#100 - Vertraag
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Vertraag is one half of a crossover with the Siralim series. He appeared within Monster Sanctuary, while Mogwai appeared within Siralim Ultimate.
Bio[]
Vertraag is the name of a powerful god of time, although the Vertraag that some Monster Keepers claim to have encountered was perhaps just an avatar of Vertraag that has manifested in our world for unknown reasons. Vertraag is said to be a deity who's always scheming and working to fulfill some millennia-spanning plan, no mere mortal possibly being able to discern his end goals.
History[]
Manifestations of Vertraag have appeared to several important people in the history of our world, as well as to some Monster Keepers of particular renown. For instance, each of the four original Spectral Keepers was independently visited by Vertraag on the same day, at the exact same time. Each was given a clue that, when put together, told them that they needed to go to the Tree of Evolution in order to unleash the power of their Spectral Familiars, which led to the creation of the Monster Sanctuary.
Acquisition[]
Vertraag is a super Champion Monster in the Mystical Workshop. You can obtain its egg by achieving a 5-star rating and only once per playthrough. Click here for more details!
Once you defeated the Aazerach Champion in the Stronghold Dungeon, Trevisan tells you that setting the giant clock in the Mystical Workshop to 11:05 would reveal a hidden portal to another world. Entering this portal brings you to Vertraag's realm. Getting the hint is not necessary to unlock the portal as long as the player knows the correct time to set the clock.
It can also be obtained from Reward Box lvl 5.
Skills[]
List Form[]
Skill | Effect | ||||||
---|---|---|---|---|---|---|---|
Solar Rays | 60 | 3 x 65% (195%) damage | |||||
lv2 | 95 | 4 x 60% (240%) damage | |||||
lv3 | 130 | 5 x 60% (300%) damage | |||||
lv4 | 170 | 5 x 75% (375%) damage | |||||
lv5 | 230 | 6 x 80% (480%) damage | |||||
Ice Hail | 45 | 3 x 60% (180%) damage | |||||
lv2 | 80 | 4 x 55% (220%) damage | |||||
lv3 | 110 | 4 x 70% (280%) damage | |||||
lv4 | 150 | 5 x 70% (350%) damage | |||||
lv5 | 210 | 5 x 95% (475%) damage | |||||
Void Flare | 90 | 1 x 140% damage to all + Applies Regeneration (Buff) to self | |||||
lv2 | 120 | 2 x 80% (160%) damage to all + Applies Regeneration (Buff) to self | |||||
lv3 | 170 | 2 x 110% (220%) damage to all + Applies Regeneration (Buff) to self | |||||
lv4 | 230 | 2 x 125% (250%) damage to all + Applies Regeneration (Buff) to whole party | |||||
Snow Veil | 120 | 3 x 100% (300%) damage + Applies Barrier (Buff) to self | |||||
lv2 | 170 | 4 x 95% (380%) damage + Applies Barrier (Buff) to self | |||||
lv3 | 230 | 5 x 95% (475%) damage + Applies Barrier (Buff) to self | |||||
Heat Shimmer | 120 | 3 x 100% (300%) damage + Applies Glory (Buff) to self | |||||
lv2 | 170 | 4 x 95% (380%) damage + Applies Glory (Buff) to self | |||||
lv3 | 230 | 5 x 95% (475%) damage + Applies Glory (Buff) to self | |||||
Arcane Diffusion | 175 | 5 x 80% (400%) damage + Removes 2 Buffs from target | |||||
lv2 | 220 | 5 x 100% (500%) damage + Removes 3 Buffs from target | |||||
Skill | Effect | |||||
---|---|---|---|---|---|---|
Regeneration | lv1 | 60 | Applies Regeneration (Buff) to whole party | |||
Enchantment | lv1 | 90 | Applies Regeneration (Buff) to whole party, and Sorcery (Buff) to 1 Monster | |||
lv2 | 120 | Applies Regeneration (Buff) to whole party, and Sorcery (Buff) to 2 Monsters | ||||
lv3 | 160 | Applies Regeneration & Sorcery (Buffs) to whole party | ||||
Encapsulate | lv1 | 50 | Heal target for 5 x (40 + 15% ) + Shield target for 1 x (80% Max ) | |||
lv2 | 80 | Heal target for 6 x (50 + 20% ) + Shield target for 1 x (100% Max ) | ||||
lv3 | 120 | Heal target for 7 x (60 + 20% ) + Shield target for 1 x (120% Max ) | ||||
lv4 | 160 | Heal target for 8 x (70 + 20% ) + Shield target for 1 x (150% Max ) | ||||
lv5 | 210 | Heal target for 9 x (90 + 20% ) + Shield target for 1 x (200% Max ) | ||||
Healing Wave | lv1 | 100 | Heal all for (250 + 80% ) | |||
lv2 | 150 | Heal all for 2 x (200 + 50% ) | ||||
lv3 | 210 | Heal all for 3 x (200 + 40% ) | ||||
Skill | |||
---|---|---|---|
Solar Blaze | 250 | ||
3 x 95% (285%) damage to all enemies Applies Sorcery to all allies | |||
Gravity | 240 | ||
2 x 100% (200%) damage to all enemies Base damage is increased by 2 x 10% for every health and defense rating of the target | |||
Channeled Heal | 230 | ||
Heal all allies for 2 x (400 + 40% + 40% ) Applies Channel to all allies | |||
Skill | Effect | |
---|---|---|
Magic Plus x3 | Improve rating by 1 | |
Defense Plus x3 | Improve rating by 1 | |
Health Plus | Improve rating by 1 | |
Mana Plus x4 | Improve rating by 1 | |
Static | Non-critical hits deal 20% more damage. | |
Mana Overload | Increases Attack and Magic by 15% of this Monster's Max Mana. | |
Mana Stability | Increases Defense by 15% of this Monster's Max Mana. | |
Mana Focus | Mana and Mana Regeneration values from equipment increased by 30%. | |
Skill | Effect | |
---|---|---|
Sorcerous Boost | Unique Aura: When an allied Monster gains Sorcery, they gain a Shield equal to 100% of their Magic and 1 Debuff is removed. | |
Channeling Support | Unique Aura: Channel also improves all healing and shielding skills (active and passive) by 15%. | |
Outlast | Unique Aura: When an allied Monster gains their first, second, or third Age stack, they also gain a shield equal to 15% of their Max Health. | |
Multi Sorcery | Aura: Sorcery (Buff) can be stacked two additional times. Additional stacks are only half as strong. | |
Multi Channel | Aura: Channel (Buff) can be stacked two additional times. Additional stacks are only half as strong. | |
Charge Amplifier | Aura: All Charge stacks in the party are 33% stronger. | |
Master of Time | Aura: Ancients and Monsters with Aging start combat with an Age stack. | |
Static Glory | Aura: Glory (Buff) also increases non-Critical damage by 15%. | |
Extra Channel | Aura: Whenever a Monster in the party gains a non-Channel Buff, 15% chance they also gain Channel. | |
Heroic Party | Aura: Every Monster in the party deals 1% increased damage for each Buff on it. | |
Skill | Effect | |
---|---|---|
Combo Buffing x2 | Every Buff action applies one additional random Buff. | |
Skill | Effect | |
---|---|---|
Defensive Presence | At the beginning of your turn, a random Monster in the party gains Barrier (Buff). | |
Buff Charging | When this Monster applies a Buff, it gains a Charge stack. | |
Aging | At the end of its turn, this Monster gains an Age stack. | |
Bolster | Healing actions apply two random Buffs to the target. (Multi-Target-Heals apply one random Buff to each target) | |
Mana Charging | For every 40 Mana regenerated, gain a Charge stack. | |
Transfusion | Recover Health equal to 200% the amount of Mana regenerated. | |
Purify | Healing actions also remove 4 harmful Stacks (Bleed, Wound, Blind, Tether). Multi-Target-Heals remove 2. | |
Brains over Brawn | If this Monster would gain Might (Buff), it gains Sorcery (Buff) instead. | |
Encounter Loadouts[]
Wild Battles[]
Below are the skills Vertraag has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.
Known Skills | |
Actives | |
Passives | |
Master Mode | |
Champion | |
Notes: Vertraag does not normally know Sorcerer and Meditation.
Keeper Duels[]
WIP
Builds & Discussions[]
- SmugLookingBarrel's Sample Builds
- Vertraag PvP Build
- Monster of the Day Reddit Discussion - Vertraag
Trivia[]
- Setting the time to 11:05 would make a letter "V" with the hands of the clock, which is the initial of Vertraag's name.
- Vertraag's name literally means slowing down in Dutch, referencing its association with time.