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Weakness
Icon debuff weakness
Weakness
Monster deals 20% less damage.

Applies Weakness to opponents
Skill Icon mana Effect
Icon spore Spore
Icon Magical
Icon Earth
50 3 x 55% (165%) damage + Applies Weakness (Debuff)
lv2 80 4 x 50% (200%) damage + Applies Weakness (Debuff)
lv3 110 5 x 50% (250%) damage + Applies Weakness (Debuff)
lv4 150 5 x 65% (325%) damage + Applies Weakness (Debuff)
lv5 200 6 x 70% (420%) damage + Applies Weakness (Debuff)
Icon sonic wave Sonic Wave
Icon Magical
Icon Neutral
80 2 x 60% (120%) damage to all + Applies Weakness (Debuff) [15% per hit]
lv2 120 2 x 80% (160%) damage to all + Applies Weakness (Debuff) [15% per hit]
lv3 170 2 x 110% (220%) damage to all + Applies Weakness (Debuff) [15% per hit]
lv4 220 2 x 140% (280%) damage to all + Applies Weakness (Debuff) [15% per hit]
Icon spore cloud Spore Cloud
Icon Magical
Icon Earth
110 1 x 155% damage to all + Applies Weakness (Debuff) [50%]
lv2 160 2 x 95% (190%) damage to all + Applies Weakness (Debuff) [50%]
lv3 210 2 x 125% (250%) damage to all + Applies Weakness (Debuff) [50%]
Icon sonic assault Sonic Assault
Icon Magical
Icon Neutral
160 5 x 75% (375%) damage + Applies Weakness (Debuff)
lv2 210 6 x 80% (480%) damage + Applies Weakness (Debuff)
Icon weakening shield Weakening Shield lv1
160 Shield all for 2 x (200 +20%
Icon defense
+ 20%
Icon attack
) + Applies Weakness (Debuff) to a random enemy
lv2 220 Shield all for 2 x (300 +25%
Icon defense
+ 25%
Icon attack
) + Applies Weakness (Debuff) to 2 random enemies
Removes Weakness from allies
Skill Icon mana Effect
Icon whirlpool Whirlpool
Icon Magical
Icon Water
170 5 x 70% (350%) damage + Removes 2 Debuffs from Caster
lv2 220 6 x 70% (420%) damage + Removes 3 Debuffs from Caster
Icon restore Restore lv1
50 Heal target for 4 x (50 + 20%
Icon magic
) + Removes 1 Debuff
lv2 80 Heal target for 5 x (60 + 25%
Icon magic
) + Removes 2 Debuffs
lv3 110 Heal target for 5 x (70 + 25%
Icon magic
) + Removes 3 Debuffs
lv4 150 Heal target for 6 x (100 + 25%
Icon magic
) + Removes 3 Debuffs
lv5 210 Heal target for 7 x (120 + 25%
Icon magic
) + Removes 4 Debuffs
Icon restoring shield Restoring Shield lv1
50 Shield target for 4 x (50 +15%
Icon defense
) + Removes 1 Debuff
lv2 80 Shield target for 5 x (60 +15%
Icon defense
) + Removes 2 Debuffs
lv3 120 Shield target for 6 x (75 +15%
Icon defense
) + Removes 2 Debuffs
lv4 160 Shield target for 6 x (100 +15%
Icon defense
) + Removes 3 Debuffs
lv5 210 Shield target for 7 x (125 +15%
Icon defense
) + Removes 4 Debuffs
Icon mass restore Mass Restore lv1
110 Heal all for (200 + 70%
Icon magic
) + Removes 1 Debuff from all allies
lv2 150 Heal all for 2 x (175 + 40%
Icon magic
) + Removes 1 Debuff from all allies
lv3 220 Heal all for 2 x (250 + 50%
Icon magic
) + Removes 2 Debuffs from all allies

Applies Weakness to opponents
Skill Effect
Icon charged anomaly Charged Anomaly Aura: For every 12 Charge stacks spent by an ally, it applies Chill, Shock or Weakness to a random enemy.
Icon charged destruction Charged Destruction Aura: For every 12 Charge stacks spent by an ally, it applies Burn, Weakness or Armor Break to a random enemy.
Icon disarming shielding Disarming Shielding For every shield applied there is a 10% chance to apply Armor Break, Weakness or Chill to a random enemy.
Icon dragon mastery Dragon Mastery Aura: Actions by Dragons apply a Debuff to all enemies based on element.
Icon Fire
Burn,
Icon Water
Chill,
Icon Wind
Shock,
Icon Earth
Poison,
Icon Neutral
Armor Break, Support: Weakness.
Icon initial weakness Initial Weakness Apply Weakness (Debuff) To a random enemy at the start of combat.
Icon tranquility Tranquility Aura: Each Nature and Spirit Monster in your party applies Weakness on a random enemy after each action.
Icon warlock healing Warlock Healing For every heal applied there is a 10% chance to apply Poison, Weakness or Armor Break on a random enemy.
Icon weaken Weaken Every hit has a 10% chance to apply Weakness.
Icon weakening crush Weakening Crush Every physical attack hit has a 15% chance to apply Weakness.
Icon venomous fangs Venomous Fangs Every physical attack hit has a 15% chance to apply Weakness or Poison. This Monster can stack these Debuffs one additional time.
Icon critical hex Critical Hex The first critical hit of an ability applies a random Debuff.
Icon curse of weakness Curse of Weakness Unique Aura: When a Monster in the party applies Weakness on an enemy, 35% chance to also apply a random Debuff.
Icon hex Hex Every hit has a 7.5% chance to apply a random Debuff.
Icon hexed touch Hexed Touch When this Monster gets attacked, 50% chance to apply a random Debuff on the attacker.
Icon hexing support Hexing Support Whenever this Monster spends a turn without attacking an enemy, apply a random Debuff on a random enemy.
Icon primal hex Primal Hex Aura: Every damaging hit, heal and shield by Nature and Mage Monsters in the party has a 4% chance to apply a random Debuff on an enemy.
Icon sprawl Sprawl Aura: Each Nature Monster in the party gains a random Buff after each action. Non-damaging actions also apply a random Debuff on an enemy.
Icon true darkness True Darkness Aura: Whenever a Monster in the party applies a Blind stack on an enemy, 35% chance to apply a random Debuff on them.
Increases Weakness application to opponents
Skill Effect
Icon broken immunity Broken Immunity Unique Aura: Armor Break on enemies also increases chances to apply Debuffs on them by 20%.
Allows Weakness to be stacked on opponents
Skill Effect
Icon multi weakness Multi Weakness Aura: Weakness (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong.
Icon venomous fangs Venomous Fangs Every physical attack hit has a 15% chance to apply Weakness or Poison. This Monster can stack these Debuffs one additional time.
Triggers when applying Weakness
Skill Effect
Icon curse of weakness Curse of Weakness Unique Aura: When a Monster in the party applies Weakness on an enemy, 35% chance to also apply a random Debuff.
Icon intelligent swarm Intelligent Swarm Aura: Whenever an Insect or Construct Monster in the party applies a Buff or a Debuff, it gains a Charge stack.
Icon mystify Mystify When applying a Debuff, 50% chance to gain a random Buff.
Icon proliferate Proliferate When applying a Debuff, trigger an additional 30% damage hit.
Icon remunerate Remunerate When applying a Debuff, 60% chance to gain Regeneration (Buff).
Icon saboteur's shield Saboteur's Shield Apply Shield equal to 50% of own Defense when applying a Debuff.
Icon trickster spirit Trickster Spirit Aura: Whenever a Spirit Monster in the party applies a Buff or a Debuff, it is shielded by 4% of its Max Health.
Icon vicious Vicious When applying a Debuff, 40% chance to gain Glory (Buff).
Affects Weakness on opponents
Skill Effect
Icon gorgeous plumage Gorgeous Plumage Aura: Buffs on allies and Debuffs on enemies are 8% more effective for every Bird in the party.
Icon polluted water Polluted Water Aura: Debuffs are 10% more effective against enemies for every Aquatic Monster in the party.
Icon severe infection Severe Infection Aura: Debuffs are 10% more effective against Wounded enemies.
Affected by Weakness on opponents
Skill Effect
Icon buff corruption Buff Corruption Unique Aura: Weakness reduces the strength of Buffs and beneficial Stacks on enemies by 6%.
Icon demotivate Demotivate Unique Aura: Weakness (Debuff) reduces enemies' healing and shielding by 20%.
Icon disoriented Disoriented Unique Aura: Weakness (Debuff) causes enemies affected by it to have a 7.5% chance to miss each hit.
Icon sensitivity Sensitivity Unique Aura: Weakness causes enemies to take 10% increased damage.
Icon death blow Death Blow Deals 5% increased damage for each Debuff on the target.
Icon disease control Disease Control Receive 4% reduced damage from a debuffed enemy for each Debuff on them.
Icon dominance Dominance Aura: Enemies receive 3% increased damage for each Debuff on them.
Icon occult control Occult Control Aura: Occult Monsters in the party receive 3.5% reduced damage from a debuffed enemy for each Debuff on them.
Applies Weakness to allies
Skill Effect
Icon necromancy Necromancy Unique Aura: Whenever a Monster in the party is revived, it additionally heals 25% of its Max Health, gains 3 random Debuffs and 3 Age stacks.
Affects Weakness on allies
Skill Effect
Icon anti curse Anti Curse Aura: All Debuffs are 20% less effective on Monsters in your party.
Icon king of beasts King of Beasts Aura: Increases this Monster's damage by 5% for each Beast in the party. All Debuffs are 15% less effective on Beasts in your party.
Icon optimal performance Optimal Performance Aura: While under the effect of a Shield, Constructs in your party receive 10% less damage and are 10% more resistant to Debuffs.
Icon tenacious barrier Tenacious Barrier Unique Aura: Barrier also makes all Debuffs 10% less effective.
Affected by Weakness on allies
Skill Effect
Icon curse transfusion Curse Transfusion For each Debuff this Monster has, it deals 5% increased damage and gains 5% Damage Reduction.
Removes Weakness from allies
Skill Effect
Icon ancient restoration Ancient Restoration Aura: At the beginning of each turn, remove a random Debuff from Ancients in the party. They start combat with Age.
Icon antitoxins Antitoxins At the beginning of each turn, heal a random Debuff from this Monster.
Icon auto restore Auto Restore When attacking, also remove 2 Debuffs from the Monster with the most Debuffs in the party.
Icon buffing restore Buffing Restore When applying a Buff, 50% chance that a Debuff is removed.
Icon electrolytes Electrolytes Unique Aura: Monsters in the party have a 75% chance to remove a Debuff from themselves when they trigger Shock damage.
Icon golden age Golden Age Aura: Whenever a Monster in the party receives an Age stack, remove a Debuff from it.
Icon restoration Restoration Unique Aura: Regeneration (Buff) also has a 50% chance to remove a Debuff at the start of the turn.
Icon sorcerous boost Sorcerous Boost Unique Aura: When an allied Monster gains Sorcery, they gain a Shield equal to 100% of their Magic and 1 Debuff is removed.
Icon wonder potion Wonder Potion Aura: Potions also remove 3 Debuffs from the target and add 3 random Buffs. (1 for Multi-Target Items)
Triggers when removing Weakness from allies
Skill Effect
Icon renewal Renewal Unique Aura: Whenever a Debuff or harmful Stack is removed from an ally, also Heal and Shield them by 100.

Applies Weakness to opponents
Skill
Icon slime-ageddon Slime-ageddon 230
Icon mana
9 x 60% (540%)
Icon Magical
Icon Earth
damage
Applies Poison and Weakness
Icon spore nebula Spore Nebula 230
Icon mana
3 x 95% (285%)
Icon Magical
Icon Earth
damage to all enemies
Every hit has a 20% chance to apply Weakness
Icon ion beam Ion Beam 240
Icon mana
9 x 60% (540%)
Icon Magical
Icon Wind
damage
Every hit has a 15% chance to apply a random Debuff
Removes Weakness from allies
Skill
Icon bubble deluge Bubble Deluge 240
Icon mana
2 x 150% (300%)
Icon Magical
Icon Water
damage to all enemies
Applies Channel to and removes 1 Debuff from all allies
Icon aurora's shield Aurora's Shield 220
Icon mana
Shield all allies for 3 x (300 + 25%
Icon defense
)
Removes 2 Debuffs from all allies
Icon full restore Full Restore 220
Icon mana
Heal target for 4 x (200 + 30%
Icon magic
)
Shield target for 4 x (200 + 30%
Icon defense
) - Removes 6 Debuffs
Icon mega restore Mega Restore 230
Icon mana
Heal all allies for 3 x (250 + 40%
Icon magic
)
Removes 3 Debuffs from all allies

Applies Weakness to opponents
Shift Passive
Icon dark passive Curse Chain
Whenever this Monster applies a Debuff to an enemy, 35% chance to spread that Debuff to another enemy.

Allows Weakness to be stacked on opponents
Shift Passive
Icon dark passive Debuff Mastery
This Monster may apply an additional stack of any Debuff. Additional stacks are only half as strong.

Triggers when applying Weakness
Shift Passive
Icon light passive Mass Mystify
Aura: When an allied Monster applies a Debuff, it has a 70% chance to apply a random Buff to a random ally.
Icon light passive Supremacy
Aura: Whenever an allied Monster applies a Debuff, it gains 2 Charge stacks.
Icon dark passive Curse Chain
Whenever this Monster applies a Debuff to an enemy, 35% chance to spread that Debuff to another enemy.

Affected by Weakness on opponents
Shift Passive
Icon light passive Debuff Variety
Aura: For every different type of Debuff on an enemy Monster, it deals 3% less damage and takes 3% more damage.

Provides immunity to Weakness application for allies
Shift Passive
Icon light passive Curse Resistance
Unique Aura: Allied Monsters have a 25% chance to resist the application of Debuffs and harmful Stacks.

Removes Weakness from allies
Shift Passive
Icon light passive Curse Breaker
Aura: At the start of the turn, remove a Debuff from each Monster in the party.

Removes Weakness from allies
Item Description

{{#if:Small Antidote|

Icon small antidote Small Antidote


Removes 2 Debuffs

{{#if:Antidote|

Icon antidote Antidote


Removes 4 Debuffs

{{#if:Mass Antidote|

Icon mass antidote Mass Antidote


Removes 2 Debuffs from all allies

Weapons[]

Applies Weakness to opponents
Item Description

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword


Icon attack
+40
Icon magic
+40
When attacking or getting attacked, 50% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+1


Icon attack
+60
Icon magic
+60
When attacking or getting attacked, 60% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+2


Icon attack
+90
Icon magic
+90
When attacking or getting attacked, 70% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+3


Icon attack
+135
Icon magic
+135
When attacking or getting attacked, 80% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+4


Icon attack
+185
Icon magic
+185
When attacking or getting attacked, 90% chance to gain a random Buff or apply a random Debuff.

{{#if:Abyssal Sword|

Icon abyssal sword Abyssal Sword+5


Icon attack
+250
Icon magic
+250
When attacking or getting attacked, gain a random Buff or apply a random Debuff.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod


Icon attack
+25
Icon magic
+40
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+1


Icon attack
+40
Icon magic
+60
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+2


Icon attack
+60
Icon magic
+85
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+3


Icon attack
+80
Icon magic
+120
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+4


Icon attack
+110
Icon magic
+175
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Hexing Rod|

Icon hexing rod Hexing Rod+5


Icon attack
+160
Icon magic
+245
Healing, Buffing and Shielding actions also apply a random Debuff to a random enemy.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom


Icon attack
+30
Icon magic
+45
Icon health
+100
Icon crt
+5%
Every hit and heal has a 5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+1


Icon attack
+45
Icon magic
+65
Icon health
+150
Icon crt
+6%
Every hit and heal has a 5.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+2


Icon attack
+65
Icon magic
+90
Icon health
+220
Icon crt
+7%
Every hit and heal has a 6% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+3


Icon attack
+95
Icon magic
+130
Icon health
+325
Icon crt
+8%
Every hit and heal has a 6.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+4


Icon attack
+140
Icon magic
+180
Icon health
+475
Icon crt
+9%
Every hit and heal has a 7% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

{{#if:Staff of Doom|

Icon staff of doom Staff of Doom+5


Icon attack
+200
Icon magic
+250
Icon health
+700
Icon crt
+10%
Every hit and heal has a 7.5% chance to apply a random Debuff. Can only be equipped by Occult Monsters.

Removes Weakness from allies
Item Description

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand


Icon magic
+30
Icon defense
+8
Healing, Buffing and Shielding actions additionally remove 1 Debuff.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+1


Icon magic
+45
Icon defense
+10
Healing, Buffing and Shielding actions additionally remove 1 Debuff.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+2


Icon magic
+65
Icon defense
+13
Healing, Buffing and Shielding actions additionally remove 1 Debuff.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+3


Icon magic
+95
Icon defense
+16
Healing, Buffing and Shielding actions additionally remove 2 Debuffs.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+4


Icon magic
+135
Icon defense
+20
Healing, Buffing and Shielding actions additionally remove 2 Debuffs.

{{#if:Restoring Wand|

Icon restoring wand Restoring Wand+5


Icon magic
+190
Icon defense
+25
Healing, Buffing and Shielding actions additionally remove 2 Debuffs.

Accessories[]

Applies Weakness to opponents
Item Description

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart


Icon attack
+12
Every hit has a 2.5% chance to apply Poison or Weakness.

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+1


Icon attack
+20
Every hit has a 3% chance to apply Poison or Weakness.

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+2


Icon attack
+30
Every hit has a 3.5% chance to apply Poison or Weakness.

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+3


Icon attack
+42
Every hit has a 4% chance to apply Poison or Weakness.

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+4


Icon attack
+55
Every hit has a 4.5% chance to apply Poison or Weakness.

{{#if:Poisoned Dart|

Icon poisoned dart Poisoned Dart+5


Icon attack
+75
Every hit has a 5% chance to apply Poison or Weakness.

{{#if:Slime Skin|

Icon slime skin Slime Skin


Icon health
+120
When getting attacked, 25% chance to apply Weakness on the attacker.

{{#if:Slime Skin|

Icon slime skin Slime Skin+1


Icon health
+200
When getting attacked, 27% chance to apply Weakness on the attacker.

{{#if:Slime Skin|

Icon slime skin Slime Skin+2


Icon health
+280
When getting attacked, 29% chance to apply Weakness on the attacker.

{{#if:Slime Skin|

Icon slime skin Slime Skin+3


Icon health
+400
When getting attacked, 31% chance to apply Weakness on the attacker.

{{#if:Slime Skin|

Icon slime skin Slime Skin+4


Icon health
+550
When getting attacked, 33% chance to apply Weakness on the attacker.

{{#if:Slime Skin|

Icon slime skin Slime Skin+5


Icon health
+750
When getting attacked, 35% chance to apply Weakness on the attacker.

{{#if:Heavy Greaves|

Icon heavy greaves Heavy Greaves


Icon attack
-10
Icon magic
-10
Icon defense
+10
Icon health
+80
Icon mana regeneration
+10
Every hit has a 5% chance to apply Weakness or Armor Break.

{{#if:Heavy Greaves|

Icon heavy greaves Heavy Greaves+1


Icon attack
-12
Icon magic
-12
Icon defense
+16
Icon health
+130
Icon mana regeneration
+15
Every hit has a 6% chance to apply Weakness or Armor Break.

{{#if:Heavy Greaves|

Icon heavy greaves Heavy Greaves+2


Icon attack
-15
Icon magic
-15
Icon defense
+24
Icon health
+200
Icon mana regeneration
+20
Every hit has a 7% chance to apply Weakness or Armor Break.

{{#if:Heavy Greaves|

Icon heavy greaves Heavy Greaves+3


Icon attack
-20
Icon magic
-20
Icon defense
+35
Icon health
+280
Icon mana regeneration
+26
Every hit has a 8% chance to apply Weakness or Armor Break.

{{#if:Heavy Greaves|

Icon heavy greaves Heavy Greaves+4


Icon attack
-25
Icon magic
-25
Icon defense
+47
Icon health
+380
Icon mana regeneration
+32
Every hit has a 9% chance to apply Weakness or Armor Break.

{{#if:Heavy Greaves|

Icon heavy greaves Heavy Greaves+5


Icon attack
-30
Icon magic
-30
Icon defense
+60
Icon health
+500
Icon mana regeneration
+40
Every hit has a 10% chance to apply Weakness or Armor Break.

{{#if:Gold Feather|

Icon gold feather Gold Feather


Icon mana regeneration
+12
Icon crt
+10%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+1


Icon mana regeneration
+16
Icon crt
+11%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+2


Icon mana regeneration
+21
Icon crt
+12%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+3


Icon mana regeneration
+27
Icon crt
+13%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+4


Icon mana regeneration
+35
Icon crt
+14%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

{{#if:Gold Feather|

Icon gold feather Gold Feather+5


Icon mana regeneration
+45
Icon crt
+15%
When attacking or getting attacked, gain a random Buff or apply a random Debuff. Can only be equipped by Bird Monsters.

Affects Weakness on opponents
Item Description

{{#if:Cauldron|

Icon cauldron Cauldron


Icon mana
+15
Icon mana regeneration
+5
Unique Aura: Debuffs are 5% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+1


Icon mana
+20
Icon mana regeneration
+7
Unique Aura: Debuffs are 6% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+2


Icon mana
+26
Icon mana regeneration
+10
Unique Aura: Debuffs are 7% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+3


Icon mana
+32
Icon mana regeneration
+13
Unique Aura: Debuffs are 8% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+4


Icon mana
+40
Icon mana regeneration
+16
Unique Aura: Debuffs are 9% more effective against enemies.

{{#if:Cauldron|

Icon cauldron Cauldron+5


Icon mana
+50
Icon mana regeneration
+20
Unique Aura: Debuffs are 10% more effective against enemies.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball


Icon health
+300
Unique Aura: Debuffs are 10% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+1


Icon health
+440
Unique Aura: Debuffs are 11% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+2


Icon health
+645
Unique Aura: Debuffs are 12% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+3


Icon health
+940
Unique Aura: Debuffs are 13% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+4


Icon health
+1370
Unique Aura: Debuffs are 14% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Slimy Ball|

Icon slimy ball Slimy Ball+5


Icon health
+2000
Unique Aura: Debuffs are 15% more effective against enemies. Can only be equipped by Slime Monsters.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot


Icon defense
+8
Icon health
+50
Icon mana regeneration
-12
Unique Aura: Debuffs are 15% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+1


Icon defense
+12
Icon health
+80
Icon mana regeneration
-15
Unique Aura: Debuffs are 16% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+2


Icon defense
+16
Icon health
+115
Icon mana regeneration
-19
Unique Aura: Debuffs are 17% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+3


Icon defense
+22
Icon health
+175
Icon mana regeneration
-24
Unique Aura: Debuffs are 18% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+4


Icon defense
+29
Icon health
+265
Icon mana regeneration
-31
Unique Aura: Debuffs are 19% more effective against enemies.

{{#if:Toxic Pot|

Icon toxic pot Toxic Pot+5


Icon defense
+40
Icon health
+400
Icon mana regeneration
-40
Unique Aura: Debuffs are 20% more effective against enemies.

Removes Weakness from allies
Item Description

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf


Icon defense
+10
Icon health
+80
Icon mana regeneration
+10
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+1


Icon defense
+15
Icon health
+120
Icon mana regeneration
+13
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+2


Icon defense
+20
Icon health
+170
Icon mana regeneration
+17
Healing, Buffing and Shielding actions additionally remove 1 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+3


Icon defense
+28
Icon health
+245
Icon mana regeneration
+22
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+4


Icon defense
+40
Icon health
+350
Icon mana regeneration
+28
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

{{#if:Pure Leaf|

Icon pure leaf Pure Leaf+5


Icon defense
+55
Icon health
+500
Icon mana regeneration
+36
Healing, Buffing and Shielding actions additionally remove 2 Debuff. Can only be equipped by Nature Monsters.

Debuffs
Icon debuff burn
Burn
Icon debuff chill
Chill
Icon debuff shock
Shock
Icon debuff poison
Poison
Icon debuff armorbreak
Armor Break
Icon debuff weakness
Weakness
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