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#110 - Terradrile
Terradrile journal
Icon weakness water
Icon wind resistance
Icon Wind
Icon Earth
Terradrile Terradrile light Terradrile dark
Icon attack
▐▐▐▐▐ ▐          

Icon magic
▐▐▐▐             

Icon defense
▐▐▐▐▐ ▐▐▐▐       

Icon health
▐▐▐▐             

Icon mana
▐▐▐▐             

Icon attack
▐▐▐▐▐ ▐

Icon magic
▐▐▐▐

Icon defense
▐▐▐▐▐ ▐▐▐▐▐      

Icon health
▐▐▐▐▐ ▐          

Icon mana
▐▐▐▐▐            

Icon attack
▐▐▐▐▐ ▐▐▐        

Icon magic
▐▐▐▐▐ ▐          

Icon defense
▐▐▐▐▐ ▐▐▐▐

Icon health
▐▐▐▐

Icon mana
▐▐▐▐▐ ▐▐         

Levitate

  • Levitates big boulders
Common Loot
Icon craftable Silver
Icon craftable Gold

Rare Loot
Icon shift stone Shift Stone
Icon tambourine Tambourine
Aura: Every Buff, Shield or Heal action of an ally additionally applies one random Buff.
Throughout combat, gain a Charge stack for every 75 Mana spent by any allied Monster.
BioHistoryAcquisitionSkillsLoadoutsBuildsTrivia

Terradrile was the second runner-up of the 6th Design Contest, designed by 'Y2A_Alkis'.

Bio[]

These giant worms are among the first Monsters that ever evolved on our world. A Terradrile secretes a magnetic mucus through its skin. Rocks of various sizes cling to its body and are used primarily as armor. Older specimens are able to harness electromagnetism even further, being able to levitate rocks. Those rocks can be spun around, and thus act as a drill, to burrow into the ground at a rapid rate.

History[]

While Crystal Snails terrorized the ancient world above, Terradriles stuck to the underground. They would occasionally dive out of the earth, possibly to prey on the beings living above. This would explain the existence of recovered slabs and cave paintings that indicate the existence of a massive legendary earthworm called J'iim that was feared in various areas of the Old World. Nowadays, Terradriles count among the most elusive of Monsters. It is believed that they still burrow through the deepest layers of the world, where it's almost impossible for humans to enter.

Acquisition[]

Terradrile is a super Champion Monster in the Forgotten World. You can obtain its egg by achieving a 5-star rating and only once per playthrough. Click here for more details!

Terradrile dwells in the far west of the Forgotten World's lowest parts. The passage is blocked by several diamond blocks and breakable walls. Use a Monster with Crush or Charging Mount to destroy both obstacles. In the next room, descend until you spot a narrow path, which requires you to use a Monster with Blob Form or Morph Ball. You then must destroy the right wall to enter Terradrile's room. Keep going right, and you will eventually find Terradrile.

Terradrile Champ Location

It can also be obtained from Reward Box X.

Skills[]

Lvl1+
Lvl10+
Lvl20+
Lvl30+
Icon burrow
Skill lvl 1
Icon brawler
Icon burrow
Skill lvl 2
Icon attack plus
Icon health plus
Icon defense plus
Icon defense overload
Icon burrow
Skill lvl 3
Icon earthquake
Skill lvl 1
Icon seismic shocks
Icon crit chance plus
Icon predation
Icon burrow
Skill lvl 4
Icon earthquake
Skill lvl 2
Icon hibernate
Icon attack plus
Icon defense focus
Icon burrow
Skill lvl 5
Icon earthquake
Skill lvl 3
Icon heavy hitter
Icon piercing lightning
Skill lvl 1
Icon multi shock
Icon piercing lightning
Skill lvl 2
Icon electric field
Icon defense plus
Icon magnetize
Icon piercing lightning
Skill lvl 3
Icon thunderstorm
Skill lvl 1
Icon supercharged
Icon magic plus
Icon piercing lightning
Skill lvl 4
Icon thunderstorm
Skill lvl 2
Icon revenge
Icon stunned
Icon piercing lightning
Skill lvl 5
Icon thunderstorm
Skill lvl 3
Icon charged anomaly
Icon shield
Skill lvl 1
Icon barricade
Icon shield
Skill lvl 2
Icon bitumen surge
Skill lvl 1
Icon health plus
Icon load up
Icon shield
Skill lvl 3
Icon bitumen surge
Skill lvl 2
Icon defense proc
Icon critical base
Icon shield
Skill lvl 4
Icon bitumen surge
Skill lvl 3
Icon copy shield
Icon volatile shield
Icon shield
Skill lvl 5
Icon bitumen surge
Skill lvl 4
Icon ancient restoration
Icon barrier
Skill lvl 1
Icon mana plus
Icon magnitude
Skill lvl 1
Icon buff charging
Icon health plus
Icon magnitude
Skill lvl 2
Icon buffing shield
Icon defense plus
Icon combo buffing
Icon magnitude
Skill lvl 3
Icon multi barrier
Icon mana plus
Lvl40
Icon gigadrill Icon electric surge Icon ancient conjunction


List Form[]

Damaging Actions
Skill Icon mana Effect
Icon burrow Burrow
Icon Physical
Icon Earth
55 4 x 40% (160%) damage + Applies Barrier (Buff) to self
lv2 75 4 x 50% (200%) damage + Applies Barrier (Buff) to self
lv3 100 5 x 50% (250%) damage + Applies Barrier (Buff) to self
lv4 140 5 x 65% (325%) damage + Applies Barrier (Buff) to self
lv5 190 6 x 70% (420%) damage + Applies Barrier (Buff) to self
Icon piercing lightning Piercing Lightning
Icon Magical
Icon Wind
40 4 x 40% (160%) damage + Ignores 10% of target's
Icon defense
damage reduction value
lv2 70 4 x 55% (220%) damage + Ignores 12% of target's
Icon defense
damage reduction value
lv3 110 5 x 55% (275%) damage + Ignores 15% of target's
Icon defense
damage reduction value
lv4 150 5 x 70% (350%) damage + Ignores 17% of target's
Icon defense
damage reduction value
lv5 200 6 x 75% (450%) damage + Ignores 20% of target's
Icon defense
damage reduction value
Icon bitumen surge Bitumen Surge
Icon Magical
Icon Earth
90 1 x 130% damage to all + Applies a stack of Tether
lv2 120 2 x 75% (150%) damage to all + Applies a stack of Tether
lv3 165 2 x 100% (200%) damage to all + Applies a stack of Tether
lv4 220 2 x 130% (260%) damage to all + Applies 2 stacks of Tether
Icon earthquake Earthquake
Icon Physical
Icon Earth
110 1 x 165% damage to all
lv2 160 2 x 100% (200%) damage to all
lv3 230 3 x 85% (255%) damage to all
Icon thunderstorm Thunderstorm
Icon Magical
Icon Wind
120 1 x 160% damage to all + Applies Shock (Debuff) [50%]
lv2 170 1 x 210% damage to all + Applies Shock (Debuff) [50%]
lv3 210 2 x 125% (250%) damage to all + Applies Shock (Debuff) [50%]

Non-damaging Actions
Skill Icon mana Effect
Icon barrier Barrier lv1
60 Applies Barrier (Buff) to whole party
Icon magnitude Magnitude lv1
90 Applies Barrier (Buff) to whole party, and Glory (Buff) to 1 Monster
lv2 120 Applies Barrier (Buff) to whole party, and Glory (Buff) to 2 Monsters
lv3 160 Applies Barrier & Glory (Buffs) to whole party
Icon shield Shield lv1
40 Shield all for 1 x (125 +40%
Icon defense
)
lv2 70 Shield all for 1 x (200 +45%
Icon defense
)
lv3 110 Shield all for 1 x (350 +50%
Icon defense
)
lv4 150 Shield all for 2 x (250 +25%
Icon defense
)
lv5 200 Shield all for 3 x (250 +20%
Icon defense
)

Ultimate Skills
Skill
Icon gigadrill Gigadrill 230
Icon mana
6 x 100% (600%)
Icon Physical
Icon Neutral
damage - Applies Armor Break
Applies Might and Barrier to itself
Icon electric surge Electric Surge 230
Icon mana
2 x 150% (300%)
Icon Physical
Icon Wind
damage to all enemies - 50% chance to apply Shock
Shield all allies for 1 x (500 + 25%
Icon defense
+ 25%
Icon attack
)
Icon ancient conjunction Ancient Conjunction 220
Icon mana
Shield all allies for 2 x (400 + 60%
Icon defense
) - Applies Barrier (Buff) to all allies
Applies a stack of Age to Ancients

Stat Boost Passives
Skill Effect
Icon attack plus Attack Plus x2 Improve
Icon attack
rating by 1
Icon magic plus Magic Plus Improve
Icon magic
rating by 1
Icon defense plus Defense Plus x3 Improve
Icon defense
rating by 1
Icon health plus Health Plus x3 Improve
Icon health
rating by 1
Icon mana plus Mana Plus x2 Improve
Icon mana
rating by 1
Icon crit chance plus Crit Chance Plus +5% Critical Chance
Icon defense overload Defense Overload Increases Attack and Magic by 15% of this Monster's Defense.
Icon critical base Critical Base Increases Critical Chance by 15% while wearing no equipment that increases Critical Chance.
Icon defense focus Defense Focus Defense from equipment increased by 25%.
Icon heavy hitter Heavy Hitter Increases Critical Damage by 1% for every 20 Defense.

Aura Passives
Skill Effect
Icon multi shock Multi Shock Aura: Shock (Debuff) can be stacked two additional times on enemies. Additional stacks have only a 50% chance to trigger.
Icon magnetize Magnetize Unique Aura: Shock on enemies causes their attacks to have a 15% chance to be redirected to the Monster in your party with the highest Defense value.
Icon stunned Stunned Unique Aura: Shock (Debuff) also reduces enemy's Dodge chance by 10% and their Critical Chance by 7%.
Icon charged anomaly Charged Anomaly Aura: For every 12 Charge stacks spent by an ally, it applies Chill, Shock or Weakness to a random enemy.
Icon ancient restoration Ancient Restoration Aura: At the beginning of each turn, remove a random Debuff from Ancients in the party. They start combat with Age.
Icon multi barrier Multi Barrier Aura: Barrier (Buff) can be stacked two additional times. Additional stacks are only half as strong.

Procs
Skill Effect
Icon defense proc Defense Proc Every attack triggers an additional hit equal to 50% of Defense value.
Icon volatile shield Volatile Shield Every attack consumes 50% of the current shield to do an additional hit equal to 150% of that value.
Icon combo buffing Combo Buffing Every Buff action applies one additional random Buff.

Special Passives
Skill Effect
Icon brawler Brawler When exploiting an enemy's weakness with an attack, gain Might (Buff) and shield self by 75% of this Monster's Attack value.
Icon electric field Electric Field When this Monster gets attacked, 50% chance to apply Shock on the attacker.
Icon barricade Barricade Every shield that comes from this Monster (active and passive) has a 4% chance to apply Barrier (Buff).
Icon seismic shocks Seismic Shocks Every Earth attack hit has a 15% chance to apply Shock.
Icon supercharged Supercharged As long as this Monster has 15 or more Charge stacks, its Magic is increased by 100% of its Attack.
Icon load up Load Up Shield actions apply 1 Charge stack per shield. Passive shields have a 20% chance to apply 1 Charge stack.
Icon buff charging Buff Charging When this Monster applies a Buff, it gains a Charge stack.
Icon predation Predation When this Monster spends a turn without attacking, it gains a Predation stack.
Icon hibernate Hibernate If this Monster spends its turn without spending Mana, it regains 25% of its Max Health and gains Barrier (Buff).
Icon revenge Revenge Every time this Monster takes a hit, it gains a Charge stack.
Icon copy shield Copy Shield When Shielding yourself, also apply 20% of that Shield to allies.
Icon buffing shield Buffing Shield When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense.

Encounter Loadouts[]

Wild Battles[]

Below are the skills Terradrile has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

Known Skills
Actives

Icon piercing lightning Icon burrow Icon bitumen surge Icon thunderstorm

UltimatesChampion

Icon ancient conjunction

Passives

Icon defense proc Icon multi shock Icon brawler Icon seismic shocks Icon electric field Icon charged anomaly Icon load up Icon revenge Icon supercharged Icon predation

Icon ancient restoration

Master Mode

Icon combo buffing Icon multi barrier Icon buffing shield Icon buff charging Icon stunned

Notes: In Randomizer, if another Champion Monster is swapped to Terradrile, it can still use Ancient Conjunction regardless of its level.

Keeper Duels[]

WIP

Builds & Discussions[]

For a list of all useful guides and links, check this page.

Trivia[]

  • Terradrile is one of the only three Monsters to have more than one Monster type skill, in this case Ancient Restoration and Ancient Conjunction. The other two Monsters are Goblin Warlock and Ascendant.
  • Terradrile's History mentions a legendary earthworm called J'iim, which is a reference to the Earthworm Jim series.
  • Terradrile's design is based on the megadrile, a worm of monstrous size.
  • Terradrile's name is a portmanteau of the words terra (Latin for earth) and megadrile.
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