#11 - Steam Golem
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Bio[]
These mechanized workers were engineered by mechanics who dabbled in alchemy. The Steam Golems eventually rebelled against their masters and destroyed the factories they were placed in. Although they cannot speak, it seems that they are able to communicate with each other - even across vast distances.
History[]
The Steam Golems were brought to the Monster Sanctuary in 278 AC. Promptly, construction began for a workshop with magical tools made to maintain and repair the Golems. Soon after the workshop was constructed, the Golems surprised the Keepers and showed their capacity for autonomous learning when they began to use the tools on themselves. However, surprise turned to shock when the Golems used the tools to replicate themselves and even to construct new mechanical beings. The Keepers lost control of the workshop and efforts have been made ever since to prevent the workshop's Golems from gaining the resources they require to replicate themselves infinitely.
Acquisition[]
Steam Golem is a Champion Monster in the Mountain Path. You can obtain its egg by achieving a 5-star rating and only once per playthrough. Click here for more details!
It can also be normally encountered in the Mystical Workshop or obtained from Reward Box lvl 1. Click here for its location details!
Skills[]
List Form[]
Skill | Effect | ||||||
---|---|---|---|---|---|---|---|
Tackle | 50 | 3 x 60% (180%) damage + Ignores 25% of target's damage reduction value | |||||
lv2 | 80 | 4 x 60% (240%) damage + Ignores 25% of target's damage reduction value | |||||
lv3 | 110 | 5 x 60% (300%) damage + Ignores 25% of target's damage reduction value | |||||
lv4 | 150 | 6 x 60% (360%) damage + Ignores 25% of target's damage reduction value | |||||
lv5 | 200 | 7 x 65% (455%) damage + Ignores 25% of target's damage reduction value | |||||
Stone Rain | 60 | 3 x 65% (195%) damage | |||||
lv2 | 90 | 4 x 60% (240%) damage | |||||
lv3 | 110 | 5 x 55% (275%) damage | |||||
lv4 | 160 | 6 x 60% (360%) damage | |||||
lv5 | 230 | 6 x 80% (480%) damage | |||||
Fiery Punches | 60 | 3 x 65% (195%) damage | |||||
lv2 | 90 | 4 x 60% (240%) damage | |||||
lv3 | 125 | 4 x 75% (300%) damage | |||||
lv4 | 170 | 5 x 75% (375%) damage | |||||
lv5 | 220 | 6 x 80% (480%) damage | |||||
Earthquake | 110 | 1 x 165% damage to all | |||||
lv2 | 160 | 2 x 100% (200%) damage to all | |||||
lv3 | 230 | 3 x 85% (255%) damage to all | |||||
Shield Burst | 160 | Expends 90% of all Shield; deal 140% of the Shield strength as damage + Cannot be dodged, cannot crit | |||||
lv2 | 220 | Expends 90% of all Shield; deal 175% of the Shield strength as damage + Cannot be dodged, cannot crit | |||||
Skill | Effect | ||||||
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Spellshield | lv1 | 50 | Applies Spellshield (Buff) to whole party | ||||
Shroud | lv1 | 80 | Applies Spellshield (Buff) to whole party, and Agility (Buff) to 1 Monster | ||||
lv2 | 110 | Applies Spellshield (Buff) to whole party, and Agility (Buff) to 2 Monsters | |||||
lv3 | 140 | Applies Spellshield & Agility (Buffs) to whole party | |||||
Shield | lv1 | 40 | Shield all for 1 x (125 +40% ) | ||||
lv2 | 70 | Shield all for 1 x (200 +45% ) | |||||
lv3 | 110 | Shield all for 1 x (350 +50% ) | |||||
lv4 | 150 | Shield all for 2 x (250 +25% ) | |||||
lv5 | 200 | Shield all for 3 x (250 +20% ) | |||||
Fire Shield | lv1 | 160 | Shield all for 2 x (200 +20% + 20% ) + Applies Burn (Debuff) to a random enemy | ||||
lv2 | 220 | Shield all for 2 x (300 +25% + 25% ) + Applies Burn (Debuff) to 2 random enemies | |||||
Skill | |||
---|---|---|---|
Rocket Launch | 240 | ||
3 x 110% (330%) damage to all enemies Every hit has a 20% chance to apply Burn or Shock | |||
Aurora's Shield | 220 | ||
Shield all allies for 3 x (300 + 25% ) Removes 2 Debuffs from all allies | |||
Fortress | 240 | ||
Shield all allies for 3 x (350 + 30% ) Applies Barrier to all allies | |||
Skill | Effect | |
---|---|---|
Attack Plus x3 | Improve rating by 1 | |
Defense Plus x2 | Improve rating by 1 | |
Health Plus x2 | Improve rating by 1 | |
Mana Plus x4 | Improve rating by 1 | |
Improved Mana Regen | +20% Mana Regeneration | |
Life Stability | Increases Defense by 1.5% of this Monster's Max Health. | |
Defense Focus | Defense from equipment increased by 25%. | |
Neutral Affinity | Neutral attacks deal 10% increased damage. | |
Skill | Effect | |
---|---|---|
Protected Offense | Aura: While under the effect of a Shield, Monsters in the party deal 10% increased damage. | |
Preemptive Shield | Aura: At the start of combat, apply a Shield equal to 75% of this Monster's Defense value to the whole party. | |
Preparation x2 | Aura: Every Monster in the party starts the combat with a random Buff. | |
Multi Burn | Aura: Burn (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong. | |
Optimal Performance | Aura: While under the effect of a Shield, Constructs in your party receive 10% less damage and are 10% more resistant to Debuffs. | |
Fuel | Unique Aura: Whenever an enemy takes Burn damage, each Monster in your party gains a Charge stack. | |
Skill | Effect | |
---|---|---|
Defense Proc x2 | Every attack triggers an additional hit equal to 50% of Defense value. | |
Attack Mastery | Every physical attack triggers an additional hit equal to 50% of Attack value. | |
Skill | Effect | |
---|---|---|
Attack Powered Shield | At the start of combat, apply a Shield equal to 150% of Attack value. | |
Copy Shield | When Shielding yourself, also apply 20% of that Shield to allies. | |
Burning Heat | Every Fire attack hit has a 15% chance to apply Burn. | |
Auto Restore | When attacking, also remove 2 Debuffs from the Monster with the most Debuffs in the party. | |
Buffing Shield | When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense. | |
Cleanse | Every hit has a 25% chance to remove a Buff from the target. | |
Observe | Whenever this Monster spends a turn without attacking an enemy, shield all Monsters in the party by 50% of this Monster's Defense. | |
Buff Charging | When this Monster applies a Buff, it gains a Charge stack. | |
Initial Burn | Apply Burn (Debuff) to a random enemy at the start of combat. | |
Load Up | Shield actions apply 1 Charge stack per shield. Passive shields have a 20% chance to apply 1 Charge stack. | |
Mana Burn | Whenever an enemy takes Burn (Debuff) damage, regenerate 10 Mana. | |
Encounter Loadouts[]
Wild Battles[]
Below are the skills Steam Golem has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.
Known Skills | |
Actives | |
Passives |
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Advanced (min level: 35) | |
Master Mode | |
Keeper Duels[]
WIP
Builds & Discussions[]
- SmugLookingBarrel's Sample Builds
- Steam Golem PvP Build
- Monster of the Day Reddit Discussion - Steam Golem
Trivia[]
- Despite its Bio states that Steam Golems cannot speak, the Trade Golem is able to communicate in human language.