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#95 - Worm
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Bio[]
Three inches tall and armed to the teeth, Worms are one of the most peculiar and puzzling Monster species. Worms live in strictly separated groups, which are at war with each other at virtually all times. They carry out these wars with highly advanced weaponry, some of which resembles miniature versions of weapons that have been developed in the Old World. Some of their weapons, however, do not resemble anything a human mind would ever engineer.
History[]
There exist certain closed-off areas in the Monster Sanctuary - most of them in desolate or underground places - where the small Worms carry out their wars. Due to their small size, they're often not counted among Monster species. There exist, however, many rumors that Worms have been sighted that were the size of regular Monsters. There are different theories, but the most popular theory seems to be that it was the Worms themselves which have found a way to super-size their own. If so, the fact that they only chose to super-size the soldiers of their species can only mean that they wish to declare war on the other Monsters of the Sanctuary.
Acquisition[]
Worm can be encountered in Blob Burg. Click here for its location details!
Once you defeated the King Blob Champion, opening the chest behind it (contains a Slime Skin) will cause the area to shake indicating a new room just opened. You need to backtrack to the room with the 1-Blob 2-Changelings spawn. On the far west of the room is the secret entrance to Worm's area.
Skills[]
List Form[]
| Skill | Effect | |||||
|---|---|---|---|---|---|---|
| 50 | 1 x 220% damage | |||||
| lv2 | 80 | 1 x 275% damage | ||||
| lv3 | 110 | 1 x 340% damage | ||||
| lv4 | 150 | 1 x 425% damage | ||||
| lv5 | 200 | 1 x 530% damage | ||||
| 30 | 4 x 40% (160%) damage | |||||
| lv2 | 60 | 5 x 40% (200%) damage | ||||
| lv3 | 90 | 6 x 45% (270%) damage | ||||
| lv4 | 130 | 7 x 50% (350%) damage | ||||
| lv5 | 180 | 8 x 55% (440%) damage | ||||
| 60 | 3 x 65% (195%) damage | |||||
| lv2 | 90 | 4 x 60% (240%) damage | ||||
| lv3 | 125 | 4 x 75% (300%) damage | ||||
| lv4 | 170 | 5 x 75% (375%) damage | ||||
| lv5 | 220 | 6 x 80% (480%) damage | ||||
| 90 | 2 x 65% (130%) damage to all | |||||
| lv2 | 120 | 2 x 85% (170%) damage to all | ||||
| lv3 | 160 | 2 x 115% (230%) damage to all | ||||
| lv4 | 220 | 3 x 95% (285%) damage to all | ||||
| 110 | 1 x 165% damage to all | |||||
| lv2 | 160 | 1 x 220% damage to all | ||||
| lv3 | 210 | 2 x 130% (260%) damage to all | ||||
| 130 | 3 x 100% (300%) damage + Critical Damage +50% | |||||
| lv2 | 170 | 3 x 125% (375%) damage + Critical Damage +50% | ||||
| lv3 | 220 | 3 x 155% (465%) damage + Critical Damage +50% | ||||
| Skill | Effect | ||||||
|---|---|---|---|---|---|---|---|
| lv1 | 60 | Applies Might (Buff) to whole party | |||||
| lv1 | 90 | Applies Might (Buff) to whole party, and Channel (Buff) to 1 Monster | |||||
| lv2 | 120 | Applies Might (Buff) to whole party, and Channel (Buff) to 2 Monsters | |||||
| lv3 | 160 | Applies Might & Channel (Buffs) to whole party | |||||
| lv1 | 160 | Shield all for 1 x (500 +80% ) + Applies Glory (Buff) to whole party | |||||
| lv2 | 210 | Shield all for 1 x (750 +100% ) + Applies Glory (Buff) to whole party | |||||
| Skill | |||
|---|---|---|---|
| 230 | |||
| 2 x 150% (300%) damage to all enemies 75% chance to apply Burn | |||
| 240 | |||
| 3 x 110% (330%) damage to all enemies Every hit has a 20% chance to apply Burn or Shock | |||
| 240 | |||
| Shield all allies for 3 x (350 + 30% ) Applies Barrier to all allies | |||
| Skill | Effect | |
|---|---|---|
| Improve rating by 1 | ||
| Improve rating by 1 | ||
| Improve rating by 1 | ||
| Improve rating by 1 | ||
| +15% Critical Damage | ||
| This Monster deals 25% more damage, but has a 10% chance to miss each hit. | ||
| Increases chance to dodge enemy hits by 8%. | ||
| Reduces damage taken by 10% of own Critical Damage value. | ||
| Skill | Effect | |
|---|---|---|
| Aura: Potions also remove 3 Debuffs from the target and add 3 random Buffs. (1 for Multi-Target Items) | ||
| Aura: Worms in the party regenerate 20% of their Max Health each turn and have +20% Mana Regeneration. | ||
| Skill | Effect | |
|---|---|---|
| Every Buff action applies one additional random Buff. | ||
| Upon using a Shield action, additionally Shield an ally with the lowest Shield by 50% of this Monster's Defense. | ||
| Every attack triggers an additional hit equal to 35% of Attack value. | ||
| Skill | Effect | |
|---|---|---|
| Every attack deals 15% increased damage when used for the first time during combat. (Different levels count as same attack) | ||
| If a single hit deals more than 20% of the enemy's Max HP (10% against Champions), the enemy is afflicted with Shock and a stack of Blind. | ||
| If a single hit deals more than 25% of the enemy's Max HP (10% against Champions), gain 8 Charge stacks. (Once per attack) | ||
| If a single hit deals more than 20% of the enemy's Max HP (10% against Champions), the enemy is afflicted with Armor Break (Debuff) and a stack of Wound. | ||
| Critical Hits have a 17% chance to deal 77% more damage. | ||
Encounter Loadouts[]
Wild Battles[]
Below are the skills Worm has in wild encounters (including Champion battles). In Infinity Arena, the difficulty is always set to Normal and Monsters can use their Ultimate skills upon reaching level 100.
| Known Skills | |
| Actives | |
| Passives | |
| Master Mode | |
Keeper Duels[]
WIP




