#3 - Spectral Eagle
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Spectral Eagle is one of the four Spectral Familiars that the player can choose at the beginning of the game. By default, it is Julia's Familiar. If the player chooses the Eagle, Julia shall receive Spectral Wolf instead.
Bio []
The people of the Old World regarded the Spectral Eagle as the bravest of the Spectral Familiars. He was said to be an embodiment of the sun, having control of the winds and the weather. Some particularly colorful stories also speak of hidden realms above the clouds that were ruled by the Spectral Eagle alone. Nonetheless, he had great importance to sailors, the traders of the port cities and the people of the great deserts. To this day, pirate captains keep birds of colorful splendor as their pets as a way to honor the Spectral Eagle.
History[]
Since 0 AC, the Spectral Eagle has been the Spectral Familiar of the Thiazi family. They are a seafaring people by tradition, and they are in charge of all trade that is undertaken between the Monster Sanctuary and the Old World - which is only done by ship. It is written that the Eagle and the original keeper of the Eagle sacrificed themselves in the war between the first Monster Keepers and the kings of the Old World. The Eagle rose again from his ashes after a few days, and he cried for his fallen Keeper for an entire day.
Acquisition[]
Spectral Eagle is one of the four Spectral Familiars the player chooses at the beginning of the game. If the player chooses a different Familiar, they are still able to obtain it at a later point in the game. Click here for more details!
Once you have reached Keeper Master, go to the top of the Keepers' Tower, talk to the Keeper there, and a portal to the Eternity's End will appear. A version of Vertraag will greet you upon entering and explain the realm's origin and purpose. You can fight the Spectral Eagle at the top right yellow platform. If you did not choose Spectral Eagle as your Familiar, you get a Spectral Eagle egg; otherwise, you get the Infinity Flame accessory. This can only be done once per playthrough and additional Spectral Eagle eggs can only be obtained through New Game+. If the player chooses Spectral Eagle as their Familiar in New Game+, they will get both the egg and Infinity Flame when defeating it in Eternity's End.
Skills[]
List Form[]
Skill | ![]() |
Effect | |||||
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50 | 1 x 220% damage | |||||
lv2 | 80 | 1 x 275% damage | |||||
lv3 | 110 | 1 x 340% damage | |||||
lv4 | 150 | 1 x 425% damage | |||||
lv5 | 200 | 1 x 530% damage | |||||
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45 | 3 x 60% (180%) damage | |||||
lv2 | 80 | 3 x 80% (240%) damage | |||||
lv3 | 110 | 4 x 70% (280%) damage | |||||
lv4 | 150 | 4 x 90% (360%) damage | |||||
lv5 | 210 | 5 x 95% (475%) damage | |||||
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60 | 6 x 25% (150%) damage | |||||
lv2 | 90 | 6 x 35% (210%) damage | |||||
lv3 | 120 | 6 x 45% (270%) damage | |||||
lv4 | 170 | 7 x 50% (350%) damage | |||||
lv5 | 210 | 7 x 65% (455%) damage | |||||
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110 | 1 x 165% damage to all | |||||
lv2 | 160 | 1 x 220% damage to all | |||||
lv3 | 210 | 2 x 130% (260%) damage to all | |||||
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120 | 1 x 160% damage to all + Applies Shock (Debuff) [50%] | |||||
lv2 | 170 | 1 x 210% damage to all + Applies Shock (Debuff) [50%] | |||||
lv3 | 210 | 2 x 125% (250%) damage to all + Applies Shock (Debuff) [50%] | |||||
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120 | 1 x 170% damage to all | |||||
lv2 | 170 | 2 x 105% (210%) damage to all | |||||
lv3 | 230 | 3 x 85% (255%) damage to all | |||||
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160 | 1 x 370% damage + Deals additional 3 x 20% (60%) damage if target has Shock | |||||
lv2 | 210 | 1 x 460% damage + Deals additional 4 x 20% (80%) damage if target has Shock | |||||
Skill | ![]() |
Effect | ||||
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lv1 | 60 | Applies Might (Buff) to whole party | |||
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lv1 | 80 | Applies Might (Buff) to whole party, and Sorcery (Buff) to 1 Monster | |||
lv2 | 100 | Applies Might (Buff) to whole party, and Sorcery (Buff) to 2 Monsters | ||||
lv3 | 130 | Applies Might & Sorcery (Buffs) to whole party | ||||
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lv1 | 140 | Revives target + Heal target for 5 x (50 + 15% ) | |||
lv2 | 180 | Revives target + Heal target for 6 x (75 + 15% ) | ||||
lv3 | 220 | Revives target + Heal target for 6 x (125 + 25% ) | ||||
Skill | |||
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230 | ||
2 x 150% (300%) damage to all enemies 75% chance to apply Burn | |||
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230 | ||
8 x 70% (560%) damage - Triggers Shock (Debuff) damage on all enemies Every hit has a 15% chance to apply Shock | |||
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240 | ||
3 x 200% (600%) damage Applies Sorcery, Regeneration, and Spellshield to itself | |||
Skill | Effect | |
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Improve rating by 1 | |
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Improve rating by 1 | |
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Improve rating by 1 | |
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Improve rating by 1 | |
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Improve rating by 1 | |
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+5% Critical Chance | |
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+15% Critical Damage | |
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Fire attacks deal 10% increased damage. | |
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Wind attacks deal 10% increased damage. | |
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Increases Attack by 10% of this Monster's Magic and increases Magic by 10% of this Monster's Attack. | |
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Critical Chance values from equipment increased by 25%. | |
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Critical Chance also increases the chance to dodge enemy hits by 20% of the value. | |
Skill | Effect | |
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Unique Aura: Monsters in the party recover 7.5% of Max Health when they trigger Shock damage. | |
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Aura: Increases Mana Regeneration of the whole party by 10%. | |
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Unique Aura: Shock hits have a 40% increased Critical Chance and do 10% increased base damage. | |
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Aura: Shock (Debuff) can be stacked two additional times on enemies. Additional stacks have only a 50% chance to trigger. | |
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Aura: Might (Buff) and Sorcery (Buff) can be stacked one additional time. Additional stacks are only half as strong. | |
Skill | Effect | |
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Every attack triggers an additional hit equal to 35% of Magic value. | |
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Every attack triggers an additional hit equal to 35% of Attack value. | |
Skill | Effect | |
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Apply Shock (Debuff) on a random enemy at the start of combat. | |
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At the start of combat, apply a Shield equal to 100% of Attack and Magic value. | |
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Increases the base damage of the first hit of an attack by an additional 40% of Attack (physical) or Magic (magical). (25% for mass attacks) | |
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When this Monster is knocked out for the first time in combat, it is revived with 10% of its Max Health. | |
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This Monster starts combat with 7 Charge stacks. | |
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First hit of an ability has a 20% increased Critical Chance. | |
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If a single hit deals more than 25% of the enemy's Max HP (10% against Champions), gain 8 Charge stacks. (Once per attack) | |
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Each Critical Hit grants this Monster a Charge stack. | |
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When this Monster is revived or revives another Monster, it additionally heals 30% of its Max Health and gains 7 Charge stacks. | |
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First hit of an ability has a 10% increased Critical Chance and cannot be dodged. | |
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If a single hit deals more than 20% of the enemy's Max HP (10% against Champions), the enemy is afflicted with Shock and a stack of Blind. | |
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At the end of its turn, this Monster gains an Age stack. | |
Encounter Loadouts[]
Wild Battles[]
Below are the skills Spectral Eagle has in wild encounters (including Champion battles). Spectral Eagle and the other Familiars cannot appear in the Infinity Arena.
Known Skills | |
Actives | |
Champion | |
Ultimates | Champion |
Passives |
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Champion | |
Keeper Duels[]
Click here for more details!
This only occurs if the player did not choose Spectral Eagle as their Spectral Familiar. Spectral Eagle does not normally know Variety.
Spectral Eagle Horizon Beach - Julia | ||||||||||||||||||
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This only occurs if the player did not choose Spectral Eagle as their Spectral Familiar.
Spectral Eagle Abandoned Tower - Chymes | ||||||||||||||||||
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Builds & Discussions[]
- SmugLookingBarrel's Sample Builds
- Spectral Eagle PvP Build
- Monster of the Day Reddit Discussion - Spectral Eagle
Trivia[]
- Based on a feedback survey back in May 2021, Spectral Eagle was one of the Top 20 community's favorite Monster, it being in the 10th place.