#55 - Ucan
|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Bio[]
Ucans are giant hostile crab-like Monsters that posses a few peculiar traits. Their thick, unruly fur mainly serves the purposes of heat insulation and protection against the elements, allowing them to adapt to all types of different environments. Their ancient fossils can be found all across the world, including the snowy arctic and the vast blazing deserts. Their exoskeletons are extremely tough, but they don't grow with their wearers - meaning a Ucan has to shed its exoskeleton several times in its life and grow a new one each time.
History[]
It is believed that Ucans were bio-engineered millions of years ago by the otherworldly Elderjels - as is written in the ancient tome of demons, Ahrimaaya. They served as workers and gatherers, sent out to all corners of the Earth to collect rare minerals that the Elderjels required. The Ucans thus laid the foundation of the mighty ancient Elderjel empire. However, when the Ucans were ordered to attack their fellow ocean Monsters, they were the first of the Elderjels' minions to rebel against their masters. Despite eons of servitude, they remained true to their original nature and so it is known that Ucans owe their allegiance only to the ocean itself.
Acquisition[]
Ucan can be encountered in the Horizon Beach. Click here for its location details!
Skills[]
List Form[]
Skill | Effect | ||||||
---|---|---|---|---|---|---|---|
Slash | 40 | 1 x 210% damage + Critical Hits apply Bleed [20% damage dealt] | |||||
lv2 | 70 | 2 x 120% (240%) damage + Critical Hits apply Bleed [20% damage dealt] | |||||
lv3 | 100 | 2 x 155% (310%) damage + Critical Hits apply Bleed [20% damage dealt] | |||||
lv4 | 140 | 3 x 125% (375%) damage + Critical Hits apply Bleed [20% damage dealt] | |||||
lv5 | 180 | 3 x 155% (465%) damage + Critical Hits apply Bleed [20% damage dealt] | |||||
Aqua Blast | 50 | 4 x 40% (160%) damage + Cannot be dodged | |||||
lv2 | 75 | 5 x 40% (200%) damage + Cannot be dodged | |||||
lv3 | 100 | 5 x 50% (250%) damage + Cannot be dodged | |||||
lv4 | 150 | 6 x 55% (330%) damage + Cannot be dodged | |||||
lv5 | 200 | 6 x 70% (420%) damage + Cannot be dodged | |||||
Pinch | 120 | 2 x 175% (350%) damage + Applies Armor Break (Debuff) | |||||
lv2 | 160 | 2 x 215% (430%) damage + Applies Armor Break (Debuff) | |||||
lv3 | 210 | 2 x 265% (530%) damage + Applies Armor Break (Debuff) | |||||
Long Slash | 100 | 1 x 160% damage to all + Critical Hits apply Bleed [20% damage dealt] | |||||
lv2 | 150 | 1 x 210% damage to all + Critical Hits apply Bleed [20% damage dealt] | |||||
lv3 | 200 | 2 x 140% (280%) damage to all + Critical Hits apply Bleed [20% damage dealt] | |||||
Water Surge | 170 | 5 x 70% (350%) damage + Applies Might (Buff) to self | |||||
lv2 | 220 | 5 x 90% (450%) damage + Applies Might & Barrier (Buffs) to self | |||||
Skill | Effect | ||||
---|---|---|---|---|---|
Might | lv1 | 60 | Applies Might (Buff) to whole party | ||
Phalanx | lv1 | 90 | Applies Might (Buff) to whole party, and Barrier (Buff) to 1 Monster | ||
lv2 | 120 | Applies Might (Buff) to whole party, and Barrier (Buff) to 2 Monsters | |||
lv3 | 160 | Applies Might & Barrier (Buffs) to whole party | |||
Restore | lv1 | 50 | Heal target for 4 x (50 + 20% ) + Removes 1 Debuff | ||
lv2 | 80 | Heal target for 5 x (60 + 25% ) + Removes 2 Debuffs | |||
lv3 | 110 | Heal target for 5 x (70 + 25% ) + Removes 3 Debuffs | |||
lv4 | 150 | Heal target for 6 x (100 + 25% ) + Removes 3 Debuffs | |||
lv5 | 210 | Heal target for 7 x (120 + 25% ) + Removes 4 Debuffs | |||
Shield | lv1 | 40 | Shield all for 1 x (125 +40% ) | ||
lv2 | 70 | Shield all for 1 x (200 +45% ) | |||
lv3 | 110 | Shield all for 1 x (350 +50% ) | |||
lv4 | 150 | Shield all for 2 x (250 +25% ) | |||
lv5 | 200 | Shield all for 3 x (250 +20% ) | |||
Skill | |||
---|---|---|---|
Gigadrill | 230 | ||
6 x 100% (600%) damage - Applies Armor Break Applies Might and Barrier to itself | |||
Corrosive Assault | 230 | ||
2 x 150% (300%) damage to all enemies 40% chance to apply Armor Break (Debuff) - 40% chance to apply Poison (Debuff) | |||
Fortress | 240 | ||
Shield all allies for 3 x (350 + 30% ) Applies Barrier to all allies | |||
Skill | Effect | |
---|---|---|
Attack Plus | Improve rating by 1 | |
Defense Plus x2 | Improve rating by 1 | |
Health Plus x2 | Improve rating by 1 | |
Mana Plus | Improve rating by 1 | |
Crit Chance Plus | +5% Critical Chance | |
Crit Damage Plus | +15% Critical Damage | |
Water Affinity | Water attacks deal 10% increased damage. | |
Critical Liquid | Water attacks have 10% increased Critical Chance. | |
Water Allegiance | Converts the element of all attacks to . attacks ignore . | |
Crit Chance Focus | Critical Chance values from equipment increased by 25%. | |
Defense Focus | Defense from equipment increased by 25%. | |
Defense Overload | Increases Attack and Magic by 15% of this Monster's Defense. | |
Skill | Effect | |
---|---|---|
Armor Crush | Unique Aura: When a Monster in the party applies Armor Break on an enemy, 40% chance to spread it to another enemy. | |
Protected Offense | Aura: While under the effect of a Shield, Monsters in the party deal 10% increased damage. | |
Multi Armor Break | Aura: Armor Break (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong. | |
Multi Might | Aura: Might (Buff) can be stacked two additional times. Additional stacks are only half as strong. | |
Weapon Break | Unique Aura: Enemies with Armor Break (Debuff) get their Critical Chance decreased by 10%. | |
Forceful Might | Unique Aura: Might also makes all attacks ignore 10% of enemy's damage reduction. | |
Splatter | Aura: When an enemy is knocked out, spread half of their Bleed stacks to the remaining enemies. (rounded up) | |
Skill | Effect | |
---|---|---|
Defense Proc x3 | Every attack triggers an additional hit equal to 50% of Defense value. | |
Defense Healing | Healing actions trigger an additional Heal on the Monster with the lowest Health equal to 50% of Defense value. | |
Skill | Effect | |
---|---|---|
Precision | First hit of an ability has a 20% increased Critical Chance. | |
Critical Break | The first critical hit of an ability applies Armor Break (Debuff). | |
Buffing Shield | When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense. | |
Critical Mass | 50% chance to gain a random Buff when landing a Critical Hit. | |
Brawn over Brains | If this Monster would gain Sorcery (Buff), it gains Might (Buff) instead. | |
Bleed | Critical Hits apply Bleed stacks equal to 20% of the damage dealt. | |
Critical Healing | Healing actions can land a "Critical Heal" to heal for an increased amount, based on Critical Chance and Critical Damage. (Triggering any Crit-based skills) | |
Situational Support | When this Monster uses a non-damaging action for the first time in combat, apply a random Buff on all allies and shield them by 20% of their Max Health. | |
Shared Might | Whenever this Monster gains Might (Buff), another random Monster in the party also gains Might. | |
Sheltered | While under the effect of a Shield, reduce all incoming damage by 15%. | |
Encounter Loadouts[]
Wild Battles[]
Below are the skills Ucan has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.
Known Skills | |
Actives | |
Passives | |
Master Mode | |
Notes: Ucan does not normally know Armor Shred.
Keeper Duels[]
Ucan does not appear in any Keeper Duels.
Builds & Discussions[]
Trivia[]
- Ucan is one of the few Monsters that does not appear in any Keeper Duels. The other Monsters are Goblin King, Ninki, Tanuki, Mimic, Goblin Pilot, Mad Lord, Krakaturtle and Dracomer.
- Ucan's History is reminiscent of the Shoggoths, as both were created by extraterrestrial beings (the Elderjels and Elder Things, respectively) to perform labor but later rebelled against their masters.
- This coincides with Elderjel being inspired by the Elder Thing.
- Ucan's name and design are based on the fiddler crab (scientific name is Uca), a crustacean most well known for their sexually dimorphic claws in which the males' major claw is much larger than the minor claw.
- Its furry appearance may be based on the yeti crab.