
In Monster Sanctuary, Water is one of the five elements. Skills with the Water element are typically related to water, ice, snow, or corrosion. Although Water is often associated with the Chill Debuff, the Debuff does not directly affect Monsters with Water Weakness or Water Resistance but instead requires the Congeal passive.
When a Monster with the Elemental Shift uses a Water damaging action, it gains Fire Weakness and Water Resistance.
Skill | ![]() |
Effect | |||||
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40 | 3 x 55% (165%) damage + Applies Armor Break (Debuff) | |||||
lv2 | 70 | 4 x 50% (200%) damage + Applies Armor Break (Debuff) | |||||
lv3 | 110 | 4 x 65% (260%) damage + Applies Armor Break (Debuff) | |||||
lv4 | 150 | 5 x 65% (325%) damage + Applies Armor Break (Debuff) | |||||
lv5 | 200 | 6 x 70% (420%) damage + Applies Armor Break (Debuff) | |||||
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110 | 1 x 155% damage to all + Applies Armor Break (Debuff) [50%] | |||||
lv2 | 160 | 2 x 95% (190%) damage to all + Applies Armor Break (Debuff) [50%] | |||||
lv3 | 210 | 2 x 125% (250%) damage to all + Applies Armor Break (Debuff) [50%] | |||||
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50 | 4 x 40% (160%) damage + Cannot be dodged | |||||
lv2 | 75 | 5 x 40% (200%) damage + Cannot be dodged | |||||
lv3 | 100 | 5 x 50% (250%) damage + Cannot be dodged | |||||
lv4 | 150 | 6 x 55% (330%) damage + Cannot be dodged | |||||
lv5 | 200 | 6 x 70% (420%) damage + Cannot be dodged | |||||
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120 | 1 x 160% damage to all + Critical Damage +30% | |||||
lv2 | 160 | 1 x 210% damage to all + Critical Damage +40% | |||||
lv3 | 220 | 2 x 130% (260%) damage to all + Critical Damage +50% | |||||
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50 | 4 x 40% (160%) damage | |||||
lv2 | 85 | 5 x 45% (225%) damage | |||||
lv3 | 125 | 5 x 55% (275%) damage | |||||
lv4 | 170 | 6 x 60% (360%) damage | |||||
lv5 | 210 | 7 x 65% (455%) damage | |||||
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110 | 1 x 155% damage to all + Applies Armor Break (Debuff) [50%] | |||||
lv2 | 150 | 2 x 95% (190%) damage to all + Applies Armor Break (Debuff) [50%] | |||||
lv3 | 210 | 2 x 125% (250%) damage to all + Applies Armor Break (Debuff) [50%] | |||||
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60 | 3 x 60% (180%) damage + Applies Armor Break (Debuff) | |||||
lv2 | 90 | 3 x 80% (240%) damage + Applies Armor Break (Debuff) | |||||
lv3 | 120 | 4 x 70% (280%) damage + Applies Armor Break (Debuff) | |||||
lv4 | 170 | 4 x 90% (360%) damage + Applies Armor Break (Debuff) | |||||
lv5 | 220 | 4 x 115% (460%) damage + Applies Armor Break (Debuff) | |||||
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160 | 4 x 85% (340%) damage + deals an additional 40% hit for every Chill on target | |||||
lv2 | 210 | 4 x 110% (440%) damage + deals an additional 40% hit for every Chill on target | |||||
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60 | 5 x 30% (150%) damage + Applies Chill (Debuff) | |||||
lv2 | 90 | 5 x 40% (200%) damage + Applies Chill (Debuff) | |||||
lv3 | 130 | 6 x 45% (270%) damage + Applies Chill (Debuff) | |||||
lv4 | 180 | 6 x 60% (360%) damage + Applies Chill (Debuff) | |||||
lv5 | 220 | 7 x 60% (420%) damage + Applies Chill (Debuff) | |||||
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60 | 3 x 65% (195%) damage | |||||
lv2 | 90 | 4 x 60% (240%) damage | |||||
lv3 | 125 | 4 x 75% (300%) damage | |||||
lv4 | 170 | 5 x 75% (375%) damage | |||||
lv5 | 220 | 6 x 80% (480%) damage | |||||
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50 | 2 x 95% (190%) damage + Critical Damage +50% | |||||
lv2 | 80 | 2 x 120% (240%) damage + Critical Damage +50% | |||||
lv3 | 110 | 3 x 95% (285%) damage + Critical Damage +50% | |||||
lv4 | 150 | 3 x 120% (360%) damage + Critical Damage +50% | |||||
lv5 | 210 | 4 x 110% (440%) damage + Critical Damage +50% | |||||
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60 | 1 x 220% damage + Applies Chill (Debuff) | |||||
lv2 | 90 | 1 x 275% damage + Applies Chill (Debuff) | |||||
lv3 | 120 | 1 x 335% damage + Applies Chill (Debuff) | |||||
lv4 | 160 | 1 x 410% damage + Applies Chill (Debuff) | |||||
lv5 | 210 | 1 x 510% damage + Applies Chill (Debuff) | |||||
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45 | 3 x 60% (180%) damage | |||||
lv2 | 80 | 4 x 55% (220%) damage | |||||
lv3 | 110 | 4 x 70% (280%) damage | |||||
lv4 | 150 | 5 x 70% (350%) damage | |||||
lv5 | 210 | 5 x 95% (475%) damage | |||||
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170 | 2 x 95% (190%) damage to all + Critical Hits apply Bleed [20% damage dealt] | |||||
lv2 | 220 | 2 x 125% (250%) damage to all + Critical Hits apply Bleed [20% damage dealt] | |||||
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110 | 3 x 90% (270%) damage + Critical Hits apply Bleed [20% damage dealt] | |||||
lv2 | 160 | 4 x 85% (340%) damage + Critical Hits apply Bleed [20% damage dealt] | |||||
lv3 | 210 | 5 x 85% (425%) damage + Critical Hits apply Bleed [20% damage dealt] | |||||
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120 | 1 x 160% damage to all + Applies Chill (Debuff) [50%] | |||||
lv2 | 170 | 1 x 210% damage to all + Applies Chill (Debuff) [50%] | |||||
lv3 | 230 | 2 x 130% (260%) damage to all + Applies Chill (Debuff) [50%] | |||||
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60 | 4 x 40% (160%) damage + Critical Damage +30% | |||||
lv2 | 80 | 5 x 40% (200%) damage + Critical Damage +30% | |||||
lv3 | 110 | 6 x 40% (240%) damage + Critical Damage +30% | |||||
lv4 | 150 | 6 x 55% (330%) damage + Critical Damage +30% | |||||
lv5 | 210 | 7 x 60% (420%) damage + Critical Damage +45% | |||||
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50 | 4 x 40% (160%) damage + Applies Burn (Debuff) [20% per hit] | |||||
lv2 | 80 | 4 x 55% (220%) damage + Applies Burn (Debuff) [20% per hit] | |||||
lv3 | 120 | 5 x 55% (275%) damage + Applies Burn (Debuff) [20% per hit] | |||||
lv4 | 160 | 5 x 70% (350%) damage + Applies Burn (Debuff) [20% per hit] | |||||
lv5 | 220 | 6 x 75% (450%) damage + Applies Burn (Debuff) [20% per hit] | |||||
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60 | 4 x 40% (160%) damage + Applies Sorcery (Buff) to self | |||||
lv2 | 90 | 4 x 55% (220%) damage + Applies Sorcery (Buff) to self | |||||
lv3 | 130 | 5 x 55% (275%) damage + Applies Sorcery (Buff) to self | |||||
lv4 | 170 | 5 x 70% (350%) damage + Applies Sorcery (Buff) to self | |||||
lv5 | 220 | 6 x 75% (450%) damage + Applies Sorcery (Buff) to self | |||||
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60 | 1 x 240% damage | |||||
lv2 | 90 | 1 x 300% damage | |||||
lv3 | 125 | 1 x 370% damage | |||||
lv4 | 160 | 1 x 455% damage | |||||
lv5 | 210 | 1 x 570% damage | |||||
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120 | 3 x 100% (300%) damage + Applies Barrier (Buff) to self | |||||
lv2 | 170 | 4 x 95% (380%) damage + Applies Barrier (Buff) to self | |||||
lv3 | 230 | 5 x 95% (475%) damage + Applies Barrier (Buff) to self | |||||
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110 | 1 x 165% damage to all | |||||
lv2 | 160 | 2 x 100% (200%) damage to all | |||||
lv3 | 210 | 2 x 130% (260%) damage to all | |||||
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170 | 5 x 70% (350%) damage + Applies Might (Buff) to self | |||||
lv2 | 220 | 5 x 90% (450%) damage + Applies Might & Barrier (Buffs) to self | |||||
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170 | 5 x 70% (350%) damage + Removes 2 Debuffs from Caster | |||||
lv2 | 220 | 6 x 70% (420%) damage + Removes 3 Debuffs from Caster | |||||
Skill | Effect | |
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Unique Aura: Chill (Debuff) deals damage to enemies at the start of their turn based on their missing Mana. | |
Skill | Effect | |
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Converts the element of all attacks to . attacks ignore ![]() |
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Skill | Effect | |
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Every Water attack hit has a 15% chance to apply Chill. | |
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Water attacks have 10% increased Critical Chance. | |
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Aura: Actions by Dragons apply a Debuff to all enemies based on element. Burn, Chill, Shock, Poison, Armor Break, Support: Weakness. |
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Water attacks deal 10% increased damage. | |
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Converts the element of all attacks to . attacks ignore ![]() |
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Skill | |||
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230 | ||
3 x 95% (285%) damage to all enemies 75% chance to apply Armor Break | |||
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240 | ||
3 x 100% (300%) damage to all enemies Every hit has a 20% chance to apply Chill | |||
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230 | ||
3 x 100% (300%) damage to all enemies Every hit has a 20% chnace to apply Burn | |||
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240 | ||
2 x 150% (300%) damage to all enemies Applies Channel to and removes 1 Debuff from all allies | |||
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250 | ||
4 x 75% (300%) ![]() Applies Burn, Chill, Shock, or Poison | |||
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230 | ||
2 x 150% (300%) damage to all enemies 40% chance to apply Armor Break (Debuff) - 40% chance to apply Poison (Debuff) | |||
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230 | ||
4 x 75% (300%) ![]() Ignores 25% of target's damage reduction | |||
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230 | ||
8 x 65% (520%) damage - Critical Damage +75% Every hit has a 15% chance to apply Chill | |||
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240 | ||
5 x 115% (575%) damage Removes 2 Buffs from target - Applies 2 random Buffs to itself | |||
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230 | ||
3 x 100% (300%) damage to all enemies Critical Hits apply Bleed stacks equal to 20% of the damage dealt | |||
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230 | ||
3 x 100% (300%) damage to all enemies Removes 2 Buffs from targets | |||
Accessories[]
Water skill modifiers
Item | Description
{{#if:Water Symbol| | ||||
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+160 Increases damage taken by 10%. Increases water damage by 15%. Every Water attack hit has a 5% chance to apply Chill. {{#if:Water Symbol| | ||||
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+235 Increases damage taken by 10%. Increases water damage by 16%. Every Water attack hit has a 6% chance to apply Chill. {{#if:Water Symbol| | ||||
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+335 Increases damage taken by 10%. Increases water damage by 17%. Every Water attack hit has a 7% chance to apply Chill. {{#if:Water Symbol| | ||||
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+485 Increases damage taken by 10%. Increases water damage by 18%. Every Water attack hit has a 8% chance to apply Chill. {{#if:Water Symbol| | ||||
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+695 Increases damage taken by 10%. Increases water damage by 19%. Every Water attack hit has a 9% chance to apply Chill. {{#if:Water Symbol| | ||||
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+1000 Increases damage taken by 10%. Increases water damage by 20%. Every Water attack hit has a 10% chance to apply Chill.
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Monsters[]
Below are Monsters that possess the Water element:
Click here to toggle the Monster table!
Monster | Elements | Stats | ||||||||
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1 | ![]() |
Spectral Wolf | ![]() ![]() ![]() |
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2 | ![]() |
Spectral Toad | ![]() ![]() ![]() |
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5 | ![]() |
Blob | ![]() ![]() ![]() |
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10 | ![]() |
Yowie | ![]() ![]() |
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12 | ![]() |
Monk | ![]() ![]() ![]() ![]() |
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13 | ![]() |
Grummy | ![]() ![]() |
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16 | ![]() |
Frosty | ![]() ![]() ![]() |
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17 | ![]() |
Minitaur | ![]() ![]() ![]() |
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20 | ![]() |
G'rulu | ![]() ![]() ![]() |
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21 | ![]() |
Mad Eye | ![]() ![]() ![]() ![]() |
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25 | ![]() |
Druid Oak | ![]() ![]() |
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30 | ![]() |
Goblin Hood | ![]() ![]() |
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33 | ![]() |
Raduga | ![]() ![]() ![]() ![]() |
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34 | ![]() |
Ice Blob | ![]() ![]() ![]() |
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37 | ![]() |
Megataur | ![]() ![]() ![]() ![]() |
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38 | ![]() |
Mogwai | ![]() ![]() |
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39 | ![]() |
Crystal Snail | ![]() ![]() ![]() |
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40 | ![]() |
Akhlut | ![]() ![]() ![]() |
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42 | ![]() |
Ninki | ![]() ![]() |
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43 | ![]() |
Ninki Nanka | ![]() ![]() ![]() |
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45 | ![]() |
Kame | ![]() ![]() ![]() |
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46 | ![]() |
Sycophantom | ![]() ![]() ![]() |
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47 | ![]() |
Imori | ![]() ![]() ![]() ![]() |
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48 | ![]() |
Qilin | ![]() ![]() ![]() |
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50 | ![]() |
Koi | ![]() ![]() |
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55 | ![]() |
Ucan | ![]() ![]() |
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56 | ![]() |
Brawlish | ![]() ![]() ![]() |
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57 | ![]() |
Thornish | ![]() ![]() ![]() |
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58 | ![]() |
Nautilid | ![]() ![]() ![]() ![]() |
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59 | ![]() |
Silvaero | ![]() ![]() ![]() |
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60 | ![]() |
Elderjel | ![]() ![]() ![]() |
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61 | ![]() |
Manticorb | ![]() ![]() ![]() ![]() |
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74 | ![]() |
Mimic | ![]() ![]() ![]() ![]() ![]() |
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76 | ![]() |
Shockhopper | ![]() ![]() ![]() |
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78 | ![]() |
Dracozul | ![]() ![]() |
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79 | ![]() |
Troll | ![]() ![]() ![]() |
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83 | ![]() |
Arachlich | ![]() ![]() ![]() |
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87 | ![]() |
Spinner | ![]() ![]() ![]() ![]() |
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90 | ![]() |
Darnation | ![]() ![]() ![]() ![]() |
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92 | ![]() |
Rainbow Blob | ![]() ![]() ![]() ![]() ![]() |
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94 | ![]() |
King Blob | ![]() ![]() |
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96 | ![]() |
Vodinoy | ![]() ![]() ![]() |
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100 | ![]() |
Vertraag | ![]() ![]() ![]() |
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101 | ![]() |
Mad Lord | ![]() ![]() ![]() ![]() ![]() |
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102 | ![]() |
Ascendant | ![]() ![]() ![]() ![]() |
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105 | ![]() |
Rathops | ![]() ![]() ![]() ![]() |
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106 | ![]() |
Krakaturtle | ![]() ![]() ![]() |
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109 | ![]() |
Dracomer | ![]() ![]() ![]() |
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111 | ![]() |
Bard | ![]() ![]() ![]() |
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