 2 Debuffs from all allies

Weapons[]

Applies Shock to opponents
Item Description

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword


Icon attack
+40
Icon magic
+40
When attacking or getting attacked, 50% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+1


Icon attack
+60
Icon magic
+60
When attacking or getting attacked, 60% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+2


Icon attack
+90
Icon magic
+90
When attacking or getting attacked, 70% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+3


Icon attack
+135
Icon magic
+135
When attacking or getting attacked, 80% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+4


Icon attack
+185
Icon magic
+185
When attacking or getting attacked, 90% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+5


Icon attack
+250
Icon magic
+250
When attacking or getting attacked, gain a random Buff or apply a random Debuff.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod


Icon attack
+25
Icon magic
+40
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+1


Icon attack
+40
Icon magic
+60
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+2


Icon attack
+60
Icon magic
+85
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+3


Icon attack
+80
Icon magic
+120
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+4


Icon attack
+110
Icon magic
+175
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+5


Icon attack
+160
Icon magic
+245
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom


Icon attack
+30
Icon magic
+45
Icon health
+100
Icon crt
+5%
Every hit and heal has a 5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+1


Icon attack
+45
Icon magic
+65
Icon health
+150
Icon crt
+6%
Every hit and heal has a 5.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+2


Icon attack
+65
Icon magic
+90
Icon health
+220
Icon crt
+7%
Every hit and heal has a 6% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+3


Icon attack
+95
Icon magic
+130
Icon health
+325
Icon crt
+8%
Every hit and heal has a 6.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+4


Icon attack
+140
Icon magic
+180
Icon health
+475
Icon crt
+9%
Every hit and heal has a 7% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+5


Icon attack
+200
Icon magic
+250
Icon health
+700
Icon crt
+10%
Every hit and heal has a 7.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

Removes Shock from allies
Item Description

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand


Icon magic
+30
Icon defense
+8
Healing, Buffing and Shielding actions additionally remove 1 Debuff.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+1


Icon magic
+45
Icon defense
+10
Healing, Buffing and Shielding actions additionally remove 1 Debuff.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+2


Icon magic
+65
Icon defense
+13
Healing, Buffing and Shielding actions additionally remove 1 Debuff.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+3


Icon magic
+95
Icon defense
+16
Healing, Buffing and Shielding actions additionally remove 2 Debuffs.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+4


Icon magic
+135
Icon defense
+20
Healing, Buffing and Shielding actions additionally remove 2 Debuffs.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+5


Icon magic
+190
Icon defense
+25
Healing, Buffing and Shielding actions additionally remove 2 Debuffs.

Accessories[]

Applies Shock to opponents
Item Description

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere


Icon magic
+12
Every hit has a 2.5% chance to apply Shock or Armor Break.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere+1


Icon magic
+20
Every hit has a 3% chance to apply Shock or Armor Break.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere+2


Icon magic
+30
Every hit has a 3.5% chance to apply Shock or Armor Break.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere+3


Icon magic
+42
Every hit has a 4% chance to apply Shock or Armor Break.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere+4


Icon magic
+55
Every hit has a 4.5% chance to apply Shock or Armor Break.

{{#if:Lightning Sphere|

Icon lightning sphere Lightning Sphere+5


Icon magic
+75
Every hit has a 5% chance to apply Shock or Armor Break.

{{#if:Wind Symbol|

Icon wind symbol Wind Symbol


Icon attack
+15
Icon magic
+15
Increases damage taken by 10%. Increases wind damage by 15%. Every Wind attack hit has a 5% chance to apply Shock.

{{#if:Wind Symbol|

Icon wind symbol Wind Symbol+1


Icon attack
+20
Icon magic
+20
Increases damage taken by 10%. Increases wind damage by 16%. Every Wind attack hit has a 6% chance to apply Shock.

{{#if:Wind Symbol|

Icon wind symbol Wind Symbol+2


Icon attack
+30
Icon magic
+30
Increases damage taken by 10%. Increases wind damage by 17%. Every Wind attack hit has a 7% chance to apply Shock.

{{#if:Wind Symbol|

Icon wind symbol Wind Symbol+3


Icon attack
+45
Icon magic
+45
Increases damage taken by 10%. Increases wind damage by 18%. Every Wind attack hit has a 8% chance to apply Shock.

{{#if:Wind Symbol|

Icon wind symbol Wind Symbol+4


Icon attack
+60
Icon magic
+60
Increases damage taken by 10%. Increases wind damage by 19%. Every Wind attack hit has a 9% chance to apply Shock.

{{#if:Wind Symbol|

Icon wind symbol Wind Symbol+5


Icon attack
+80
Icon magic
+80
Increases damage taken by 10%. Increases wind damage by 20%. Every Wind attack hit has a 10% chance to apply Shock.

{{#if:Gold Feather|

Icon gold feather Gold Feather


Icon mana regeneration
+12
Icon crt
+10%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+1


Icon mana regeneration
+16
Icon crt
+11%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+2


Icon mana regeneration
+21
Icon crt
+12%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+3


Icon mana regeneration
+27
Icon crt
+13%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+4


Icon mana regeneration
+35
Icon crt
+14%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+5


Icon mana regeneration
+45
Icon crt
+15%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

Affects Shock on opponents
Item Description

{{#if:Cauldron|

Icon cauldron Cauldron


Icon mana
+15
Icon mana regeneration
+5
Unique Aura: Debuffs are 5% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+1


Icon mana
+20
Icon mana regeneration
+7
Unique Aura: Debuffs are 6% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+2


Icon mana
+26
Icon mana regeneration
+10
Unique Aura: Debuffs are 7% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+3


Icon mana
+32
Icon mana regeneration
+13
Unique Aura: Debuffs are 8% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+4


Icon mana
+40
Icon mana regeneration
+16
Unique Aura: Debuffs are 9% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+5


Icon mana
+50
Icon mana regeneration
+20
Unique Aura: Debuffs are 10% more effective against enemies.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball


Icon health
+300
Unique Aura: Debuffs are 10% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+1


Icon health
+440
Unique Aura: Debuffs are 11% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+2


Icon health
+645
Unique Aura: Debuffs are 12% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+3


Icon health
+940
Unique Aura: Debuffs are 13% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+4


Icon health
+1370
Unique Aura: Debuffs are 14% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+5


Icon health
+2000
Unique Aura: Debuffs are 15% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot


Icon defense
+8
Icon health
+50
Icon mana regeneration
-12
Unique Aura: Debuffs are 15% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+1


Icon defense
+12
Icon health
+80
Icon mana regeneration
-15
Unique Aura: Debuffs are 16% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+2


Icon defense
+16
Icon health
+115
Icon mana regeneration
-19
Unique Aura: Debuffs are 17% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+3


Icon defense
+22
Icon health
+175
Icon mana regeneration
-24
Unique Aura: Debuffs are 18% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+4


Icon defense
+29
Icon health
+265
Icon mana regeneration
-31
Unique Aura: Debuffs are 19% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+5


Icon defense
+40
Icon health
+400
Icon mana regeneration
-40
Unique Aura: Debuffs are 20% more effective against enemies.

Removes Shock from allies
Item Description

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf


Icon defense
+10
Icon health
+80
Icon mana regeneration
+10
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+1


Icon defense
+15
Icon health
+120
Icon mana regeneration
+13
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+2


Icon defense
+20
Icon health
+170
Icon mana regeneration
+17
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+3


Icon defense
+28
Icon health
+245
Icon mana regeneration
+22
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+4


Icon defense
+40
Icon health
+350
Icon mana regeneration
+28
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+5


Icon defense
+55
Icon health
+500
Icon mana regeneration
+36
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

Debuffs
Icon debuff burn
Burn
Icon debuff chill
Chill
Icon debuff shock
Shock
Icon debuff poison
Poison
Icon debuff armorbreak
Armor Break
Icon debuff weakness
Weakness
Advertisement