Skill | Effect | |
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Sub Zero | Unique Aura: Chill causes enemies affected by it to take 10% increased damage. | |
Effect[]
Sub Zero is a Unique Aura passive skill that increases the damage each enemy with Chill takes from allied Monsters. One stack of Chill increases damage taken by 10%. Additional stacks of Chill are only half as effective, each providing an additional 5% to the total damage increase. If a hit results in the target enemy gaining Chill while attacking, such as through Cooling, this passive will be dynamically updated for any subsequent hits. Monsters with Debuff Resistance are less affected by Sub Zero, while those with Debuff Weakness are more vulnerable to its effects.
Multiple instances of allied Sub Zero on the field do not stack. However, the increased damage from Sub Zero stacks multiplicatively with other damage modifiers and is calculated as follows:
- The strength of the first stack of Chill has a value of 1.0, whereas additional stacks are valued at 0.5 each. For instance, the strength of 2 stacks of Chill would be 1.5.
- The Elemental Modifier stat of a Monster with Debuff Resistance or Debuff Weakness is 0.5 or 1.5, respectively; otherwise, the value is 1.0. Effects such as Elemental Break and Polluted Water can further increase these values.
Learnset[]
Monster | Elements | Stats | Count | ||||||||
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Image | Name | ||||||||||
34 | Ice Blob | ▐
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59 | Silvaero | ▐▐▐▐▐
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76 | Shockhopper | ▐
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78 | Dracozul | ▐▐▐▐▐ ▐▐
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x1
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