#59 - Silvaero
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Bio[]
Silvaeros are an evolutionary offshoot of Vaeros, which have become much larger due to the natural phenomenon of island gigantism. Some even believe that the Silvaeros used to be much larger before they came to the Monster Sanctuary - but it's hard to say, due to the many conflicting accounts and exaggerated stories. The feathers of the Silvaero are practically charged with magical energy, capable of invoking the full force of the winds of winter. In particular, the silver feathers of the Silvaero are sometimes kept by Monster Keepers as lucky charms.
History[]
When sailors first found the distant Silvaero islands, they were in awe of this mighty monstrous bird's size. Their accounts led to the Silvaeros' inclusion in many popular folktales and stories, their size becoming an ever increasing exaggeration. It is probably true that those sailors saw a Silvaero swooping down from the sky to pick up and carry off a fully-grown elephant. However - what most accounts neglect to mention - when the sailors got closer to the elephants, they realized that they were pygmy elephants, which had grown smaller due to island dwarfism.
Acquisition[]
Silvaero can be encountered in the Horizon Beach. However, they drop Vaero eggs instead of their own. Therefore, under normal circumstances, it can only be obtained through evolution. Click here for its location details!
In Randomizer and Bravery, it is possible to obtain its egg from certain NPCs, Monster chests, or Reward Boxes.
Evolution[]
Silvaero evolves from Vaero with the Silver Feather evolution catalyst.
Skills[]
List Form[]
Skill | Effect | ||||||
---|---|---|---|---|---|---|---|
Beating | 30 | 4 x 40% (160%) damage | |||||
lv2 | 60 | 5 x 40% (200%) damage | |||||
lv3 | 90 | 6 x 45% (270%) damage | |||||
lv4 | 130 | 7 x 50% (350%) damage | |||||
lv5 | 180 | 8 x 55% (440%) damage | |||||
Feather Storm | 60 | 6 x 25% (150%) damage | |||||
lv2 | 90 | 6 x 35% (210%) damage | |||||
lv3 | 120 | 6 x 45% (270%) damage | |||||
lv4 | 170 | 7 x 50% (350%) damage | |||||
lv5 | 210 | 7 x 65% (455%) damage | |||||
Chilling Wind | 60 | 4 x 40% (160%) damage + Applies Chill (Debuff) | |||||
lv2 | 90 | 5 x 40% (200%) damage + Applies Chill (Debuff) | |||||
lv3 | 120 | 5 x 55% (275%) damage + Applies Chill (Debuff) | |||||
lv4 | 160 | 6 x 55% (330%) damage + Applies Chill (Debuff) | |||||
lv5 | 220 | 6 x 75% (450%) damage + Applies Chill (Debuff) | |||||
Ice Storm | 120 | 1 x 160% damage to all + Applies Chill (Debuff) [50%] | |||||
lv2 | 170 | 1 x 210% damage to all + Applies Chill (Debuff) [50%] | |||||
lv3 | 230 | 2 x 130% (260%) damage to all + Applies Chill (Debuff) [50%] | |||||
Aerial Strike | 170 | 4 x 90% (360%) damage + Applies Sidekick (Buff) to self | |||||
lv2 | 220 | 4 x 115% (460%) damage + Applies Sidekick & Might (Buffs) to self | |||||
Skill | Effect | ||||
---|---|---|---|---|---|
Might | lv1 | 60 | Applies Might (Buff) to whole party | ||
Power | lv1 | 80 | Applies Might (Buff) to whole party, and Sorcery (Buff) to 1 Monster | ||
lv2 | 100 | Applies Might (Buff) to whole party, and Sorcery (Buff) to 2 Monsters | |||
lv3 | 130 | Applies Might & Sorcery (Buffs) to whole party | |||
Sidekick | lv1 | 60 | Applies Sidekick (Buff) to whole party | ||
Teamplay | lv1 | 90 | Applies Sidekick (Buff) to whole party, and Barrier (Buff) to 1 Monster | ||
lv2 | 120 | Applies Sidekick (Buff) to whole party, and Barrier (Buff) to 2 Monsters | |||
lv3 | 160 | Applies Sidekick & Barrier (Buffs) to whole party | |||
Skill | |||
---|---|---|---|
Feather Hurricane | 250 | ||
3 x 95% (285%) damage to all enemies Applies Might to all allies | |||
Typhoon Cut | 210 | ||
6 x 90% (540%) damage Applies Glory, Sidekick, and Agility to itself | |||
Blizzard | 240 | ||
3 x 100% (300%) damage to all enemies Every hit has a 20% chance to apply Chill | |||
Skill | Effect | |
---|---|---|
Attack Plus x2 | Improve rating by 1 | |
Magic Plus | Improve rating by 1 | |
Defense Plus x3 | Improve rating by 1 | |
Health Plus x2 | Improve rating by 1 | |
Mana Plus x2 | Improve rating by 1 | |
Crit Chance Plus x2 | +5% Critical Chance | |
Crit Damage Plus x2 | +15% Critical Damage | |
Dodging | Increases chance to dodge enemy hits by 8%. | |
Critical Defense | Reduces damage taken by 10% of own Critical Damage value. | |
Hybrid Mastery | Increases Attack by 10% of this Monster's Magic and increases Magic by 10% of this Monster's Attack. | |
Skill | Effect | |
---|---|---|
Sub Zero | Unique Aura: Chill causes enemies affected by it to take 10% increased damage. | |
Improved Sidekick | Unique Aura: Sidekick (Buff) damage increased by an additional 50%. | |
Heroic Party | Aura: Every Monster in the party deals 1% increased damage for each Buff on it. | |
Charge Amplifier | Aura: All Charge stacks in the party are 33% stronger. | |
Pecking Order | Aura: Every attack of a Bird triggers an additional hit equal to 30% of Attack or Magic value. (Depending on the attack) | |
Hunt | Aura: Increases the Critical Chance of the whole party by 4%. | |
Skill | Effect | |
---|---|---|
Combo Buffing x2 | Every Buff action applies one additional random Buff. | |
Magic Proc | Every attack triggers an additional hit equal to 35% of Magic value. | |
Critical Hybridization | The first critical hit of a physical attack triggers an additional hit equal to 60% of Magic value and vice versa. | |
Skill | Effect | |
---|---|---|
Hybrid Shield | At the start of combat, apply a Shield equal to 100% of Attack and Magic value. | |
Heroism | Deals 2% increased damage for every Buff on this Monster. | |
Cascade | The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%) | |
Buff Charging | When this Monster applies a Buff, it gains a Charge stack. | |
Critical Edge | Each Critical Hit grants this Monster a Charge stack. | |
Phoenix Affinity | When this Monster is knocked out for the first time in combat, it is revived with 10% of its Max Health. | |
Bleed | Critical Hits apply Bleed stacks equal to 20% of the damage dealt. | |
Strike Mastery | This Monster can receive an addtional stack of Might, Sorcery and Sidekick. Additional stacks are only half as strong. | |
Auto Heal | When attacking, also heal the Monster with the lowest Health in the party by 200% of Magic. | |
Initial Chill | Apply Chill (Debuff) to a random enemy at the start of combat. | |
Armor Bypass | This Monster's attacks ignore 20% of the target's Defense damage reduction value. | |
Encounter Loadouts[]
Wild Battles[]
Below are the skills Silvaero has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.
Known Skills | |
Actives | |
Passives | |
Master Mode | |
Keeper Duels[]
WIP
Builds & Discussions[]
- SmugLookingBarrel's Sample Builds
- Silvaero PvP Build
- Monster of the Day Reddit Discussion - Silvaero
Trivia[]
- Silvaero's name is a portmanteau of the words silver and Vaero.