|
#18 - Specter
![]() |
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bio[]
A blazing phantom that bears the shape of a human's skeleton. It is believed that its flames are capable of burning away both flesh and spirit - that if you get too close to a hostile Specter's fire, you might lose a part of your soul. According to the accounts of unfortunate Keeper Rangers, it would burn away into a puff of smoke that smells like brimstone. Furthermore, these unfortunate Keepers experienced an unnatural chill in their bones, which would only dissipate after a few days.
History[]
The first Specter appeared in the Monster Sanctuary in 13 AC. It seemed to be peaceable, sticking to its territory. However, stories of Keepers who approached it and experienced strange sensations quickly spread throughout the Sanctuary and spurred superstition. Some Monster Keepers argued that the Specter was an incarnation of evil and had to be vanquished. However, the Spectral Keepers decided that all Monsters deserved sanctuary.
Acquisition[]
Specter is an optional Champion Monster in the Blue Caves. You can obtain its egg by achieving a 5-star rating and only once per playthrough. Click here for more details!
The Specter Champion
Once you obtain the Double Jump Boots, you are able to explore the western parts of the Blue Caves. Specter can be found in the far top right area after the room with the Lightning and Earth Orbs.
It can also be normally encountered in the Abandoned Tower or obtained from Reward Box lvl 1. Click here for its location details!
Skills[]
List Form[]
| Skill | Effect | ||||||
|---|---|---|---|---|---|---|---|
| 60 | 3 x 70% (210%) damage | ||||||
| lv2 | 90 | 3 x 90% (270%) damage | |||||
| lv3 | 120 | 4 x 80% (320%) damage | |||||
| lv4 | 170 | 4 x 105% (420%) damage | |||||
| lv5 | 220 | 5 x 105% (525%) damage | |||||
| 50 | 3 x 55% (165%) damage + Applies Burn (Debuff) | ||||||
| lv2 | 80 | 4 x 50% (200%) damage + Applies Burn (Debuff) | |||||
| lv3 | 110 | 5 x 50% (250%) damage + Applies Burn (Debuff) | |||||
| lv4 | 150 | 5 x 65% (325%) damage + Applies Burn (Debuff) | |||||
| lv5 | 200 | 6 x 70% (420%) damage + Applies Burn (Debuff) | |||||
| 30 | 4 x 40% (160%) damage | ||||||
| lv2 | 60 | 5 x 40% (200%) damage | |||||
| lv3 | 90 | 6 x 45% (270%) damage | |||||
| lv4 | 130 | 7 x 50% (350%) damage | |||||
| lv5 | 180 | 8 x 55% (440%) damage | |||||
| 80 | 1 x 130% damage to all | ||||||
| lv2 | 120 | 1 x 170% damage to all | |||||
| lv3 | 170 | 1 x 225% damage to all | |||||
| lv4 | 220 | 1 x 290% damage to all | |||||
| 110 | 1 x 180% damage to all | ||||||
| lv2 | 160 | 1 x 240% damage to all | |||||
| lv3 | 210 | 2 x 145% (290%) damage to all | |||||
| 170 | 1 x 375% damage + Ignores 50% of target's damage reduction value | ||||||
| lv2 | 220 | 1 x 475% damage + Ignores 50% of target's damage reduction value | |||||
| Skill | Effect | |||||
|---|---|---|---|---|---|---|
| lv1 | 60 | Applies Glory (Buff) to whole party | ||||
| lv1 | 80 | Applies Glory (Buff) to whole party, and Agility (Buff) to 1 Monster | ||||
| lv2 | 110 | Applies Glory (Buff) to whole party, and Agility (Buff) to 2 Monsters | ||||
| lv3 | 150 | Applies Glory & Agility (Buffs) to whole party | ||||
| lv1 | 140 | Revives target + Heal target for 5 x (50 + 15% ) | ||||
| lv2 | 180 | Revives target + Heal target for 6 x (75 + 15% ) | ||||
| lv3 | 220 | Revives target + Heal target for 6 x (125 + 25% ) | ||||
| Skill | |||
|---|---|---|---|
| 240 | |||
| 2 x 100% (200%) damage to all enemies Base damage is increased by 2 x 10% for every health and defense rating of the target | |||
| 240 | |||
| 3 x 95% (285%) damage to all enemies Every hit has a 20% chance to apply Poison or Burn | |||
| 240 | |||
| 3 x 200% (600%) damage Applies Sorcery, Regeneration, and Spellshield to itself | |||
| Skill | Effect | |
|---|---|---|
| Improve rating by 1 | ||
| Improve rating by 1 | ||
| Improve rating by 1 | ||
| Improve rating by 1 | ||
| +15% Critical Damage | ||
| +10% Critical Damage. Critical Damage also increases non-Critical hits by 10% of the amount. | ||
| Neutral attacks deal 10% increased damage. | ||
| Reduces damage taken by 10% of own Critical Damage value. | ||
| Critical Damage values from equipment increased by 50%. | ||
| Increases Defense by 15% of this Monster's Max Mana. | ||
| Skill | Effect | |
|---|---|---|
| Unique Aura: When an enemy takes Burn (Debuff) damage, 40% chance to apply Armor Break. | ||
| Unique Aura: Allied Monsters with Glory trigger an additional 40% damage hit. Additional stacks of Glory increase the damage by an additional 20%. | ||
| Aura: Poison, Burn and Congeal damage dealt to enemies is increased by 20%. | ||
| Unique Aura: Chill (Debuff) deals damage to enemies at the start of their turn based on their missing Mana. | ||
| Aura: Glory (Buff) can be stacked two additional times. Additional stacks are only half as strong. | ||
| Aura: Whenever a Spirit Monster in the party applies a Buff or a Debuff, it is shielded by 4% of its Max Health. | ||
| Skill | Effect | |
|---|---|---|
| Every attack triggers an additional hit equal to 50% of Defense value. | ||
| Every attack triggers an additional hit equal to 50% of Max Mana. | ||
| Every attack triggers an additional hit equal to 35% of Magic value. | ||
| Skill | Effect | |
|---|---|---|
| Every hit has a 10% chance to apply Poison. | ||
| Apply Shield equal to 50% of own Defense when applying a Debuff. | ||
| Apply Burn (Debuff) to a random enemy at the start of combat. | ||
| Every hit has a 7.5% chance to apply a random Debuff. | ||
| When applying a Debuff, 40% chance to gain Glory (Buff). | ||
| Receive 4% reduced damage from a debuffed enemy for each Debuff on them. | ||
| Every hit has a 10% chance to apply Chill. | ||
| Recover Health equal to 200% the amount of Mana regenerated. | ||
Encounter Loadouts[]
Wild Battles[]
Below are the skills Specter has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.
| Known Skills | |
| Actives | |
| Passives |
|
| Advanced (min level: 35) | |
| Master Mode | |
Keeper Duels[]
WIP


