Monster Sanctuary Wiki
#23 - Toxiquus
▐                

▐▐▐▐▐ ▐          

▐                

▐▐▐▐▐ ▐▐         

▐▐▐▐▐            

▐▐▐▐▐ ▐▐▐        

▐               

▐▐▐▐▐ ▐▐▐▐       

▐▐▐▐▐ ▐          

▐▐▐▐▐ ▐▐         

▐               

▐▐▐▐▐ ▐▐▐        

▐▐▐▐▐ ▐▐▐        

Slime Shot

  • Activates earth orbs
Common Loot
Wool
Corn

Rare Loot
Red Gem
Level Badge
All healing skills give the healed Monster a Charge stack for each heal. (Active and Passive)
This Monster may apply an additional stack of any Debuff. Additional stacks are only half as strong.
BioHistoryAcquisitionSkillsLoadoutsBuildsTrivia


Bio[]

The Toxiquus was first found in polluted areas of the ocean. They travel close to the water surface as well as the deep waters, collecting toxic waste and the poison of other predators alike. They store it within a toxin sac in their belly to use these hazardous substances for their own purposes at a later time. That is not the only peculiar purpose that the Toxiquus's large belly serves, as they may also suck in large quantities of air to propel themselves above the water and hover. Last but not least, the males of this species also carry and hatch eggs within a pouch hidden in their belly.

History[]

The Toxiqui are a relatively new addition to the Sanctuary, having been introduced to the Sanctuary in 457 AC. It is believed that they only came into being a few years prior to that date. Soon after they were discovered, they terrorized the seafaring industry and the coastlines of the Old World. In less than a second, a Toxiquus might rise out of the unseen depths of the water and spew slime at a careless beachgoer who had thrown trash in the water.

Acquisition[]

Toxiquus can be encountered in the Stronghold Dungeon or Horizon Beach. Click here for its location details!

Skills[]

Lvl1+
Lvl10+
Lvl20+
Lvl30+
Lvl40


List Form[]

Damaging Actions
Skill Effect
Whirlwind
50 5 x 30% (150%) damage + Cannot be dodged
lv2 80 5 x 40% (200%) damage + Cannot be dodged
lv3 110 6 x 40% (240%) damage + Cannot be dodged
lv4 160 6 x 55% (330%) damage + Cannot be dodged
lv5 200 6 x 70% (420%) damage + Cannot be dodged
Slime Shot
50 4 x 35% (140%) damage + Applies Poison (Debuff)
lv2 80 5 x 40% (200%) damage + Applies Poison (Debuff)
lv3 110 5 x 50% (250%) damage + Applies Poison (Debuff)
lv4 160 6 x 55% (330%) damage + Applies Poison (Debuff)
lv5 210 7 x 60% (420%) damage + Applies Poison (Debuff)
Slime Volley
90 2 x 50% (100%) damage to all + Applies Poison (Debuff) [20% per hit]
lv2 130 2 x 75% (150%) damage to all + Applies Poison (Debuff) [20% per hit]
lv3 170 2 x 95% (190%) damage to all + Applies Poison (Debuff) [20% per hit]
lv4 220 2 x 125% (250%) damage to all + Applies Poison (Debuff) [20% per hit]
Gale
110 1 x 165% damage to all
lv2 160 2 x 100% (200%) damage to all
lv3 230 3 x 85% (255%) damage to all

Non-damaging Actions
Skill Effect
Sidekick lv1
60 Applies Sidekick (Buff) to whole party
Apprentice lv1
80 Applies Sidekick (Buff) to whole party, and Spellshield (Buff) to 1 Monster
lv2 110 Applies Sidekick (Buff) to whole party, and Spellshield (Buff) to 2 Monsters
lv3 150 Applies Sidekick & Spellshield (Buffs) to whole party
Healing Wave lv1
100 Heal all for (250 + 80%
)
lv2 150 Heal all for 2 x (200 + 50%
)
lv3 210 Heal all for 3 x (200 + 40%
)

Ultimate Skills
Skill
Tornado 230
3 x 100% (300%)
damage to all enemies - Cannot be dodged
Removes 1 Buff from targets
Sustained Heal 230
Heal all allies for 2 x (500 + 30%
+ 3%
)
Applies Regeneration to all allies
Hades 240
3 x 95% (285%)
damage to all enemies
Every hit has a 20% chance to apply Poison or Burn

Stat Boost Passives
Skill Effect
Magic Plus x3 Improve
rating by 1
Defense Plus x4 Improve
rating by 1
Health Plus x5 Improve
rating by 1
Mana Plus x2 Improve
rating by 1
Life Stability Increases Defense by 1.5% of this Monster's Max Health.
Overcast x2 Increases the Mana Cost of all attacks, healing and shielding actions by 10% and the power by 15%.

Aura Passives
Skill Effect
Supply Aura: Heal all Monsters in the party by 4% of this Monster's Max Health at the start of every turn.
Plague Unique Aura: Whenever an enemy takes Poison damage, 40% chance that the Poison spreads to another enemy.
Multi Sidekick Aura: Sidekick (Buff) can be stacked two additional times. Additional stacks have only a 50% chance to trigger.
Improved Sidekick Unique Aura: Sidekick (Buff) damage increased by an additional 50%.
Polluted Water Aura: Debuffs are 10% more effective against enemies for every Aquatic Monster in the party.

Procs
Skill Effect
Magic Proc Every attack triggers an additional hit equal to 35% of Magic value.
Proliferate When applying a Debuff, trigger an additional 30% damage hit.
Combo Initiator If this Monster acts first in the turn, it deals 30% more damage with its attack and deals an additional 30% damage hit.

Special Passives
Skill Effect
Toxin Every hit has a 10% chance to apply Poison.
Mana Symbiosis x2 Regenerate 5 Mana for each heal received. (Triggers on any Healing effect)
Buffing Heal x2 When applying a Buff, also heal the target by 50% of this Monster's Magic.
Heal Mastery Healing skills (active and passive) are increased by 20%.
Center of Mass x2 Multi-Target-Attacks deal 30% extra damage to the enemy with the highest Health. Multi-Target-Heals heal the ally with the lowest Health by 30% more.
Armor Shred Every hit has a 10% chance to apply Armor Break.
Toxic Feedback Heal for 5% of Max Health at the start of each turn for each Poison on enemies.
Healing Shield Healing skills (active and passive) also apply a Shield equal to 20% of the amount healed.
Toxic Support Every heal applied by this Monster has a 10% chance to apply Poison to a random enemy. This Monster can apply an additional stack of Poison.
Saboteur's Shield Apply Shield equal to 50% of own Defense when applying a Debuff.
Heroic Defense Reduces damage taken by 2% for every Buff on this Monster.
Assistance Every heal that comes from this Monster (active and passive) has a 10% chance to apply Sidekick (Buff).
Mystify When applying a Debuff, 50% chance to gain a random Buff.

Encounter Loadouts[]

Wild Battles[]

Below are the skills Toxiquus has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.

Known Skills
Actives

Master Mode

Passives

Advanced (min level: 30)

Master Mode

Keeper Duels[]

WIP

Builds & Discussions[]

For a list of all useful guides and links, check this page.

Trivia[]

  • Toxiquus's name is a portmanteau of the words toxic and equus (Latin for horse, referencing its seahorse design).